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-rw-r--r--libs/gui/SurfaceTexture.cpp88
-rw-r--r--libs/rs/rsAllocation.cpp1
-rw-r--r--libs/rs/rsThreadIO.cpp4
-rw-r--r--libs/rs/rsg_generator.c4
4 files changed, 65 insertions, 32 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 447de76508cd..1dadd5389154 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -166,6 +166,9 @@ status_t SurfaceTexture::queueBuffer(int buf) {
mLastQueued = buf;
mLastQueuedCrop = mNextCrop;
mLastQueuedTransform = mNextTransform;
+ if (mFrameAvailableListener != 0) {
+ mFrameAvailableListener->onFrameAvailable();
+ }
return OK;
}
@@ -237,43 +240,68 @@ void SurfaceTexture::getTransformMatrix(float mtx[16]) {
LOGV("SurfaceTexture::updateTexImage");
Mutex::Autolock lock(mMutex);
- float* xform = mtxIdentity;
- switch (mCurrentTransform) {
- case 0:
- xform = mtxIdentity;
- break;
- case NATIVE_WINDOW_TRANSFORM_FLIP_H:
- xform = mtxFlipH;
- break;
- case NATIVE_WINDOW_TRANSFORM_FLIP_V:
- xform = mtxFlipV;
- break;
- case NATIVE_WINDOW_TRANSFORM_ROT_90:
- xform = mtxRot90;
- break;
- case NATIVE_WINDOW_TRANSFORM_ROT_180:
- xform = mtxRot180;
- break;
- case NATIVE_WINDOW_TRANSFORM_ROT_270:
- xform = mtxRot270;
- break;
- default:
- LOGE("getTransformMatrix: unknown transform: %d", mCurrentTransform);
+ float xform[16];
+ for (int i = 0; i < 16; i++) {
+ xform[i] = mtxIdentity[i];
+ }
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+ float result[16];
+ mtxMul(result, xform, mtxFlipH);
+ for (int i = 0; i < 16; i++) {
+ xform[i] = result[i];
+ }
+ }
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+ float result[16];
+ mtxMul(result, xform, mtxFlipV);
+ for (int i = 0; i < 16; i++) {
+ xform[i] = result[i];
+ }
+ }
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ float result[16];
+ mtxMul(result, xform, mtxRot90);
+ for (int i = 0; i < 16; i++) {
+ xform[i] = result[i];
+ }
}
sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
- float tx = float(mCurrentCrop.left) / float(buf->getWidth());
- float ty = float(mCurrentCrop.bottom) / float(buf->getHeight());
- float sx = float(mCurrentCrop.width()) / float(buf->getWidth());
- float sy = float(mCurrentCrop.height()) / float(buf->getHeight());
+ float tx, ty, sx, sy;
+ if (!mCurrentCrop.isEmpty()) {
+ tx = float(mCurrentCrop.left) / float(buf->getWidth());
+ ty = float(buf->getHeight() - mCurrentCrop.bottom) /
+ float(buf->getHeight());
+ sx = float(mCurrentCrop.width()) / float(buf->getWidth());
+ sy = float(mCurrentCrop.height()) / float(buf->getHeight());
+ } else {
+ tx = 0.0f;
+ ty = 0.0f;
+ sx = 1.0f;
+ sy = 1.0f;
+ }
float crop[16] = {
- sx, 0, 0, sx*tx,
- 0, sy, 0, sy*ty,
+ sx, 0, 0, 0,
+ 0, sy, 0, 0,
0, 0, 1, 0,
- 0, 0, 0, 1,
+ sx*tx, sy*ty, 0, 1,
};
- mtxMul(mtx, crop, xform);
+ float mtxBeforeFlipV[16];
+ mtxMul(mtxBeforeFlipV, crop, xform);
+
+ // SurfaceFlinger expects the top of its window textures to be at a Y
+ // coordinate of 0, so SurfaceTexture must behave the same way. We don't
+ // want to expose this to applications, however, so we must add an
+ // additional vertical flip to the transform after all the other transforms.
+ mtxMul(mtx, mtxFlipV, mtxBeforeFlipV);
+}
+
+void SurfaceTexture::setFrameAvailableListener(
+ const sp<FrameAvailableListener>& l) {
+ LOGV("SurfaceTexture::setFrameAvailableListener");
+ Mutex::Autolock lock(mMutex);
+ mFrameAvailableListener = l;
}
void SurfaceTexture::freeAllBuffers() {
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 6e4c22eab230..41c9fe2d016c 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -212,6 +212,7 @@ void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff,
GLenum type = mType->getElement()->getComponent().getGLType();
GLenum format = mType->getElement()->getComponent().getGLFormat();
GLenum target = (GLenum)getGLTarget();
+ rsAssert(mTextureID);
glBindTexture(target, mTextureID);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
GLenum t = GL_TEXTURE_2D;
diff --git a/libs/rs/rsThreadIO.cpp b/libs/rs/rsThreadIO.cpp
index 1c6c5ac426bb..001ac5529e20 100644
--- a/libs/rs/rsThreadIO.cpp
+++ b/libs/rs/rsThreadIO.cpp
@@ -53,6 +53,10 @@ bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand) {
waitForCommand = false;
//LOGV("playCoreCommands 3 %i %i", cmdID, cmdSize);
+ if (cmdID >= (sizeof(gPlaybackFuncs) / sizeof(void *))) {
+ rsAssert(cmdID < (sizeof(gPlaybackFuncs) / sizeof(void *)));
+ LOGE("playCoreCommands error con %p, cmd %i", con, cmdID);
+ }
gPlaybackFuncs[cmdID](con, data);
mToCore.next();
}
diff --git a/libs/rs/rsg_generator.c b/libs/rs/rsg_generator.c
index 1e468bb985e4..4ac5b7fce136 100644
--- a/libs/rs/rsg_generator.c
+++ b/libs/rs/rsg_generator.c
@@ -219,7 +219,7 @@ void printPlaybackCpp(FILE *f) {
fprintf(f, "};\n\n");
}
- fprintf(f, "RsPlaybackFunc gPlaybackFuncs[] = {\n");
+ fprintf(f, "RsPlaybackFunc gPlaybackFuncs[%i] = {\n", apiCount + 1);
fprintf(f, " NULL,\n");
for (ct=0; ct < apiCount; ct++) {
fprintf(f, " %s%s,\n", "rsp_", apis[ct].name);
@@ -265,7 +265,7 @@ int main(int argc, char **argv) {
printFuncDecls(f, "rsi_", 1);
printPlaybackFuncs(f, "rsp_");
fprintf(f, "\n\ntypedef void (*RsPlaybackFunc)(Context *, const void *);\n");
- fprintf(f, "extern RsPlaybackFunc gPlaybackFuncs[];\n");
+ fprintf(f, "extern RsPlaybackFunc gPlaybackFuncs[%i];\n", apiCount + 1);
fprintf(f, "}\n");
fprintf(f, "}\n");