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libs
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hwui
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OpenGLRenderer.cpp
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Author
2011-07-08
Correctly position layers.
Romain Guy
2011-07-07
Use NEAREST filtering mode for TextureView.getBitmap().
Romain Guy
2011-07-07
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-06-22
Add the ability to specify the opacity of a TextureView
Romain Guy
2011-06-17
Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-13
Batch glCopyTexImage() calls to get about 15 fps back on SGX.
Romain Guy
2011-06-09
Don't apply AA to rects with no rotation/perspective.
Romain Guy
2011-06-03
Measure text with the appropriate text encoding.
Romain Guy
2011-06-01
Add support to OpenGLRendere to draw BiDi text.
Romain Guy
2011-05-27
Fix issue with drawColor(color, Mode.Clear)
Romain Guy
2011-05-26
Fix texture coordinates for sub-bitmap rendering.
Romain Guy
2011-05-26
Correctly implement the CLEAR xfermode.
Romain Guy
2011-05-16
Updates resulting from the Skia merge (revision 1327)
Derek Sollenberger
2011-05-13
Merge "Prepare OpenGLRenderer to use glyphs from TextLayoutCache"
Fabrice Di Meglio
2011-05-13
Prepare OpenGLRenderer to use glyphs from TextLayoutCache
Fabrice Di Meglio
2011-05-12
Antialiasing for rectangles
Chet Haase
2011-05-06
Minor javadoc enhancements
Chet Haase
2011-05-06
Merge "Fix for scaled AA lines"
Chet Haase
2011-05-06
Fix for scaled AA lines
Chet Haase
2011-05-05
Add ability for hierarchyviewer to output displaylist info
Chet Haase
2011-05-04
Revert "Add ability for hierarchyviewer to output displaylist info"
Chet Haase
2011-05-04
Add ability for hierarchyviewer to output displaylist info
Chet Haase
2011-05-02
Merge "Allows to render with an OpenGL context inside a TextureView."
Romain Guy
2011-05-02
Allows to render with an OpenGL context inside a TextureView.
Romain Guy
2011-05-02
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-04-28
Merge "New widget: TextureView Bug #4343984"
Romain Guy
2011-04-28
New widget: TextureView
Romain Guy
2011-04-27
Merge "Fix various hw-accelerated line/point bugs"
Chet Haase
2011-04-27
Fix various hw-accelerated line/point bugs
Chet Haase
2011-04-27
Correctly compute tex coords for rect layers.
Romain Guy
2011-04-26
Apply shaders/filters to text drop shadows.
Romain Guy
2011-04-22
Fix bitfield bug with vertex shader selection
Chet Haase
2011-04-21
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-03-24
Merge "Fix bug with accelerated translucent rendering"
Chet Haase
2011-03-24
Fix bug with accelerated translucent rendering
Chet Haase
2011-03-23
Don't crash when omitting paint to drawBitmap() with A8 configs.
Romain Guy
2011-03-21
Add support for drawPoint() and drawPoints().
Romain Guy
2011-03-18
Fix hairline rendering.
Romain Guy
2011-03-18
Correctly apply filters to Alpha8 bitmaps.
Romain Guy
2011-03-18
Optimize rect-shaped layers.
Romain Guy
2011-03-17
Send WebView the current transform and whether we're drawing a layer.
Romain Guy
2011-03-16
Modify the GL renderer's functor to pass the clip to WebView
Romain Guy
2011-03-15
Fix performance issue in Launcher
Romain Guy
2011-03-15
Fix disappearing edges in lists/scrollviews/etc.
Romain Guy
2011-03-14
Fix rendering artifact in edge fades.
Romain Guy
2011-03-07
Add support for partial invalidates in WebView
Romain Guy
2011-03-02
We need to go deeper.
Romain Guy
2011-03-01
Correctly mark layers dirty when drawing WebView.
Romain Guy
2011-02-25
Merge "Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0"
David Li
2011-02-25
Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0
David Li
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