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path: root/libs/hwui/FrameBuilder.cpp
AgeCommit message (Expand)Author
2017-11-03Format the world (or just HWUI) John Reck
2017-03-06Workaround arc textures drawing outside of bounds Chris Craik
2017-03-02Fix potential use-after-free in LayerUpdateQueue John Reck
2017-01-30Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() sergeyv
2017-01-23Add missing nothingToDraw() check John Reck
2016-12-14SkClipOp is now an enum class Mike Reed
2016-12-07switch over clip calls to use SkClipOp instead of SkRegion::Op Mike Reed
2016-10-21Use Bitmap in DisplayList & RecordedOps instead of SkBitmap sergeyv
2016-10-20Pass Bitmap instead of SkBitmap for bitmap rect operation sergeyv
2016-10-18Merge "use SkBlendMode instead of SkXfermode use sk_sp versions of paint sett... Mike Reed
2016-10-17Fix complex clipping on mergeable ops Chris Craik
2016-10-13use SkBlendMode instead of SkXfermode Mike Reed
2016-10-11Linear blending, step 1 Romain Guy
2016-07-07Delete old rendering pipeline Chris Craik
2016-06-24Round unclipped saveLayers Chris Craik
2016-06-09Fix framebuffer incomplete errors Chris Craik
2016-05-24Fix a translate issue with saveLayer John Reck
2016-05-16Fix hw layer overdraw/update visualization Chris Craik
2016-05-04Add layer tracing tags in new pipeline Chris Craik
2016-04-18Improve multi-window render clipping logic Chris Craik
2016-04-11Apply clip at reorder barriers to shadows Chris Craik
2016-04-07Support replace op in new pipeline Chris Craik
2016-04-04Fix opacity setup in FrameBuilder sergeyv
2016-03-29Support buildLayer in new pipeline Chris Craik
2016-03-29Overdraw avoidance in new pipeline Chris Craik
2016-03-28Consume TextureView matrix safely Chris Craik
2016-03-25Create first class unbounded ColorOp Chris Craik
2016-03-23Merge "Precache/early kick off of op work for non-shadow ops." into nyc-dev Chris Craik
2016-03-23Precache/early kick off of op work for non-shadow ops. Chris Craik
2016-03-23Fix missing first frame John Reck
2016-03-21Reland: Move text logic from jni to hwui level sergeyv
2016-03-21Merge "Revert "Move text logic from jni to hwui level"" into nyc-dev Sergei Vasilinetc
2016-03-21Revert "Move text logic from jni to hwui level" Sergei Vasilinetc
2016-03-21Merge "Move text logic from jni to hwui level" into nyc-dev Sergei Vasilinetc
2016-03-21Merge "Handle unbounded drawPaint/drawGLFunction operations safely" into nyc-dev Chris Craik
2016-03-18Handle unbounded drawPaint/drawGLFunction operations safely Chris Craik
2016-03-17Move text logic from jni to hwui level sergeyv
2016-03-16Account for text op stroke in bounds calculation Chris Craik
2016-03-04Reject RenderNodes contents when clip is empty Chris Craik
2016-03-02Fix merged bitmap mesh generation and reenable merging Chris Craik
2016-03-02Fix ripple positioning within scrolled node Chris Craik
2016-03-02Clip projected ripples to outlines Chris Craik
2016-02-25Properly reject empty unclipped savelayers Chris Craik
2016-02-11Fix all LA memory leaks forever! John Reck
2016-02-11Revert "Fix all LA memory leaks forever!" John Reck
2016-02-10Fix all LA memory leaks forever! John Reck
2016-02-04Revert "Revert "VectorDrawable native rendering - Step 4 of MANY"" Doris Liu
2016-02-04Revert "VectorDrawable native rendering - Step 4 of MANY" Doris Liu
2016-02-04Merge "Fix ripple clipping + quick rejection" Chris Craik
2016-02-03Fix ripple clipping + quick rejection Chris Craik