diff options
Diffstat (limited to 'libs')
| -rw-r--r-- | libs/hwui/Caches.h | 3 | ||||
| -rw-r--r-- | libs/hwui/DisplayListRenderer.cpp | 28 | ||||
| -rw-r--r-- | libs/hwui/DisplayListRenderer.h | 5 | ||||
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 63 | ||||
| -rw-r--r-- | libs/hwui/OpenGLRenderer.h | 6 | ||||
| -rw-r--r-- | libs/hwui/ShapeCache.cpp | 77 | ||||
| -rw-r--r-- | libs/hwui/ShapeCache.h | 140 |
7 files changed, 306 insertions, 16 deletions
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h index 24585d5a14e9..0a9335f23288 100644 --- a/libs/hwui/Caches.h +++ b/libs/hwui/Caches.h @@ -162,6 +162,9 @@ public: PathCache pathCache; RoundRectShapeCache roundRectShapeCache; CircleShapeCache circleShapeCache; + OvalShapeCache ovalShapeCache; + RectShapeCache rectShapeCache; + ArcShapeCache arcShapeCache; PatchCache patchCache; TextDropShadowCache dropShadowCache; FboCache fboCache; diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp index 58ef7b3a1689..ffd3be470fe6 100644 --- a/libs/hwui/DisplayListRenderer.cpp +++ b/libs/hwui/DisplayListRenderer.cpp @@ -107,6 +107,8 @@ const char* DisplayList::OP_NAMES[] = { "DrawRect", "DrawRoundRect", "DrawCircle", + "DrawOval", + "DrawArc", "DrawPath", "DrawLines", "DrawText", @@ -323,6 +325,7 @@ void DisplayList::replay(OpenGLRenderer& renderer, uint32_t level) { renderer.drawBitmapMesh(bitmap, meshWidth, meshHeight, vertices, colors, getPaint()); } + break; case DrawPatch: { int32_t* xDivs = NULL; int32_t* yDivs = NULL; @@ -358,6 +361,15 @@ void DisplayList::replay(OpenGLRenderer& renderer, uint32_t level) { renderer.drawCircle(getFloat(), getFloat(), getFloat(), getPaint()); } break; + case DrawOval: { + renderer.drawOval(getFloat(), getFloat(), getFloat(), getFloat(), getPaint()); + } + break; + case DrawArc: { + renderer.drawArc(getFloat(), getFloat(), getFloat(), getFloat(), + getFloat(), getFloat(), getInt() == 1, getPaint()); + } + break; case DrawPath: { renderer.drawPath(getPath(), getPaint()); } @@ -663,6 +675,22 @@ void DisplayListRenderer::drawCircle(float x, float y, float radius, SkPaint* pa addPaint(paint); } +void DisplayListRenderer::drawOval(float left, float top, float right, float bottom, + SkPaint* paint) { + addOp(DisplayList::DrawOval); + addBounds(left, top, right, bottom); + addPaint(paint); +} + +void DisplayListRenderer::drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) { + addOp(DisplayList::DrawOval); + addBounds(left, top, right, bottom); + addPoint(startAngle, sweepAngle); + addInt(useCenter ? 1 : 0); + addPaint(paint); +} + void DisplayListRenderer::drawPath(SkPath* path, SkPaint* paint) { addOp(DisplayList::DrawPath); addPath(path); diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index 68e4359ee90c..35bb163f9c62 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -113,6 +113,8 @@ public: DrawRect, DrawRoundRect, DrawCircle, + DrawOval, + DrawArc, DrawPath, DrawLines, DrawText, @@ -279,6 +281,9 @@ public: void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* paint); void drawCircle(float x, float y, float radius, SkPaint* paint); + void drawOval(float left, float top, float right, float bottom, SkPaint* paint); + void drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, SkPaint* paint); void drawPath(SkPath* path, SkPaint* paint); void drawLines(float* points, int count, SkPaint* paint); void drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint); diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 9aa3e7cffc61..e8dc9f6cfd86 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1094,10 +1094,10 @@ void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHei SkXfermode::Mode mode; getAlphaAndMode(paint, &alpha, &mode); - // TODO: Support the colors array const uint32_t count = meshWidth * meshHeight * 6; - TextureVertex mesh[count]; + // TODO: Support the colors array + TextureVertex mesh[count]; TextureVertex* vertex = mesh; for (int32_t y = 0; y < meshHeight; y++) { for (int32_t x = 0; x < meshWidth; x++) { @@ -1360,39 +1360,72 @@ void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) { drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true); } +void OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture, SkPaint* paint) { + if (!texture) return; + const AutoTexture autoCleanup(texture); + + const float x = left + texture->left - texture->offset; + const float y = top + texture->top - texture->offset; + + drawPathTexture(texture, x, y, paint); +} + void OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* paint) { if (mSnapshot->isIgnored()) return; glActiveTexture(gTextureUnits[0]); - const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect( right - left, bottom - top, rx, ry, paint); - if (!texture) return; - const AutoTexture autoCleanup(texture); + drawShape(left, top, texture, paint); +} - const float x = left + texture->left - texture->offset; - const float y = top + texture->top - texture->offset; +void OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* paint) { + if (mSnapshot->isIgnored()) return; - drawPathTexture(texture, x, y, paint); + glActiveTexture(gTextureUnits[0]); + const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, paint); + drawShape(x - radius, y - radius, texture, paint); } -void OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* paint) { +void OpenGLRenderer::drawOval(float left, float top, float right, float bottom, SkPaint* paint) { if (mSnapshot->isIgnored()) return; glActiveTexture(gTextureUnits[0]); + const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, paint); + drawShape(left, top, texture, paint); +} - const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, paint); - if (!texture) return; - const AutoTexture autoCleanup(texture); +void OpenGLRenderer::drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) { + if (mSnapshot->isIgnored()) return; + + if (fabs(sweepAngle) >= 360.0f) { + drawOval(left, top, right, bottom, paint); + return; + } + + glActiveTexture(gTextureUnits[0]); + const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top, + startAngle, sweepAngle, useCenter, paint); + drawShape(left, top, texture, paint); +} - const float left = (x - radius) + texture->left - texture->offset; - const float top = (y - radius) + texture->top - texture->offset; +void OpenGLRenderer::drawRectAsShape(float left, float top, float right, float bottom, + SkPaint* paint) { + if (mSnapshot->isIgnored()) return; - drawPathTexture(texture, left, top, paint); + glActiveTexture(gTextureUnits[0]); + const PathTexture* texture = mCaches.rectShapeCache.getRect(right - left, bottom - top, paint); + drawShape(left, top, texture, paint); } void OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) { + if (p->getStyle() != SkPaint::kFill_Style) { + drawRectAsShape(left, top, right, bottom, p); + return; + } + if (quickReject(left, top, right, bottom)) { return; } diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 42e93adfef22..eec37501784d 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -112,6 +112,9 @@ public: virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* paint); virtual void drawCircle(float x, float y, float radius, SkPaint* paint); + virtual void drawOval(float left, float top, float right, float bottom, SkPaint* paint); + virtual void drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, SkPaint* paint); virtual void drawPath(SkPath* path, SkPaint* paint); virtual void drawLines(float* points, int count, SkPaint* paint); virtual void drawText(const char* text, int bytesCount, int count, float x, float y, @@ -277,6 +280,9 @@ private: void drawColorRect(float left, float top, float right, float bottom, int color, SkXfermode::Mode mode, bool ignoreTransform = false); + void drawShape(float left, float top, const PathTexture* texture, SkPaint* paint); + void drawRectAsShape(float left, float top, float right, float bottom, SkPaint* p); + /** * Draws a textured rectangle with the specified texture. The specified coordinates * are transformed by the current snapshot's transform matrix. diff --git a/libs/hwui/ShapeCache.cpp b/libs/hwui/ShapeCache.cpp index b78eecba5215..0d7cd9cb9a72 100644 --- a/libs/hwui/ShapeCache.cpp +++ b/libs/hwui/ShapeCache.cpp @@ -68,5 +68,82 @@ PathTexture* CircleShapeCache::getCircle(float radius, SkPaint* paint) { return texture; } +/////////////////////////////////////////////////////////////////////////////// +// Ovals +/////////////////////////////////////////////////////////////////////////////// + +OvalShapeCache::OvalShapeCache(): ShapeCache<OvalShapeCacheEntry>( + "oval", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) { +} + +PathTexture* OvalShapeCache::getOval(float width, float height, SkPaint* paint) { + OvalShapeCacheEntry entry(width, height, paint); + PathTexture* texture = get(entry); + + if (!texture) { + SkPath path; + SkRect r; + r.set(0.0f, 0.0f, width, height); + path.addOval(r, SkPath::kCW_Direction); + + texture = addTexture(entry, &path, paint); + } + + return texture; +} + +/////////////////////////////////////////////////////////////////////////////// +// Rects +/////////////////////////////////////////////////////////////////////////////// + +RectShapeCache::RectShapeCache(): ShapeCache<RectShapeCacheEntry>( + "rect", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) { +} + +PathTexture* RectShapeCache::getRect(float width, float height, SkPaint* paint) { + RectShapeCacheEntry entry(width, height, paint); + PathTexture* texture = get(entry); + + if (!texture) { + SkPath path; + path.addRect(0.0f, 0.0f, width, height, SkPath::kCW_Direction); + + texture = addTexture(entry, &path, paint); + } + + return texture; +} + +/////////////////////////////////////////////////////////////////////////////// +// Arcs +/////////////////////////////////////////////////////////////////////////////// + +ArcShapeCache::ArcShapeCache(): ShapeCache<ArcShapeCacheEntry>( + "arc", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) { +} + +PathTexture* ArcShapeCache::getArc(float width, float height, + float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) { + ArcShapeCacheEntry entry(width, height, startAngle, sweepAngle, useCenter, paint); + PathTexture* texture = get(entry); + + if (!texture) { + SkPath path; + SkRect r; + r.set(0.0f, 0.0f, width, height); + if (useCenter) { + path.moveTo(r.centerX(), r.centerY()); + } + path.arcTo(r, startAngle, sweepAngle, !useCenter); + if (useCenter) { + path.close(); + } + + texture = addTexture(entry, &path, paint); + } + + return texture; +} + }; // namespace uirenderer }; // namespace android diff --git a/libs/hwui/ShapeCache.h b/libs/hwui/ShapeCache.h index c62793180838..e53546605f13 100644 --- a/libs/hwui/ShapeCache.h +++ b/libs/hwui/ShapeCache.h @@ -76,6 +76,7 @@ struct PathTexture: public Texture { struct ShapeCacheEntry { enum ShapeType { kShapeNone, + kShapeRect, kShapeRoundRect, kShapeCircle, kShapeOval, @@ -216,6 +217,122 @@ private: uint32_t mRadius; }; // CircleShapeCacheEntry +struct OvalShapeCacheEntry: public ShapeCacheEntry { + OvalShapeCacheEntry(float width, float height, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeOval, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + } + + OvalShapeCacheEntry(): ShapeCacheEntry() { + mWidth = mHeight = 0; + } + + OvalShapeCacheEntry(const OvalShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const OvalShapeCacheEntry& rhs = (const OvalShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + return false; + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; +}; // OvalShapeCacheEntry + +struct RectShapeCacheEntry: public ShapeCacheEntry { + RectShapeCacheEntry(float width, float height, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeRect, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + } + + RectShapeCacheEntry(): ShapeCacheEntry() { + mWidth = mHeight = 0; + } + + RectShapeCacheEntry(const RectShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const RectShapeCacheEntry& rhs = (const RectShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + return false; + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; +}; // RectShapeCacheEntry + +struct ArcShapeCacheEntry: public ShapeCacheEntry { + ArcShapeCacheEntry(float width, float height, float startAngle, float sweepAngle, + bool useCenter, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeArc, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + mStartAngle = *(uint32_t*) &startAngle; + mSweepAngle = *(uint32_t*) &sweepAngle; + mUseCenter = useCenter ? 1 : 0; + } + + ArcShapeCacheEntry(): ShapeCacheEntry() { + mWidth = 0; + mHeight = 0; + mStartAngle = 0; + mSweepAngle = 0; + mUseCenter = 0; + } + + ArcShapeCacheEntry(const ArcShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + mStartAngle = entry.mStartAngle; + mSweepAngle = entry.mSweepAngle; + mUseCenter = entry.mUseCenter; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const ArcShapeCacheEntry& rhs = (const ArcShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + LTE_INT(mStartAngle) { + LTE_INT(mSweepAngle) { + LTE_INT(mUseCenter) { + return false; + } + } + } + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; + uint32_t mStartAngle; + uint32_t mSweepAngle; + uint32_t mUseCenter; +}; // ArcShapeCacheEntry + /** * A simple LRU shape cache. The cache has a maximum size expressed in bytes. * Any texture added to the cache causing the cache to grow beyond the maximum @@ -289,8 +406,29 @@ public: CircleShapeCache(); PathTexture* getCircle(float radius, SkPaint* paint); -}; // class RoundRectShapeCache +}; // class CircleShapeCache + +class OvalShapeCache: public ShapeCache<OvalShapeCacheEntry> { +public: + OvalShapeCache(); + + PathTexture* getOval(float width, float height, SkPaint* paint); +}; // class OvalShapeCache + +class RectShapeCache: public ShapeCache<RectShapeCacheEntry> { +public: + RectShapeCache(); + + PathTexture* getRect(float width, float height, SkPaint* paint); +}; // class RectShapeCache + +class ArcShapeCache: public ShapeCache<ArcShapeCacheEntry> { +public: + ArcShapeCache(); + PathTexture* getArc(float width, float height, float startAngle, float sweepAngle, + bool useCenter, SkPaint* paint); +}; // class ArcShapeCache /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor |