index
:
platform/frameworks/base
banksia-dev
[no description]
Gerrit Code Review
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libs
/
hwui
/
Caches.cpp
Age
Commit message (
Expand
)
Author
2015-07-23
Fix a race condition that could cause lockup
John Reck
2015-05-20
Eliminate requireGlContext
John Reck
2015-05-05
Cleanup properties
Chris Craik
2015-04-20
Rename native DisplayListRenderer to DisplayListCanvas
Chris Craik
2015-02-26
Merge "Add null egl/gles stub support"
John Reck
2015-02-25
Add null egl/gles stub support
John Reck
2015-02-20
Merge "Correctly name the lightRadius"
ztenghui
2015-02-20
Correctly name the lightRadius
ztenghui
2015-02-19
Glop layer mesh rendering
Chris Craik
2015-02-06
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-02-05
Don't try to fully tear down program in terminate()
Chris Craik
2015-02-02
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
Chris Craik
2015-01-30
Refactor blending and texture gl state
Chris Craik
2015-01-29
resolved conflicts for merge of fe5ac4fc to master
John Reck
2015-01-29
Allow ~Layer() to happen after onGLContextDestroyed
John Reck
2015-01-28
Move more GL state management to RenderState and its directory
Chris Craik
2015-01-27
Move scissor state to RenderState
Chris Craik
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-18
Stop pretending USE_OPENGL_RENDERER is a thing
John Reck
2014-12-11
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-10
Don't preload textures for AssetAtlas
John Reck
2014-11-18
am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" ...
John Reck
2014-11-17
Trace some interesting events
John Reck
2014-11-03
am 8a8a4055: am 541641d0: Merge "Fix counting" into lmp-mr1-dev automerge: 5c...
John Reck
2014-11-03
Fix counting
John Reck
2014-10-31
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a...
John Reck
2014-10-31
Layer changes
John Reck
2014-10-15
Clean up physical coupling
Tom Hudson
2014-09-19
glFinish to flush deletes
John Reck
2014-09-10
Additional layer logging
Chris Craik
2014-09-09
hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D
Fred Fettinger
2014-09-03
Have destroy call freePrefetchedLayers
John Reck
2014-08-13
Bring back the shadow strength tweak
ztenghui
2014-08-04
Remove scaling bucket hack
Chris Craik
2014-07-16
Initializing variables - generally a good practice
Chris Craik
2014-07-07
Add hack for custom re-rasterization buckets
Chris Craik
2014-06-17
am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ...
Chris Craik
2014-06-16
Fix the texture ID reuse issue in HWUI.
jiayuanr
2014-06-10
Tessellate on worker threads
Chris Craik
2014-05-21
Define light position (using new lighting spec) in Java
Chris Craik
2014-04-30
Add more shadow control knobs
Chris Craik
2014-04-07
Refcount RenderNode
John Reck
2014-03-17
Create one hole inside the umbra area to avoid overdraw.
ztenghui
2014-03-12
Rename DisplayList->RenderNode
John Reck
2014-03-11
Remove experimental perspective projection
Chris Craik
2014-03-11
Improve shadow tessellation performance
Chris Craik
2014-02-25
Use pre-computed index to draw the shadow.
ztenghui
2014-02-13
Separate spot and ambient shadow strength setting
ztenghui
2014-01-17
Property support for light positioning.
ztenghui
[next]