diff options
Diffstat (limited to 'libs')
| -rw-r--r-- | libs/hwui/jni/RuntimeEffectUtils.cpp | 2 | ||||
| -rw-r--r-- | libs/hwui/jni/Shader.cpp | 69 |
2 files changed, 12 insertions, 59 deletions
diff --git a/libs/hwui/jni/RuntimeEffectUtils.cpp b/libs/hwui/jni/RuntimeEffectUtils.cpp index 46db8633c66e..ad0e540b5b40 100644 --- a/libs/hwui/jni/RuntimeEffectUtils.cpp +++ b/libs/hwui/jni/RuntimeEffectUtils.cpp @@ -90,7 +90,7 @@ void UpdateChild(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* child SkFlattenable* childEffect) { SkRuntimeShaderBuilder::BuilderChild builderChild = builder->child(childName); if (builderChild.fChild == nullptr) { - ThrowIAEFmt(env, "unable to find shader named %s", childName); + ThrowIAEFmt(env, "unable to find child named %s", childName); return; } diff --git a/libs/hwui/jni/Shader.cpp b/libs/hwui/jni/Shader.cpp index 2a057e7a4cdc..018c2b1374d0 100644 --- a/libs/hwui/jni/Shader.cpp +++ b/libs/hwui/jni/Shader.cpp @@ -2,6 +2,7 @@ #include "Gainmap.h" #include "GraphicsJNI.h" +#include "RuntimeEffectUtils.h" #include "SkBitmap.h" #include "SkBlendMode.h" #include "SkColor.h" @@ -280,50 +281,6 @@ static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { return ret; } -static bool isIntUniformType(const SkRuntimeEffect::Uniform::Type& type) { - switch (type) { - case SkRuntimeEffect::Uniform::Type::kFloat: - case SkRuntimeEffect::Uniform::Type::kFloat2: - case SkRuntimeEffect::Uniform::Type::kFloat3: - case SkRuntimeEffect::Uniform::Type::kFloat4: - case SkRuntimeEffect::Uniform::Type::kFloat2x2: - case SkRuntimeEffect::Uniform::Type::kFloat3x3: - case SkRuntimeEffect::Uniform::Type::kFloat4x4: - return false; - case SkRuntimeEffect::Uniform::Type::kInt: - case SkRuntimeEffect::Uniform::Type::kInt2: - case SkRuntimeEffect::Uniform::Type::kInt3: - case SkRuntimeEffect::Uniform::Type::kInt4: - return true; - } -} - -static void UpdateFloatUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, - const char* uniformName, const float values[], int count, - bool isColor) { - SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); - if (uniform.fVar == nullptr) { - ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); - } else if (isColor != ((uniform.fVar->flags & SkRuntimeEffect::Uniform::kColor_Flag) != 0)) { - if (isColor) { - jniThrowExceptionFmt( - env, "java/lang/IllegalArgumentException", - "attempting to set a color uniform using the non-color specific APIs: %s %x", - uniformName, uniform.fVar->flags); - } else { - ThrowIAEFmt(env, - "attempting to set a non-color uniform using the setColorUniform APIs: %s", - uniformName); - } - } else if (isIntUniformType(uniform.fVar->type)) { - ThrowIAEFmt(env, "attempting to set a int uniform using the setUniform APIs: %s", - uniformName); - } else if (!uniform.set<float>(values, count)) { - ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", - uniform.fVar->sizeInBytes(), sizeof(float) * count); - } -} - static void RuntimeShader_updateFloatUniforms(JNIEnv* env, jobject, jlong shaderBuilder, jstring jUniformName, jfloat value1, jfloat value2, jfloat value3, jfloat value4, jint count) { @@ -342,20 +299,6 @@ static void RuntimeShader_updateFloatArrayUniforms(JNIEnv* env, jobject, jlong s UpdateFloatUniforms(env, builder, name.c_str(), autoValues.ptr(), autoValues.length(), isColor); } -static void UpdateIntUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, const char* uniformName, - const int values[], int count) { - SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); - if (uniform.fVar == nullptr) { - ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); - } else if (!isIntUniformType(uniform.fVar->type)) { - ThrowIAEFmt(env, "attempting to set a non-int uniform using the setIntUniform APIs: %s", - uniformName); - } else if (!uniform.set<int>(values, count)) { - ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", - uniform.fVar->sizeInBytes(), sizeof(float) * count); - } -} - static void RuntimeShader_updateIntUniforms(JNIEnv* env, jobject, jlong shaderBuilder, jstring jUniformName, jint value1, jint value2, jint value3, jint value4, jint count) { @@ -388,6 +331,15 @@ static void RuntimeShader_updateShader(JNIEnv* env, jobject, jlong shaderBuilder builder->child(name.c_str()) = sk_ref_sp(shader); } +static void RuntimeShader_updateChild(JNIEnv* env, jobject, jlong shaderBuilder, + jstring jUniformName, jlong childHandle) { + SkRuntimeShaderBuilder* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(shaderBuilder); + ScopedUtfChars name(env, jUniformName); + auto* childEffect = reinterpret_cast<SkFlattenable*>(childHandle); + + UpdateChild(env, builder, name.c_str(), childEffect); +} + /////////////////////////////////////////////////////////////////////////////////////////////// static const JNINativeMethod gShaderMethods[] = { @@ -428,6 +380,7 @@ static const JNINativeMethod gRuntimeShaderMethods[] = { {"nativeUpdateUniforms", "(JLjava/lang/String;IIIII)V", (void*)RuntimeShader_updateIntUniforms}, {"nativeUpdateShader", "(JLjava/lang/String;J)V", (void*)RuntimeShader_updateShader}, + {"nativeUpdateChild", "(JLjava/lang/String;J)V", (void*)RuntimeShader_updateChild}, }; int register_android_graphics_Shader(JNIEnv* env) |