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path: root/libs/hwui/AmbientShadow.cpp
AgeCommit message (Expand)Author
2015-04-09Update the shadow fall off function from cosine to gaussian. ztenghui
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2014-12-10resolved conflicts for merge of 5369b769 to master Chris Craik
2014-12-10resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp. Chris Craik
2014-12-10Fix frame-allocated path lifecycles Chris Craik
2014-11-17am cb82b7f1: am a58336f6: Merge "Use fabsf() rather than abs()" Chih-hung Hsieh
2014-11-17am a58336f6: Merge "Use fabsf() rather than abs()" Chih-hung Hsieh
2014-11-17Use fabsf() rather than abs() Bernhard Rosenkränzer
2014-11-10resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp Andreas Gampe
2014-11-10resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp Andreas Gampe
2014-11-10Frameworks/base: Wall Werror in libs/hwui Andreas Gampe
2014-11-07am 86f289fb: am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spo... ztenghui
2014-11-06A better looking and faster spot shadow. ztenghui
2014-10-15Clean up physical coupling Tom Hudson
2014-09-10Re-triangulate the spot shadow. ztenghui
2014-09-01Fix the (0,0) vector case for extra vertices computation ztenghui
2014-08-29Ambient shadow tessellation improvement. ztenghui
2014-08-12Switch to cos interpolation of shadow alpha Chris Craik
2014-07-24Fix ALL compile warnings John Reck
2014-07-24Compute layer bounds over subset of VertexBuffer verts Chris Craik
2014-07-23Build layer damage bounds for shadows Chris Craik
2014-06-10Tessellate on worker threads Chris Craik
2014-04-28Make sure the theta is correctly represented and incoming polygon is CW for s... ztenghui
2014-04-24Shoot the rays to the vertices of the incoming polygon. ztenghui
2014-03-17Create one hole inside the umbra area to avoid overdraw. ztenghui
2014-03-11Improve shadow tessellation performance Chris Craik
2014-02-25Use pre-computed index to draw the shadow. ztenghui
2014-01-02Fix Clang warnings/errors Chris Craik
2013-12-13Calculate and show Ambient shadow. ztenghui