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path: root/libs/hwui/Layer.cpp
AgeCommit message (Expand)Author
2021-08-17Added crop rect and removed inverse of the texture matrix. ramindani
2021-08-06Revert "Added crop rect to LayerDrawable to not crop TextureView..." bsears
2021-08-03Added crop rect to LayerDrawable to not crop TextureView. ramindani
2021-07-16Migrate HWUI logs from SkDebugf to ALOGD Sally Qi
2021-02-08Remove two macros John Reck
2021-01-29Modernize calls to drawImage Mike Reed
2020-12-02Add support for drawLayer CanvasOps Nader Jawad
2019-03-11Remove unused include of SkToSRGBColorFilter.h Brian Osman
2018-12-03Remove ; from closing namespaces in libs/hwui Chris Blume
2018-11-07Set the color space to sRGB on the Surface and remove colorFilter. Derek Sollenberger
2018-10-01Disable blending for opaque TextureView Stan Iliev
2018-09-10Refactor HWUI readback code to be backend independent Stan Iliev
2018-09-05Reland "TextureView Vulkan support and optimized OpenGL draw" Stan Iliev
2018-09-04Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" Stan Iliev
2018-08-31Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" Stan Iliev
2018-08-30Revert "TextureView Vulkan support and optimized OpenGL draw" John Reck
2018-08-29TextureView Vulkan support and optimized OpenGL draw Stan Iliev
2018-04-30Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing Derek Sollenberger
2017-11-03Format the world (or just HWUI) John Reck
2017-01-30Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() sergeyv
2017-01-10Break Layer class into Gl and Vulkan subclasses Greg Daniel
2016-10-26Add target to texture sergeyv
2016-07-26Remove LayerRenderer. Derek Sollenberger
2016-07-08Remove unused code from HWUI Layer Derek Sollenberger
2016-07-07Delete old rendering pipeline Chris Craik
2016-03-17Fix NPE in clearTexture() John Reck
2016-01-20Normalize GL_UNPACK_ALIGNMENT John Reck
2016-01-14Fix "leak" in FrameBuilder.textureLayer test John Reck
2016-01-14Track texture memory globally John Reck
2015-12-11resolve merge conflicts of f1df0f59c1 to master. John Reck
2015-12-11Fix memory leak in HWUI Sangkyu Lee
2015-10-26Initial version of clipped saveLayer in new pipeline Chris Craik
2015-10-01Move more utils into paintutils Chris Craik
2015-09-02CanvasState frame init refactor Chris Craik
2015-08-21Switch several enums to enum classes Chris Craik
2015-07-14Clean up unncessary defines Chris Craik
2015-05-14Adjust light source for window position Alan Viverette
2015-03-02Constructor cleanup Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-29resolved conflicts for merge of fe5ac4fc to master John Reck
2015-01-29Allow ~Layer() to happen after onGLContextDestroyed John Reck
2015-01-27Move scissor state to RenderState Chris Craik
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-12-23Cleanup various clang warnings, use unique_ptrs in several places Chris Craik
2014-11-19Improve logging around performance critical events Chris Craik
2014-10-31Layer changes John Reck
2014-09-10Additional layer logging Chris Craik
2014-09-08Don't track TextureLayer lifecycles in RenderState Chris Craik
2014-09-04Yet more layer tracking logging John Reck
2014-08-26Crash instead of leaking layers/textures between GL contexts Chris Craik