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-rw-r--r--libs/hwui/pipeline/skia/SkiaPipeline.cpp8
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp2
-rw-r--r--libs/hwui/renderthread/ReliableSurface.h2
-rw-r--r--libs/hwui/tests/common/TestContext.cpp74
-rw-r--r--libs/hwui/tests/common/TestContext.h11
-rw-r--r--libs/hwui/tests/macrobench/TestSceneRunner.cpp8
6 files changed, 62 insertions, 43 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index b940cff04713..6f4af3d26b3a 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -24,6 +24,7 @@
#include <SkOverdrawColorFilter.h>
#include <SkPicture.h>
#include <SkPictureRecorder.h>
+#include <SkTypeface.h>
#include <SkSerialProcs.h>
#include "LightingInfo.h"
#include "VectorDrawable.h"
@@ -264,6 +265,9 @@ bool SkiaPipeline::setupMultiFrameCapture() {
SkSerialProcs procs;
procs.fImageProc = SkSharingSerialContext::serializeImage;
procs.fImageCtx = mSerialContext.get();
+ procs.fTypefaceProc = [](SkTypeface* tf, void* ctx){
+ return tf->serialize(SkTypeface::SerializeBehavior::kDoIncludeData);
+ };
// SkDocuments don't take owership of the streams they write.
// we need to keep it until after mMultiPic.close()
// procs is passed as a pointer, but just as a method of having an optional default.
@@ -405,6 +409,10 @@ void SkiaPipeline::endCapture(SkSurface* surface) {
std::invoke(mPictureCapturedCallback, std::move(picture));
} else {
// single frame skp to file
+ SkSerialProcs procs;
+ procs.fTypefaceProc = [](SkTypeface* tf, void* ctx){
+ return tf->serialize(SkTypeface::SerializeBehavior::kDoIncludeData);
+ };
auto data = picture->serialize();
savePictureAsync(data, mCapturedFile);
mCaptureSequence = 0;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 699b96a685c9..c1435d1ea2d5 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -700,7 +700,7 @@ void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
int64_t CanvasContext::getFrameNumber() {
// mFrameNumber is reset to -1 when the surface changes or we swap buffers
if (mFrameNumber == -1 && mNativeSurface.get()) {
- mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
+ mFrameNumber = ANativeWindow_getNextFrameId(mNativeSurface->getNativeWindow());
}
return mFrameNumber;
}
diff --git a/libs/hwui/renderthread/ReliableSurface.h b/libs/hwui/renderthread/ReliableSurface.h
index 32472539f616..da5097ce33f0 100644
--- a/libs/hwui/renderthread/ReliableSurface.h
+++ b/libs/hwui/renderthread/ReliableSurface.h
@@ -43,8 +43,6 @@ public:
int query(int what, int* value) const { return mSurface->query(what, value); }
- uint64_t getNextFrameNumber() const { return mSurface->getNextFrameNumber(); }
-
int getAndClearError() {
int ret = mBufferQueueState;
mBufferQueueState = OK;
diff --git a/libs/hwui/tests/common/TestContext.cpp b/libs/hwui/tests/common/TestContext.cpp
index e075d806126b..06f158f25fc5 100644
--- a/libs/hwui/tests/common/TestContext.cpp
+++ b/libs/hwui/tests/common/TestContext.cpp
@@ -22,43 +22,50 @@ namespace android {
namespace uirenderer {
namespace test {
-static const int IDENT_DISPLAYEVENT = 1;
-
-static android::DisplayInfo DUMMY_DISPLAY{
- 1080, // w
- 1920, // h
- 320.0, // xdpi
- 320.0, // ydpi
- 60.0, // fps
- 2.0, // density
- ui::ROTATION_0, // orientation
- false, // secure?
- 0, // appVsyncOffset
- 0, // presentationDeadline
-};
-
-DisplayInfo getInternalDisplay() {
-#if !HWUI_NULL_GPU
- DisplayInfo display;
- const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
- LOG_ALWAYS_FATAL_IF(token == nullptr,
- "Failed to get display info because internal display is disconnected\n");
- status_t status = SurfaceComposerClient::getDisplayInfo(token, &display);
- LOG_ALWAYS_FATAL_IF(status, "Failed to get display info\n");
- return display;
+const DisplayInfo& getDisplayInfo() {
+ static DisplayInfo info = [] {
+ DisplayInfo info;
+#if HWUI_NULL_GPU
+ info.density = 2.f;
#else
- return DUMMY_DISPLAY;
+ const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
+ LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
+
+ const status_t status = SurfaceComposerClient::getDisplayInfo(token, &info);
+ LOG_ALWAYS_FATAL_IF(status, "%s: Failed to get display info", __FUNCTION__);
#endif
+ return info;
+ }();
+
+ return info;
}
-// Initialize to a dummy default
-android::DisplayInfo gDisplay = DUMMY_DISPLAY;
+const DisplayConfig& getActiveDisplayConfig() {
+ static DisplayConfig config = [] {
+ DisplayConfig config;
+#if HWUI_NULL_GPU
+ config.resolution = ui::Size(1080, 1920);
+ config.xDpi = config.yDpi = 320.f;
+ config.refreshRate = 60.f;
+#else
+ const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
+ LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
+
+ const status_t status = SurfaceComposerClient::getActiveDisplayConfig(token, &config);
+ LOG_ALWAYS_FATAL_IF(status, "%s: Failed to get active display config", __FUNCTION__);
+#endif
+ return config;
+ }();
+
+ return config;
+}
TestContext::TestContext() {
mLooper = new Looper(true);
mSurfaceComposerClient = new SurfaceComposerClient();
- mLooper->addFd(mDisplayEventReceiver.getFd(), IDENT_DISPLAYEVENT, Looper::EVENT_INPUT, nullptr,
- nullptr);
+
+ constexpr int EVENT_ID = 1;
+ mLooper->addFd(mDisplayEventReceiver.getFd(), EVENT_ID, Looper::EVENT_INPUT, nullptr, nullptr);
}
TestContext::~TestContext() {}
@@ -79,8 +86,10 @@ void TestContext::createSurface() {
}
void TestContext::createWindowSurface() {
- mSurfaceControl = mSurfaceComposerClient->createSurface(String8("HwuiTest"), gDisplay.w,
- gDisplay.h, PIXEL_FORMAT_RGBX_8888);
+ const ui::Size& resolution = getActiveDisplayResolution();
+ mSurfaceControl =
+ mSurfaceComposerClient->createSurface(String8("HwuiTest"), resolution.getWidth(),
+ resolution.getHeight(), PIXEL_FORMAT_RGBX_8888);
SurfaceComposerClient::Transaction t;
t.setLayer(mSurfaceControl, 0x7FFFFFF).show(mSurfaceControl).apply();
@@ -94,7 +103,8 @@ void TestContext::createOffscreenSurface() {
producer->setMaxDequeuedBufferCount(3);
producer->setAsyncMode(true);
mConsumer = new BufferItemConsumer(consumer, GRALLOC_USAGE_HW_COMPOSER, 4);
- mConsumer->setDefaultBufferSize(gDisplay.w, gDisplay.h);
+ const ui::Size& resolution = getActiveDisplayResolution();
+ mConsumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
mSurface = new Surface(producer);
}
diff --git a/libs/hwui/tests/common/TestContext.h b/libs/hwui/tests/common/TestContext.h
index 116d4de8090a..a012ecb1a1d3 100644
--- a/libs/hwui/tests/common/TestContext.h
+++ b/libs/hwui/tests/common/TestContext.h
@@ -23,20 +23,25 @@
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceControl.h>
+#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
#include <utils/Looper.h>
#include <atomic>
#include <thread>
+#define dp(x) ((x) * android::uirenderer::test::getDisplayInfo().density)
+
namespace android {
namespace uirenderer {
namespace test {
-extern DisplayInfo gDisplay;
-#define dp(x) ((x)*android::uirenderer::test::gDisplay.density)
+const DisplayInfo& getDisplayInfo();
+const DisplayConfig& getActiveDisplayConfig();
-DisplayInfo getInternalDisplay();
+inline const ui::Size& getActiveDisplayResolution() {
+ return getActiveDisplayConfig().resolution;
+}
class TestContext {
public:
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index 22d5abbd3dbc..3b6baa70db9a 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -109,16 +109,14 @@ void outputBenchmarkReport(const TestScene::Info& info, const TestScene::Options
void run(const TestScene::Info& info, const TestScene::Options& opts,
benchmark::BenchmarkReporter* reporter) {
- // Switch to the real display
- gDisplay = getInternalDisplay();
-
Properties::forceDrawFrame = true;
TestContext testContext;
testContext.setRenderOffscreen(opts.renderOffscreen);
// create the native surface
- const int width = gDisplay.w;
- const int height = gDisplay.h;
+ const ui::Size& resolution = getActiveDisplayResolution();
+ const int width = resolution.getWidth();
+ const int height = resolution.getHeight();
sp<Surface> surface = testContext.surface();
std::unique_ptr<TestScene> scene(info.createScene(opts));