summaryrefslogtreecommitdiff
path: root/libs/hwui/OpenGLRenderer.h
AgeCommit message (Expand)Author
2015-07-09New setLocalMatrix() operation for HWUI Tom Hudson
2015-06-24Avoid over-damaging layer area for multidraws Chris Craik
2015-06-09Upload bitmaps in SkShader* safely John Reck
2015-06-02Handle shader matrix correctly when ignoring canvas transform Chris Craik
2015-05-26Use path intersection instead of saveLayer+mesh to mask projected ripples Chris Craik
2015-05-14Adjust light source for window position Alan Viverette
2015-04-28Remove concept of layer alpha override Chris Craik
2015-04-03Delete pre-glop path Chris Craik
2015-03-03Glop drawBitmaps, drawPatches Chris Craik
2015-02-27Cleanup of FontRenderer Chris Craik
2015-02-27Fix glop rendering within unclipped saveLayers Chris Craik
2015-02-25Remove renderer abstract class Chris Craik
2015-02-25Glop support for custom textured UVs, simplify drawBitmap(src,dst) Chris Craik
2015-02-12Glop path texture support Chris Craik
2015-02-12Glop Bitmap and RoundRect clipping support Chris Craik
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2015-02-02Refactoring of Program ownership/lifecycle, and WIP Glop rendering path Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-27Move scissor state to RenderState Chris Craik
2015-01-15Merge "Clipping performance improvements" Rob Tsuk
2015-01-14Clipping performance improvements Rob Tsuk
2015-01-09Update HWUI to store its own SkBitmap objects Derek Sollenberger
2015-01-05Make DisplayListRenderer inherit from Canvas, merge JNI Tom Hudson
2014-12-23Cleanup various clang warnings, use unique_ptrs in several places Chris Craik
2014-12-22Add overrides and switch to nullptr keyword Chris Craik
2014-12-10resolved conflicts for merge of 5369b769 to master Chris Craik
2014-12-10Fix frame-allocated path lifecycles Chris Craik
2014-11-04Replace StatefulBaseRenderer inheritance with CanvasState member Tom Hudson
2014-11-04Remove status return from all uirenderer::Renderer functions Tom Hudson
2014-10-31am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a... John Reck
2014-10-31Layer changes John Reck
2014-10-28am c7c8b069: Merge "Cleanup debug options" into lmp-mr1-dev automerge: b0aeaa... John Reck
2014-10-27Cleanup debug options John Reck
2014-10-17Refactor HWUI to better handle Canvas DrawFilters. Derek Sollenberger
2014-10-15Clean up physical coupling Tom Hudson
2014-09-18Fix garbage showing up beneath dialogs Chris Craik
2014-09-04Yet more layer tracking logging John Reck
2014-08-15Define shadow casting behavior within layers Chris Craik
2014-08-12Switch to cos interpolation of shadow alpha Chris Craik
2014-08-12Rework shadow interpolation Chris Craik
2014-08-06Move bitmap transforms out of bitmap ops Chris Craik
2014-07-29Fix behavior of stencil clipping within clearLayerRegions Chris Craik
2014-07-24Connect shadow style attributes to renderer Chris Craik
2014-07-17[HWUI]: fix residual line on FrameBuffer henry.uh_chen
2014-07-07Add hack for custom re-rasterization buckets Chris Craik
2014-06-27Cleanup John Reck
2014-06-23No-fail invokeFunctor John Reck
2014-06-23Update 'DisplayList' vs 'RenderNode' naming in several places Chris Craik
2014-06-10am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev Chris Craik
2014-06-10Tessellate on worker threads Chris Craik