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libs
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hwui
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LayerCache.cpp
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Author
2011-02-02
Allocate layers from the layers pool.
Romain Guy
2011-01-21
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2011-01-06
New layers API for Views.
Romain Guy
2010-10-12
Tweak layers caching for better performance in Launcher.
Romain Guy
2010-10-08
Better cache for layers, reduce memory usage and increase framerate.
Romain Guy
2010-10-05
Optimize saveLayer() when the clip flag is set.
Romain Guy
2010-10-01
Fix INVALID_OPERATION error with layers rendering.
Romain Guy
2010-09-22
Correctly initialize/refresh layers.
Romain Guy
2010-09-16
Better error handling in the OpenGL renderer.
Romain Guy
2010-09-12
Correct implementation of saveLayer().
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-07-16
Optimize textures binding.
Romain Guy
2010-07-08
Create FBOs in LayerCache.
Romain Guy
2010-07-07
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
Optimize FBO cache.
Romain Guy
2010-07-06
Add a layer (FBO) cache.
Romain Guy