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Layer.cpp
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2015-05-14
Adjust light source for window position
Alan Viverette
2015-03-02
Constructor cleanup
Chris Craik
2015-01-30
Refactor blending and texture gl state
Chris Craik
2015-01-29
resolved conflicts for merge of fe5ac4fc to master
John Reck
2015-01-29
Allow ~Layer() to happen after onGLContextDestroyed
John Reck
2015-01-27
Move scissor state to RenderState
Chris Craik
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-11-19
Improve logging around performance critical events
Chris Craik
2014-10-31
Layer changes
John Reck
2014-09-10
Additional layer logging
Chris Craik
2014-09-08
Don't track TextureLayer lifecycles in RenderState
Chris Craik
2014-09-04
Yet more layer tracking logging
John Reck
2014-08-26
Crash instead of leaking layers/textures between GL contexts
Chris Craik
2014-08-15
Define shadow casting behavior within layers
Chris Craik
2014-07-29
Add layer/texture creation tracing
John Reck
2014-06-23
No-fail invokeFunctor
John Reck
2014-06-23
Update 'DisplayList' vs 'RenderNode' naming in several places
Chris Craik
2014-06-20
Merge "Wrap ViewGroup content in save/restore to protect composited children"
Chris Craik
2014-06-20
Wrap ViewGroup content in save/restore to protect composited children
Chris Craik
2014-06-17
am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ...
Chris Craik
2014-06-16
Fix the texture ID reuse issue in HWUI.
jiayuanr
2014-05-21
Define light position (using new lighting spec) in Java
Chris Craik
2014-05-14
Combine projection matrix, and viewport management
Chris Craik
2014-04-23
Clip TouchFeedbackDrawable effect to receiver Outline
Chris Craik
2014-04-07
Refcount RenderNode
John Reck
2014-03-28
Support shadows on the root RenderNode
Chris Craik
2014-03-27
Async drawing!
John Reck
2014-03-24
Move where updateProperties is called
John Reck
2014-03-24
Add stagingProperties
John Reck
2014-03-19
Move RenderNode to own file
John Reck
2014-03-12
Rename DisplayList->RenderNode
John Reck
2014-02-25
Fix TextureView texture filtering.
Chris Craik
2014-02-20
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Revert "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Refactor setting an SkPaint onto a hwui Layer.
Derek Sollenberger
2014-02-07
Removing SkiaColorFilter and inspecting the native object directly.
Derek Sollenberger
2014-01-27
Remove logging of DisplayList staleness
Chris Craik
2014-01-24
Clear root level reorder lists to prevent accessing stale DisplayLists
Chris Craik
2013-12-12
3d view system!
Chris Craik
2013-07-22
Use global indices array to draw layers
Romain Guy
2013-06-17
Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706"
Romain Guy
2013-06-17
Cancel layer update when a layer is about to be destroyed
Romain Guy
2013-06-17
Check for layer renderer in flush
Chris Craik
2013-06-12
Overdraw avoidance and merging of clipped ops
Chris Craik
2013-06-06
Assume a texture is unbound after deleting it
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-04-16
Make layer double drawing visible in overdraw debug mode
Chris Craik
2013-04-04
Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev
Romain Guy
2013-04-04
Traverse layers in update order
Chris Craik
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