index
:
platform/frameworks/base
banksia-dev
[no description]
Gerrit Code Review
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libs
/
hwui
/
OpenGLRenderer.cpp
Age
Commit message (
Expand
)
Author
2016-01-29
Fix copyLayerInto
John Reck
2016-01-26
Merge "Add internal Canvas save flags"
Florin Malita
2016-01-25
Add fine-grained debug layer
John Reck
2016-01-25
Add internal Canvas save flags
Florin Malita
2016-01-21
resolve merge conflicts of 32a95af029 to master.
John Reck
2016-01-21
libhwui: fix texture memory leak
Dohyun Lee
2016-01-20
Normalize GL_UNPACK_ALIGNMENT
John Reck
2016-01-14
Track texture memory globally
John Reck
2015-12-10
Avoid unneeded rect params
Chris Craik
2015-12-09
Add more shape drawing to new reorderer/renderer
Chris Craik
2015-12-07
Merged op dispatch in OpReorderer
Chris Craik
2015-11-20
Initial text support in new reorderer/renderer
Chris Craik
2015-11-10
Merge "Fix HWUI Path Cache dangling pointer" am: 37bf3ec9d2 am: 7516d4d866
John Reck
2015-11-09
Fix HWUI Path Cache dangling pointer
Digish Pandya
2015-10-26
Initial version of clipped saveLayer in new pipeline
Chris Craik
2015-10-21
Work to support saveLayer in new pipeline
Chris Craik
2015-10-05
Remove confusing behavior of Rect::intersect() and rename
Chris Craik
2015-10-02
Merge "Move more utils into paintutils"
Chris Craik
2015-10-02
Merge "Move ortho matrix out of glop"
Chris Craik
2015-10-01
Move more utils into paintutils
Chris Craik
2015-09-28
Move ortho matrix out of glop
Chris Craik
2015-09-28
Simplify DeferredDisplayList construction
Chris Craik
2015-09-22
Remove lookup3 gamma code
Chris Craik
2015-09-02
CanvasState frame init refactor
Chris Craik
2015-08-21
Revert "Revert "Simplify TextureView draw path""
Chris Craik
2015-08-20
Merge "Revert "Simplify TextureView draw path""
Bart Sears
2015-08-20
Revert "Simplify TextureView draw path"
Bart Sears
2015-08-20
Merge "Simplify TextureView draw path"
Chris Craik
2015-08-19
Simplify TextureView draw path
Chris Craik
2015-08-19
Merge "Change setMatrix behavior to only affect canvas-local matrix"
Chris Craik
2015-08-19
Remove Matrix4::load(Matrix4&)
Chris Craik
2015-08-19
Change setMatrix behavior to only affect canvas-local matrix
Chris Craik
2015-08-12
Support new EGL extensions
John Reck
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-07-10
am a5e2946f: am b9d7bba5: am 434b577f: am 8ac76504: am 9613e9b7: Merge "New s...
Tom Hudson
2015-07-10
Merge "New setLocalMatrix() operation for HWUI" into mnc-dev
Tom Hudson
2015-07-09
New setLocalMatrix() operation for HWUI
Tom Hudson
2015-07-08
am 41e4d8b3: am 0c218e43: am 9ca926ad: am fdb87b76: am 127b478a: Merge "Remov...
Chris Craik
2015-07-07
Remove all usage of fmin and fmax
Chris Craik
2015-07-03
am c3988e0a: am b4c02e8f: am d3ecb3e6: Merge "Switch from fminf/fmaxf to std:...
Chris Craik
2015-06-30
Switch from fminf/fmaxf to std::min/max
Chris Craik
2015-06-24
am ee6d943b: am 46de9f56: am 6659ac77: Merge "Avoid over-damaging layer area ...
Chris Craik
2015-06-24
Switch framework to new Skia enums
Tom Hudson
2015-06-24
Avoid over-damaging layer area for multidraws
Chris Craik
2015-06-12
Fix roundrect clipping / blending ordering
Chris Craik
2015-06-02
Handle shader matrix correctly when ignoring canvas transform
Chris Craik
2015-05-28
Merge "Use path intersection instead of saveLayer+mesh to mask projected ripp...
Chris Craik
2015-05-26
Use path intersection instead of saveLayer+mesh to mask projected ripples
Chris Craik
2015-05-26
Fix position snapping for drawBitmap(rect, rect)
Chris Craik
2015-05-14
Adjust light source for window position
Alan Viverette
[next]