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path: root/libs/hwui/Dither.cpp
AgeCommit message (Expand)Author
2016-01-20Normalize GL_UNPACK_ALIGNMENT John Reck
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2015-02-02Refactoring of Program ownership/lifecycle, and WIP Glop rendering path Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2013-06-13Add new Query class for debugging Romain Guy
2013-06-06Assume a texture is unbound after deleting it Romain Guy
2013-06-04Introduce Caches::bindTexture() to reduce glBindTexture calls Romain Guy
2013-04-12There should be a mandatory coder's license. Romain Guy
2013-04-09Change the dither texture's swizzling Romain Guy
2013-04-05Use float textures to render gradients when possible Romain Guy
2013-03-27Correct executable bit for source files [Take 2] Chirayu Desai
2012-09-21Optimize shaders for dithered gradients Chet Haase
2012-08-01Add dithering to gradients Romain Guy