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path: root/libs/hwui/Layer.cpp
AgeCommit message (Expand)Author
2015-05-14Adjust light source for window position Alan Viverette
2015-03-02Constructor cleanup Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-29resolved conflicts for merge of fe5ac4fc to master John Reck
2015-01-29Allow ~Layer() to happen after onGLContextDestroyed John Reck
2015-01-27Move scissor state to RenderState Chris Craik
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-12-23Cleanup various clang warnings, use unique_ptrs in several places Chris Craik
2014-11-19Improve logging around performance critical events Chris Craik
2014-10-31Layer changes John Reck
2014-09-10Additional layer logging Chris Craik
2014-09-08Don't track TextureLayer lifecycles in RenderState Chris Craik
2014-09-04Yet more layer tracking logging John Reck
2014-08-26Crash instead of leaking layers/textures between GL contexts Chris Craik
2014-08-15Define shadow casting behavior within layers Chris Craik
2014-07-29Add layer/texture creation tracing John Reck
2014-06-23No-fail invokeFunctor John Reck
2014-06-23Update 'DisplayList' vs 'RenderNode' naming in several places Chris Craik
2014-06-20Merge "Wrap ViewGroup content in save/restore to protect composited children" Chris Craik
2014-06-20Wrap ViewGroup content in save/restore to protect composited children Chris Craik
2014-06-17am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ... Chris Craik
2014-06-16Fix the texture ID reuse issue in HWUI. jiayuanr
2014-05-21Define light position (using new lighting spec) in Java Chris Craik
2014-05-14Combine projection matrix, and viewport management Chris Craik
2014-04-23Clip TouchFeedbackDrawable effect to receiver Outline Chris Craik
2014-04-07Refcount RenderNode John Reck
2014-03-28Support shadows on the root RenderNode Chris Craik
2014-03-27Async drawing! John Reck
2014-03-24Move where updateProperties is called John Reck
2014-03-24Add stagingProperties John Reck
2014-03-19Move RenderNode to own file John Reck
2014-03-12Rename DisplayList->RenderNode John Reck
2014-02-25Fix TextureView texture filtering. Chris Craik
2014-02-20Reapply "Refactor setting an SkPaint onto a hwui Layer." Derek Sollenberger
2014-02-12Revert "Refactor setting an SkPaint onto a hwui Layer." Derek Sollenberger
2014-02-12Refactor setting an SkPaint onto a hwui Layer. Derek Sollenberger
2014-02-07Removing SkiaColorFilter and inspecting the native object directly. Derek Sollenberger
2014-01-27Remove logging of DisplayList staleness Chris Craik
2014-01-24Clear root level reorder lists to prevent accessing stale DisplayLists Chris Craik
2013-12-123d view system! Chris Craik
2013-07-22Use global indices array to draw layers Romain Guy
2013-06-17Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706" Romain Guy
2013-06-17Cancel layer update when a layer is about to be destroyed Romain Guy
2013-06-17Check for layer renderer in flush Chris Craik
2013-06-12Overdraw avoidance and merging of clipped ops Chris Craik
2013-06-06Assume a texture is unbound after deleting it Romain Guy
2013-06-04Introduce Caches::bindTexture() to reduce glBindTexture calls Romain Guy
2013-04-16Make layer double drawing visible in overdraw debug mode Chris Craik
2013-04-04Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev Romain Guy
2013-04-04Traverse layers in update order Chris Craik