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path: root/libs/hwui/Layer.cpp
AgeCommit message (Expand)Author
2018-05-01Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing Derek Sollenberger
2017-11-03Format the world (or just HWUI) John Reck
2017-01-30Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() sergeyv
2017-01-10Break Layer class into Gl and Vulkan subclasses Greg Daniel
2016-10-26Add target to texture sergeyv
2016-07-26Remove LayerRenderer. Derek Sollenberger
2016-07-08Remove unused code from HWUI Layer Derek Sollenberger
2016-07-07Delete old rendering pipeline Chris Craik
2016-03-17Fix NPE in clearTexture() John Reck
2016-01-20Normalize GL_UNPACK_ALIGNMENT John Reck
2016-01-14Fix "leak" in FrameBuilder.textureLayer test John Reck
2016-01-14Track texture memory globally John Reck
2015-12-11resolve merge conflicts of f1df0f59c1 to master. John Reck
2015-12-11Fix memory leak in HWUI Sangkyu Lee
2015-10-26Initial version of clipped saveLayer in new pipeline Chris Craik
2015-10-01Move more utils into paintutils Chris Craik
2015-09-02CanvasState frame init refactor Chris Craik
2015-08-21Switch several enums to enum classes Chris Craik
2015-07-14Clean up unncessary defines Chris Craik
2015-05-14Adjust light source for window position Alan Viverette
2015-03-02Constructor cleanup Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-29resolved conflicts for merge of fe5ac4fc to master John Reck
2015-01-29Allow ~Layer() to happen after onGLContextDestroyed John Reck
2015-01-27Move scissor state to RenderState Chris Craik
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-12-23Cleanup various clang warnings, use unique_ptrs in several places Chris Craik
2014-11-19Improve logging around performance critical events Chris Craik
2014-10-31Layer changes John Reck
2014-09-10Additional layer logging Chris Craik
2014-09-08Don't track TextureLayer lifecycles in RenderState Chris Craik
2014-09-04Yet more layer tracking logging John Reck
2014-08-26Crash instead of leaking layers/textures between GL contexts Chris Craik
2014-08-15Define shadow casting behavior within layers Chris Craik
2014-07-29Add layer/texture creation tracing John Reck
2014-06-23No-fail invokeFunctor John Reck
2014-06-23Update 'DisplayList' vs 'RenderNode' naming in several places Chris Craik
2014-06-20Merge "Wrap ViewGroup content in save/restore to protect composited children" Chris Craik
2014-06-20Wrap ViewGroup content in save/restore to protect composited children Chris Craik
2014-06-17am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ... Chris Craik
2014-06-16Fix the texture ID reuse issue in HWUI. jiayuanr
2014-05-21Define light position (using new lighting spec) in Java Chris Craik
2014-05-14Combine projection matrix, and viewport management Chris Craik
2014-04-23Clip TouchFeedbackDrawable effect to receiver Outline Chris Craik
2014-04-07Refcount RenderNode John Reck
2014-03-28Support shadows on the root RenderNode Chris Craik
2014-03-27Async drawing! John Reck
2014-03-24Move where updateProperties is called John Reck
2014-03-24Add stagingProperties John Reck
2014-03-19Move RenderNode to own file John Reck