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Layer.h
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Author
2017-01-30
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
sergeyv
2017-01-10
Break Layer class into Gl and Vulkan subclasses
Greg Daniel
2016-10-26
Add target to texture
sergeyv
2016-10-13
use SkBlendMode instead of SkXfermode
Mike Reed
2016-10-11
Linear blending, step 1
Romain Guy
2016-07-26
Remove LayerRenderer.
Derek Sollenberger
2016-07-08
Remove unused code from HWUI Layer
Derek Sollenberger
2016-07-07
Delete old rendering pipeline
Chris Craik
2016-03-23
Fix missing first frame
John Reck
2016-01-14
Track texture memory globally
John Reck
2015-08-21
Switch several enums to enum classes
Chris Craik
2015-03-02
Constructor cleanup
Chris Craik
2015-02-19
Glop layer mesh rendering
Chris Craik
2015-01-29
resolved conflicts for merge of fe5ac4fc to master
John Reck
2015-01-29
am 5f3e21ce: am 6efc3ac6: Merge "Allow ~Layer() to happen after onGLContextDe...
John Reck
2015-01-29
Allow ~Layer() to happen after onGLContextDestroyed
John Reck
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-11-01
partially fix build.
Nick Kralevich
2014-10-31
am a8d83d63: Merge "Layer changes" into lmp-mr1-dev
John Reck
2014-10-31
Layer changes
John Reck
2014-10-29
resolved conflicts for merge of 3028394c to stage-aosp-master
Narayan Kamath
2014-10-24
Suppress Clang compilation warnings.
Chih-Hung Hsieh
2014-09-10
Additional layer logging
Chris Craik
2014-09-08
Don't track TextureLayer lifecycles in RenderState
Chris Craik
2014-09-04
Yet more layer tracking logging
John Reck
2014-08-15
Define shadow casting behavior within layers
Chris Craik
2014-06-23
No-fail invokeFunctor
John Reck
2014-06-23
Update 'DisplayList' vs 'RenderNode' naming in several places
Chris Craik
2014-04-23
Clip TouchFeedbackDrawable effect to receiver Outline
Chris Craik
2014-04-07
Refcount RenderNode
John Reck
2014-03-27
Async drawing!
John Reck
2014-03-12
Rename DisplayList->RenderNode
John Reck
2014-02-25
Fix TextureView texture filtering.
Chris Craik
2014-02-20
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Revert "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Refactor setting an SkPaint onto a hwui Layer.
Derek Sollenberger
2014-02-07
Removing SkiaColorFilter and inspecting the native object directly.
Derek Sollenberger
2014-01-02
Fix Clang warnings/errors
Chris Craik
2013-07-22
Use global indices array to draw layers
Romain Guy
2013-06-17
Cancel layer update when a layer is about to be destroyed
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-04-16
Make layer double drawing visible in overdraw debug mode
Chris Craik
2013-04-04
First OpenGL ES 3.0 based optimization
Romain Guy
2013-03-29
Prevent crash when a single layer is enqueued several times for updates
Romain Guy
2013-03-26
Avoid multiple font cache texture uploads
Romain Guy
2013-02-07
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
Romain Guy
2013-02-07
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-01-29
am f5f85022: Merge "Fix graphical corruption on QCOM GPU Bug #7146141"
Romain Guy
2013-01-29
Fix graphical corruption on QCOM GPU
Romain Guy
2013-01-18
am 49464796: Merge "Allow layers with a stencil buffer to be resized on the f...
Romain Guy
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