diff options
Diffstat (limited to 'opengl')
| -rw-r--r-- | opengl/include/EGL/eglext.h | 12 | ||||
| -rw-r--r-- | opengl/include/EGL/eglplatform.h | 11 | ||||
| -rw-r--r-- | opengl/include/GLES/glplatform.h | 6 | ||||
| -rw-r--r-- | opengl/libagl/Android.mk | 13 | ||||
| -rw-r--r-- | opengl/libagl/TextureObjectManager.cpp | 47 | ||||
| -rw-r--r-- | opengl/libagl/TextureObjectManager.h | 69 | ||||
| -rw-r--r-- | opengl/libagl/array.cpp | 126 | ||||
| -rw-r--r-- | opengl/libagl/copybit.cpp | 370 | ||||
| -rw-r--r-- | opengl/libagl/copybit.h | 75 | ||||
| -rw-r--r-- | opengl/libagl/egl.cpp | 629 | ||||
| -rw-r--r-- | opengl/libagl/state.cpp | 82 | ||||
| -rw-r--r-- | opengl/libagl/texture.cpp | 262 | ||||
| -rw-r--r-- | opengl/libagl/texture.h | 10 | ||||
| -rw-r--r-- | opengl/libs/Android.mk | 9 | ||||
| -rw-r--r-- | opengl/libs/EGL/egl.cpp | 254 | ||||
| -rw-r--r-- | opengl/libs/EGL/gpu.cpp | 217 | ||||
| -rw-r--r-- | opengl/libs/GLES_CM/gl.cpp | 15 | ||||
| -rw-r--r-- | opengl/libs/egl_entries.in | 4 | ||||
| -rw-r--r-- | opengl/libs/egl_impl.h | 2 | ||||
| -rw-r--r-- | opengl/tests/copybits/Android.mk | 18 | ||||
| -rw-r--r-- | opengl/tests/copybits/copybits.cpp | 752 |
21 files changed, 2391 insertions, 592 deletions
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h index 25cfcb832fb2..335b0b03dabb 100644 --- a/opengl/include/EGL/eglext.h +++ b/opengl/include/EGL/eglext.h @@ -131,6 +131,18 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL /* Interfaces defined by EGL_KHR_image above */ #endif + +#ifndef EGL_ANDROID_swap_rectangle +#define EGL_ANDROID_swap_rectangle 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +#endif + + + + #ifdef __cplusplus } #endif diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h index ac0090102c31..956149091d81 100644 --- a/opengl/include/EGL/eglplatform.h +++ b/opengl/include/EGL/eglplatform.h @@ -89,12 +89,19 @@ typedef Window EGLNativeWindowType; #elif defined(ANDROID) -#include <EGL/eglnatives.h> +struct android_native_window_t; +struct egl_native_pixmap_t; -typedef struct egl_native_window_t* EGLNativeWindowType; +typedef struct android_native_window_t* EGLNativeWindowType; typedef struct egl_native_pixmap_t* EGLNativePixmapType; typedef void* EGLNativeDisplayType; +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +struct android_native_buffer_t; +#define EGL_NATIVE_BUFFER_ANDROID 0x6000 /* eglCreateImageKHR target */ +#endif + #else #error "Platform not recognized" #endif diff --git a/opengl/include/GLES/glplatform.h b/opengl/include/GLES/glplatform.h index 0924caeaffe9..198e679db270 100644 --- a/opengl/include/GLES/glplatform.h +++ b/opengl/include/GLES/glplatform.h @@ -28,12 +28,6 @@ #define GL_APIENTRY KHRONOS_APIENTRY -// XXX: this should probably not be here -#define GL_DIRECT_TEXTURE_2D_QUALCOMM 0x7E80 - -// XXX: not sure how this is intended to be used -#define GL_GLEXT_PROTOTYPES - #endif #endif /* __glplatform_h_ */ diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk index 3ce0414d8277..946e84914a91 100644 --- a/opengl/libagl/Android.mk +++ b/opengl/libagl/Android.mk @@ -6,6 +6,9 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) +# Set to 1 to use gralloc and copybits +LIBAGL_USE_GRALLOC_COPYBITS := 1 + LOCAL_SRC_FILES:= \ egl.cpp \ state.cpp \ @@ -32,7 +35,15 @@ ifneq ($(TARGET_SIMULATOR),true) LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private endif -LOCAL_SHARED_LIBRARIES := libcutils libutils libpixelflinger +ifeq ($(LIBAGL_USE_GRALLOC_COPYBITS),1) + LOCAL_CFLAGS += -DLIBAGL_USE_GRALLOC_COPYBITS -I$(LOCAL_PATH)/../../../../hardware/libhardware/modules/gralloc + LOCAL_SRC_FILES += copybit.cpp +endif + +LOCAL_CFLAGS += -DLOG_TAG=\"libagl\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES + +LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger LOCAL_CFLAGS += -fvisibility=hidden LOCAL_LDLIBS := -lpthread -ldl diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp index ce31854172d3..9deb2cf9eea4 100644 --- a/opengl/libagl/TextureObjectManager.cpp +++ b/opengl/libagl/TextureObjectManager.cpp @@ -1,16 +1,16 @@ /* ** Copyright 2006, The Android Open Source Project ** - ** Licensed under the Apache License, Version 2.0 (the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at ** - ** http://www.apache.org/licenses/LICENSE-2.0 + ** http://www.apache.org/licenses/LICENSE-2.0 ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -19,11 +19,13 @@ #include "context.h" #include "TextureObjectManager.h" +#include <private/ui/android_natives_priv.h> + namespace android { // ---------------------------------------------------------------------------- EGLTextureObject::EGLTextureObject() - : mCount(0), mSize(0) + : mSize(0) { init(); } @@ -53,6 +55,10 @@ void EGLTextureObject::init() memset(crop_rect, 0, sizeof(crop_rect)); generate_mipmap = GL_FALSE; direct = GL_FALSE; +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + copybits_fd = -1; +#endif // LIBAGL_USE_GRALLOC_COPYBITS + buffer = 0; } void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) @@ -123,6 +129,7 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s) } surface = *s; internalformat = 0; + buffer = 0; // we should keep the crop_rect, but it's delicate because // the new size of the surface could make it invalid. @@ -141,12 +148,26 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s) return NO_ERROR; } +status_t EGLTextureObject::setImage(android_native_buffer_t* native_buffer) +{ + GGLSurface sur; + sur.version = sizeof(GGLSurface); + sur.width = native_buffer->width; + sur.height= native_buffer->height; + sur.stride= native_buffer->stride; + sur.format= native_buffer->format; + sur.data = 0; + setSurface(&sur); + buffer = native_buffer; + return NO_ERROR; +} + status_t EGLTextureObject::reallocate( GLint level, int w, int h, int s, int format, int compressedFormat, int bpr) { const size_t size = h * bpr; - if (level == 0) + if (level == 0) { if (size!=mSize || !surface.data) { if (mSize && surface.data) { @@ -177,9 +198,9 @@ status_t EGLTextureObject::reallocate( return NO_MEMORY; } - LOGW_IF(level-1 >= mNumExtraLod, + LOGW_IF(level-1 >= mNumExtraLod, "specifying mipmap level %d, but # of level is %d", - level, mNumExtraLod+1); + level, mNumExtraLod+1); GGLSurface& mipmap = editMip(level); if (mipmap.data) @@ -224,7 +245,7 @@ status_t EGLTextureObject::reallocate( // ---------------------------------------------------------------------------- EGLSurfaceManager::EGLSurfaceManager() - : TokenManager(), mCount(0) + : TokenManager() { } diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h index 74ed1a45b24c..e0eadf147959 100644 --- a/opengl/libagl/TextureObjectManager.h +++ b/opengl/libagl/TextureObjectManager.h @@ -1,16 +1,16 @@ /* ** Copyright 2006, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -30,6 +30,7 @@ #include <private/pixelflinger/ggl_context.h> #include <GLES/gl.h> +#include <EGL/egl.h> #include "Tokenizer.h" #include "TokenManager.h" @@ -39,22 +40,20 @@ namespace android { // ---------------------------------------------------------------------------- -class EGLTextureObject +class EGLTextureObject : public LightRefBase<EGLTextureObject> { public: EGLTextureObject(); ~EGLTextureObject(); - // protocol for sp<> - inline void incStrong(const void* id) const; - inline void decStrong(const void* id) const; - inline uint32_t getStrongCount() const; + status_t setSurface(GGLSurface const* s); + status_t setImage(android_native_buffer_t* buffer); + void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } - status_t setSurface(GGLSurface const* s); status_t reallocate(GLint level, int w, int h, int s, int format, int compressedFormat, int bpr); - inline size_t size() const; + inline size_t size() const { return mSize; } const GGLSurface& mip(int lod) const; GGLSurface& editMip(int lod); bool hasMipmaps() const { return mMipmaps!=0; } @@ -65,7 +64,6 @@ private: status_t allocateMipmaps(); void freeMipmaps(); void init(); - mutable int32_t mCount; size_t mSize; GGLSurface *mMipmaps; int mNumExtraLod; @@ -81,36 +79,22 @@ public: GLint crop_rect[4]; GLint generate_mipmap; GLint direct; +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + int copybits_fd; +#endif // LIBAGL_USE_GRALLOC_COPYBITS + android_native_buffer_t* buffer; }; -void EGLTextureObject::incStrong(const void* id) const { - android_atomic_inc(&mCount); -} -void EGLTextureObject::decStrong(const void* id) const { - if (android_atomic_dec(&mCount) == 1) { - delete this; - } -} -uint32_t EGLTextureObject::getStrongCount() const { - return mCount; -} -size_t EGLTextureObject::size() const { - return mSize; -} - // ---------------------------------------------------------------------------- -class EGLSurfaceManager : public TokenManager +class EGLSurfaceManager : + public LightRefBase<EGLSurfaceManager>, + public TokenManager { public: EGLSurfaceManager(); ~EGLSurfaceManager(); - // protocol for sp<> - inline void incStrong(const void* id) const; - inline void decStrong(const void* id) const; - typedef void weakref_type; - sp<EGLTextureObject> createTexture(GLuint name); sp<EGLTextureObject> removeTexture(GLuint name); sp<EGLTextureObject> replaceTexture(GLuint name); @@ -118,21 +102,10 @@ public: sp<EGLTextureObject> texture(GLuint name); private: - mutable int32_t mCount; mutable Mutex mLock; KeyedVector< GLuint, sp<EGLTextureObject> > mTextures; }; -void EGLSurfaceManager::incStrong(const void* id) const { - android_atomic_inc(&mCount); -} -void EGLSurfaceManager::decStrong(const void* id) const { - if (android_atomic_dec(&mCount) == 1) { - delete this; - } -} - - // ---------------------------------------------------------------------------- }; // namespace android diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp index 8fa7566aacc0..6d2cc9111c84 100644 --- a/opengl/libagl/array.cpp +++ b/opengl/libagl/array.cpp @@ -1,16 +1,16 @@ -/* +/* ** Copyright 2006, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -26,6 +26,9 @@ #include "primitives.h" #include "texture.h" #include "BufferObjectManager.h" +#ifdef LIBAGL_USE_GRALLOC_COPYBITS +#include "copybit.h" +#endif // LIBAGL_USE_GRALLOC_COPYBITS // ---------------------------------------------------------------------------- @@ -250,7 +253,7 @@ static void fetchExpand3s(ogles_context_t*, GLfixed* v, const GLshort* p) { v[2] = GGL_S_TO_X(p[2]); } -typedef array_t::fetcher_t fn_t; +typedef array_t::fetcher_t fn_t; static const fn_t color_fct[2][16] = { // size={3,4}, type={ub,f,x} { 0, (fn_t)fetchExpand3ub, 0, 0, 0, 0, @@ -334,7 +337,7 @@ void array_t::init( this->bounds = count; } -inline void array_t::resolve() +inline void array_t::resolve() { physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer; } @@ -465,7 +468,7 @@ vertex_t* cache_vertex(ogles_context_t* c, vertex_t* v, uint32_t index) // We compute directly the index of a "free" entry from the locked // state of v[2] and v[3]. v = c->vc.vBuffer + 2; - v += v[0].locked | (v[1].locked<<1); + v += v[0].locked | (v[1].locked<<1); } // note: compileElement clears v->flags c->arrays.compileElement(c, v, index); @@ -480,7 +483,7 @@ vertex_t* fetch_vertex(ogles_context_t* c, size_t index) #if VC_CACHE_TYPE == VC_CACHE_TYPE_INDEXED - vertex_t* const v = c->vc.vCache + + vertex_t* const v = c->vc.vCache + (index & (vertex_cache_t::VERTEX_CACHE_SIZE-1)); if (ggl_likely(v->index == index)) { @@ -491,7 +494,7 @@ vertex_t* fetch_vertex(ogles_context_t* c, size_t index) #elif VC_CACHE_TYPE == VC_CACHE_TYPE_LRU - vertex_t* v = c->vc.vCache + + vertex_t* v = c->vc.vCache + (index & ((vertex_cache_t::VERTEX_CACHE_SIZE-1)>>1))*2; // always record LRU in v[0] @@ -532,12 +535,12 @@ void drawPrimitivesPoints(ogles_context_t* c, GLint first, GLsizei count) return; // vertex cache size must be multiple of 1 - const GLsizei vcs = + const GLsizei vcs = (vertex_cache_t::VERTEX_BUFFER_SIZE + vertex_cache_t::VERTEX_CACHE_SIZE); do { vertex_t* v = c->vc.vBuffer; - GLsizei num = count > vcs ? vcs : count; + GLsizei num = count > vcs ? vcs : count; c->arrays.cull = vertex_t::CLIP_ALL; c->arrays.compileElements(c, v, first, num); first += num; @@ -569,13 +572,13 @@ void drawPrimitivesLineStrip(ogles_context_t* c, GLint first, GLsizei count) count -= 1; // vertex cache size must be multiple of 1 - const GLsizei vcs = + const GLsizei vcs = (vertex_cache_t::VERTEX_BUFFER_SIZE + vertex_cache_t::VERTEX_CACHE_SIZE - 1); do { - v0 = c->vc.vBuffer + 0; + v0 = c->vc.vBuffer + 0; v = c->vc.vBuffer + 1; - GLsizei num = count > vcs ? vcs : count; + GLsizei num = count > vcs ? vcs : count; c->arrays.compileElements(c, v, first, num); first += num; count -= num; @@ -602,7 +605,7 @@ void drawPrimitivesLineLoop(ogles_context_t* c, GLint first, GLsizei count) return; drawPrimitivesLineStrip(c, first, count); if (ggl_likely(count >= 3)) { - vertex_t* v0 = c->vc.vBuffer; + vertex_t* v0 = c->vc.vBuffer; vertex_t* v1 = c->vc.vBuffer + 1; c->arrays.compileElement(c, v1, first); const uint32_t cc = v0->flags & v1->flags; @@ -617,12 +620,12 @@ void drawPrimitivesLines(ogles_context_t* c, GLint first, GLsizei count) return; // vertex cache size must be multiple of 2 - const GLsizei vcs = + const GLsizei vcs = ((vertex_cache_t::VERTEX_BUFFER_SIZE + vertex_cache_t::VERTEX_CACHE_SIZE) / 2) * 2; do { vertex_t* v = c->vc.vBuffer; - GLsizei num = count > vcs ? vcs : count; + GLsizei num = count > vcs ? vcs : count; c->arrays.cull = vertex_t::CLIP_ALL; c->arrays.compileElements(c, v, first, num); first += num; @@ -662,14 +665,14 @@ static void drawPrimitivesTriangleFanOrStrip(ogles_context_t* c, // because it allows us to preserve the same winding when the whole // batch is culled. We also need 2 extra vertices in the array, because // we always keep the two first ones. - const GLsizei vcs = + const GLsizei vcs = ((vertex_cache_t::VERTEX_BUFFER_SIZE + vertex_cache_t::VERTEX_CACHE_SIZE - 2) / 2) * 2; do { - v0 = c->vc.vBuffer + 0; - v1 = c->vc.vBuffer + 1; + v0 = c->vc.vBuffer + 0; + v1 = c->vc.vBuffer + 1; v = c->vc.vBuffer + 2; - GLsizei num = count > vcs ? vcs : count; + GLsizei num = count > vcs ? vcs : count; c->arrays.compileElements(c, v, first, num); first += num; count -= num; @@ -697,13 +700,19 @@ static void drawPrimitivesTriangleFanOrStrip(ogles_context_t* c, } while (count > 0); } -void drawPrimitivesTriangleStrip(ogles_context_t* c, +void drawPrimitivesTriangleStrip(ogles_context_t* c, GLint first, GLsizei count) { drawPrimitivesTriangleFanOrStrip(c, first, count, 1); } void drawPrimitivesTriangleFan(ogles_context_t* c, GLint first, GLsizei count) { +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + if (drawTrangleFanWithCopybit(c, first, count)) { + return; + } +#endif // LIBAGL_USE_GRALLOC_COPYBITS + drawPrimitivesTriangleFanOrStrip(c, first, count, 2); } @@ -713,12 +722,12 @@ void drawPrimitivesTriangles(ogles_context_t* c, GLint first, GLsizei count) return; // vertex cache size must be multiple of 3 - const GLsizei vcs = + const GLsizei vcs = ((vertex_cache_t::VERTEX_BUFFER_SIZE + vertex_cache_t::VERTEX_CACHE_SIZE) / 3) * 3; do { vertex_t* v = c->vc.vBuffer; - GLsizei num = count > vcs ? vcs : count; + GLsizei num = count > vcs ? vcs : count; c->arrays.cull = vertex_t::CLIP_ALL; c->arrays.compileElements(c, v, first, num); first += num; @@ -779,11 +788,11 @@ void drawIndexedPrimitivesLineStrip(ogles_context_t* c, { if (ggl_unlikely(count < 2)) return; - + vertex_t * const v = c->vc.vBuffer; vertex_t* v0 = v; vertex_t* v1; - + const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); c->arrays.compileElement(c, v0, read_index(type, indices)); count -= 1; @@ -806,11 +815,11 @@ void drawIndexedPrimitivesLineLoop(ogles_context_t* c, drawIndexedPrimitivesLines(c, count, indices); return; } - + vertex_t * const v = c->vc.vBuffer; vertex_t* v0 = v; vertex_t* v1; - + const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); c->arrays.compileElement(c, v0, read_index(type, indices)); count -= 1; @@ -825,7 +834,7 @@ void drawIndexedPrimitivesLineLoop(ogles_context_t* c, } while (count); v1->locked = 0; - v1 = c->vc.vBuffer; + v1 = c->vc.vBuffer; const uint32_t cc = v0->flags & v1->flags; if (ggl_likely(!(cc & vertex_t::CLIP_ALL))) c->prims.renderLine(c, v0, v1); @@ -861,7 +870,7 @@ static void drawIndexedPrimitivesTriangleFanOrStrip(ogles_context_t* c, if (ggl_unlikely(count < 3)) return; - + vertex_t * const v = c->vc.vBuffer; vertex_t* v0 = v; vertex_t* v1 = v+1; @@ -981,17 +990,17 @@ void compileElements__3x_full(ogles_context_t* c, const GLfixed* vp = (const GLfixed*)c->arrays.vertex.element(first); const size_t stride = c->arrays.vertex.stride / 4; // const GLfixed* const& m = c->transforms.mvp.matrix.m; - + GLfixed m[16]; memcpy(&m, c->transforms.mvp.matrix.m, sizeof(m)); - + do { const GLfixed rx = vp[0]; const GLfixed ry = vp[1]; const GLfixed rz = vp[2]; vp += stride; v->index = first++; - v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); + v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); v->clip.y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); v->clip.z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); v->clip.w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); @@ -1019,7 +1028,7 @@ void compileElements__3x_full(ogles_context_t* c, #pragma mark clippers #endif -static void clipVec4(vec4_t& nv, +static void clipVec4(vec4_t& nv, GLfixed t, const vec4_t& s, const vec4_t& p) { for (int i=0; i<4 ; i++) @@ -1082,10 +1091,10 @@ void validate_arrays(ogles_context_t* c, GLenum mode) // automatically turn it off (in fact we could when the 4th coordinate // is not spcified in the vertex array). // W interpolation is never needed for points. - GLboolean perspective = + GLboolean perspective = c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS); c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective); - + // set anti-aliasing GLboolean smooth = GL_FALSE; switch (mode) { @@ -1116,7 +1125,7 @@ void validate_arrays(ogles_context_t* c, GLenum mode) if (enables & GGL_ENABLE_TMUS) { // needs texture transforms want |= transform_state_t::TEXTURE; } - if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) { + if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) { want |= transform_state_t::MODELVIEW; // needs eye coords } ogles_validate_transform(c, want); @@ -1135,18 +1144,18 @@ void validate_arrays(ogles_context_t* c, GLenum mode) c->arrays.mv_transform = c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2]; - + /* * *********************************************************************** * pick fetchers * *********************************************************************** */ - + array_machine_t& am = c->arrays; am.vertex.fetch = fetchNop; am.normal.fetch = currentNormal; am.color.fetch = currentColor; - + if (am.vertex.enable) { am.vertex.resolve(); if (am.vertex.bo || am.vertex.pointer) { @@ -1362,9 +1371,18 @@ void glDrawArrays(GLenum mode, GLint first, GLsizei count) if ((c->cull.enable) && (c->cull.cullFace == GL_FRONT_AND_BACK)) return; // all triangles are culled + validate_arrays(c, mode); + + const uint32_t enables = c->rasterizer.state.enables; + if (enables & GGL_ENABLE_TMUS) + ogles_lock_textures(c); + drawArraysPrims[mode](c, first, count); + if (enables & GGL_ENABLE_TMUS) + ogles_unlock_textures(c); + #if VC_CACHE_STATISTICS c->vc.total = count; c->vc.dump_stats(mode); @@ -1409,15 +1427,23 @@ void glDrawElements( // clear the vertex-cache c->vc.clear(); validate_arrays(c, mode); - + // if indices are in a buffer object, the pointer is treated as an // offset in that buffer. if (c->arrays.element_array_buffer) { indices = c->arrays.element_array_buffer->data + uintptr_t(indices); } + const uint32_t enables = c->rasterizer.state.enables; + if (enables & GGL_ENABLE_TMUS) + ogles_lock_textures(c); + drawElementsPrims[mode](c, count, indices); + + if (enables & GGL_ENABLE_TMUS) + ogles_unlock_textures(c); + #if VC_CACHE_STATISTICS c->vc.total = count; c->vc.dump_stats(mode); @@ -1444,7 +1470,7 @@ void glBindBuffer(GLenum target, GLuint buffer) return; } } - ((target == GL_ARRAY_BUFFER) ? + ((target == GL_ARRAY_BUFFER) ? c->arrays.array_buffer : c->arrays.element_array_buffer) = bo; } @@ -1463,7 +1489,7 @@ void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usa ogles_error(c, GL_INVALID_ENUM); return; } - buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? + buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? c->arrays.array_buffer : c->arrays.element_array_buffer); if (bo == 0) { @@ -1493,7 +1519,7 @@ void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvo ogles_error(c, GL_INVALID_VALUE); return; } - buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? + buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? c->arrays.array_buffer : c->arrays.element_array_buffer); if (bo == 0) { @@ -1541,7 +1567,7 @@ void glDeleteBuffers(GLsizei n, const GLuint* buffers) } } } - } + } c->bufferObjectManager->deleteBuffers(n, buffers); c->bufferObjectManager->recycleTokens(n, buffers); } diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp new file mode 100644 index 000000000000..427e42aaf292 --- /dev/null +++ b/opengl/libagl/copybit.cpp @@ -0,0 +1,370 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include <stdlib.h> +#include <stdio.h> + +#include "context.h" +#include "fp.h" +#include "state.h" +#include "matrix.h" +#include "vertex.h" +#include "light.h" +#include "primitives.h" +#include "texture.h" +#include "BufferObjectManager.h" + +#include "TextureObjectManager.h" +#include <hardware/gralloc.h> +#include <hardware/copybit.h> +#include "gralloc_priv.h" + +// ---------------------------------------------------------------------------- + +namespace android { + +static void textureToCopyBitImage(const GGLSurface* surface, int fd, copybit_image_t* img) { + img->w = surface->stride; + img->h = surface->height; + img->format = surface->format; + img->offset = 0; + img->base = surface->data; + img->fd = fd; +} + +struct clipRectRegion : public copybit_region_t { + clipRectRegion(ogles_context_t* c) { + next = iterate; + int x = c->viewport.scissor.x; + int y = c->viewport.scissor.y; + r.l = x; + r.t = y; + r.r = x + c->viewport.scissor.w; + r.b = y + c->viewport.scissor.h; + firstTime = true; + } +private: + static int iterate(copybit_region_t const * self, copybit_rect_t* rect) { + clipRectRegion* myself = (clipRectRegion*) self; + if (myself->firstTime) { + myself->firstTime = false; + *rect = myself->r; + return 1; + } + return 0; + } + mutable copybit_rect_t r; + mutable bool firstTime; +}; + +static bool supportedCopybitsFormat(int format) { + switch (format) { + case COPYBIT_FORMAT_RGBA_8888: + case COPYBIT_FORMAT_RGB_565: + case COPYBIT_FORMAT_BGRA_8888: + case COPYBIT_FORMAT_RGBA_5551: + case COPYBIT_FORMAT_RGBA_4444: + case COPYBIT_FORMAT_YCbCr_422_SP: + case COPYBIT_FORMAT_YCbCr_420_SP: + return true; + default: + return false; + } +} + +static bool hasAlpha(int format) { + switch (format) { + case COPYBIT_FORMAT_RGBA_8888: + case COPYBIT_FORMAT_BGRA_8888: + case COPYBIT_FORMAT_RGBA_5551: + case COPYBIT_FORMAT_RGBA_4444: + return true; + default: + return false; + } +} + +static inline int fixedToByte(GGLfixed val) { + return (val - (val >> 8)) >> 8; +} + +/** + * Performs a quick check of the rendering state. If this function returns + * false we cannot use the copybit driver. + */ + +static bool checkContext(ogles_context_t* c) { + + // By convenction copybitQuickCheckContext() has already returned true. + // avoid checking the same information again. + + if (c->copybits.blitEngine == NULL + || (c->rasterizer.state.enables + & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) != 0) { + return false; + } + + // Note: The drawSurfaceFd is only set for destination + // surfaces types that are supported by the hardware and + // do not have an alpha channel. So we don't have to re-check that here. + + static const int tmu = 0; + texture_unit_t& u(c->textures.tmu[tmu]); + EGLTextureObject* textureObject = u.texture; + + if (!supportedCopybitsFormat(textureObject->surface.format)) { + return false; + } + return true; +} + + +static bool copybit(GLint x, GLint y, + GLint w, GLint h, + EGLTextureObject* textureObject, + const GLint* crop_rect, + int transform, + ogles_context_t* c) +{ + // We assume checkContext has already been called and has already + // returned true. + + const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; + + y = cbSurface.height - (y + h); + + const GLint Ucr = crop_rect[0]; + const GLint Vcr = crop_rect[1]; + const GLint Wcr = crop_rect[2]; + const GLint Hcr = crop_rect[3]; + + int32_t dsdx = (Wcr << 16) / w; // dsdx = ((Wcr/w)/Wt)*Wt + int32_t dtdy = ((-Hcr) << 16) / h; // dtdy = -((Hcr/h)/Ht)*Ht + + if (dsdx < c->copybits.minScale || dsdx > c->copybits.maxScale + || dtdy < c->copybits.minScale || dtdy > c->copybits.maxScale) { + // The requested scale is out of the range the hardware + // can support. + return false; + } + + int32_t texelArea = gglMulx(dtdy, dsdx); + if (texelArea < FIXED_ONE && textureObject->mag_filter != GL_LINEAR) { + // Non-linear filtering on a texture enlargement. + return false; + } + + if (texelArea > FIXED_ONE && textureObject->min_filter != GL_LINEAR) { + // Non-linear filtering on an texture shrink. + return false; + } + + const uint32_t enables = c->rasterizer.state.enables; + int planeAlpha = 255; + static const int tmu = 0; + texture_t& tev(c->rasterizer.state.texture[tmu]); + bool srcTextureHasAlpha = hasAlpha(textureObject->surface.format); + switch (tev.env) { + + case GGL_REPLACE: + if (!srcTextureHasAlpha) { + planeAlpha = fixedToByte(c->currentColorClamped.a); + } + break; + + case GGL_MODULATE: + if (! (c->currentColorClamped.r == FIXED_ONE + && c->currentColorClamped.g == FIXED_ONE + && c->currentColorClamped.b == FIXED_ONE)) { + return false; + } + planeAlpha = fixedToByte(c->currentColorClamped.a); + break; + + default: + // Incompatible texture environment. + return false; + } + + bool blending = false; + + if ((enables & GGL_ENABLE_BLENDING) + && !(c->rasterizer.state.blend.src == GL_ONE + && c->rasterizer.state.blend.dst == GL_ZERO)) { + // Blending is OK if it is + // the exact kind of blending that the copybits hardware supports. + // Note: The hardware only supports + // GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA, + // But the surface flinger uses GL_ONE / GL_ONE_MINUS_SRC_ALPHA. + // We substitute GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA in that case, + // because the performance is worth it, even if the results are + // not correct. + if (!((c->rasterizer.state.blend.src == GL_SRC_ALPHA + || c->rasterizer.state.blend.src == GL_ONE) + && c->rasterizer.state.blend.dst == GL_ONE_MINUS_SRC_ALPHA + && c->rasterizer.state.blend.alpha_separate == 0)) { + // Incompatible blend mode. + return false; + } + blending = true; + } else { + // No blending is OK if we are not using alpha. + if (srcTextureHasAlpha || planeAlpha != 255) { + // Incompatible alpha + return false; + } + } + + if (srcTextureHasAlpha && planeAlpha != 255) { + // Can't do two types of alpha at once. + return false; + } + + // LOGW("calling copybits"); + + copybit_device_t* copybit = c->copybits.blitEngine; + copybit_image_t dst; + textureToCopyBitImage(&cbSurface, c->copybits.drawSurfaceFd, &dst); + copybit_rect_t drect = {x, y, x+w, y+h}; + + copybit_image_t src; + textureToCopyBitImage(&textureObject->surface, textureObject->copybits_fd, + &src); + copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr }; + + copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform); + copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, planeAlpha); + + copybit->set_parameter(copybit, COPYBIT_DITHER, + (enables & GGL_ENABLE_DITHER) ? COPYBIT_ENABLE : COPYBIT_DISABLE); + + clipRectRegion it(c); + copybit->stretch(copybit, &dst, &src, &drect, &srect, &it); + return true; +} + +/* + * Try to draw a triangle fan with copybit, return false if we fail. + */ +bool drawTrangleFanWithCopybit_impl(ogles_context_t* c, GLint first, GLsizei count) { + if (! checkContext(c)) { + return false; + } + + c->arrays.compileElements(c, c->vc.vBuffer, 0, 4); + // Is the result a screen aligned rectangle? + int sx[4]; + int sy[4]; + for (int i = 0; i < 4; i++) { + GLfixed x = c->vc.vBuffer[i].window.x; + GLfixed y = c->vc.vBuffer[i].window.y; + if (x < 0 || y < 0 || (x & 0xf) != 0 || (y & 0xf) != 0) { + return false; + } + sx[i] = x >> 4; + sy[i] = y >> 4; + } + + /* + * This is the pattern we're looking for: + * (2)--(3) + * |\ | + * | \ | + * | \ | + * | \| + * (1)--(0) + * + */ + int dx[4]; + int dy[4]; + for (int i = 0; i < 4; i++) { + int i1 = (i + 1) & 3; + dx[i] = sx[i] - sx[i1]; + dy[i] = sy[i] - sy[i1]; + } + if (dx[1] | dx[3] | dy[0] | dy[2]) { + return false; + } + if (dx[0] != -dx[2] || dy[1] != -dy[3]) { + return false; + } + + int x = sx[1]; + int y = sy[1]; + int w = dx[0]; + int h = dy[3]; + + // We expect the texture coordinates to always be the unit square: + + static const GLfixed kExpectedUV[8] = { + 0, 0, + 0, FIXED_ONE, + FIXED_ONE, FIXED_ONE, + FIXED_ONE, 0 + }; + { + const GLfixed* pExpected = &kExpectedUV[0]; + for (int i = 0; i < 4; i++) { + GLfixed u = c->vc.vBuffer[i].texture[0].x; + GLfixed v = c->vc.vBuffer[i].texture[0].y; + if (u != *pExpected++ || v != *pExpected++) { + return false; + } + } + } + + static const int tmu = 0; + texture_unit_t& u(c->textures.tmu[tmu]); + EGLTextureObject* textureObject = u.texture; + + GLint tWidth = textureObject->surface.width; + GLint tHeight = textureObject->surface.height; + GLint crop_rect[4] = {0, tHeight, tWidth, -tHeight}; + + const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; + y = cbSurface.height - (y + h); + + return copybit(x, y, w, h, textureObject, crop_rect, + COPYBIT_TRANSFORM_ROT_90, c); +} + +/* + * Try to drawTexiOESWithCopybit, return false if we fail. + */ + +bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z, + GLint w, GLint h, ogles_context_t* c) +{ + // quickly process empty rects + if ((w|h) <= 0) { + return true; + } + + if (! checkContext(c)) { + return false; + } + + static const int tmu = 0; + texture_unit_t& u(c->textures.tmu[tmu]); + EGLTextureObject* textureObject = u.texture; + + return copybit(x, y, w, h, textureObject, textureObject->crop_rect, + 0, c); +} + +} // namespace android + diff --git a/opengl/libagl/copybit.h b/opengl/libagl/copybit.h new file mode 100644 index 000000000000..1888aee1929e --- /dev/null +++ b/opengl/libagl/copybit.h @@ -0,0 +1,75 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#ifndef ANDROID_OPENGLES_COPYBIT_H +#define ANDROID_OPENGLES_COPYBIT_H + +#include <stdlib.h> + +#include <GLES/gl.h> + +#include "TextureObjectManager.h" +namespace android { +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + +bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z, + GLint w, GLint h, ogles_context_t* c); +bool drawTrangleFanWithCopybit_impl(ogles_context_t* c, GLint first, + GLsizei count); + +inline bool copybitQuickCheckContext(ogles_context_t* c) { + return c->copybits.drawSurfaceFd >= 0 + && c->rasterizer.state.enabled_tmu == 1 + && c->textures.tmu[0].texture->copybits_fd >= 0; +} + +/* + * Tries to draw a drawTexiOES using copybit hardware. + * Returns true if successful. + */ +inline bool drawTexiOESWithCopybit(GLint x, GLint y, GLint z, + GLint w, GLint h, ogles_context_t* c) { + if (!copybitQuickCheckContext(c)) { + return false; + } + + return drawTexiOESWithCopybit_impl(x, y, z, w, h, c); +} + +/* + * Tries to draw a triangle fan using copybit hardware. + * Returns true if successful. + */ +inline bool drawTrangleFanWithCopybit(ogles_context_t* c, GLint first, + GLsizei count) { + /* + * We are looking for the glDrawArrays call made by SurfaceFlinger. + */ + + if (!(copybitQuickCheckContext(c) && first == 0 && count == 4)) { + return false; + } + + return drawTrangleFanWithCopybit_impl(c, first, count); +} + + +#endif // LIBAGL_USE_GRALLOC_COPYBITS + +} // namespace android + +#endif // ANDROID_OPENGLES_COPYBIT_H diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp index c44478db83be..f50257abb7e8 100644 --- a/opengl/libagl/egl.cpp +++ b/opengl/libagl/egl.cpp @@ -15,8 +15,6 @@ ** limitations under the License. */ -#define LOG_TAG "EGL" - #include <assert.h> #include <errno.h> #include <stdlib.h> @@ -41,11 +39,17 @@ #include <pixelflinger/format.h> #include <pixelflinger/pixelflinger.h> +#include <private/ui/android_natives_priv.h> + #include "context.h" #include "state.h" #include "texture.h" #include "matrix.h" +#ifdef LIBAGL_USE_GRALLOC_COPYBITS +#include "gralloc_priv.h" +#endif // LIBAGL_USE_GRALLOC_COPYBITS + #undef NELEM #define NELEM(x) (sizeof(x)/sizeof(*(x))) @@ -89,9 +93,9 @@ static GLint getError() { struct egl_display_t { egl_display_t() : type(0), initialized(0) { } - + static egl_display_t& get_display(EGLDisplay dpy); - + static EGLBoolean is_valid(EGLDisplay dpy) { return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; } @@ -140,18 +144,20 @@ struct egl_surface_t egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); virtual ~egl_surface_t(); virtual bool isValid() const = 0; - + virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0; virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0; + virtual void connect() {} + virtual void disconnect() {} virtual EGLint getWidth() const = 0; virtual EGLint getHeight() const = 0; - virtual void* getBits() const = 0; virtual EGLint getHorizontalResolution() const; virtual EGLint getVerticalResolution() const; virtual EGLint getRefreshRate() const; virtual EGLint getSwapBehavior() const; virtual EGLBoolean swapBuffers(); + virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); protected: GGLSurface depth; }; @@ -185,42 +191,161 @@ EGLint egl_surface_t::getRefreshRate() const { EGLint egl_surface_t::getSwapBehavior() const { return EGL_BUFFER_PRESERVED; } +EGLBoolean egl_surface_t::setSwapRectangle( + EGLint l, EGLint t, EGLint w, EGLint h) +{ + return EGL_FALSE; +} // ---------------------------------------------------------------------------- -struct egl_window_surface_t : public egl_surface_t +struct egl_window_surface_v2_t : public egl_surface_t { - egl_window_surface_t( + egl_window_surface_v2_t( EGLDisplay dpy, EGLConfig config, int32_t depthFormat, - egl_native_window_t* window); + android_native_window_t* window); - ~egl_window_surface_t(); + ~egl_window_surface_v2_t(); - virtual bool isValid() const { return nativeWindow->magic == 0x600913; } + virtual bool isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; } virtual EGLBoolean swapBuffers(); virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); - virtual EGLint getWidth() const { return nativeWindow->width; } - virtual EGLint getHeight() const { return nativeWindow->height; } - virtual void* getBits() const; + virtual void connect(); + virtual void disconnect(); + virtual EGLint getWidth() const { return buffer->width; } + virtual EGLint getHeight() const { return buffer->height; } virtual EGLint getHorizontalResolution() const; virtual EGLint getVerticalResolution() const; virtual EGLint getRefreshRate() const; virtual EGLint getSwapBehavior() const; + virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); + private: - egl_native_window_t* nativeWindow; + status_t lock(android_native_buffer_t* buf, int usage, void** vaddr); + status_t unlock(android_native_buffer_t* buf); + android_native_window_t* nativeWindow; + android_native_buffer_t* buffer; + android_native_buffer_t* previousBuffer; + gralloc_module_t const* module; + int width; + int height; + void* bits; + GGLFormat const* pixelFormatTable; + + struct Rect { + inline Rect() { }; + inline Rect(int32_t w, int32_t h) + : left(0), top(0), right(w), bottom(h) { } + inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) + : left(l), top(t), right(r), bottom(b) { } + Rect& andSelf(const Rect& r) { + left = max(left, r.left); + top = max(top, r.top); + right = min(right, r.right); + bottom = min(bottom, r.bottom); + return *this; + } + bool isEmpty() const { + return (left>=right || top>=bottom); + } + void dump(char const* what) { + LOGD("%s { %5d, %5d, w=%5d, h=%5d }", + what, left, top, right-left, bottom-top); + } + + int32_t left; + int32_t top; + int32_t right; + int32_t bottom; + }; + + struct Region { + inline Region() : count(0) { } + static Region subtract(const Rect& lhs, const Rect& rhs) { + Region reg; + Rect* storage = reg.storage; + if (!lhs.isEmpty()) { + if (lhs.top < rhs.top) { // top rect + storage->left = lhs.left; + storage->top = lhs.top; + storage->right = lhs.right; + storage->bottom = max(lhs.top, rhs.top); + storage++; + } + if (lhs.left < rhs.left) { // left-side rect + storage->left = lhs.left; + storage->top = max(lhs.top, rhs.top); + storage->right = max(lhs.left, rhs.left); + storage->bottom = min(lhs.bottom, rhs.bottom); + storage++; + } + if (lhs.right > rhs.right) { // right-side rect + storage->left = min(lhs.right, rhs.right); + storage->top = max(lhs.top, rhs.top); + storage->right = lhs.right; + storage->bottom = min(lhs.bottom, rhs.bottom); + storage++; + } + if (lhs.bottom > rhs.bottom) { // bottom rect + storage->left = lhs.left; + storage->top = min(lhs.bottom, rhs.bottom); + storage->right = lhs.right; + storage->bottom = lhs.bottom; + storage++; + } + reg.count = storage - reg.storage; + } + return reg; + } + bool isEmpty() const { + return count<=0; + } + ssize_t getRects(Rect const* * rects) const { + *rects = storage; + return count; + } + private: + Rect storage[4]; + ssize_t count; + }; + + void copyBlt( + android_native_buffer_t* dst, void* dst_vaddr, + android_native_buffer_t* src, void const* src_vaddr, + const Rect* reg, ssize_t count); + + Rect dirtyRegion; + Rect oldDirtyRegion; }; -egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy, +egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat, - egl_native_window_t* window) - : egl_surface_t(dpy, config, depthFormat), nativeWindow(window) + android_native_window_t* window) + : egl_surface_t(dpy, config, depthFormat), + nativeWindow(window), buffer(0), previousBuffer(0), module(0), + bits(NULL) { + hw_module_t const* pModule; + hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule); + module = reinterpret_cast<gralloc_module_t const*>(pModule); + + pixelFormatTable = gglGetPixelFormatTable(); + + // keep a reference on the window + nativeWindow->common.incRef(&nativeWindow->common); + + // dequeue a buffer + nativeWindow->dequeueBuffer(nativeWindow, &buffer); + + // allocate a corresponding depth-buffer + width = buffer->width; + height = buffer->height; if (depthFormat) { - depth.width = window->width; - depth.height = window->height; + depth.width = width; + depth.height = height; depth.stride = depth.width; // use the width here depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { @@ -228,76 +353,258 @@ egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy, return; } } - nativeWindow->incRef(nativeWindow); + + // keep a reference on the buffer + buffer->common.incRef(&buffer->common); +} + +egl_window_surface_v2_t::~egl_window_surface_v2_t() { + if (buffer) { + buffer->common.decRef(&buffer->common); + } + if (previousBuffer) { + previousBuffer->common.decRef(&previousBuffer->common); + } + nativeWindow->common.decRef(&nativeWindow->common); +} + +void egl_window_surface_v2_t::connect() +{ + // Lock the buffer + nativeWindow->lockBuffer(nativeWindow, buffer); + // pin the buffer down + if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { + LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)", + buffer, buffer->width, buffer->height); + setError(EGL_BAD_ACCESS, EGL_NO_SURFACE); + // FIXME: we should make sure we're not accessing the buffer anymore + } +} + +void egl_window_surface_v2_t::disconnect() +{ + if (buffer) { + bits = NULL; + unlock(buffer); + } +} + +status_t egl_window_surface_v2_t::lock( + android_native_buffer_t* buf, int usage, void** vaddr) +{ + int err = module->lock(module, buf->handle, + usage, 0, 0, buf->width, buf->height, vaddr); + return err; +} + +status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf) +{ + int err = module->unlock(module, buf->handle); + return err; } -egl_window_surface_t::~egl_window_surface_t() { - nativeWindow->decRef(nativeWindow); + +void egl_window_surface_v2_t::copyBlt( + android_native_buffer_t* dst, void* dst_vaddr, + android_native_buffer_t* src, void const* src_vaddr, + const Rect* reg, ssize_t count) +{ + // FIXME: use copybit if possible + // NOTE: dst and src must be the same format + + Rect r; + const size_t bpp = pixelFormatTable[src->format].size; + const size_t dbpr = dst->stride * bpp; + const size_t sbpr = src->stride * bpp; + + uint8_t const * const src_bits = (uint8_t const *)src_vaddr; + uint8_t * const dst_bits = (uint8_t *)dst_vaddr; + + for (int i= 0 ; i<count ; i++) { + const Rect& r(reg[i]); + ssize_t w = r.right - r.left; + ssize_t h = r.bottom - r.top; + if (w <= 0 || h<=0) continue; + size_t size = w * bpp; + uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; + uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; + if (dbpr==sbpr && size==sbpr) { + size *= h; + h = 1; + } + do { + memcpy(d, s, size); + d += dbpr; + s += sbpr; + } while (--h > 0); + } } -EGLBoolean egl_window_surface_t::swapBuffers() +EGLBoolean egl_window_surface_v2_t::swapBuffers() { - uint32_t flags = nativeWindow->swapBuffers(nativeWindow); - if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) { + /* + * Handle eglSetSwapRectangleANDROID() + * We copyback from the front buffer + */ + if (!dirtyRegion.isEmpty()) { + dirtyRegion.andSelf(Rect(buffer->width, buffer->height)); + if (previousBuffer) { + const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion)); + if (!copyBack.isEmpty()) { + Rect const* list; + ssize_t count = copyBack.getRects(&list); + // copy from previousBuffer to buffer + void* prevBits; + if (lock(previousBuffer, + GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) + { + copyBlt(buffer, bits, previousBuffer, prevBits, list, count); + unlock(previousBuffer); + } + } + } + oldDirtyRegion = dirtyRegion; + } + + if (previousBuffer) { + previousBuffer->common.decRef(&previousBuffer->common); + previousBuffer = 0; + } + + unlock(buffer); + previousBuffer = buffer; + nativeWindow->queueBuffer(nativeWindow, buffer); + buffer = 0; + + // dequeue a new buffer + nativeWindow->dequeueBuffer(nativeWindow, &buffer); + + // TODO: lockBuffer should rather be executed when the very first + // direct rendering occurs. + nativeWindow->lockBuffer(nativeWindow, buffer); + + // reallocate the depth-buffer if needed + if ((width != buffer->width) || (height != buffer->height)) { // TODO: we probably should reset the swap rect here // if the window size has changed + width = buffer->width; + height = buffer->height; if (depth.data) { free(depth.data); - depth.width = nativeWindow->width; - depth.height = nativeWindow->height; - depth.stride = nativeWindow->stride; + depth.width = width; + depth.height = height; + depth.stride = buffer->stride; depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { - setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); + setError(EGL_BAD_ALLOC, EGL_FALSE); return EGL_FALSE; } } } + + // keep a reference on the buffer + buffer->common.incRef(&buffer->common); + + // finally pin the buffer down + if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { + LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)", + buffer, buffer->width, buffer->height); + setError(EGL_BAD_ACCESS, EGL_NO_SURFACE); + // FIXME: we should make sure we're not accessing the buffer anymore + } + return EGL_TRUE; } -EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl) +EGLBoolean egl_window_surface_v2_t::setSwapRectangle( + EGLint l, EGLint t, EGLint w, EGLint h) +{ + dirtyRegion = Rect(l, t, l+w, t+h); + return EGL_TRUE; +} + +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + +static bool supportedCopybitsDestinationFormat(int format) { + // Hardware supported and no destination alpha + switch (format) { + case HAL_PIXEL_FORMAT_RGB_565: + case HAL_PIXEL_FORMAT_YCbCr_422_SP: + case HAL_PIXEL_FORMAT_YCbCr_420_SP: + return true; + default: + return false; + } +} +#endif + +EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); - buffer.width = nativeWindow->width; - buffer.height = nativeWindow->height; - buffer.stride = nativeWindow->stride; - buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; - buffer.format = nativeWindow->format; + buffer.width = this->buffer->width; + buffer.height = this->buffer->height; + buffer.stride = this->buffer->stride; + buffer.data = (GGLubyte*)bits; + buffer.format = this->buffer->format; gl->rasterizer.procs.colorBuffer(gl, &buffer); if (depth.data != gl->rasterizer.state.buffers.depth.data) gl->rasterizer.procs.depthBuffer(gl, &depth); +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + gl->copybits.drawSurfaceFd = -1; + if (supportedCopybitsDestinationFormat(buffer.format)) { + buffer_handle_t handle = this->buffer->handle; + if (handle != NULL) { + private_handle_t* hand = private_handle_t::dynamicCast(handle); + if (hand != NULL) { + if (hand->usesPhysicallyContiguousMemory()) { + gl->copybits.drawSurfaceFd = hand->fd; + } + } + } + } +#endif // LIBAGL_USE_GRALLOC_COPYBITS return EGL_TRUE; } -EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl) +EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); - buffer.width = nativeWindow->width; - buffer.height = nativeWindow->height; - buffer.stride = nativeWindow->stride; - buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; - buffer.format = nativeWindow->format; + buffer.width = this->buffer->width; + buffer.height = this->buffer->height; + buffer.stride = this->buffer->stride; + buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!! + buffer.format = this->buffer->format; gl->rasterizer.procs.readBuffer(gl, &buffer); return EGL_TRUE; } -void* egl_window_surface_t::getBits() const { - return (GGLubyte*)nativeWindow->base + nativeWindow->offset; -} -EGLint egl_window_surface_t::getHorizontalResolution() const { +EGLint egl_window_surface_v2_t::getHorizontalResolution() const { return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } -EGLint egl_window_surface_t::getVerticalResolution() const { +EGLint egl_window_surface_v2_t::getVerticalResolution() const { return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } -EGLint egl_window_surface_t::getRefreshRate() const { - return (nativeWindow->fps * EGL_DISPLAY_SCALING); +EGLint egl_window_surface_v2_t::getRefreshRate() const { + return (60 * EGL_DISPLAY_SCALING); // FIXME } -EGLint egl_window_surface_t::getSwapBehavior() const { - uint32_t flags = nativeWindow->flags; - if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER) - return EGL_BUFFER_DESTROYED; - return EGL_BUFFER_PRESERVED; +EGLint egl_window_surface_v2_t::getSwapBehavior() const +{ + /* + * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves + * the content of the swapped buffer. + * + * EGL_BUFFER_DESTROYED means that the content of the buffer is lost. + * + * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED + * only applies to the area specified by eglSetSwapRectangleANDROID(), that + * is, everything outside of this area is preserved. + * + * This implementation of EGL assumes the later case. + * + */ + + return EGL_BUFFER_DESTROYED; } // ---------------------------------------------------------------------------- @@ -311,12 +618,11 @@ struct egl_pixmap_surface_t : public egl_surface_t virtual ~egl_pixmap_surface_t() { } - virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); } + virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); } virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return nativePixmap.width; } virtual EGLint getHeight() const { return nativePixmap.height; } - virtual void* getBits() const { return nativePixmap.data; } private: egl_native_pixmap_t nativePixmap; }; @@ -347,7 +653,7 @@ EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) buffer.stride = nativePixmap.stride; buffer.data = nativePixmap.data; buffer.format = nativePixmap.format; - + gl->rasterizer.procs.colorBuffer(gl, &buffer); if (depth.data != gl->rasterizer.state.buffers.depth.data) gl->rasterizer.procs.depthBuffer(gl, &depth); @@ -376,12 +682,11 @@ struct egl_pbuffer_surface_t : public egl_surface_t virtual ~egl_pbuffer_surface_t(); - virtual bool isValid() const { return pbuffer.data != 0; } + virtual bool isValid() const { return pbuffer.data != 0; } virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return pbuffer.width; } virtual EGLint getHeight() const { return pbuffer.height; } - virtual void* getBits() const { return pbuffer.data; } private: GGLSurface pbuffer; }; @@ -407,7 +712,7 @@ egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, pbuffer.stride = w; pbuffer.data = (GGLubyte*)malloc(size); pbuffer.format = f; - + if (depthFormat) { depth.width = pbuffer.width; depth.height = pbuffer.height; @@ -468,7 +773,12 @@ struct config_management_t { static char const * const gVendorString = "Google Inc."; static char const * const gVersionString = "1.2 Android Driver"; static char const * const gClientApiString = "OpenGL ES"; -static char const * const gExtensionsString = ""; +static char const * const gExtensionsString = + "EGL_KHR_image_base " + // "KHR_image_pixmap " + "EGL_ANDROID_image_native_buffer " + "EGL_ANDROID_swap_rectangle " + ; // ---------------------------------------------------------------------------- @@ -496,6 +806,10 @@ static const extention_map_t gExtentionMap[] = { (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES }, { "glQueryMatrixxOES", (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES }, + { "glEGLImageTargetTexture2DOES", + (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES }, + { "glEGLImageTargetRenderbufferStorageOES", + (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES }, { "glClipPlanef", (__eglMustCastToProperFunctionPointerType)&glClipPlanef }, { "glClipPlanex", @@ -512,7 +826,7 @@ static const extention_map_t gExtentionMap[] = { (__eglMustCastToProperFunctionPointerType)&glGenBuffers }, }; -/* +/* * In the lists below, attributes names MUST be sorted. * Additionally, all configs must be sorted according to * the EGL specification. @@ -523,7 +837,7 @@ static config_pair_t const config_base_attribute_list[] = { { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG }, { EGL_LEVEL, 0 }, { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS }, - { EGL_MAX_PBUFFER_PIXELS, + { EGL_MAX_PBUFFER_PIXELS, GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS }, { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS }, { EGL_NATIVE_RENDERABLE, EGL_TRUE }, @@ -660,9 +974,9 @@ static int binarySearch(T const sortedArray[], int first, int last, EGLint key) { while (first <= last) { int mid = (first + last) / 2; - if (key > sortedArray[mid].key) { + if (key > sortedArray[mid].key) { first = mid + 1; - } else if (key < sortedArray[mid].key) { + } else if (key < sortedArray[mid].key) { last = mid - 1; } else { return mid; @@ -674,13 +988,13 @@ static int binarySearch(T const sortedArray[], int first, int last, EGLint key) static int isAttributeMatching(int i, EGLint attr, EGLint val) { // look for the attribute in all of our configs - config_pair_t const* configFound = gConfigs[i].array; + config_pair_t const* configFound = gConfigs[i].array; int index = binarySearch<config_pair_t>( gConfigs[i].array, 0, gConfigs[i].size-1, attr); if (index < 0) { - configFound = config_base_attribute_list; + configFound = config_base_attribute_list; index = binarySearch<config_pair_t>( config_base_attribute_list, 0, NELEM(config_base_attribute_list)-1, @@ -794,28 +1108,28 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, int32_t depthFormat; int32_t pixelFormat; switch(configID) { - case 0: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: @@ -828,9 +1142,9 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, //if (EGLint(info.format) != pixelFormat) // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); - egl_surface_t* surface = - new egl_window_surface_t(dpy, config, depthFormat, - static_cast<egl_native_window_t*>(window)); + egl_surface_t* surface; + surface = new egl_window_surface_v2_t(dpy, config, depthFormat, + static_cast<android_native_window_t*>(window)); if (!surface->isValid()) { // there was a problem in the ctor, the error @@ -863,28 +1177,28 @@ static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, int32_t depthFormat; int32_t pixelFormat; switch(configID) { - case 0: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: @@ -916,10 +1230,10 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, EGLint surfaceType; if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE; - + if (!(surfaceType & EGL_PBUFFER_BIT)) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); - + EGLint configID; if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) return EGL_FALSE; @@ -927,28 +1241,28 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, int32_t depthFormat; int32_t pixelFormat; switch(configID) { - case 0: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: - pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: - pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: - pixelFormat = GGL_PIXEL_FORMAT_A_8; + pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: @@ -1001,7 +1315,7 @@ EGLDisplay eglGetDisplay(NativeDisplayType display) egl_display_t& d = egl_display_t::get_display(dpy); d.type = display; return dpy; - } + } return EGL_NO_DISPLAY; } @@ -1009,10 +1323,10 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - + EGLBoolean res = EGL_TRUE; egl_display_t& d = egl_display_t::get_display(dpy); - + if (android_atomic_inc(&d.initialized) == 0) { // initialize stuff here if needed //pthread_mutex_lock(&gInitMutex); @@ -1080,7 +1394,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, *num_config = 0; return EGL_TRUE; } - + int numAttributes = 0; int numConfigs = NELEM(gConfigs); uint32_t possibleMatch = (1<<numConfigs)-1; @@ -1161,7 +1475,7 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, { return createWindowSurface(dpy, config, window, attrib_list); } - + EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) @@ -1174,7 +1488,7 @@ EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, { return createPbufferSurface(dpy, config, attrib_list); } - + EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) @@ -1185,6 +1499,11 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (surface->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); + if (surface->ctx) { + // FIXME: this surface is current check what the spec says + surface->disconnect(); + surface->ctx = 0; + } delete surface; } return EGL_TRUE; @@ -1244,7 +1563,7 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, *value = (wr * EGL_DISPLAY_SCALING) / hr; } break; case EGL_SWAP_BEHAVIOR: - *value = surface->getSwapBehavior(); + *value = surface->getSwapBehavior(); break; default: ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); @@ -1294,7 +1613,7 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, } EGLContext current_ctx = EGL_NO_CONTEXT; - + if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) return setError(EGL_BAD_MATCH, EGL_FALSE); @@ -1310,21 +1629,28 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, egl_surface_t* r = (egl_surface_t*)read; if ((d && d->ctx && d->ctx != ctx) || (r && r->ctx && r->ctx != ctx)) { - // once of the surface is bound to a context in another thread + // one of the surface is bound to a context in another thread return setError(EGL_BAD_ACCESS, EGL_FALSE); } } - // TODO: call connect / disconnect on the surface - ogles_context_t* gl = (ogles_context_t*)ctx; if (makeCurrent(gl) == 0) { if (ctx) { egl_context_t* c = egl_context_t::context(ctx); egl_surface_t* d = (egl_surface_t*)draw; egl_surface_t* r = (egl_surface_t*)read; - c->read = read; + + if (c->draw) { + reinterpret_cast<egl_surface_t*>(c->draw)->disconnect(); + } + if (c->read) { + // FIXME: unlock/disconnect the read surface too + } + c->draw = draw; + c->read = read; + if (c->flags & egl_context_t::NEVER_CURRENT) { c->flags &= ~egl_context_t::NEVER_CURRENT; GLint w = 0; @@ -1338,10 +1664,12 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, ogles_scissor(gl, 0, 0, w, h); } if (d) { + d->connect(); d->ctx = ctx; d->bindDrawSurface(gl); } if (r) { + // FIXME: lock/connect the read surface too r->ctx = ctx; r->bindReadSurface(gl); } @@ -1352,8 +1680,14 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, egl_context_t* c = egl_context_t::context(current_ctx); egl_surface_t* d = (egl_surface_t*)c->draw; egl_surface_t* r = (egl_surface_t*)c->read; - if (d) d->ctx = EGL_NO_CONTEXT; - if (r) r->ctx = EGL_NO_CONTEXT; + if (d) { + d->ctx = EGL_NO_CONTEXT; + d->disconnect(); + } + if (r) { + r->ctx = EGL_NO_CONTEXT; + // FIXME: unlock/disconnect the read surface too + } } } return EGL_TRUE; @@ -1425,7 +1759,7 @@ EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - + egl_surface_t* d = static_cast<egl_surface_t*>(draw); if (d->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); @@ -1558,7 +1892,7 @@ EGLSurface eglCreatePbufferFromClientBuffer( } // ---------------------------------------------------------------------------- -// Android extensions +// EGL_EGLEXT_VERSION 3 // ---------------------------------------------------------------------------- void (*eglGetProcAddress (const char *procname))() @@ -1571,3 +1905,80 @@ void (*eglGetProcAddress (const char *procname))() } return NULL; } + +EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, + const EGLint *attrib_list) +{ + EGLBoolean result = EGL_FALSE; + return result; +} + +EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) +{ + EGLBoolean result = EGL_FALSE; + return result; +} + +EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, + EGLClientBuffer buffer, const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) { + return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); + } + if (ctx != EGL_NO_CONTEXT) { + return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); + } + if (target != EGL_NATIVE_BUFFER_ANDROID) { + return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); + } + + android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer; + + if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) + return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); + + if (native_buffer->common.version != sizeof(android_native_buffer_t)) + return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); + + native_buffer->common.incRef(&native_buffer->common); + return (EGLImageKHR)native_buffer; +} + +EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) { + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + } + + android_native_buffer_t* native_buffer = (android_native_buffer_t*)img; + + if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + + if (native_buffer->common.version != sizeof(android_native_buffer_t)) + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + + native_buffer->common.decRef(&native_buffer->common); + + return EGL_TRUE; +} + +// ---------------------------------------------------------------------------- +// ANDROID extensions +// ---------------------------------------------------------------------------- + +EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, + EGLint left, EGLint top, EGLint width, EGLint height) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + egl_surface_t* d = static_cast<egl_surface_t*>(draw); + if (d->dpy != dpy) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + // post the surface + d->setSwapRectangle(left, top, width, height); + + return EGL_TRUE; +} diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp index 5cbabea1f8a8..a00f779d6d35 100644 --- a/opengl/libagl/state.cpp +++ b/opengl/libagl/state.cpp @@ -2,16 +2,16 @@ ** ** Copyright 2006, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -28,12 +28,16 @@ #include "BufferObjectManager.h" #include "TextureObjectManager.h" +#ifdef LIBAGL_USE_GRALLOC_COPYBITS +#include <hardware/copybit.h> +#endif // LIBAGL_USE_GRALLOC_COPYBITS + namespace android { // ---------------------------------------------------------------------------- static char const * const gVendorString = "Android"; -static char const * const gRendererString = "Android PixelFlinger 1.0"; +static char const * const gRendererString = "Android PixelFlinger 1.1"; static char const * const gVersionString = "OpenGL ES-CM 1.0"; static char const * const gExtensionsString = "GL_OES_byte_coordinates " // OK @@ -46,9 +50,9 @@ static char const * const gExtensionsString = "GL_OES_query_matrix " // OK // "GL_OES_point_size_array " // TODO // "GL_OES_point_sprite " // TODO + "GL_OES_EGL_image " // OK "GL_ARB_texture_compression " // OK "GL_ARB_texture_non_power_of_two " // OK - "GL_ANDROID_direct_texture " // OK "GL_ANDROID_user_clip_plane " // OK "GL_ANDROID_vertex_buffer_object " // OK "GL_ANDROID_generate_mipmap " // OK @@ -62,13 +66,13 @@ static char const * const gExtensionsString = ogles_context_t *ogles_init(size_t extra) { void* const base = malloc(extra + sizeof(ogles_context_t) + 32); - if (!base) return 0; + if (!base) return 0; ogles_context_t *c = (ogles_context_t *)((ptrdiff_t(base) + extra + 31) & ~0x1FL); memset(c, 0, sizeof(ogles_context_t)); ggl_init_context(&(c->rasterizer)); - + // XXX: this should be passed as an argument sp<EGLSurfaceManager> smgr(new EGLSurfaceManager()); c->surfaceManager = smgr.get(); @@ -87,13 +91,42 @@ ogles_context_t *ogles_init(size_t extra) c->rasterizer.base = base; c->point.size = TRI_ONE; c->line.width = TRI_ONE; - + // in OpenGL, writing to the depth buffer is enabled by default. c->rasterizer.procs.depthMask(c, 1); - + // OpenGL enables dithering by default c->rasterizer.procs.enable(c, GL_DITHER); + c->copybits.blitEngine = NULL; + c->copybits.minScale = 0; + c->copybits.maxScale = 0; + c->copybits.drawSurfaceFd = -1; + +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + hw_module_t const* module; + if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) { + struct copybit_device_t* copyBits; + if (copybit_open(module, ©Bits) == 0) { + c->copybits.blitEngine = copyBits; + { + int minLim = copyBits->get(copyBits, + COPYBIT_MINIFICATION_LIMIT); + if (minLim != -EINVAL && minLim > 0) { + c->copybits.minScale = (1 << 16) / minLim; + } + } + { + int magLim = copyBits->get(copyBits, + COPYBIT_MAGNIFICATION_LIMIT); + if (magLim != -EINVAL && magLim > 0) { + c->copybits.maxScale = min(32*1024-1, magLim) << 16; + } + } + } + } +#endif // LIBAGL_USE_GRALLOC_COPYBITS + return c; } @@ -107,7 +140,12 @@ void ogles_uninit(ogles_context_t* c) c->surfaceManager->decStrong(c); c->bufferObjectManager->decStrong(c); ggl_uninit_context(&(c->rasterizer)); - free(c->rasterizer.base); + free(c->rasterizer.base); +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + if (c->copybits.blitEngine != NULL) { + copybit_close((struct copybit_device_t*) c->copybits.blitEngine); + } +#endif // LIBAGL_USE_GRALLOC_COPYBITS } void _ogles_error(ogles_context_t* c, GLenum error) @@ -188,7 +226,7 @@ static void enable_disable(ogles_context_t* c, GLenum cap, int enabled) // these need to fall through into the rasterizer c->rasterizer.procs.enableDisable(c, cap, enabled); break; - + case GL_MULTISAMPLE: case GL_SAMPLE_ALPHA_TO_COVERAGE: case GL_SAMPLE_ALPHA_TO_ONE: @@ -281,7 +319,7 @@ void glHint(GLenum target, GLenum mode) case GL_LINE_SMOOTH_HINT: break; case GL_POINT_SMOOTH_HINT: - c->rasterizer.procs.enableDisable(c, + c->rasterizer.procs.enableDisable(c, GGL_POINT_SMOOTH_NICE, mode==GL_NICEST); break; case GL_PERSPECTIVE_CORRECTION_HINT: @@ -323,7 +361,7 @@ GLenum glGetError() c->error = 0; return ret; } - + if (c->rasterizer.error) { const GLenum ret(c->rasterizer.error); c->rasterizer.error = 0; @@ -362,25 +400,25 @@ void glGetIntegerv(GLenum pname, GLint *params) int index = c->rasterizer.state.buffers.color.format; GGLFormat const * formats = gglGetPixelFormatTable(); params[0] = formats[index].ah - formats[index].al; - break; + break; } case GL_RED_BITS: { int index = c->rasterizer.state.buffers.color.format; GGLFormat const * formats = gglGetPixelFormatTable(); params[0] = formats[index].rh - formats[index].rl; - break; + break; } case GL_GREEN_BITS: { int index = c->rasterizer.state.buffers.color.format; GGLFormat const * formats = gglGetPixelFormatTable(); params[0] = formats[index].gh - formats[index].gl; - break; + break; } case GL_BLUE_BITS: { int index = c->rasterizer.state.buffers.color.format; GGLFormat const * formats = gglGetPixelFormatTable(); params[0] = formats[index].bh - formats[index].bl; - break; + break; } case GL_COMPRESSED_TEXTURE_FORMATS: params[ 0] = GL_PALETTE4_RGB8_OES; diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp index b6f534b7ea50..d675107ca0b1 100644 --- a/opengl/libagl/texture.cpp +++ b/opengl/libagl/texture.cpp @@ -2,16 +2,16 @@ ** ** Copyright 2006, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -23,6 +23,13 @@ #include "texture.h" #include "TextureObjectManager.h" +#include <private/ui/android_natives_priv.h> + +#ifdef LIBAGL_USE_GRALLOC_COPYBITS +#include "copybit.h" +#include "gralloc_priv.h" +#endif // LIBAGL_USE_GRALLOC_COPYBITS + namespace android { // ---------------------------------------------------------------------------- @@ -48,7 +55,7 @@ void ogles_init_texture(ogles_context_t* c) // each context has a default named (0) texture (not shared) c->textures.defaultTexture = new EGLTextureObject(); c->textures.defaultTexture->incStrong(c); - + // bind the default texture to each texture unit for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) { bindTextureTmu(c, i, 0, c->textures.defaultTexture); @@ -96,7 +103,7 @@ void validate_tmu(ogles_context_t* c, int i) } } -void ogles_validate_texture_impl(ogles_context_t* c) +void ogles_validate_texture(ogles_context_t* c) { for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { if (c->rasterizer.state.texture[i].enable) @@ -110,6 +117,66 @@ void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { c->textures.tmu[tmu].dirty = flags; } +/* + * If the active textures are EGLImage, they need to be locked before + * they can be used. + * + * FIXME: code below is far from being optimal + * + */ + +void ogles_lock_textures(ogles_context_t* c) +{ + for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { + if (c->rasterizer.state.texture[i].enable) { + texture_unit_t& u(c->textures.tmu[i]); + android_native_buffer_t* native_buffer = u.texture->buffer; + if (native_buffer) { + c->rasterizer.procs.activeTexture(c, i); + hw_module_t const* pModule; + if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule)) + continue; + + gralloc_module_t const* module = + reinterpret_cast<gralloc_module_t const*>(pModule); + + void* vaddr; + int err = module->lock(module, native_buffer->handle, + GRALLOC_USAGE_SW_READ_OFTEN, + 0, 0, native_buffer->width, native_buffer->height, + &vaddr); + + u.texture->setImageBits(vaddr); + c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); + } + } + } +} + +void ogles_unlock_textures(ogles_context_t* c) +{ + for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { + if (c->rasterizer.state.texture[i].enable) { + texture_unit_t& u(c->textures.tmu[i]); + android_native_buffer_t* native_buffer = u.texture->buffer; + if (native_buffer) { + c->rasterizer.procs.activeTexture(c, i); + hw_module_t const* pModule; + if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule)) + continue; + + gralloc_module_t const* module = + reinterpret_cast<gralloc_module_t const*>(pModule); + + module->unlock(module, native_buffer->handle); + u.texture->setImageBits(NULL); + c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); + } + } + } + c->rasterizer.procs.activeTexture(c, c->textures.active); +} + // ---------------------------------------------------------------------------- #if 0 #pragma mark - @@ -255,7 +322,7 @@ sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) u.texture->decStrong(c); if (name == 0) { - // 0 is our local texture object, not shared with anyone. + // 0 is our local texture object, not shared with anyone. // But it affects all bound TMUs immediately. // (we need to invalidate all units bound to this texture object) tex = c->textures.defaultTexture; @@ -273,7 +340,7 @@ sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) u.texture = tex.get(); u.texture->incStrong(c); u.name = name; - invalidate_texture(c, active); + invalidate_texture(c, active); return tex; } @@ -282,7 +349,7 @@ void bindTextureTmu( { if (tex.get() == c->textures.tmu[tmu].texture) return; - + // free the reference to the previously bound object texture_unit_t& u(c->textures.tmu[tmu]); if (u.texture) @@ -310,7 +377,7 @@ int createTextureSurface(ogles_context_t* c, if (formatIdx == 0) { // we don't know what to do with this return GL_INVALID_OPERATION; } - + // figure out the size we need as well as the stride const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]); const int32_t align = c->textures.unpackAlignment-1; @@ -530,8 +597,8 @@ static void texParameterx( ogles_error(c, GL_INVALID_ENUM); return; } - - EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; + + EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; switch (pname) { case GL_TEXTURE_WRAP_S: if ((param == GL_REPEAT) || @@ -581,13 +648,12 @@ invalid_enum: } -static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, + +static void drawTexxOESImp(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, ogles_context_t* c) { - // quickly reject empty rects - if ((w|h) <= 0) - return; - + ogles_lock_textures(c); + const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; y = gglIntToFixed(cbSurface.height) - (y + h); w >>= FIXED_BITS; @@ -610,7 +676,7 @@ static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP); u.dirty = 0xFF; // XXX: should be more subtle - EGLTextureObject* textureObject = u.texture; + EGLTextureObject* textureObject = u.texture; const GLint Ucr = textureObject->crop_rect[0] << 16; const GLint Vcr = textureObject->crop_rect[1] << 16; const GLint Wcr = textureObject->crop_rect[2] << 16; @@ -641,11 +707,30 @@ static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, c->rasterizer.procs.disable(c, GGL_W_LERP); c->rasterizer.procs.disable(c, GGL_AA); c->rasterizer.procs.shadeModel(c, GL_FLAT); - c->rasterizer.procs.recti(c, + c->rasterizer.procs.recti(c, gglFixedToIntRound(x), gglFixedToIntRound(y), gglFixedToIntRound(x)+w, gglFixedToIntRound(y)+h); + + ogles_unlock_textures(c); +} + +static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, + ogles_context_t* c) +{ +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + if (drawTexiOESWithCopybit(gglFixedToIntRound(x), + gglFixedToIntRound(y), gglFixedToIntRound(z), + gglFixedToIntRound(w), gglFixedToIntRound(h), c)) { + return; + } +#else + // quickly reject empty rects + if ((w|h) <= 0) + return; +#endif + drawTexxOESImp(x, y, z, w, h, c); } static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_context_t* c) @@ -656,14 +741,21 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte // which is a lot faster. if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) { +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + if (drawTexiOESWithCopybit(x, y, z, w, h, c)) { + return; + } +#endif const int tmu = 0; texture_unit_t& u(c->textures.tmu[tmu]); - EGLTextureObject* textureObject = u.texture; + EGLTextureObject* textureObject = u.texture; const GLint Wcr = textureObject->crop_rect[2]; const GLint Hcr = textureObject->crop_rect[3]; if ((w == Wcr) && (h == -Hcr)) { +#ifndef LIBAGL_USE_GRALLOC_COPYBITS if ((w|h) <= 0) return; // quickly reject empty rects +#endif if (u.dirty) { c->rasterizer.procs.activeTexture(c, tmu); @@ -679,14 +771,14 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); u.dirty = 0xFF; // XXX: should be more subtle c->rasterizer.procs.activeTexture(c, c->textures.active); - + const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; y = cbSurface.height - (y + h); const GLint Ucr = textureObject->crop_rect[0]; const GLint Vcr = textureObject->crop_rect[1]; const GLint s0 = Ucr - x; const GLint t0 = (Vcr + Hcr) - y; - + const GLuint tw = textureObject->surface.width; const GLuint th = textureObject->surface.height; if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) { @@ -694,7 +786,9 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte // in this case, so we just use the slow case, which // at least won't crash goto slow_case; - } + } + + ogles_lock_textures(c); c->rasterizer.procs.texCoord2i(c, s0, t0); const uint32_t enables = c->rasterizer.state.enables; @@ -706,12 +800,15 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte c->rasterizer.procs.disable(c, GGL_AA); c->rasterizer.procs.shadeModel(c, GL_FLAT); c->rasterizer.procs.recti(c, x, y, x+w, y+h); + + ogles_unlock_textures(c); + return; } } slow_case: - drawTexxOES( + drawTexxOESImp( gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z), gglIntToFixed(w), gglIntToFixed(h), c); @@ -749,7 +846,7 @@ void glBindTexture(GLenum target, GLuint texture) } // Bind or create a texture - sp<EGLTextureObject> tex; + sp<EGLTextureObject> tex; if (texture == 0) { // 0 is our local texture object tex = c->textures.defaultTexture; @@ -837,7 +934,7 @@ void glPixelStorei(GLenum pname, GLint param) if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) { ogles_error(c, GL_INVALID_ENUM); return; - } + } if ((param<=0 || param>8) || (param & (param-1))) { ogles_error(c, GL_INVALID_VALUE); return; @@ -945,7 +1042,7 @@ void glCompressedTexImage2D( } // "uncompress" the texture since pixelflinger doesn't support - // any compressed texture format natively. + // any compressed texture format natively. GLenum format; GLenum type; switch (internalformat) { @@ -1009,7 +1106,7 @@ void glTexImage2D( GLenum format, GLenum type, const GLvoid *pixels) { ogles_context_t* c = ogles_context_t::get(); - if (target != GL_TEXTURE_2D && target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { + if (target != GL_TEXTURE_2D) { ogles_error(c, GL_INVALID_ENUM); return; } @@ -1017,7 +1114,7 @@ void glTexImage2D( ogles_error(c, GL_INVALID_VALUE); return; } - if (format != internalformat) { + if (format != (GLenum)internalformat) { ogles_error(c, GL_INVALID_OPERATION); return; } @@ -1027,16 +1124,10 @@ void glTexImage2D( int32_t size = 0; GGLSurface* surface = 0; - if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { - int error = createTextureSurface(c, &surface, &size, - level, format, type, width, height); - if (error) { - ogles_error(c, error); - return; - } - } else if (pixels == 0 || level != 0) { - // pixel can't be null for direct texture - ogles_error(c, GL_INVALID_OPERATION); + int error = createTextureSurface(c, &surface, &size, + level, format, type, width, height); + if (error) { + ogles_error(c, error); return; } @@ -1057,18 +1148,12 @@ void glTexImage2D( userSurface.compressedFormat = 0; userSurface.data = (GLubyte*)pixels; - if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { - int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height); - if (err) { - ogles_error(c, err); - return; - } - generateMipmap(c, level); - } else { - // bind it to the texture unit - sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); - tex->setSurface(&userSurface); + int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height); + if (err) { + ogles_error(c, err); + return; } + generateMipmap(c, level); } } @@ -1143,7 +1228,7 @@ void glTexSubImage2D( int err = copyPixels(c, surface, xoffset, yoffset, - userSurface, 0, 0, width, height); + userSurface, 0, 0, width, height); if (err) { ogles_error(c, err); return; @@ -1196,7 +1281,7 @@ void glCopyTexImage2D( case GL_LUMINANCE_ALPHA: case GL_LUMINANCE: type = GL_UNSIGNED_BYTE; - break; + break; } // figure out the format to use for the new texture @@ -1206,7 +1291,7 @@ void glCopyTexImage2D( case GGL_PIXEL_FORMAT_RGBA_5551: case GGL_PIXEL_FORMAT_RGBA_4444: format = internalformat; - break; + break; case GGL_PIXEL_FORMAT_RGBX_8888: case GGL_PIXEL_FORMAT_RGB_888: case GGL_PIXEL_FORMAT_RGB_565: @@ -1215,7 +1300,7 @@ void glCopyTexImage2D( case GL_LUMINANCE: case GL_RGB: format = internalformat; - break; + break; } break; } @@ -1235,7 +1320,7 @@ void glCopyTexImage2D( ogles_error(c, error); return; } - + // The bottom row is stored first in textures GGLSurface txSurface(*surface); txSurface.stride = -txSurface.stride; @@ -1245,7 +1330,7 @@ void glCopyTexImage2D( int err = copyPixels(c, txSurface, 0, 0, - cbSurface, x, y, cbSurface.width, cbSurface.height); + cbSurface, x, y, cbSurface.width, cbSurface.height); if (err) { ogles_error(c, err); } @@ -1295,7 +1380,7 @@ void glCopyTexSubImage2D( int err = copyPixels(c, surface, xoffset, yoffset, - cbSurface, x, y, width, height); + cbSurface, x, y, width, height); if (err) { ogles_error(c, err); return; @@ -1365,7 +1450,7 @@ void glReadPixels( return; } - ggl->colorBuffer(ggl, &userSurface); // destination is user buffer + ggl->colorBuffer(ggl, &userSurface); // destination is user buffer ggl->bindTexture(ggl, &readSurface); // source is read-buffer ggl->texCoord2i(ggl, x, readSurface.height - (y + height)); ggl->recti(ggl, 0, 0, width, height); @@ -1419,3 +1504,56 @@ void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) { ogles_context_t* c = ogles_context_t::get(); drawTexxOES(x, y, z, w, h, c); } + +// ---------------------------------------------------------------------------- +#if 0 +#pragma mark - +#pragma mark EGL Image Extension +#endif + +void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) +{ + ogles_context_t* c = ogles_context_t::get(); + if (target != GL_TEXTURE_2D) { + ogles_error(c, GL_INVALID_ENUM); + return; + } + + android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; + if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { + ogles_error(c, GL_INVALID_VALUE); + return; + } + if (native_buffer->common.version != sizeof(android_native_buffer_t)) { + ogles_error(c, GL_INVALID_VALUE); + return; + } + + // bind it to the texture unit + sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); + tex->setImage(native_buffer); + + /* + * Here an implementation can retrieve the buffer_handle_t of this buffer + * which gives it access to an arbitrary-defined kernel resource + * (or anything else for that matter). + * There needs to be an intimate knowledge between GLES and buffer_handle_t, + * so make sure to validate the handle before using it. + * Typically, buffer_handle_t comes from the gralloc HAL which is provided + * by the implementor of GLES. + * + */ +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + tex->copybits_fd = -1; + private_handle_t* hand; + if ((hand = private_handle_t::dynamicCast(native_buffer->handle)) != NULL) { + if (hand->usesPhysicallyContiguousMemory()) { + tex->copybits_fd = hand->fd; + } + } +#endif // LIBAGL_USE_GRALLOC_COPYBITS +} + +void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) +{ +} diff --git a/opengl/libagl/texture.h b/opengl/libagl/texture.h index 5c57948c92d5..98f75509db22 100644 --- a/opengl/libagl/texture.h +++ b/opengl/libagl/texture.h @@ -32,13 +32,9 @@ namespace android { void ogles_init_texture(ogles_context_t* c); void ogles_uninit_texture(ogles_context_t* c); -void ogles_validate_texture_impl(ogles_context_t* c); - -inline void ogles_validate_texture(ogles_context_t* c) { - if (c->rasterizer.state.enables & GGL_ENABLE_TMUS) - ogles_validate_texture_impl(c); -} - +void ogles_validate_texture(ogles_context_t* c); +void ogles_lock_textures(ogles_context_t* c); +void ogles_unlock_textures(ogles_context_t* c); }; // namespace android diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk index 02dadbb455ca..c8e11f0a5f71 100644 --- a/opengl/libs/Android.mk +++ b/opengl/libs/Android.mk @@ -7,11 +7,10 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - EGL/egl.cpp \ - EGL/gpu.cpp \ + EGL/egl.cpp \ # -LOCAL_SHARED_LIBRARIES += libcutils libutils libbinder libui +LOCAL_SHARED_LIBRARIES += libcutils LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE:= libEGL @@ -23,6 +22,8 @@ else LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private endif +LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_CFLAGS += -fvisibility=hidden include $(BUILD_SHARED_LIBRARY) @@ -51,6 +52,8 @@ else LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private endif +LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_CFLAGS += -fvisibility=hidden include $(BUILD_SHARED_LIBRARY) diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index 25e31ee7f271..2493fc67ee22 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -14,9 +14,8 @@ ** limitations under the License. */ -#define LOG_TAG "libEGL" - #include <ctype.h> +#include <stdlib.h> #include <string.h> #include <errno.h> #include <dlfcn.h> @@ -37,8 +36,6 @@ #include <cutils/properties.h> #include <cutils/memory.h> -#include <utils/RefBase.h> - #include "hooks.h" #include "egl_impl.h" @@ -55,7 +52,15 @@ namespace android { static char const * const gVendorString = "Android"; static char const * const gVersionString = "1.31 Android META-EGL"; static char const * const gClientApiString = "OpenGL ES"; -static char const * const gExtensionString = ""; +static char const * const gExtensionString = + "EGL_KHR_image " + "EGL_KHR_image_base " + "EGL_KHR_image_pixmap " + "EGL_ANDROID_image_native_buffer " + "EGL_ANDROID_swap_rectangle " + ; + +// ---------------------------------------------------------------------------- template <int MAGIC> struct egl_object_t @@ -87,21 +92,15 @@ struct egl_display_t : public egl_object_t<'_dpy'> struct egl_surface_t : public egl_object_t<'_srf'> { egl_surface_t(EGLDisplay dpy, EGLSurface surface, - NativeWindowType window, int impl, egl_connection_t const* cnx) - : dpy(dpy), surface(surface), window(window), impl(impl), cnx(cnx) + int impl, egl_connection_t const* cnx) + : dpy(dpy), surface(surface), impl(impl), cnx(cnx) { // NOTE: window must be incRef'ed and connected already } ~egl_surface_t() { - if (window) { - if (window->disconnect) - window->disconnect(window); - window->decRef(window); - } } EGLDisplay dpy; EGLSurface surface; - NativeWindowType window; int impl; egl_connection_t const* cnx; }; @@ -121,6 +120,18 @@ struct egl_context_t : public egl_object_t<'_ctx'> egl_connection_t const* cnx; }; +struct egl_image_t : public egl_object_t<'_img'> +{ + egl_image_t(EGLDisplay dpy, EGLContext context) + : dpy(dpy), context(context) + { + memset(images, 0, sizeof(images)); + } + EGLDisplay dpy; + EGLConfig context; + EGLImageKHR images[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; +}; + struct tls_t { tls_t() : error(EGL_SUCCESS), ctx(0) { } @@ -262,14 +273,8 @@ EGLContext getContext() { return tls->ctx; } - /*****************************************************************************/ -class ISurfaceComposer; -const sp<ISurfaceComposer>& getSurfaceFlinger(); -request_gpu_t* gpu_acquire(void* user); -int gpu_release(void*, request_gpu_t* gpu); - static __attribute__((noinline)) void *load_driver(const char* driver, gl_hooks_t* hooks) { @@ -312,7 +317,6 @@ void *load_driver(const char* driver, gl_hooks_t* hooks) *curr++ = f; api++; } - gl_hooks_t::gl_t* gl = &hooks->gl; curr = (__eglMustCastToProperFunctionPointerType*)gl; api = gl_names; @@ -352,16 +356,6 @@ void *load_driver(const char* driver, gl_hooks_t* hooks) *curr++ = f; api++; } - - // hook this driver up with surfaceflinger if needed - register_gpu_t register_gpu = - (register_gpu_t)dlsym(dso, "oem_register_gpu"); - - if (register_gpu != NULL) { - if (getSurfaceFlinger() != 0) { - register_gpu(dso, gpu_acquire, gpu_release); - } - } } return dso; } @@ -412,6 +406,14 @@ struct extention_map_t { }; static const extention_map_t gExtentionMap[] = { + { "eglLockSurfaceKHR", + (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR }, + { "eglUnlockSurfaceKHR", + (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR }, + { "eglCreateImageKHR", + (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, + { "eglDestroyImageKHR", + (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, }; static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS]; @@ -429,6 +431,12 @@ static void(*findProcAddress(const char* name, // ---------------------------------------------------------------------------- +/* + * To "loose" the GPU, use something like + * gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST]; + * + */ + static int gl_context_lost() { setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]); return 0; @@ -491,6 +499,11 @@ egl_context_t* get_context(EGLContext context) { return egl_to_native_cast<egl_context_t>(context); } +static inline +egl_image_t* get_image(EGLImageKHR image) { + return egl_to_native_cast<egl_image_t>(image); +} + static egl_connection_t* validate_display_config( EGLDisplay dpy, EGLConfig config, egl_display_t const*& dp, int& impl, int& index) @@ -540,6 +553,24 @@ static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) } +EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) +{ + EGLContext context = getContext(); + if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR) + return EGL_NO_IMAGE_KHR; + + egl_context_t const * const c = get_context(context); + if (!c->isValid()) + return EGL_NO_IMAGE_KHR; + + egl_image_t const * const i = get_image(image); + if (!i->isValid()) + return EGL_NO_IMAGE_KHR; + + return i->images[c->impl]; +} + + EGLDisplay egl_init_displays(NativeDisplayType display) { if (sEarlyInitState) { @@ -573,7 +604,7 @@ EGLDisplay egl_init_displays(NativeDisplayType display) property_get("debug.egl.hw", value, "1"); if (atoi(value) != 0) { cnx->hooks = &gHooks[IMPL_HARDWARE]; - cnx->dso = load_driver("libhgl.so", cnx->hooks); + cnx->dso = load_driver("libhgl2.so", cnx->hooks); } else { LOGD("3D hardware acceleration is disabled"); } @@ -909,26 +940,12 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, int i=0, index=0; egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); if (cnx) { - // window must be connected upon calling underlying - // eglCreateWindowSurface - if (window) { - window->incRef(window); - if (window->connect) - window->connect(window); - } - EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface( dp->dpys[i], dp->configs[i][index], window, attrib_list); if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, surface, window, i, cnx); + egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx); return s; } - - // something went wrong, disconnect and free window - // (will disconnect() automatically) - if (window) { - window->decRef(window); - } } return EGL_NO_SURFACE; } @@ -944,7 +961,7 @@ EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface( dp->dpys[i], dp->configs[i][index], pixmap, attrib_list); if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); + egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx); return s; } } @@ -961,7 +978,7 @@ EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface( dp->dpys[i], dp->configs[i][index], attrib_list); if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); + egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx); return s; } } @@ -1428,3 +1445,144 @@ EGLSurface eglCreatePbufferFromClientBuffer( } return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); } + +// ---------------------------------------------------------------------------- +// EGL_EGLEXT_VERSION 3 +// ---------------------------------------------------------------------------- + +EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, + const EGLint *attrib_list) +{ + EGLBoolean result = EGL_FALSE; + if (!validate_display_surface(dpy, surface)) + return result; + + egl_display_t const * const dp = get_display(dpy); + egl_surface_t const * const s = get_surface(surface); + + if (s->cnx->hooks->egl.eglLockSurfaceKHR) { + result = s->cnx->hooks->egl.eglLockSurfaceKHR( + dp->dpys[s->impl], s->surface, attrib_list); + } + return result; +} + +EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) +{ + EGLBoolean result = EGL_FALSE; + if (!validate_display_surface(dpy, surface)) + return result; + + egl_display_t const * const dp = get_display(dpy); + egl_surface_t const * const s = get_surface(surface); + + if (s->cnx->hooks->egl.eglUnlockSurfaceKHR) { + result = s->cnx->hooks->egl.eglUnlockSurfaceKHR( + dp->dpys[s->impl], s->surface); + } + return result; +} + +EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, + EGLClientBuffer buffer, const EGLint *attrib_list) +{ + if (ctx != EGL_NO_CONTEXT) { + if (!validate_display_context(dpy, ctx)) + return EGL_NO_IMAGE_KHR; + egl_display_t const * const dp = get_display(dpy); + egl_context_t * const c = get_context(ctx); + // since we have an EGLContext, we know which implementation to use + EGLImageKHR image = c->cnx->hooks->egl.eglCreateImageKHR( + dp->dpys[c->impl], c->context, target, buffer, attrib_list); + if (image == EGL_NO_IMAGE_KHR) + return image; + + egl_image_t* result = new egl_image_t(dpy, ctx); + result->images[c->impl] = image; + return (EGLImageKHR)result; + } else { + // EGL_NO_CONTEXT is a valid parameter + egl_display_t const * const dp = get_display(dpy); + if (dp == 0) { + return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); + } + // since we don't have a way to know which implementation to call, + // we're calling all of them + + EGLImageKHR implImages[IMPL_NUM_DRIVERS_IMPLEMENTATIONS]; + bool success = false; + for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + implImages[i] = EGL_NO_IMAGE_KHR; + if (cnx->dso) { + if (cnx->hooks->egl.eglCreateImageKHR) { + implImages[i] = cnx->hooks->egl.eglCreateImageKHR( + dp->dpys[i], ctx, target, buffer, attrib_list); + if (implImages[i] != EGL_NO_IMAGE_KHR) { + success = true; + } + } + } + } + if (!success) + return EGL_NO_IMAGE_KHR; + + egl_image_t* result = new egl_image_t(dpy, ctx); + memcpy(result->images, implImages, sizeof(implImages)); + return (EGLImageKHR)result; + } +} + +EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) +{ + egl_display_t const * const dp = get_display(dpy); + if (dp == 0) { + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + } + + egl_image_t* image = get_image(img); + if (!image->isValid()) { + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + } + + bool success = false; + for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (image->images[i] != EGL_NO_IMAGE_KHR) { + if (cnx->dso) { + if (cnx->hooks->egl.eglCreateImageKHR) { + if (cnx->hooks->egl.eglDestroyImageKHR( + dp->dpys[i], image->images[i])) { + success = true; + } + } + } + } + } + if (!success) + return EGL_FALSE; + + delete image; + + return EGL_FALSE; +} + + +// ---------------------------------------------------------------------------- +// ANDROID extensions +// ---------------------------------------------------------------------------- + +EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, + EGLint left, EGLint top, EGLint width, EGLint height) +{ + if (!validate_display_surface(dpy, draw)) + return EGL_FALSE; + egl_display_t const * const dp = get_display(dpy); + egl_surface_t const * const s = get_surface(draw); + if (s->cnx->hooks->egl.eglSetSwapRectangleANDROID) { + return s->cnx->hooks->egl.eglSetSwapRectangleANDROID(dp->dpys[s->impl], + s->surface, left, top, width, height); + } + return EGL_FALSE; +} + diff --git a/opengl/libs/EGL/gpu.cpp b/opengl/libs/EGL/gpu.cpp deleted file mode 100644 index 416bd5d8c23c..000000000000 --- a/opengl/libs/EGL/gpu.cpp +++ /dev/null @@ -1,217 +0,0 @@ -/* - ** Copyright 2007, The Android Open Source Project - ** - ** Licensed under the Apache License, Version 2.0 (the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -#define LOG_TAG "EGL" - -#include <ctype.h> -#include <string.h> -#include <errno.h> - -#include <sys/ioctl.h> - -#if HAVE_ANDROID_OS -#include <linux/android_pmem.h> -#endif - -#include <cutils/log.h> -#include <cutils/properties.h> - -#include <binder/IMemory.h> -#include <utils/threads.h> -#include <binder/IServiceManager.h> -#include <binder/IPCThreadState.h> -#include <binder/Parcel.h> - -#include <ui/EGLDisplaySurface.h> -#include <ui/ISurfaceComposer.h> - -#include "hooks.h" -#include "egl_impl.h" - -// ---------------------------------------------------------------------------- -namespace android { -// ---------------------------------------------------------------------------- - -/* - * we provide our own allocators for the GPU regions, these - * allocators go through surfaceflinger - */ - -static Mutex gRegionsLock; -static request_gpu_t gRegions; -static sp<ISurfaceComposer> gSurfaceManager; -GL_API ISurfaceComposer* GLES_localSurfaceManager = 0; - -extern egl_connection_t gEGLImpl[2]; - -const sp<ISurfaceComposer>& getSurfaceFlinger() -{ - Mutex::Autolock _l(gRegionsLock); - - /* - * There is a little bit of voodoo magic here. We want to access - * surfaceflinger for allocating GPU regions, however, when we are - * running as part of surfaceflinger, we want to bypass the - * service manager because surfaceflinger might not be registered yet. - * SurfaceFlinger will populate "GLES_localSurfaceManager" with its - * own address, so we can just use that. - */ - if (gSurfaceManager == 0) { - if (GLES_localSurfaceManager) { - // we're running in SurfaceFlinger's context - gSurfaceManager = GLES_localSurfaceManager; - } else { - // we're a remote process or not part of surfaceflinger, - // go through the service manager - sp<IServiceManager> sm = defaultServiceManager(); - if (sm != NULL) { - sp<IBinder> binder = sm->getService(String16("SurfaceFlinger")); - gSurfaceManager = interface_cast<ISurfaceComposer>(binder); - } - } - } - return gSurfaceManager; -} - -class GPURevokeRequester : public BnGPUCallback -{ -public: - virtual void gpuLost() { - LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger."); - gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST]; - } -}; - -static sp<GPURevokeRequester> gRevokerCallback; - - -request_gpu_t* gpu_acquire(void* user) -{ - sp<ISurfaceComposer> server( getSurfaceFlinger() ); - - Mutex::Autolock _l(gRegionsLock); - if (server == NULL) { - return 0; - } - - ISurfaceComposer::gpu_info_t info; - - if (gRevokerCallback == 0) - gRevokerCallback = new GPURevokeRequester(); - - status_t err = server->requestGPU(gRevokerCallback, &info); - if (err != NO_ERROR) { - LOGD("requestGPU returned %d", err); - return 0; - } - - if (info.regs == 0) { - LOGD("requestGPU() failed"); - return 0; - } - - bool failed = false; - request_gpu_t* gpu = &gRegions; - memset(gpu, 0, sizeof(*gpu)); - - if (info.regs != 0) { - sp<IMemoryHeap> heap(info.regs->getMemory()); - if (heap != 0) { - int fd = heap->heapID(); - gpu->regs.fd = fd; - gpu->regs.base = info.regs->pointer(); - gpu->regs.size = info.regs->size(); - gpu->regs.user = info.regs.get(); -#if HAVE_ANDROID_OS - struct pmem_region region; - if (ioctl(fd, PMEM_GET_PHYS, ®ion) >= 0) - gpu->regs.phys = (void*)region.offset; -#endif - info.regs->incStrong(gpu); - } else { - LOGE("GPU register handle %p is invalid!", info.regs.get()); - failed = true; - } - } - - for (size_t i=0 ; i<info.count && !failed ; i++) { - sp<IMemory>& region(info.regions[i].region); - if (region != 0) { - sp<IMemoryHeap> heap(region->getMemory()); - if (heap != 0) { - const int fd = heap->heapID(); - gpu->gpu[i].fd = fd; - gpu->gpu[i].base = region->pointer(); - gpu->gpu[i].size = region->size(); - gpu->gpu[i].user = region.get(); - gpu->gpu[i].offset = info.regions[i].reserved; -#if HAVE_ANDROID_OS - struct pmem_region reg; - if (ioctl(fd, PMEM_GET_PHYS, ®) >= 0) - gpu->gpu[i].phys = (void*)reg.offset; -#endif - region->incStrong(gpu); - } else { - LOGE("GPU region handle [%d, %p] is invalid!", i, region.get()); - failed = true; - } - } - } - - if (failed) { - // something went wrong, clean up everything! - if (gpu->regs.user) { - static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu); - for (size_t i=0 ; i<info.count ; i++) { - if (gpu->gpu[i].user) { - static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu); - } - } - } - } - - gpu->count = info.count; - return gpu; -} - -int gpu_release(void*, request_gpu_t* gpu) -{ - sp<IMemory> regs; - - { // scope for lock - Mutex::Autolock _l(gRegionsLock); - regs = static_cast<IMemory*>(gpu->regs.user); - gpu->regs.user = 0; - if (regs != 0) regs->decStrong(gpu); - - for (int i=0 ; i<gpu->count ; i++) { - sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user)); - gpu->gpu[i].user = 0; - if (r != 0) r->decStrong(gpu); - } - } - - // there is a special transaction to relinquish the GPU - // (it will happen automatically anyway if we don't do this) - Parcel data, reply; - // NOTE: this transaction does not require an interface token - regs->asBinder()->transact(1000, data, &reply); - return 1; -} - -// ---------------------------------------------------------------------------- -}; // namespace android -// ---------------------------------------------------------------------------- diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp index 384b59a33771..3204d9af90d8 100644 --- a/opengl/libs/GLES_CM/gl.cpp +++ b/opengl/libs/GLES_CM/gl.cpp @@ -14,8 +14,6 @@ ** limitations under the License. */ -#define LOG_TAG "GLES_CM" - #include <ctype.h> #include <string.h> #include <errno.h> @@ -121,16 +119,25 @@ extern "C" { /* - * These GL calls are special because they need to call into EGL to retrieve - * some informations before they can execute. + * These GL calls are special because they need to EGL to retrieve some + * informations before they can execute. */ +extern "C" void __glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); +extern "C" void __glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) { + GLeglImageOES implImage = + (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); + __glEGLImageTargetTexture2DOES(target, implImage); } void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) { + GLeglImageOES implImage = + (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); + __glEGLImageTargetRenderbufferStorageOES(target, image); } diff --git a/opengl/libs/egl_entries.in b/opengl/libs/egl_entries.in index 3b4551b63964..1fe2b5702d34 100644 --- a/opengl/libs/egl_entries.in +++ b/opengl/libs/egl_entries.in @@ -50,3 +50,7 @@ EGL_ENTRY(EGLBoolean, eglLockSurfaceKHR, EGLDisplay, EGLSurface, const EGLint EGL_ENTRY(EGLBoolean, eglUnlockSurfaceKHR, EGLDisplay, EGLSurface) EGL_ENTRY(EGLImageKHR, eglCreateImageKHR, EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint *) EGL_ENTRY(EGLBoolean, eglDestroyImageKHR, EGLDisplay, EGLImageKHR) + +/* ANDROID extensions */ + +EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint) diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h index 312b17601531..80455d0a26ab 100644 --- a/opengl/libs/egl_impl.h +++ b/opengl/libs/egl_impl.h @@ -38,6 +38,8 @@ struct egl_connection_t int unavailable; }; +EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image); + // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- diff --git a/opengl/tests/copybits/Android.mk b/opengl/tests/copybits/Android.mk new file mode 100644 index 000000000000..2876a1eec442 --- /dev/null +++ b/opengl/tests/copybits/Android.mk @@ -0,0 +1,18 @@ +LOCAL_PATH:= $(call my-dir) +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + copybits.cpp + +LOCAL_SHARED_LIBRARIES := \ + libcutils \ + libEGL \ + libGLESv1_CM \ + libui + +LOCAL_MODULE:= test-opengl-copybits + +LOCAL_MODULE_TAGS := tests + +##include $(BUILD_EXECUTABLE) + diff --git a/opengl/tests/copybits/copybits.cpp b/opengl/tests/copybits/copybits.cpp new file mode 100644 index 000000000000..404932ad2470 --- /dev/null +++ b/opengl/tests/copybits/copybits.cpp @@ -0,0 +1,752 @@ +// Test software OpenGL hardware accelleration using copybits. + +#define LOG_TAG "copybits_test" + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <sys/types.h> +#include <stdlib.h> +#include <string.h> +#include <sys/time.h> + +#include <ui/PixelFormat.h> + +#include <cutils/log.h> +#include <cutils/native_handle.h> + +#include <utils/Atomic.h> + +#include <private/ui/SharedState.h> + +#include <hardware/gralloc.h> +#include <hardware/hardware.h> + +#define EGL_EGLEXT_PROTOTYPES +#define GL_GLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#include <GLES/gl.h> +#include <GLES/glext.h> + +extern "C" EGLNativeWindowType android_createDisplaySurface(void); + +using namespace android; + +EGLDisplay eglDisplay; +EGLSurface eglSurface; +EGLContext eglContext; +GLuint texture; + +hw_module_t const* gralloc_module; +alloc_device_t *sAllocDev; + +#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */ + +int init_gl_surface(); +void free_gl_surface(); +void init_scene(); + +int create_physical_texture(); +int readTimer(); + +// =========================================================================== +// Buffer and implementation of android_native_buffer_t +// =========================================================================== + +class NativeBuffer; + +class Buffer : public android_native_buffer_t, + public LightRefBase<Buffer> +{ +public: + + // creates w * h buffer + Buffer(uint32_t w, uint32_t h, PixelFormat format, int usage); + + // return status + status_t initCheck() const; + + + uint32_t getWidth() const { return mWidth; } + uint32_t getHeight() const { return mHeight; } + uint32_t getStride() const { return mStride; } + uint32_t getUsage() const { return mUsage; } + PixelFormat getPixelFormat() const { return mFormat; } + buffer_handle_t getHandle() const { return mBufferHandle; } + + android_native_buffer_t* getNativeBuffer() const; + + void setPixel(int x, int y, int r, int g, int b, int a); + +private: + friend class LightRefBase<Buffer>; + Buffer(const Buffer& rhs); + ~Buffer(); + Buffer& operator = (const Buffer& rhs); + const Buffer& operator = (const Buffer& rhs) const; + + status_t initSize(uint32_t w, uint32_t h); + + static void incRef(android_native_base_t* buffer); + static void decRef(android_native_base_t* buffer); + static int getHandlePriv(android_native_buffer_t const * buffer, + buffer_handle_t* handle); + + buffer_handle_t mBufferHandle; + ssize_t mInitCheck; + + uint32_t mWidth; + uint32_t mHeight; + uint32_t mStride; + uint32_t mVStride; + PixelFormat mFormat; + void* mData; + uint32_t mUsage; +}; + +Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, int usage) + : mBufferHandle(0), mInitCheck(NO_INIT), + mWidth(0), mHeight(0), mStride(0), mVStride(0), mFormat(format), mData(0), + mUsage(usage) +{ + common.magic = ANDROID_NATIVE_BUFFER_MAGIC; + common.version = sizeof(android_native_buffer_t); + common.incRef = incRef; + common.decRef = decRef; + android_native_buffer_t::getHandle = getHandlePriv; + if (w>0 && h>0) { + mInitCheck = initSize(w, h); + } +} + +Buffer::~Buffer() +{ + if (mBufferHandle) { + + gralloc_module_t* mod = (gralloc_module_t*)sAllocDev->common.module; + mod->unmap(mod, mBufferHandle); + + sAllocDev->free(sAllocDev, mBufferHandle); + } +} + +void Buffer::incRef(android_native_base_t* buffer) { + Buffer* self = static_cast<Buffer*>( + reinterpret_cast<android_native_buffer_t *>(buffer)); + self->incStrong(self); +} + +void Buffer::decRef(android_native_base_t* buffer) { + Buffer* self = static_cast<Buffer*>( + reinterpret_cast<android_native_buffer_t *>(buffer)); + self->decStrong(self); +} + +int Buffer::getHandlePriv(android_native_buffer_t const * buffer, + buffer_handle_t* handle) { + Buffer const * self = static_cast<Buffer const *>(buffer); + *handle = self->getHandle(); + return 0; +} + +status_t Buffer::initCheck() const { + return mInitCheck; +} + +android_native_buffer_t* Buffer::getNativeBuffer() const +{ + Buffer* that = const_cast<Buffer*>(this); + that->android_native_buffer_t::width = mWidth; + that->android_native_buffer_t::height = mHeight; + that->android_native_buffer_t::stride = mStride; + that->android_native_buffer_t::format = mFormat; + that->android_native_buffer_t::usage = mUsage; + that->android_native_buffer_t::bits = mData; + return static_cast<android_native_buffer_t*>(that); +} + +status_t Buffer::initSize(uint32_t w, uint32_t h) +{ + status_t err = NO_ERROR; + + int32_t stride; + err = sAllocDev->alloc(sAllocDev, w, h, mFormat, mUsage, &mBufferHandle, &stride); + + if (err == NO_ERROR) { + void* addr = 0; + gralloc_module_t* mod = (gralloc_module_t*)sAllocDev->common.module; + err = mod->map(mod, mBufferHandle, &addr); + if (err == NO_ERROR) { + mData = addr; + mWidth = w; + mHeight = h; + mStride = stride; + mVStride = 0; + } + } + + return err; +} + +void Buffer::setPixel(int x, int y, int r, int g, int b, int a) { + if (x < 0 || (unsigned int) x >= mWidth + || y < 0 || (unsigned int) y >= mHeight) { + // clipped + return; + } + int index = mStride * y + x; + switch (mFormat) { + case HAL_PIXEL_FORMAT_RGB_565: { + unsigned short val = (unsigned short) ( + ((0x1f & (r >> 3)) << 11) + | ((0x3f & (g >> 2)) << 5) + | (0x1f & (b >> 3))); + ((unsigned short*) mData)[index]= val; + } + break; + case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR + unsigned int val = (unsigned int) + (((a & 0xff) << 24) + | ((b & 0xff) << 16) + | ((g & 0xff) << 8) + | (r & 0xff)); + ((unsigned int*) mData)[index] = val; + } + break; + default: + // Unsupported pixel format + break; + } +} + + +static void gluLookAt(float eyeX, float eyeY, float eyeZ, + float centerX, float centerY, float centerZ, float upX, float upY, + float upZ) +{ + // See the OpenGL GLUT documentation for gluLookAt for a description + // of the algorithm. We implement it in a straightforward way: + + float fx = centerX - eyeX; + float fy = centerY - eyeY; + float fz = centerZ - eyeZ; + + // Normalize f + float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz); + fx *= rlf; + fy *= rlf; + fz *= rlf; + + // Normalize up + float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); + upX *= rlup; + upY *= rlup; + upZ *= rlup; + + // compute s = f x up (x means "cross product") + + float sx = fy * upZ - fz * upY; + float sy = fz * upX - fx * upZ; + float sz = fx * upY - fy * upX; + + // compute u = s x f + float ux = sy * fz - sz * fy; + float uy = sz * fx - sx * fz; + float uz = sx * fy - sy * fx; + + float m[16] ; + m[0] = sx; + m[1] = ux; + m[2] = -fx; + m[3] = 0.0f; + + m[4] = sy; + m[5] = uy; + m[6] = -fy; + m[7] = 0.0f; + + m[8] = sz; + m[9] = uz; + m[10] = -fz; + m[11] = 0.0f; + + m[12] = 0.0f; + m[13] = 0.0f; + m[14] = 0.0f; + m[15] = 1.0f; + + glMultMatrixf(m); + glTranslatef(-eyeX, -eyeY, -eyeZ); +} + +int init_gralloc() { + int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module); + LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID); + + if (err == 0) { + gralloc_open(gralloc_module, &sAllocDev); + } + return err; +} + +int init_gl_surface(void) +{ + EGLint numConfigs = 1; + EGLConfig myConfig = {0}; + EGLint attrib[] = + { + EGL_DEPTH_SIZE, 16, + EGL_NONE + }; + + printf("init_gl_surface\n"); + if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) + { + printf("eglGetDisplay failed\n"); + return 0; + } + + if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE ) + { + printf("eglInitialize failed\n"); + return 0; + } + + if ( eglChooseConfig(eglDisplay, attrib, &myConfig, 1, &numConfigs) != EGL_TRUE ) + { + printf("eglChooseConfig failed\n"); + return 0; + } + + if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig, + android_createDisplaySurface(), 0)) == EGL_NO_SURFACE ) + { + printf("eglCreateWindowSurface failed\n"); + return 0; + } + + if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT ) + { + printf("eglCreateContext failed\n"); + return 0; + } + + if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE ) + { + printf("eglMakeCurrent failed\n"); + return 0; + } + + return 1; +} + +void free_gl_surface(void) +{ + if (eglDisplay != EGL_NO_DISPLAY) + { + eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT ); + eglDestroyContext( eglDisplay, eglContext ); + eglDestroySurface( eglDisplay, eglSurface ); + eglTerminate( eglDisplay ); + eglDisplay = EGL_NO_DISPLAY; + } +} + +void init_scene(void) +{ + glDisable(GL_DITHER); + glEnable(GL_CULL_FACE); + float ratio = 320.0f / 480.0f; + glViewport(0, 0, 320, 480); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustumf(-ratio, ratio, -1, 1, 1, 10); + + glMatrixMode(GL_MODELVIEW); + + glLoadIdentity(); + gluLookAt( + 0, 0, 3, // eye + 0, 0, 0, // center + 0, 1, 0); // up + + glEnable(GL_TEXTURE_2D); +} + +// #define USE_ALPHA_COLOR + +#define USE_GL_REPLACE +// #define USE_GL_MODULATE + +// #define USE_BLEND + +#define USE_565 +// #define USE_8888 + +// #define USE_NEAREST +#define USE_LINEAR + +#define USE_SCALE + +void setSmoothGradient(Buffer* bufferObject) { + int pixels = bufferObject->getHeight() * bufferObject->getWidth(); + int step = 0; + for (unsigned int y = 0; y < bufferObject->getHeight(); y++) { + for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { + int grey = step * 255 / pixels; + bufferObject->setPixel(x, y, grey, grey, grey, 255); + ++step; + } + } +} + +void setSmoothAlphaGradient(Buffer* bufferObject) { + int pixels = bufferObject->getHeight() * bufferObject->getWidth(); + int step = 0; + for (unsigned int y = 0; y < bufferObject->getHeight(); y++) { + for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { + int grey = step * 255 / pixels; + bufferObject->setPixel(x, y, 255, 255, 255, grey); + ++step; + } + } +} + +void setOrientedCheckerboard(Buffer* bufferObject) { + bufferObject->setPixel(0, 0, 0, 0, 0, 255); + for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) { + bufferObject->setPixel(x, 0, 0, 255, 0, 255); + } + for (unsigned int y = 1; y < bufferObject->getHeight(); y++) { + for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { + if ((x ^ y ) & 1) { + bufferObject->setPixel(x, y, 255, 255, 255, 255); + } else { + bufferObject->setPixel(x, y, 255, 0, 0, 255); + } + } + } +} + +int create_physical_texture(unsigned int w, unsigned int h) +{ + +#ifdef USE_565 + PixelFormat format = HAL_PIXEL_FORMAT_RGB_565; +#else + PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888; +#endif + int usage = GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_TEXTURE | + GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */ + int32_t stride; + buffer_handle_t handle; + + // Allocate the hardware buffer + Buffer* bufferObject = new Buffer(w, h, format, usage); + + android_native_buffer_t* buffer = bufferObject->getNativeBuffer(); + + buffer->common.incRef(&buffer->common); + + // create the new EGLImageKHR + EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE }; + EGLDisplay dpy = eglGetCurrentDisplay(); + EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, + (EGLClientBuffer)buffer, attrs); + if (image == EGL_NO_IMAGE_KHR) { + printf("Could not create an image %d\n", eglGetError()); + return -1; + } + + if (buffer->bits == NULL) { + printf("No bits allocated for image.\n"); + return -2; + } + + setOrientedCheckerboard(bufferObject); + // setSmoothGradient(bufferObject); + // setSmoothAlphaGradient(bufferObject); + + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_2D, texture); + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); +#ifdef USE_LINEAR + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#elif defined(USE_NEAREST) + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); +#endif + +#ifdef USE_GL_REPLACE + glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); +#elif defined(USE_GL_MODULATE) + glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); +#endif + +#ifdef USE_ALPHA_COLOR + glColor4f(1.0f, 1.0f, 1.0f, 0.4f); +#else + glColor4f(1.0f, 1.0f, 1.0f, 1.0f); +#endif + +#ifdef USE_BLEND + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +#endif + return 0; +} + +static const int SCALE_COUNT = 12; + +int scale(int base, int factor) { + static const float kTable[SCALE_COUNT] = { + 0.1f, 0.25f, 0.5f, 0.75f, 1.0f, + 1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f + }; + return base * kTable[factor]; +} + +class Timer { + struct timeval first; + double elapsedSeconds; + +public: + Timer() {} + void start() { + gettimeofday(&first, NULL); + } + + void stop() { + struct timeval second, + elapsed; + gettimeofday(&second, NULL); + + if (first.tv_usec > second.tv_usec) { + second.tv_usec += 1000000; + second.tv_sec--; + } + + elapsedSeconds = (second.tv_sec - first.tv_sec) + + (second.tv_usec - first.tv_usec) / 1000000.0; + } + + double getElapsedSeconds() { + return elapsedSeconds; + } + + double getElapsedMs() { + return elapsedSeconds* 1000.0f; + } +}; + +int testTime() +{ + static const int WIDTH = 320; + static const int HEIGHT = 480; + static const int SCALE = 8; + + if (create_physical_texture(WIDTH, HEIGHT) != 0) { + return -1; + } + // Need to do a dummy eglSwapBuffers first. Don't know why. + glClearColor(0.4, 1.0, 0.4, 0.4); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + eglSwapBuffers(eglDisplay, eglSurface); + + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + +#if defined(USE_SCALE) + static const int scaleOffset = 0; +#else + static const int scaleOffset = 1; +#endif + printf("ms\n"); + for(int j = 0; j < SCALE; j++) { + int w = WIDTH >> (j + scaleOffset); + int h = HEIGHT >> j; + int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip. + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); + Timer timer; + timer.start(); + + int copyCount = 1000; + for (int i = 0; i < copyCount; i++) { + glDrawTexiOES(0, 0, 0, w, h); + } + + timer.stop(); + printf("%g\n", timer.getElapsedMs() / copyCount); + } + + eglSwapBuffers(eglDisplay, eglSurface); + return 0; +} + +int testStretch() +{ + static const int WIDTH = 8; + static const int HEIGHT = 8; + + if (create_physical_texture(WIDTH, HEIGHT) != 0) { + return -1; + } + // Need to do a dummy eglSwapBuffers first. Don't know why. + glClearColor(0.4, 1.0, 0.4, 0.4); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + eglSwapBuffers(eglDisplay, eglSurface); + + int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip. + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); + + for(int frame = 0; frame < 2; frame++) { + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + int baseX = 10; + for (int x = 0; x < SCALE_COUNT; x++) { + int baseY = 10; + int width = scale(WIDTH, x); + for (int y = 0; y < SCALE_COUNT; y++) { + int height = scale(HEIGHT, y); + glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16); + baseY += height + 10; + } + baseX += width + 10; + } + + eglSwapBuffers(eglDisplay, eglSurface); + } + return 0; +} + +int testRot90() +{ + static const int WIDTH = 8; + static const int HEIGHT = 8; + + if (create_physical_texture(WIDTH, HEIGHT) != 0) { + return -1; + } + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrthof(0, 320, 480, 0, 0, 1); + + glMatrixMode(GL_MODELVIEW); + + glLoadIdentity(); + + // Need to do a dummy eglSwapBuffers first. Don't know why. + glClearColor(0.4, 0.4, 0.4, 0.4); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + eglSwapBuffers(eglDisplay, eglSurface); + + glEnable(GL_TEXTURE_2D); + glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glColor4x(0x10000, 0x10000, 0x10000, 0x10000); + glDisable(GL_BLEND); + glShadeModel(GL_FLAT); + glDisable(GL_DITHER); + glDisable(GL_CULL_FACE); + + for(int frame = 0; frame < 2; frame++) { + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + int baseX = 10; + for (int x = 0; x < SCALE_COUNT; x++) { + int baseY = 10; + int width = scale(WIDTH, x); + for (int y = 0; y < SCALE_COUNT; y++) { + int height = scale(HEIGHT, y); + + // Code copied from SurfaceFlinger LayerBase.cpp + + const GLfixed texCoords[4][2] = { + { 0, 0 }, + { 0, 0x10000 }, + { 0x10000, 0x10000 }, + { 0x10000, 0 } + }; + + GLfixed fx = baseX << 16; + GLfixed fy = baseY << 16; + GLfixed fw = width << 16; + GLfixed fh = height << 16; + + /* + * Vertex pattern: + * (2)--(3) + * |\ | + * | \ | + * | \ | + * | \| + * (1)--(0) + * + */ + + const GLfixed vertices[4][2] = { + {fx + fw, fy}, + {fx, fy}, + {fx, fy + fh}, + {fx + fw, fy + fh} + }; + + static const bool rotate90 = true; + + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glVertexPointer(2, GL_FIXED, 0, vertices); + glTexCoordPointer(2, GL_FIXED, 0, texCoords); + + LOGW("testRot90 %d, %d %d, %d", baseX, baseY, width, height); + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + baseY += height + 10; + } + baseX += width + 10; + } + + eglSwapBuffers(eglDisplay, eglSurface); + } + return 0; +} + +int main(int argc, char **argv) +{ + + int q; + int start, end; + + if (init_gralloc()) { + printf("gralloc initialization failed - exiting\n"); + return 0; + } + + printf("Initializing EGL...\n"); + + if(!init_gl_surface()) + { + printf("GL initialisation failed - exiting\n"); + return 0; + } + + init_scene(); + + printf("Start test...\n"); + // testTime(); + // testStretch(); + testRot90(); + free_gl_surface(); + + return 0; +} |