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-rw-r--r--opengl/libagl/vertex.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libagl/vertex.cpp b/opengl/libagl/vertex.cpp
index 5bcc9dc95c9d..dad04d6cb5b3 100644
--- a/opengl/libagl/vertex.cpp
+++ b/opengl/libagl/vertex.cpp
@@ -99,7 +99,7 @@ void clipFrustumPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables)
c->arrays.cull &= clip;
if (ggl_likely(!clip)) {
- // if the vertice is clipped, we don't do the perspective
+ // if the vertex is clipped, we don't do the perspective
// divide, since we don't need its window coordinates.
perspective(c, v, enables);
}