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-rw-r--r--libs/hwui/RenderNode.cpp12
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp5
-rw-r--r--libs/hwui/renderthread/CanvasContext.h5
-rw-r--r--libs/hwui/tests/unit/RenderNodeTests.cpp41
4 files changed, 58 insertions, 5 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index b31c554c1914..5a3300ab8044 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -421,12 +421,14 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
prepareSubTree(info, childFunctorsNeedLayer, mDisplayList);
pushLayerUpdate(info);
- for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
- // If any vector drawable in the display list needs update, damage the node.
- if (vectorDrawable->isDirty()) {
- damageSelf(info);
+ if (mDisplayList) {
+ for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
+ // If any vector drawable in the display list needs update, damage the node.
+ if (vectorDrawable->isDirty()) {
+ damageSelf(info);
+ }
+ vectorDrawable->setPropertyChangeWillBeConsumed(true);
}
- vectorDrawable->setPropertyChangeWillBeConsumed(true);
}
info.damageAccumulator->popTransform();
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 597c5c56eec2..d4956bed25e8 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -149,6 +149,8 @@ void CanvasContext::setStopped(bool stopped) {
if (mEglManager.isCurrent(mEglSurface)) {
mEglManager.makeCurrent(EGL_NO_SURFACE);
}
+ } else if (mIsDirty && hasSurface()) {
+ mRenderThread.postFrameCallback(this);
}
}
}
@@ -231,6 +233,8 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
freePrefetchedLayers(info.observer);
GL_CHECKPOINT(MODERATE);
+ mIsDirty = true;
+
if (CC_UNLIKELY(!mNativeSurface.get())) {
mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
info.out.canDrawThisFrame = false;
@@ -504,6 +508,7 @@ void CanvasContext::draw() {
// Even if we decided to cancel the frame, from the perspective of jank
// metrics the frame was swapped at this point
mCurrentFrameInfo->markSwapBuffers();
+ mIsDirty = false;
if (drew || mEglManager.damageRequiresSwap()) {
if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index e739b2949cf9..a6eb7adc3568 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -187,7 +187,12 @@ private:
EglManager& mEglManager;
sp<Surface> mNativeSurface;
EGLSurface mEglSurface = EGL_NO_SURFACE;
+ // stopped indicates the CanvasContext will reject actual redraw operations,
+ // and defer repaint until it is un-stopped
bool mStopped = false;
+ // CanvasContext is dirty if it has received an update that it has not
+ // painted onto its surface.
+ bool mIsDirty = false;
bool mBufferPreserved = false;
SwapBehavior mSwapBehavior = kSwap_default;
struct SwapHistory {
diff --git a/libs/hwui/tests/unit/RenderNodeTests.cpp b/libs/hwui/tests/unit/RenderNodeTests.cpp
index b2997dfb357f..cf76a8691dcd 100644
--- a/libs/hwui/tests/unit/RenderNodeTests.cpp
+++ b/libs/hwui/tests/unit/RenderNodeTests.cpp
@@ -16,13 +16,26 @@
#include <gtest/gtest.h>
+#include "AnimationContext.h"
+#include "DamageAccumulator.h"
+#include "IContextFactory.h"
#include "RenderNode.h"
#include "TreeInfo.h"
+#include "renderthread/CanvasContext.h"
#include "tests/common/TestUtils.h"
#include "utils/Color.h"
using namespace android;
using namespace android::uirenderer;
+using namespace android::uirenderer::renderthread;
+
+class ContextFactory : public android::uirenderer::IContextFactory {
+public:
+ android::uirenderer::AnimationContext* createAnimationContext
+ (android::uirenderer::renderthread::TimeLord& clock) override {
+ return new android::uirenderer::AnimationContext(clock);
+ }
+};
TEST(RenderNode, hasParents) {
auto child = TestUtils::createNode(0, 0, 200, 400,
@@ -89,3 +102,31 @@ TEST(RenderNode, releasedCallback) {
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
EXPECT_EQ(0, refcnt);
}
+
+RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) {
+ ContextFactory contextFactory;
+ CanvasContext canvasContext(renderThread, false, nullptr, &contextFactory);
+ TreeInfo info(TreeInfo::MODE_RT_ONLY, canvasContext);
+ DamageAccumulator damageAccumulator;
+ info.damageAccumulator = &damageAccumulator;
+ info.observer = nullptr;
+
+ {
+ auto nonNullDLNode = TestUtils::createNode(0, 0, 200, 400,
+ [](RenderProperties& props, TestCanvas& canvas) {
+ canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode);
+ });
+ TestUtils::syncHierarchyPropertiesAndDisplayList(nonNullDLNode);
+ EXPECT_TRUE(nonNullDLNode->getDisplayList());
+ nonNullDLNode->prepareTree(info);
+ }
+
+ {
+ auto nullDLNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
+ TestUtils::syncHierarchyPropertiesAndDisplayList(nullDLNode);
+ EXPECT_FALSE(nullDLNode->getDisplayList());
+ nullDLNode->prepareTree(info);
+ }
+
+ canvasContext.destroy(nullptr);
+}