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libs
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hwui
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OpenGLRenderer.cpp
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Author
2011-03-07
Add support for partial invalidates in WebView
Romain Guy
2011-03-02
We need to go deeper.
Romain Guy
2011-03-01
Correctly mark layers dirty when drawing WebView.
Romain Guy
2011-02-25
Merge "Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0"
David Li
2011-02-25
Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0
David Li
2011-02-24
Correctly blend translucent GIF bitmaps.
Romain Guy
2011-02-22
Skia Merge (revision 808)
Derek Sollenberger
2011-02-17
Fixing font renderer attribute slot locations.
Alex Sakhartchouk
2011-02-10
Dirty layers in the area covered by a drawBitmapMesh() call
Romain Guy
2011-02-04
Properly handle dirty rectangles generated from 9-patches
Romain Guy
2011-02-01
Update layers based on the dirty region.
Romain Guy
2011-01-26
Don't draw the same triangles several times.
Romain Guy
2011-01-26
Remove unused API
Romain Guy
2011-01-25
Make sure the opaque bitmap is opaque. GL doesn't like being lied to.
Romain Guy
2011-01-25
Remove debugging log left by mistake.
Romain Guy
2011-01-24
Fix rendering issues with animated layers.
Romain Guy
2011-01-24
Enable partial invalidates when rendering with OpenGL.
Romain Guy
2011-01-24
Use optimized display lists for all hwaccelerated rendering
Chet Haase
2011-01-23
Fix bitmap meshes to work in display lists.
Romain Guy
2011-01-23
Add support for arcs.
Romain Guy
2011-01-23
Add support for ovals and stroked rectangles.
Romain Guy
2011-01-23
Always render text underline extra.
Romain Guy
2011-01-22
Fix regression with hardware layers.
Romain Guy
2011-01-20
Add support for drawBitmapMesh().
Romain Guy
2011-01-19
Merge "Add rounded rects and circles support to OpenGLRenderer." into honeycomb
Romain Guy
2011-01-19
Add rounded rects and circles support to OpenGLRenderer.
Romain Guy
2011-01-19
Don't attempt to create empty layers.
Romain Guy
2011-01-19
Make embedded hardware layers work.
Romain Guy
2011-01-18
Add support for skew()
Romain Guy
2011-01-16
Don't blend transparent pixels when rendering layers.
Romain Guy
2011-01-14
Preapre region tracking in layers
Romain Guy
2011-01-14
Don't add clipped rects to layer regions.
Romain Guy
2011-01-13
Remove debug code
Romain Guy
2011-01-13
Add debug logs for display lists.
Romain Guy
2011-01-13
Cleanup implementation of hardware layers.
Romain Guy
2011-01-12
Reenable region composition pipeline for layers
Romain Guy
2011-01-11
Better backend for hardware layers.
Romain Guy
2011-01-10
Composite layers as regions.
Romain Guy
2011-01-10
Better logging of out of memory errors in OpenGLRenderer.
Romain Guy
2011-01-06
New layers API for Views.
Romain Guy
2010-12-15
Fix text shadow rendering issue.
Romain Guy
2010-12-14
Cleanup OpenGLRenderer::drawLines()
Romain Guy
2010-12-14
Continue cleanup refactoring in OpenGLRenderer.
Romain Guy
2010-12-14
Colors are in the [0..1] range, not [0..255]
Romain Guy
2010-12-14
OpenGLRenderer would not render colors < ALPHA_THRESHOLD
Romain Guy
2010-12-13
Refactor OpenGLRenderer to simplify OpenGL drawing code.
Romain Guy
2010-12-10
Ignore empty layers.
Romain Guy
2010-12-09
Don't set the invisible flag when saving an empty layer.
Romain Guy
2010-12-08
New, better line drawing implementation.
Romain Guy
2010-12-07
Fix 9patch rendering
Romain Guy
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