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libs
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hwui
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OpenGLRenderer.cpp
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Author
2010-09-01
Add support for Canvas flags on save.
Romain Guy
2010-08-31
Add hooks for hardware accelerated WebView.
Romain Guy
2010-08-27
Apply gamma correction to font rendering.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-20
Add support for textScaleX.
Romain Guy
2010-08-18
Fix drawing issues with layers.
Romain Guy
2010-08-18
Fix the build.
Romain Guy
2010-08-18
Layers were using an extra Snapshot causing extra clipping.
Romain Guy
2010-08-17
Fix save()/restore() issues in the OpenGL renderer.
Romain Guy
2010-08-17
Correctly set the viewport in layers.
Romain Guy
2010-08-16
Cleanup, better code reuse.
Romain Guy
2010-08-13
Add drop shadows.
Romain Guy
2010-08-11
Bunch of fixes.
Romain Guy
2010-08-10
Add support for text underline and strikethru.
Romain Guy
2010-08-10
Fix tons of bugs and add new text rendering support.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-08-06
Automatically cleanup textures that don't fit in the cache.
Romain Guy
2010-08-05
Add support for paths.
Romain Guy
2010-08-02
Add support for ColorFilters.
Romain Guy
2010-07-30
Refactor Skia shaders handling.
Romain Guy
2010-07-30
Fix improper clipping after a save()
Romain Guy
2010-07-29
Fix gradients rendering and destructor crashes.
Romain Guy
2010-07-29
Moved all the rendering code to the new shader generator.
Romain Guy
2010-07-27
Generate shaders to cover all possible cases.
Romain Guy
2010-07-26
When font cache still has empty space,
Alex Sakhartchouk
2010-07-23
Add text alignment support to drawText().
Romain Guy
2010-07-23
Cleanup, added properties for the FontRenderer.
Romain Guy
2010-07-22
Add support for text culling.
Romain Guy
2010-07-21
Add text rendering.
Romain Guy
2010-07-20
Add preliminary support for text rendering.
Romain Guy
2010-07-19
Add support for linear gradients.
Romain Guy
2010-07-16
Add program for linear gradient.
Romain Guy
2010-07-16
Add plumbing to support gradients in OpenGL renderer.
Romain Guy
2010-07-16
Optimize textures binding.
Romain Guy
2010-07-16
Improve clip support (add intersect, union and replace.)
Romain Guy
2010-07-15
Add support for BitmapShader.
Romain Guy
2010-07-14
Do not apply transforms when using drawColor().
Romain Guy
2010-07-13
Cleanup: remove unnecessary parameters.
Romain Guy
2010-07-12
Fix premultiplied alpha.
Romain Guy
2010-07-12
Correctly support pre-multiplied alpha, optimizations, more stuff.
Romain Guy
2010-07-12
Optimize shader binding changes.
Romain Guy
2010-07-09
Remove math from the vertex shader.
Romain Guy
2010-07-09
Fix alpha blending and improve fragment shaders performance.
Romain Guy
2010-07-09
Refactoring to move vertex computing to the Patch class.
Romain Guy
2010-07-09
Optimize blending state changes.
Romain Guy
2010-07-08
Draw n-patches using OpenGL.
Romain Guy
2010-07-08
Create FBOs in LayerCache.
Romain Guy
2010-07-07
Add support to draw 9patches in OpenGL.
Romain Guy
2010-07-07
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
Optimize FBO cache.
Romain Guy
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