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hwui
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DeferredLayerUpdater.h
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Author
2015-03-10
Track down unsupported texture target
Chris Craik
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-11-12
Change GraphicBuffer fields from uint to int
Dan Stoza
2014-11-07
resolve merge conflicts of cabf8a7 to master.
John Reck
2014-11-07
Fix wrong-thread issue
John Reck
2014-10-15
Clean up physical coupling
Tom Hudson
2014-10-03
Cleanup DeferredLayerUpdater
John Reck
2014-06-27
More cleanups
John Reck
2014-06-26
Animator refactoring & fixes
John Reck
2014-06-23
No-fail invokeFunctor
John Reck
2014-06-12
Move LayerType to RenderNode
John Reck
2014-05-30
Re-jigger layers
John Reck
2014-04-14
Fix issue with bitmap uploading
John Reck
2014-04-09
Merge hasFunctors & pushStaging into prepareTree
John Reck
2014-04-07
Refcount RenderNode
John Reck
2014-03-27
Async drawing!
John Reck
2014-03-19
Move RenderNode to own file
John Reck
2014-03-12
Rename DisplayList->RenderNode
John Reck
2014-02-20
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-19
Support HardwareLayers in RenderThread
John Reck
2014-02-14
Refcounting is hard
John Reck
2014-02-12
Revert "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Refactor setting an SkPaint onto a hwui Layer.
Derek Sollenberger
2014-02-10
Refactor HardwareLayer
John Reck