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path: root/libs/hwui/LayerRenderer.h
AgeCommit message (Expand)Author
2011-11-14Revert "Discard framebuffer rendering queues when discarding layers" Dave Burke
2011-11-10Discard framebuffer rendering queues when discarding layers Romain Guy
2011-10-12Reduce the size of libhwui by 50% Romain Guy
2011-06-22Add the ability to specify the opacity of a TextureView Romain Guy
2011-06-14Add TextureView.getBitmap() Romain Guy
2011-05-02Allows to render with an OpenGL context inside a TextureView. Romain Guy
2011-04-28New widget: TextureView Romain Guy
2011-01-24Enable partial invalidates when rendering with OpenGL. Romain Guy
2011-01-19Make embedded hardware layers work. Romain Guy
2011-01-16Don't blend transparent pixels when rendering layers. Romain Guy
2011-01-13Cleanup implementation of hardware layers. Romain Guy
2011-01-12Add logging to the new layers API. Romain Guy
2011-01-12Cleanup GL objects on the correct thread. Romain Guy
2011-01-11Better backend for hardware layers. Romain Guy