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-rw-r--r--libs/hwui/OpenGLRenderer.cpp66
-rw-r--r--libs/storage/IMountService.cpp3
-rw-r--r--libs/ui/Input.cpp92
3 files changed, 64 insertions, 97 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 24784afae236..32595e4a55ae 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -63,36 +63,42 @@ struct Blender {
// In this array, the index of each Blender equals the value of the first
// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
static const Blender gBlends[] = {
- { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
- { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
- { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
- { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
- { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
- { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
- { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }
+ { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
+ { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
+ { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
+ { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
+ { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
+ { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
+ { SkXfermode::kMultiply_Mode, GL_ZERO, GL_SRC_COLOR },
+ { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
};
// This array contains the swapped version of each SkXfermode. For instance
// this array's SrcOver blending mode is actually DstOver. You can refer to
// createLayer() for more information on the purpose of this array.
static const Blender gBlendsSwap[] = {
- { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
- { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
- { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
- { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
- { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
- { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }
+ { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
+ { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
+ { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
+ { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
+ { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
+ { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
+ { SkXfermode::kMultiply_Mode, GL_DST_COLOR, GL_ZERO },
+ { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
};
static const GLenum gTextureUnits[] = {
@@ -2489,7 +2495,7 @@ void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
ProgramDescription& description, bool swapSrcDst) {
blend = blend || mode != SkXfermode::kSrcOver_Mode;
if (blend) {
- if (mode < SkXfermode::kPlus_Mode) {
+ if (mode <= SkXfermode::kScreen_Mode) {
if (!mCaches.blend) {
glEnable(GL_BLEND);
}
@@ -2542,15 +2548,7 @@ void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, flo
void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
if (paint) {
- if (!mCaches.extensions.hasFramebufferFetch()) {
- const bool isMode = SkXfermode::IsMode(paint->getXfermode(), mode);
- if (!isMode) {
- // Assume SRC_OVER
- *mode = SkXfermode::kSrcOver_Mode;
- }
- } else {
- *mode = getXfermode(paint->getXfermode());
- }
+ *mode = getXfermode(paint->getXfermode());
// Skia draws using the color's alpha channel if < 255
// Otherwise, it uses the paint's alpha
diff --git a/libs/storage/IMountService.cpp b/libs/storage/IMountService.cpp
index 7fbf67a02764..8ddbeaedcfb4 100644
--- a/libs/storage/IMountService.cpp
+++ b/libs/storage/IMountService.cpp
@@ -157,12 +157,13 @@ public:
return reply.readInt32();
}
- int32_t unmountVolume(const String16& mountPoint, const bool force)
+ int32_t unmountVolume(const String16& mountPoint, const bool force, const bool removeEncryption)
{
Parcel data, reply;
data.writeInterfaceToken(IMountService::getInterfaceDescriptor());
data.writeString16(mountPoint);
data.writeInt32(force ? 1 : 0);
+ data.writeInt32(removeEncryption ? 1 : 0);
if (remote()->transact(TRANSACTION_unmountVolume, data, &reply) != NO_ERROR) {
LOGD("unmountVolume could not contact remote\n");
return -1;
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 688b99892bf9..0d258231fc53 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -752,6 +752,7 @@ void VelocityTracker::addMovement(const MotionEvent* event) {
switch (actionMasked) {
case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_HOVER_ENTER:
// Clear all pointers on down before adding the new movement.
clear();
break;
@@ -764,12 +765,11 @@ void VelocityTracker::addMovement(const MotionEvent* event) {
clearPointers(downIdBits);
break;
}
- case AMOTION_EVENT_ACTION_OUTSIDE:
- case AMOTION_EVENT_ACTION_CANCEL:
- case AMOTION_EVENT_ACTION_SCROLL:
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_POINTER_UP:
- // Ignore these actions because they do not convey any new information about
+ case AMOTION_EVENT_ACTION_MOVE:
+ case AMOTION_EVENT_ACTION_HOVER_MOVE:
+ break;
+ default:
+ // Ignore all other actions because they do not convey any new information about
// pointer movement. We also want to preserve the last known velocity of the pointers.
// Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
// of the pointers that went up. ACTION_POINTER_UP does include the new position of
@@ -814,68 +814,36 @@ void VelocityTracker::addMovement(const MotionEvent* event) {
bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
const Movement& newestMovement = mMovements[mIndex];
if (newestMovement.idBits.hasBit(id)) {
- // Find the oldest sample that contains the pointer and that is not older than MAX_AGE.
- nsecs_t minTime = newestMovement.eventTime - MAX_AGE;
- uint32_t oldestIndex = mIndex;
- uint32_t numTouches = 1;
- do {
- uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1;
- const Movement& nextOldestMovement = mMovements[nextOldestIndex];
- if (!nextOldestMovement.idBits.hasBit(id)
- || nextOldestMovement.eventTime < minTime) {
- break;
- }
- oldestIndex = nextOldestIndex;
- } while (++numTouches < HISTORY_SIZE);
-
- // Calculate an exponentially weighted moving average of the velocity estimate
- // at different points in time measured relative to the oldest sample.
- // This is essentially an IIR filter. Newer samples are weighted more heavily
- // than older samples. Samples at equal time points are weighted more or less
- // equally.
- //
- // One tricky problem is that the sample data may be poorly conditioned.
- // Sometimes samples arrive very close together in time which can cause us to
- // overestimate the velocity at that time point. Most samples might be measured
- // 16ms apart but some consecutive samples could be only 0.5sm apart because
- // the hardware or driver reports them irregularly or in bursts.
+ const Position& newestPosition = newestMovement.getPosition(id);
float accumVx = 0;
float accumVy = 0;
- uint32_t index = oldestIndex;
- uint32_t samplesUsed = 0;
- const Movement& oldestMovement = mMovements[oldestIndex];
- const Position& oldestPosition =
- oldestMovement.positions[oldestMovement.idBits.getIndexOfBit(id)];
- nsecs_t lastDuration = 0;
-
- while (numTouches-- > 1) {
- if (++index == HISTORY_SIZE) {
- index = 0;
- }
+ float duration = 0;
+
+ // Iterate over movement samples in reverse time order and accumulate velocity.
+ uint32_t index = mIndex;
+ do {
+ index = (index == 0 ? HISTORY_SIZE : index) - 1;
const Movement& movement = mMovements[index];
- nsecs_t duration = movement.eventTime - oldestMovement.eventTime;
-
- // If the duration between samples is small, we may significantly overestimate
- // the velocity. Consequently, we impose a minimum duration constraint on the
- // samples that we include in the calculation.
- if (duration >= MIN_DURATION) {
- const Position& position = movement.positions[movement.idBits.getIndexOfBit(id)];
- float scale = 1000000000.0f / duration; // one over time delta in seconds
- float vx = (position.x - oldestPosition.x) * scale;
- float vy = (position.y - oldestPosition.y) * scale;
-
- accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration);
- accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration);
-
- lastDuration = duration;
- samplesUsed += 1;
+ if (!movement.idBits.hasBit(id)) {
+ break;
}
- }
+
+ nsecs_t age = newestMovement.eventTime - movement.eventTime;
+ if (age > MAX_AGE) {
+ break;
+ }
+
+ const Position& position = movement.getPosition(id);
+ accumVx += newestPosition.x - position.x;
+ accumVy += newestPosition.y - position.y;
+ duration += age;
+ } while (index != mIndex);
// Make sure we used at least one sample.
- if (samplesUsed != 0) {
- *outVx = accumVx;
- *outVy = accumVy;
+ if (duration >= MIN_DURATION) {
+ float scale = 1000000000.0f / duration; // one over time delta in seconds
+ *outVx = accumVx * scale;
+ *outVy = accumVy * scale;
return true;
}
}