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path: root/libs/hwui/OpenGLRenderer.cpp
AgeCommit message (Expand)Author
2011-07-08Correctly position layers. Romain Guy
2011-07-07Use NEAREST filtering mode for TextureView.getBitmap(). Romain Guy
2011-07-07Use NEAREST filtering for layers whenever possible. Romain Guy
2011-06-22Add the ability to specify the opacity of a TextureView Romain Guy
2011-06-17Add error checking to LayerRenderer::copyLayer Romain Guy
2011-06-13Batch glCopyTexImage() calls to get about 15 fps back on SGX. Romain Guy
2011-06-09Don't apply AA to rects with no rotation/perspective. Romain Guy
2011-06-03Measure text with the appropriate text encoding. Romain Guy
2011-06-01Add support to OpenGLRendere to draw BiDi text. Romain Guy
2011-05-27Fix issue with drawColor(color, Mode.Clear) Romain Guy
2011-05-26Fix texture coordinates for sub-bitmap rendering. Romain Guy
2011-05-26Correctly implement the CLEAR xfermode. Romain Guy
2011-05-16Updates resulting from the Skia merge (revision 1327) Derek Sollenberger
2011-05-13Merge "Prepare OpenGLRenderer to use glyphs from TextLayoutCache" Fabrice Di Meglio
2011-05-13Prepare OpenGLRenderer to use glyphs from TextLayoutCache Fabrice Di Meglio
2011-05-12Antialiasing for rectangles Chet Haase
2011-05-06Minor javadoc enhancements Chet Haase
2011-05-06Merge "Fix for scaled AA lines" Chet Haase
2011-05-06Fix for scaled AA lines Chet Haase
2011-05-05Add ability for hierarchyviewer to output displaylist info Chet Haase
2011-05-04Revert "Add ability for hierarchyviewer to output displaylist info" Chet Haase
2011-05-04Add ability for hierarchyviewer to output displaylist info Chet Haase
2011-05-02Merge "Allows to render with an OpenGL context inside a TextureView." Romain Guy
2011-05-02Allows to render with an OpenGL context inside a TextureView. Romain Guy
2011-05-02Line endcaps for AA lines are now antialiased. Chet Haase
2011-04-28Merge "New widget: TextureView Bug #4343984" Romain Guy
2011-04-28New widget: TextureView Romain Guy
2011-04-27Merge "Fix various hw-accelerated line/point bugs" Chet Haase
2011-04-27Fix various hw-accelerated line/point bugs Chet Haase
2011-04-27Correctly compute tex coords for rect layers. Romain Guy
2011-04-26Apply shaders/filters to text drop shadows. Romain Guy
2011-04-22Fix bitfield bug with vertex shader selection Chet Haase
2011-04-21Enable anti-aliasing for hw-accelerated lines Chet Haase
2011-03-24Merge "Fix bug with accelerated translucent rendering" Chet Haase
2011-03-24Fix bug with accelerated translucent rendering Chet Haase
2011-03-23Don't crash when omitting paint to drawBitmap() with A8 configs. Romain Guy
2011-03-21Add support for drawPoint() and drawPoints(). Romain Guy
2011-03-18Fix hairline rendering. Romain Guy
2011-03-18Correctly apply filters to Alpha8 bitmaps. Romain Guy
2011-03-18Optimize rect-shaped layers. Romain Guy
2011-03-17Send WebView the current transform and whether we're drawing a layer. Romain Guy
2011-03-16Modify the GL renderer's functor to pass the clip to WebView Romain Guy
2011-03-15Fix performance issue in Launcher Romain Guy
2011-03-15Fix disappearing edges in lists/scrollviews/etc. Romain Guy
2011-03-14Fix rendering artifact in edge fades. Romain Guy
2011-03-07Add support for partial invalidates in WebView Romain Guy
2011-03-02We need to go deeper. Romain Guy
2011-03-01Correctly mark layers dirty when drawing WebView. Romain Guy
2011-02-25Merge "Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0" David Li
2011-02-25Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0 David Li