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path: root/libs/hwui/BakedOpDispatcher.cpp
AgeCommit message (Expand)Author
2017-01-30Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() sergeyv
2016-10-21Use Bitmap in DisplayList & RecordedOps instead of SkBitmap sergeyv
2016-10-13use SkBlendMode instead of SkXfermode Mike Reed
2016-10-11Linear blending, step 1 Romain Guy
2016-05-31HWUI: do nothing in case of empty layer sergeyv
2016-05-16Fix hw layer overdraw/update visualization Chris Craik
2016-05-11Merge "Draw textShadow always first." into nyc-dev Sergei Vasilinetc
2016-05-11Draw textShadow always first. sergeyv
2016-05-04Merge "Use LUT for computing final shadow alpha" into nyc-dev TreeHugger Robot
2016-05-03Use LUT for computing final shadow alpha Chris Craik
2016-04-27Merge "Fix oval positioning when drawn with patheffect" into nyc-dev Chris Craik
2016-04-26Fix oval positioning when drawn with patheffect Chris Craik
2016-04-21Stop always set OffsetByFudgeFactor in renderVertexBuffer sergeyv
2016-04-05Fix OffscreenBuffer leak Chris Craik
2016-03-30Fix layer damage and clipping for Text shadows Chris Craik
2016-03-25Create first class unbounded ColorOp Chris Craik
2016-03-02Fix merged bitmap mesh generation and reenable merging Chris Craik
2016-03-02Merge changes I4f72448f,I74b7233c into nyc-dev Chris Craik
2016-03-02Clip projected ripples to outlines Chris Craik
2016-02-29Fix arc positioning Chris Craik
2016-02-22Fix positioning in path fallback case Chris Craik
2016-02-08Fix TextDropShadowCacheTests and glyph_t everywhere Chris Craik
2016-02-04Merge "Simplify shadow task cleanup" Chris Craik
2016-02-03Simplify shadow task cleanup Chris Craik
2016-02-03Merge "Early kickoff of shadow tasks" Chris Craik
2016-02-02Early kickoff of shadow tasks Chris Craik
2016-02-02Fix null offscreen buffer crash Chris Craik
2016-01-25Add fine-grained debug layer John Reck
2016-01-19Fix ordering of texture->upload arguments John Reck
2016-01-15Revert "Revert "Fix leak in unclipped save layer"" John Reck
2016-01-15Revert "Fix leak in unclipped save layer" Daniel Chapin
2016-01-14Fix leak in unclipped save layer John Reck
2016-01-14Track texture memory globally John Reck
2016-01-12Fix 9 patch mesh usage Chris Craik
2016-01-11Fix path position in BakedOpDispatcher Chris Craik
2016-01-08Unclipped savelayer support in new renderer Chris Craik
2016-01-07Partial unclipped save layer support Chris Craik
2016-01-06Rework op macros Chris Craik
2016-01-04Stencil support in new recorder/reorderer Chris Craik
2015-12-16Add TextureView support to new renderer/reorderer Chris Craik
2015-12-16Add TextOnPath support to new reorderer/renderer Chris Craik
2015-12-15Add functor support to new reorderer/renderer Chris Craik
2015-12-15Merge "Avoid unneeded rect params" Chris Craik
2015-12-10Avoid unneeded rect params Chris Craik
2015-12-10Add property animations to new reorderer/renderer Chris Craik
2015-12-09Add bitmapmesh, rect, and patch rendering Chris Craik
2015-12-09Add more shape drawing to new reorderer/renderer Chris Craik
2015-12-07Merged op dispatch in OpReorderer Chris Craik
2015-11-25Move BakedOpDispatcher to separate file Chris Craik