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-rw-r--r--libs/androidfw/AssetManager.cpp1
-rw-r--r--libs/hwui/Android.mk12
-rw-r--r--libs/hwui/AnimationContext.h2
-rw-r--r--libs/hwui/Animator.cpp20
-rw-r--r--libs/hwui/Animator.h31
-rw-r--r--libs/hwui/Caches.cpp17
-rw-r--r--libs/hwui/ClipArea.cpp27
-rw-r--r--libs/hwui/ClipArea.h2
-rw-r--r--libs/hwui/DisplayList.cpp2
-rw-r--r--libs/hwui/DisplayList.h21
-rw-r--r--libs/hwui/DisplayListCanvas.cpp2
-rw-r--r--libs/hwui/FontRenderer.cpp71
-rw-r--r--libs/hwui/FontRenderer.h19
-rw-r--r--libs/hwui/FrameInfo.cpp9
-rw-r--r--libs/hwui/FrameInfo.h4
-rw-r--r--libs/hwui/GammaFontRenderer.h14
-rw-r--r--libs/hwui/JankTracker.cpp32
-rw-r--r--libs/hwui/JankTracker.h11
-rw-r--r--libs/hwui/PropertyValuesAnimatorSet.cpp92
-rw-r--r--libs/hwui/PropertyValuesAnimatorSet.h24
-rw-r--r--libs/hwui/PropertyValuesHolder.cpp65
-rw-r--r--libs/hwui/PropertyValuesHolder.h117
-rw-r--r--libs/hwui/Readback.cpp12
-rw-r--r--libs/hwui/RecordingCanvas.cpp96
-rw-r--r--libs/hwui/RecordingCanvas.h2
-rw-r--r--libs/hwui/Rect.h7
-rw-r--r--libs/hwui/RenderNode.cpp14
-rw-r--r--libs/hwui/SkiaCanvas.cpp7
-rw-r--r--libs/hwui/SpotShadow.cpp10
-rw-r--r--libs/hwui/TextureCache.cpp4
-rw-r--r--libs/hwui/TextureCache.h7
-rw-r--r--libs/hwui/VectorDrawable.cpp8
-rw-r--r--libs/hwui/VectorDrawable.h20
-rw-r--r--libs/hwui/font/CacheTexture.cpp12
-rw-r--r--libs/hwui/font/CacheTexture.h2
-rw-r--r--libs/hwui/font/Font.cpp8
-rw-r--r--libs/hwui/font/FontCacheHistoryTracker.cpp100
-rw-r--r--libs/hwui/font/FontCacheHistoryTracker.h64
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp89
-rw-r--r--libs/hwui/renderthread/CanvasContext.h11
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp3
-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp45
-rw-r--r--libs/hwui/renderthread/RenderProxy.h2
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp2
-rw-r--r--libs/hwui/tests/common/TestContext.cpp1
-rw-r--r--libs/hwui/tests/unit/ClipAreaTests.cpp68
-rw-r--r--libs/hwui/tests/unit/FrameBuilderTests.cpp3
-rw-r--r--libs/hwui/tests/unit/RecordingCanvasTests.cpp66
-rw-r--r--libs/hwui/tests/unit/RenderNodeTests.cpp41
-rw-r--r--libs/hwui/tests/unit/VectorDrawableTests.cpp44
-rw-r--r--libs/hwui/utils/TimeUtils.h8
-rw-r--r--libs/input/PointerController.cpp26
-rw-r--r--libs/input/PointerController.h1
53 files changed, 1154 insertions, 224 deletions
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
index 07044d0e9d61..4c1c1b935980 100644
--- a/libs/androidfw/AssetManager.cpp
+++ b/libs/androidfw/AssetManager.cpp
@@ -79,6 +79,7 @@ static volatile int32_t gCount = 0;
const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
+const char* AssetManager::OVERLAY_SKU_DIR_PROPERTY = "ro.boot.vendor.overlay.sku";
const char* AssetManager::TARGET_PACKAGE_NAME = "android";
const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 5dcfa4e102fd..a7cbf5e562d1 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -3,6 +3,7 @@ include $(CLEAR_VARS)
LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
HWUI_NEW_OPS := true
+BUGREPORT_FONT_CACHE_USAGE := false
# Enables fine-grained GLES error checking
# If set to true, every GLES call is wrapped & error checked
@@ -113,6 +114,10 @@ hwui_cflags := \
-DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" \
-Wall -Wno-unused-parameter -Wunreachable-code -Werror
+ifeq ($(TARGET_USES_HWC2),true)
+ hwui_cflags += -DUSE_HWC2
+endif
+
# GCC false-positives on this warning, and since we -Werror that's
# a problem
hwui_cflags += -Wno-free-nonheap-object
@@ -131,6 +136,13 @@ ifeq (true, $(HWUI_NEW_OPS))
endif
+ifeq (true, $(BUGREPORT_FONT_CACHE_USAGE))
+ hwui_src_files += \
+ font/FontCacheHistoryTracker.cpp
+ hwui_cflags += -DBUGREPORT_FONT_CACHE_USAGE
+endif
+
+
ifndef HWUI_COMPILE_SYMBOLS
hwui_cflags += -fvisibility=hidden
endif
diff --git a/libs/hwui/AnimationContext.h b/libs/hwui/AnimationContext.h
index 395dc73cfdf0..71ee8602a29f 100644
--- a/libs/hwui/AnimationContext.h
+++ b/libs/hwui/AnimationContext.h
@@ -100,6 +100,8 @@ public:
ANDROID_API virtual void destroy();
+ ANDROID_API virtual void pauseAnimators() {}
+
private:
friend class AnimationHandle;
void addAnimationHandle(AnimationHandle* handle);
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp
index 4d65782f684b..74aa3033ee12 100644
--- a/libs/hwui/Animator.cpp
+++ b/libs/hwui/Animator.cpp
@@ -123,22 +123,27 @@ void BaseRenderNodeAnimator::resolveStagingRequest(Request request) {
mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) ?
mPlayTime : 0;
mPlayState = PlayState::Running;
+ mPendingActionUponFinish = Action::None;
break;
case Request::Reverse:
mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) ?
mPlayTime : mDuration;
mPlayState = PlayState::Reversing;
+ mPendingActionUponFinish = Action::None;
break;
case Request::Reset:
mPlayTime = 0;
mPlayState = PlayState::Finished;
+ mPendingActionUponFinish = Action::Reset;
break;
case Request::Cancel:
mPlayState = PlayState::Finished;
+ mPendingActionUponFinish = Action::None;
break;
case Request::End:
mPlayTime = mPlayState == PlayState::Reversing ? 0 : mDuration;
mPlayState = PlayState::Finished;
+ mPendingActionUponFinish = Action::End;
break;
default:
LOG_ALWAYS_FATAL("Invalid staging request: %d", static_cast<int>(request));
@@ -176,8 +181,6 @@ void BaseRenderNodeAnimator::pushStaging(AnimationContext& context) {
mStagingRequests.clear();
if (mStagingPlayState == PlayState::Finished) {
- // Set the staging play time and end the animation
- updatePlayTime(mPlayTime);
callOnFinishedListener(context);
} else if (mStagingPlayState == PlayState::Running
|| mStagingPlayState == PlayState::Reversing) {
@@ -236,6 +239,15 @@ bool BaseRenderNodeAnimator::animate(AnimationContext& context) {
return false;
}
if (mPlayState == PlayState::Finished) {
+ if (mPendingActionUponFinish == Action::Reset) {
+ // Skip to start.
+ updatePlayTime(0);
+ } else if (mPendingActionUponFinish == Action::End) {
+ // Skip to end.
+ updatePlayTime(mDuration);
+ }
+ // Reset pending action.
+ mPendingActionUponFinish = Action ::None;
return true;
}
@@ -274,6 +286,10 @@ bool BaseRenderNodeAnimator::updatePlayTime(nsecs_t playTime) {
return playTime >= mDuration;
}
+nsecs_t BaseRenderNodeAnimator::getRemainingPlayTime() {
+ return mPlayState == PlayState::Reversing ? mPlayTime : mDuration - mPlayTime;
+}
+
void BaseRenderNodeAnimator::forceEndNow(AnimationContext& context) {
if (mPlayState < PlayState::Finished) {
mPlayState = PlayState::Finished;
diff --git a/libs/hwui/Animator.h b/libs/hwui/Animator.h
index 1954b88107a3..aac355c11ac9 100644
--- a/libs/hwui/Animator.h
+++ b/libs/hwui/Animator.h
@@ -44,6 +44,12 @@ protected:
ANDROID_API virtual ~AnimationListener() {}
};
+enum class RepeatMode {
+ // These are the same values as the RESTART and REVERSE in ValueAnimator.java.
+ Restart = 1,
+ Reverse = 2
+};
+
class BaseRenderNodeAnimator : public VirtualLightRefBase {
PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
public:
@@ -62,19 +68,23 @@ public:
}
bool mayRunAsync() { return mMayRunAsync; }
ANDROID_API void start();
- ANDROID_API void reset();
+ ANDROID_API virtual void reset();
ANDROID_API void reverse();
// Terminates the animation at its current progress.
ANDROID_API void cancel();
// Terminates the animation and skip to the end of the animation.
- ANDROID_API void end();
+ ANDROID_API virtual void end();
void attach(RenderNode* target);
virtual void onAttached() {}
void detach() { mTarget = nullptr; }
- void pushStaging(AnimationContext& context);
- bool animate(AnimationContext& context);
+ ANDROID_API void pushStaging(AnimationContext& context);
+ ANDROID_API bool animate(AnimationContext& context);
+
+ // Returns the remaining time in ms for the animation. Note this should only be called during
+ // an animation on RenderThread.
+ ANDROID_API nsecs_t getRemainingPlayTime();
bool isRunning() { return mPlayState == PlayState::Running
|| mPlayState == PlayState::Reversing; }
@@ -155,6 +165,17 @@ private:
Cancel,
End
};
+
+ // Defines different actions upon finish.
+ enum class Action {
+ // For animations that got canceled or finished normally. no more action needs to be done.
+ None,
+ // For animations that get reset, the reset will happen in the next animation pulse.
+ Reset,
+ // For animations being ended, in the next animation pulse the animation will skip to end.
+ End
+ };
+
inline void checkMutable();
virtual void transitionToRunning(AnimationContext& context);
void doSetStartValue(float value);
@@ -162,7 +183,7 @@ private:
void resolveStagingRequest(Request request);
std::vector<Request> mStagingRequests;
-
+ Action mPendingActionUponFinish = Action::None;
};
class RenderPropertyAnimator : public BaseRenderNodeAnimator {
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index 949ad450d5f7..a8ced9b2597b 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -21,6 +21,9 @@
#include "Properties.h"
#include "renderstate/RenderState.h"
#include "ShadowTessellator.h"
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+#include "font/FontCacheHistoryTracker.h"
+#endif
#include "utils/GLUtils.h"
#include <cutils/properties.h>
@@ -195,12 +198,7 @@ void Caches::dumpMemoryUsage(String8 &log) {
log.appendFormat(" PatchCache %8d / %8d\n",
patchCache.getSize(), patchCache.getMaxSize());
- const uint32_t sizeA8 = fontRenderer.getFontRendererSize(GL_ALPHA);
- const uint32_t sizeRGBA = fontRenderer.getFontRendererSize(GL_RGBA);
- log.appendFormat(" FontRenderer A8 %8d / %8d\n", sizeA8, sizeA8);
- log.appendFormat(" FontRenderer RGBA %8d / %8d\n", sizeRGBA, sizeRGBA);
- log.appendFormat(" FontRenderer total %8d / %8d\n", sizeA8 + sizeRGBA,
- sizeA8 + sizeRGBA);
+ fontRenderer.dumpMemoryUsage(log);
log.appendFormat("Other:\n");
log.appendFormat(" FboCache %8d / %8d\n",
@@ -213,11 +211,14 @@ void Caches::dumpMemoryUsage(String8 &log) {
total += tessellationCache.getSize();
total += dropShadowCache.getSize();
total += patchCache.getSize();
- total += fontRenderer.getFontRendererSize(GL_ALPHA);
- total += fontRenderer.getFontRendererSize(GL_RGBA);
+ total += fontRenderer.getSize();
log.appendFormat("Total memory usage:\n");
log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f);
+
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ fontRenderer.getFontRenderer().historyTracker().dump(log);
+#endif
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/libs/hwui/ClipArea.cpp b/libs/hwui/ClipArea.cpp
index fe6823925083..84451bacbc09 100644
--- a/libs/hwui/ClipArea.cpp
+++ b/libs/hwui/ClipArea.cpp
@@ -464,10 +464,7 @@ const ClipBase* ClipArea::serializeIntersectedClip(LinearAllocator& allocator,
}
case ClipMode::Region:
other = getRegion(recordedClip);
-
- // TODO: handle non-translate transforms properly!
- other.translate(recordedClipTransform.getTranslateX(),
- recordedClipTransform.getTranslateY());
+ applyTransformToRegion(recordedClipTransform, &other);
}
ClipRegion* regionClip = allocator.create<ClipRegion>();
@@ -527,11 +524,29 @@ void ClipArea::applyClip(const ClipBase* clip, const Matrix4& transform) {
}
} else {
SkRegion region(getRegion(clip));
- // TODO: handle non-translate transforms properly!
- region.translate(transform.getTranslateX(), transform.getTranslateY());
+ applyTransformToRegion(transform, &region);
clipRegion(region, SkRegion::kIntersect_Op);
}
}
+void ClipArea::applyTransformToRegion(const Matrix4& transform, SkRegion* region) {
+ if (transform.rectToRect() && !transform.isPureTranslate()) {
+ // handle matrices with scale manually by mapping each rect
+ SkRegion other;
+ SkRegion::Iterator it(*region);
+ while (!it.done()) {
+ Rect rect(it.rect());
+ transform.mapRect(rect);
+ rect.snapGeometryToPixelBoundaries(true);
+ other.op(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kUnion_Op);
+ it.next();
+ }
+ region->swap(other);
+ } else {
+ // TODO: handle non-translate transforms properly!
+ region->translate(transform.getTranslateX(), transform.getTranslateY());
+ }
+}
+
} /* namespace uirenderer */
} /* namespace android */
diff --git a/libs/hwui/ClipArea.h b/libs/hwui/ClipArea.h
index 32ab501478f7..2e561601d452 100644
--- a/libs/hwui/ClipArea.h
+++ b/libs/hwui/ClipArea.h
@@ -179,6 +179,8 @@ public:
const ClipBase* recordedClip, const Matrix4& recordedClipTransform);
void applyClip(const ClipBase* recordedClip, const Matrix4& recordedClipTransform);
+ static void applyTransformToRegion(const Matrix4& transform, SkRegion* region);
+
private:
void enterRectangleMode();
void rectangleModeClipRectWithTransform(const Rect& r, const mat4* transform, SkRegion::Op op);
diff --git a/libs/hwui/DisplayList.cpp b/libs/hwui/DisplayList.cpp
index b572bdaccb86..28be05c52cfc 100644
--- a/libs/hwui/DisplayList.cpp
+++ b/libs/hwui/DisplayList.cpp
@@ -45,7 +45,7 @@ DisplayList::DisplayList()
, regions(stdAllocator)
, referenceHolders(stdAllocator)
, functors(stdAllocator)
- , pushStagingFunctors(stdAllocator)
+ , vectorDrawables(stdAllocator)
, hasDrawOps(false) {
}
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h
index 5b3227b7db97..ccf71c6d360b 100644
--- a/libs/hwui/DisplayList.h
+++ b/libs/hwui/DisplayList.h
@@ -69,6 +69,11 @@ typedef DisplayListOp BaseOpType;
typedef DrawRenderNodeOp NodeOpType;
#endif
+namespace VectorDrawable {
+class Tree;
+};
+typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
+
/**
* Holds data used in the playback a tree of DisplayLists.
*/
@@ -110,16 +115,6 @@ struct ReplayStateStruct : public PlaybackStateStruct {
LinearAllocator mReplayAllocator;
};
-/**
- * Functor that can be used for objects with data in both UI thread and RT to keep the data
- * in sync. This functor, when added to DisplayList, will be call during DisplayList sync.
- */
-struct PushStagingFunctor {
- PushStagingFunctor() {}
- virtual ~PushStagingFunctor() {}
- virtual void operator ()() {}
-};
-
struct FunctorContainer {
Functor* functor;
GlFunctorLifecycleListener* listener;
@@ -161,7 +156,7 @@ public:
const LsaVector<const SkBitmap*>& getBitmapResources() const { return bitmapResources; }
const LsaVector<FunctorContainer>& getFunctors() const { return functors; }
- const LsaVector<PushStagingFunctor*>& getPushStagingFunctors() { return pushStagingFunctors; }
+ const LsaVector<VectorDrawableRoot*>& getVectorDrawables() { return vectorDrawables; }
size_t addChild(NodeOpType* childOp);
@@ -203,10 +198,10 @@ private:
// List of functors
LsaVector<FunctorContainer> functors;
- // List of functors that need to be notified of pushStaging. Note that this list gets nothing
+ // List of VectorDrawables that need to be notified of pushStaging. Note that this list gets nothing
// but a callback during sync DisplayList, unlike the list of functors defined above, which
// gets special treatment exclusive for webview.
- LsaVector<PushStagingFunctor*> pushStagingFunctors;
+ LsaVector<VectorDrawableRoot*> vectorDrawables;
bool hasDrawOps; // only used if !HWUI_NEW_OPS
diff --git a/libs/hwui/DisplayListCanvas.cpp b/libs/hwui/DisplayListCanvas.cpp
index ca968cef91b2..bec662959f91 100644
--- a/libs/hwui/DisplayListCanvas.cpp
+++ b/libs/hwui/DisplayListCanvas.cpp
@@ -417,7 +417,7 @@ void DisplayListCanvas::drawPoints(const float* points, int count, const SkPaint
void DisplayListCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
mDisplayList->ref(tree);
- mDisplayList->pushStagingFunctors.push_back(tree->getFunctor());
+ mDisplayList->vectorDrawables.push_back(tree);
addDrawOp(new (alloc()) DrawVectorDrawableOp(tree, tree->stagingProperties()->getBounds()));
}
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index 276c18d0d3f9..681cf55066b4 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -168,10 +168,17 @@ void FontRenderer::flushAllAndInvalidate() {
for (uint32_t i = 0; i < mACacheTextures.size(); i++) {
mACacheTextures[i]->init();
+
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mHistoryTracker.glyphsCleared(mACacheTextures[i]);
+#endif
}
for (uint32_t i = 0; i < mRGBACacheTextures.size(); i++) {
mRGBACacheTextures[i]->init();
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mHistoryTracker.glyphsCleared(mRGBACacheTextures[i]);
+#endif
}
mDrawn = false;
@@ -183,6 +190,9 @@ void FontRenderer::flushLargeCaches(std::vector<CacheTexture*>& cacheTextures) {
CacheTexture* cacheTexture = cacheTextures[i];
if (cacheTexture->getPixelBuffer()) {
cacheTexture->init();
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mHistoryTracker.glyphsCleared(cacheTexture);
+#endif
LruCache<Font::FontDescription, Font*>::Iterator it(mActiveFonts);
while (it.next()) {
it.value()->invalidateTextureCache(cacheTexture);
@@ -385,6 +395,10 @@ void FontRenderer::cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyp
}
cachedGlyph->mIsValid = true;
+
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mHistoryTracker.glyphUploaded(cacheTexture, startX, startY, glyph.fWidth, glyph.fHeight);
+#endif
}
CacheTexture* FontRenderer::createCacheTexture(int width, int height, GLenum format,
@@ -747,19 +761,68 @@ static uint32_t calculateCacheSize(const std::vector<CacheTexture*>& cacheTextur
return size;
}
-uint32_t FontRenderer::getCacheSize(GLenum format) const {
+static uint32_t calculateFreeCacheSize(const std::vector<CacheTexture*>& cacheTextures) {
+ uint32_t size = 0;
+ for (uint32_t i = 0; i < cacheTextures.size(); i++) {
+ CacheTexture* cacheTexture = cacheTextures[i];
+ if (cacheTexture && cacheTexture->getPixelBuffer()) {
+ size += cacheTexture->calculateFreeMemory();
+ }
+ }
+ return size;
+}
+
+const std::vector<CacheTexture*>& FontRenderer::cacheTexturesForFormat(GLenum format) const {
switch (format) {
case GL_ALPHA: {
- return calculateCacheSize(mACacheTextures);
+ return mACacheTextures;
}
case GL_RGBA: {
- return calculateCacheSize(mRGBACacheTextures);
+ return mRGBACacheTextures;
}
default: {
- return 0;
+ LOG_ALWAYS_FATAL("Unsupported format: %d", format);
+ // Impossible to hit this, but the compiler doesn't know that
+ return *(new std::vector<CacheTexture*>());
}
}
}
+static void dumpTextures(String8& log, const char* tag,
+ const std::vector<CacheTexture*>& cacheTextures) {
+ for (uint32_t i = 0; i < cacheTextures.size(); i++) {
+ CacheTexture* cacheTexture = cacheTextures[i];
+ if (cacheTexture && cacheTexture->getPixelBuffer()) {
+ uint32_t free = cacheTexture->calculateFreeMemory();
+ uint32_t total = cacheTexture->getPixelBuffer()->getSize();
+ log.appendFormat(" %-4s texture %d %8d / %8d\n", tag, i, total - free, total);
+ }
+ }
+}
+
+void FontRenderer::dumpMemoryUsage(String8& log) const {
+ const uint32_t sizeA8 = getCacheSize(GL_ALPHA);
+ const uint32_t usedA8 = sizeA8 - getFreeCacheSize(GL_ALPHA);
+ const uint32_t sizeRGBA = getCacheSize(GL_RGBA);
+ const uint32_t usedRGBA = sizeRGBA - getFreeCacheSize(GL_RGBA);
+ log.appendFormat(" FontRenderer A8 %8d / %8d\n", usedA8, sizeA8);
+ dumpTextures(log, "A8", cacheTexturesForFormat(GL_ALPHA));
+ log.appendFormat(" FontRenderer RGBA %8d / %8d\n", usedRGBA, sizeRGBA);
+ dumpTextures(log, "RGBA", cacheTexturesForFormat(GL_RGBA));
+ log.appendFormat(" FontRenderer total %8d / %8d\n", usedA8 + usedRGBA, sizeA8 + sizeRGBA);
+}
+
+uint32_t FontRenderer::getCacheSize(GLenum format) const {
+ return calculateCacheSize(cacheTexturesForFormat(format));
+}
+
+uint32_t FontRenderer::getFreeCacheSize(GLenum format) const {
+ return calculateFreeCacheSize(cacheTexturesForFormat(format));
+}
+
+uint32_t FontRenderer::getSize() const {
+ return getCacheSize(GL_ALPHA) + getCacheSize(GL_RGBA);
+}
+
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index d656864c5133..1e59a966750e 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -21,8 +21,12 @@
#include "font/CacheTexture.h"
#include "font/CachedGlyphInfo.h"
#include "font/Font.h"
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+#include "font/FontCacheHistoryTracker.h"
+#endif
#include <utils/LruCache.h>
+#include <utils/String8.h>
#include <utils/StrongPointer.h>
#include <SkPaint.h>
@@ -132,7 +136,12 @@ public:
mLinearFiltering = linearFiltering;
}
- uint32_t getCacheSize(GLenum format) const;
+ uint32_t getSize() const;
+ void dumpMemoryUsage(String8& log) const;
+
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ FontCacheHistoryTracker& historyTracker() { return mHistoryTracker; }
+#endif
private:
friend class Font;
@@ -175,6 +184,10 @@ private:
mUploadTexture = true;
}
+ const std::vector<CacheTexture*>& cacheTexturesForFormat(GLenum format) const;
+ uint32_t getCacheSize(GLenum format) const;
+ uint32_t getFreeCacheSize(GLenum format) const;
+
uint32_t mSmallCacheWidth;
uint32_t mSmallCacheHeight;
uint32_t mLargeCacheWidth;
@@ -199,6 +212,10 @@ private:
bool mLinearFiltering;
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ FontCacheHistoryTracker mHistoryTracker;
+#endif
+
#ifdef ANDROID_ENABLE_RENDERSCRIPT
// RS constructs
RSC::sp<RSC::RS> mRs;
diff --git a/libs/hwui/FrameInfo.cpp b/libs/hwui/FrameInfo.cpp
index 41e22332d8ed..826f0bba294c 100644
--- a/libs/hwui/FrameInfo.cpp
+++ b/libs/hwui/FrameInfo.cpp
@@ -35,8 +35,17 @@ const std::string FrameInfoNames[] = {
"IssueDrawCommandsStart",
"SwapBuffers",
"FrameCompleted",
+ "DequeueBufferDuration",
+ "QueueBufferDuration",
};
+static_assert((sizeof(FrameInfoNames)/sizeof(FrameInfoNames[0]))
+ == static_cast<int>(FrameInfoIndex::NumIndexes),
+ "size mismatch: FrameInfoNames doesn't match the enum!");
+
+static_assert(static_cast<int>(FrameInfoIndex::NumIndexes) == 16,
+ "Must update value in FrameMetrics.java#FRAME_STATS_COUNT (and here)");
+
void FrameInfo::importUiThreadInfo(int64_t* info) {
memcpy(mFrameInfo, info, UI_THREAD_FRAME_INFO_SIZE * sizeof(int64_t));
}
diff --git a/libs/hwui/FrameInfo.h b/libs/hwui/FrameInfo.h
index afab84c3542c..bac9d12d273c 100644
--- a/libs/hwui/FrameInfo.h
+++ b/libs/hwui/FrameInfo.h
@@ -48,7 +48,11 @@ enum class FrameInfoIndex {
SwapBuffers,
FrameCompleted,
+ DequeueBufferDuration,
+ QueueBufferDuration,
+
// Must be the last value!
+ // Also must be kept in sync with FrameMetrics.java#FRAME_STATS_COUNT
NumIndexes
};
diff --git a/libs/hwui/GammaFontRenderer.h b/libs/hwui/GammaFontRenderer.h
index 5813e7f717ee..bd27a1a72060 100644
--- a/libs/hwui/GammaFontRenderer.h
+++ b/libs/hwui/GammaFontRenderer.h
@@ -22,6 +22,8 @@
#include <SkPaint.h>
+#include <utils/String8.h>
+
namespace android {
namespace uirenderer {
@@ -46,8 +48,16 @@ public:
return *mRenderer;
}
- uint32_t getFontRendererSize(GLenum format) const {
- return mRenderer ? mRenderer->getCacheSize(format) : 0;
+ void dumpMemoryUsage(String8& log) const {
+ if (mRenderer) {
+ mRenderer->dumpMemoryUsage(log);
+ } else {
+ log.appendFormat("FontRenderer doesn't exist.\n");
+ }
+ }
+
+ uint32_t getSize() const {
+ return mRenderer ? mRenderer->getSize() : 0;
}
void endPrecaching();
diff --git a/libs/hwui/JankTracker.cpp b/libs/hwui/JankTracker.cpp
index ebe9c4240221..ed6b211eef1b 100644
--- a/libs/hwui/JankTracker.cpp
+++ b/libs/hwui/JankTracker.cpp
@@ -16,6 +16,7 @@
#include "JankTracker.h"
#include "Properties.h"
+#include "utils/TimeUtils.h"
#include <algorithm>
#include <cutils/ashmem.h>
@@ -119,11 +120,27 @@ static uint32_t frameTimeForFrameCountIndex(uint32_t index) {
return index;
}
-JankTracker::JankTracker(nsecs_t frameIntervalNanos) {
+JankTracker::JankTracker(const DisplayInfo& displayInfo) {
// By default this will use malloc memory. It may be moved later to ashmem
// if there is shared space for it and a request comes in to do that.
mData = new ProfileData;
reset();
+ nsecs_t frameIntervalNanos = static_cast<nsecs_t>(1_s / displayInfo.fps);
+#if USE_HWC2
+ nsecs_t sfOffset = frameIntervalNanos - (displayInfo.presentationDeadline - 1_ms);
+ nsecs_t offsetDelta = sfOffset - displayInfo.appVsyncOffset;
+ // There are two different offset cases. If the offsetDelta is positive
+ // and small, then the intention is to give apps extra time by leveraging
+ // pipelining between the UI & RT threads. If the offsetDelta is large or
+ // negative, the intention is to subtract time from the total duration
+ // in which case we can't afford to wait for dequeueBuffer blockage.
+ if (offsetDelta <= 4_ms && offsetDelta >= 0) {
+ // SF will begin composition at VSYNC-app + offsetDelta. If we are triple
+ // buffered, this is the expected time at which dequeueBuffer will
+ // return due to the staggering of VSYNC-app & VSYNC-sf.
+ mDequeueTimeForgiveness = offsetDelta + 4_ms;
+ }
+#endif
setFrameInterval(frameIntervalNanos);
}
@@ -213,6 +230,19 @@ void JankTracker::addFrame(const FrameInfo& frame) {
mData->totalFrameCount++;
// Fast-path for jank-free frames
int64_t totalDuration = frame.duration(sFrameStart, FrameInfoIndex::FrameCompleted);
+ if (mDequeueTimeForgiveness
+ && frame[FrameInfoIndex::DequeueBufferDuration] > 500_us) {
+ nsecs_t expectedDequeueDuration =
+ mDequeueTimeForgiveness + frame[FrameInfoIndex::Vsync]
+ - frame[FrameInfoIndex::IssueDrawCommandsStart];
+ if (expectedDequeueDuration > 0) {
+ // Forgive only up to the expected amount, but not more than
+ // the actual time spent blocked.
+ nsecs_t forgiveAmount = std::min(expectedDequeueDuration,
+ frame[FrameInfoIndex::DequeueBufferDuration]);
+ totalDuration -= forgiveAmount;
+ }
+ }
uint32_t framebucket = frameCountIndexForFrameTime(totalDuration);
// Keep the fast path as fast as possible.
if (CC_LIKELY(totalDuration < mFrameInterval)) {
diff --git a/libs/hwui/JankTracker.h b/libs/hwui/JankTracker.h
index a23dd7807169..8b482d5a804d 100644
--- a/libs/hwui/JankTracker.h
+++ b/libs/hwui/JankTracker.h
@@ -21,6 +21,7 @@
#include "utils/RingBuffer.h"
#include <cutils/compiler.h>
+#include <ui/DisplayInfo.h>
#include <array>
#include <memory>
@@ -56,7 +57,7 @@ struct ProfileData {
// TODO: Replace DrawProfiler with this
class JankTracker {
public:
- explicit JankTracker(nsecs_t frameIntervalNanos);
+ explicit JankTracker(const DisplayInfo& displayInfo);
~JankTracker();
void addFrame(const FrameInfo& frame);
@@ -79,6 +80,14 @@ private:
std::array<int64_t, NUM_BUCKETS> mThresholds;
int64_t mFrameInterval;
+ // The amount of time we will erase from the total duration to account
+ // for SF vsync offsets with HWC2 blocking dequeueBuffers.
+ // (Vsync + mDequeueBlockTolerance) is the point at which we expect
+ // SF to have released the buffer normally, so we will forgive up to that
+ // point in time by comparing to (IssueDrawCommandsStart + DequeueDuration)
+ // This is only used if we are in pipelined mode and are using HWC2,
+ // otherwise it's 0.
+ nsecs_t mDequeueTimeForgiveness = 0;
ProfileData* mData;
bool mIsMapped = false;
};
diff --git a/libs/hwui/PropertyValuesAnimatorSet.cpp b/libs/hwui/PropertyValuesAnimatorSet.cpp
index b29f91ff34aa..e3258e3c1a48 100644
--- a/libs/hwui/PropertyValuesAnimatorSet.cpp
+++ b/libs/hwui/PropertyValuesAnimatorSet.cpp
@@ -23,13 +23,17 @@ namespace android {
namespace uirenderer {
void PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
- Interpolator* interpolator, nsecs_t startDelay,
- nsecs_t duration, int repeatCount) {
+ Interpolator* interpolator, nsecs_t startDelay, nsecs_t duration, int repeatCount,
+ RepeatMode repeatMode) {
PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder,
- interpolator, startDelay, duration, repeatCount);
+ interpolator, startDelay, duration, repeatCount, repeatMode);
mAnimators.emplace_back(animator);
- setListener(new PropertyAnimatorSetListener(this));
+
+ // Check whether any child animator is infinite after adding it them to the set.
+ if (repeatCount == -1) {
+ mIsInfinite = true;
+ }
}
PropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
@@ -37,12 +41,22 @@ PropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
setStartValue(0);
mLastFraction = 0.0f;
setInterpolator(new LinearInterpolator());
+ setListener(new PropertyAnimatorSetListener(this));
}
void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) {
if (mOneShotListener.get()) {
- mOneShotListener->onAnimationFinished(animator);
+ sp<AnimationListener> listener = std::move(mOneShotListener);
+ // Set the listener to nullptr before the onAnimationFinished callback, rather than after,
+ // for two reasons:
+ // 1) We need to prevent changes to mOneShotListener during the onAnimationFinished
+ // callback (specifically in AnimationListenerBridge::onAnimationFinished(...) from
+ // triggering dtor of the bridge and potentially unsafely re-entering
+ // AnimationListenerBridge::onAnimationFinished(...).
+ // 2) It's possible that there are changes to the listener during the callback, therefore
+ // we need to reset the listener before the callback rather than afterwards.
mOneShotListener = nullptr;
+ listener->onAnimationFinished(animator);
}
}
@@ -61,14 +75,9 @@ void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) {
// Note that this set may containing animators modifying the same property, so when we
// reset the animators, we need to make sure the animators that end the first will
// have the final say on what the property value should be.
- (*it)->setFraction(0);
- }
- } else if (playTime >= mDuration) {
- // Skip all the animators to end
- for (auto& anim : mAnimators) {
- anim->setFraction(1);
+ (*it)->setFraction(0, 0);
}
- } else {
+ } else {
for (auto& anim : mAnimators) {
anim->setCurrentPlayTime(playTime);
}
@@ -78,15 +87,27 @@ void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) {
void PropertyValuesAnimatorSet::start(AnimationListener* listener) {
init();
mOneShotListener = listener;
+ mRequestId++;
BaseRenderNodeAnimator::start();
}
void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) {
init();
mOneShotListener = listener;
+ mRequestId++;
BaseRenderNodeAnimator::reverse();
}
+void PropertyValuesAnimatorSet::reset() {
+ mRequestId++;
+ BaseRenderNodeAnimator::reset();
+}
+
+void PropertyValuesAnimatorSet::end() {
+ mRequestId++;
+ BaseRenderNodeAnimator::end();
+}
+
void PropertyValuesAnimatorSet::init() {
if (mInitialized) {
return;
@@ -98,7 +119,7 @@ void PropertyValuesAnimatorSet::init() {
std::sort(mAnimators.begin(), mAnimators.end(), [](auto& a, auto&b) {
return a->getTotalDuration() < b->getTotalDuration();
});
- mDuration = mAnimators[mAnimators.size() - 1]->getTotalDuration();
+ mDuration = mAnimators.empty() ? 0 : mAnimators[mAnimators.size() - 1]->getTotalDuration();
mInitialized = true;
}
@@ -107,7 +128,8 @@ uint32_t PropertyValuesAnimatorSet::dirtyMask() {
}
PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator,
- nsecs_t startDelay, nsecs_t duration, int repeatCount)
+ nsecs_t startDelay, nsecs_t duration, int repeatCount,
+ RepeatMode repeatMode)
: mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay),
mDuration(duration) {
if (repeatCount < 0) {
@@ -115,24 +137,44 @@ PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* i
} else {
mRepeatCount = repeatCount;
}
+ mRepeatMode = repeatMode;
mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay;
}
void PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) {
- if (playTime >= mStartDelay && playTime < mTotalDuration) {
- nsecs_t currentIterationPlayTime = (playTime - mStartDelay) % mDuration;
- float fraction = currentIterationPlayTime / (float) mDuration;
- setFraction(fraction);
- } else if (mLatestFraction < 1.0f && playTime >= mTotalDuration) {
- // This makes sure we only set the fraction = 1 once. It is needed because there might
- // be another animator modifying the same property after this animator finishes, we need
- // to make sure we don't set conflicting values on the same property within one frame.
- setFraction(1.0f);
+ if (playTime < mStartDelay) {
+ return;
+ }
+
+ float currentIterationFraction;
+ long iteration;
+ if (playTime >= mTotalDuration) {
+ // Reached the end of the animation.
+ iteration = mRepeatCount;
+ currentIterationFraction = 1.0f;
+ } else {
+ // play time here is in range [mStartDelay, mTotalDuration)
+ iteration = (playTime - mStartDelay) / mDuration;
+ currentIterationFraction = ((playTime - mStartDelay) % mDuration) / (float) mDuration;
}
+ setFraction(currentIterationFraction, iteration);
}
-void PropertyAnimator::setFraction(float fraction) {
- mLatestFraction = fraction;
+void PropertyAnimator::setFraction(float fraction, long iteration) {
+ double totalFraction = fraction + iteration;
+ // This makes sure we only set the fraction = repeatCount + 1 once. It is needed because there
+ // might be another animator modifying the same property after this animator finishes, we need
+ // to make sure we don't set conflicting values on the same property within one frame.
+ if ((mLatestFraction == mRepeatCount + 1.0) && (totalFraction >= mRepeatCount + 1.0)) {
+ return;
+ }
+
+ mLatestFraction = totalFraction;
+ // Check the play direction (i.e. reverse or restart) every other iteration, and calculate the
+ // fraction based on the play direction.
+ if (iteration % 2 && mRepeatMode == RepeatMode::Reverse) {
+ fraction = 1.0f - fraction;
+ }
float interpolatedFraction = mInterpolator->interpolate(fraction);
mPropertyValuesHolder->setFraction(interpolatedFraction);
}
diff --git a/libs/hwui/PropertyValuesAnimatorSet.h b/libs/hwui/PropertyValuesAnimatorSet.h
index 602fd91b0412..a5d9e869196f 100644
--- a/libs/hwui/PropertyValuesAnimatorSet.h
+++ b/libs/hwui/PropertyValuesAnimatorSet.h
@@ -26,12 +26,13 @@ namespace uirenderer {
class PropertyAnimator {
public:
PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, nsecs_t startDelay,
- nsecs_t duration, int repeatCount);
+ nsecs_t duration, int repeatCount, RepeatMode repeatMode);
void setCurrentPlayTime(nsecs_t playTime);
nsecs_t getTotalDuration() {
return mTotalDuration;
}
- void setFraction(float fraction);
+ // fraction range: [0, 1], iteration range [0, repeatCount]
+ void setFraction(float fraction, long iteration);
private:
std::unique_ptr<PropertyValuesHolder> mPropertyValuesHolder;
@@ -40,9 +41,11 @@ private:
nsecs_t mDuration;
uint32_t mRepeatCount;
nsecs_t mTotalDuration;
- float mLatestFraction = 0.0f;
+ RepeatMode mRepeatMode;
+ double mLatestFraction = 0;
};
+// TODO: This class should really be named VectorDrawableAnimator
class ANDROID_API PropertyValuesAnimatorSet : public BaseRenderNodeAnimator {
public:
friend class PropertyAnimatorSetListener;
@@ -50,11 +53,19 @@ public:
void start(AnimationListener* listener);
void reverse(AnimationListener* listener);
+ virtual void reset() override;
+ virtual void end() override;
void addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
Interpolator* interpolators, int64_t startDelays,
- nsecs_t durations, int repeatCount);
+ nsecs_t durations, int repeatCount, RepeatMode repeatMode);
virtual uint32_t dirtyMask();
+ bool isInfinite() { return mIsInfinite; }
+ void setVectorDrawable(VectorDrawableRoot* vd) { mVectorDrawable = vd; }
+ VectorDrawableRoot* getVectorDrawable() const { return mVectorDrawable.get(); }
+ AnimationListener* getOneShotListener() { return mOneShotListener.get(); }
+ void clearOneShotListener() { mOneShotListener = nullptr; }
+ uint32_t getRequestId() const { return mRequestId; }
protected:
virtual float getValue(RenderNode* target) const override;
@@ -69,6 +80,11 @@ private:
std::vector< std::unique_ptr<PropertyAnimator> > mAnimators;
float mLastFraction = 0.0f;
bool mInitialized = false;
+ sp<VectorDrawableRoot> mVectorDrawable;
+ bool mIsInfinite = false;
+ // This request id gets incremented (on UI thread only) when a new request to modfiy the
+ // lifecycle of an animation happens, namely when start/end/reset/reverse is called.
+ uint32_t mRequestId = 0;
};
class PropertyAnimatorSetListener : public AnimationListener {
diff --git a/libs/hwui/PropertyValuesHolder.cpp b/libs/hwui/PropertyValuesHolder.cpp
index 0932d653fd5e..6ba0ab59a88c 100644
--- a/libs/hwui/PropertyValuesHolder.cpp
+++ b/libs/hwui/PropertyValuesHolder.cpp
@@ -25,7 +25,27 @@ namespace uirenderer {
using namespace VectorDrawable;
-float PropertyValuesHolder::getValueFromData(float fraction) {
+inline U8CPU lerp(U8CPU fromValue, U8CPU toValue, float fraction) {
+ return (U8CPU) (fromValue * (1 - fraction) + toValue * fraction);
+}
+
+// TODO: Add a test for this
+void ColorEvaluator::evaluate(SkColor* outColor,
+ const SkColor& fromColor, const SkColor& toColor, float fraction) const {
+ U8CPU alpha = lerp(SkColorGetA(fromColor), SkColorGetA(toColor), fraction);
+ U8CPU red = lerp(SkColorGetR(fromColor), SkColorGetR(toColor), fraction);
+ U8CPU green = lerp(SkColorGetG(fromColor), SkColorGetG(toColor), fraction);
+ U8CPU blue = lerp(SkColorGetB(fromColor), SkColorGetB(toColor), fraction);
+ *outColor = SkColorSetARGB(alpha, red, green, blue);
+}
+
+void PathEvaluator::evaluate(PathData* out,
+ const PathData& from, const PathData& to, float fraction) const {
+ VectorDrawableUtils::interpolatePaths(out, from, to, fraction);
+}
+
+template<typename T>
+const T PropertyValuesHolderImpl<T>::getValueFromData(float fraction) const {
if (mDataSource.size() == 0) {
LOG_ALWAYS_FATAL("No data source is defined");
return 0;
@@ -41,57 +61,44 @@ float PropertyValuesHolder::getValueFromData(float fraction) {
int lowIndex = floor(fraction);
fraction -= lowIndex;
- float value = mDataSource[lowIndex] * (1.0f - fraction)
- + mDataSource[lowIndex + 1] * fraction;
+ T value;
+ mEvaluator->evaluate(&value, mDataSource[lowIndex], mDataSource[lowIndex + 1], fraction);
return value;
}
-void GroupPropertyValuesHolder::setFraction(float fraction) {
- float animatedValue;
+template<typename T>
+const T PropertyValuesHolderImpl<T>::calculateAnimatedValue(float fraction) const {
if (mDataSource.size() > 0) {
- animatedValue = getValueFromData(fraction);
+ return getValueFromData(fraction);
} else {
- animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
+ T value;
+ mEvaluator->evaluate(&value, mStartValue, mEndValue, fraction);
+ return value;
}
- mGroup->mutateProperties()->setPropertyValue(mPropertyId, animatedValue);
}
-inline U8CPU lerp(U8CPU fromValue, U8CPU toValue, float fraction) {
- return (U8CPU) (fromValue * (1 - fraction) + toValue * fraction);
-}
-
-// TODO: Add a test for this
-SkColor FullPathColorPropertyValuesHolder::interpolateColors(SkColor fromColor, SkColor toColor,
- float fraction) {
- U8CPU alpha = lerp(SkColorGetA(fromColor), SkColorGetA(toColor), fraction);
- U8CPU red = lerp(SkColorGetR(fromColor), SkColorGetR(toColor), fraction);
- U8CPU green = lerp(SkColorGetG(fromColor), SkColorGetG(toColor), fraction);
- U8CPU blue = lerp(SkColorGetB(fromColor), SkColorGetB(toColor), fraction);
- return SkColorSetARGB(alpha, red, green, blue);
+void GroupPropertyValuesHolder::setFraction(float fraction) {
+ float animatedValue = calculateAnimatedValue(fraction);
+ mGroup->mutateProperties()->setPropertyValue(mPropertyId, animatedValue);
}
void FullPathColorPropertyValuesHolder::setFraction(float fraction) {
- SkColor animatedValue = interpolateColors(mStartValue, mEndValue, fraction);
+ SkColor animatedValue = calculateAnimatedValue(fraction);
mFullPath->mutateProperties()->setColorPropertyValue(mPropertyId, animatedValue);
}
void FullPathPropertyValuesHolder::setFraction(float fraction) {
- float animatedValue;
- if (mDataSource.size() > 0) {
- animatedValue = getValueFromData(fraction);
- } else {
- animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
- }
+ float animatedValue = calculateAnimatedValue(fraction);
mFullPath->mutateProperties()->setPropertyValue(mPropertyId, animatedValue);
}
void PathDataPropertyValuesHolder::setFraction(float fraction) {
- VectorDrawableUtils::interpolatePaths(&mPathData, mStartValue, mEndValue, fraction);
+ mEvaluator->evaluate(&mPathData, mStartValue, mEndValue, fraction);
mPath->mutateProperties()->setData(mPathData);
}
void RootAlphaPropertyValuesHolder::setFraction(float fraction) {
- float animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
+ float animatedValue = calculateAnimatedValue(fraction);
mTree->mutateProperties()->setRootAlpha(animatedValue);
}
diff --git a/libs/hwui/PropertyValuesHolder.h b/libs/hwui/PropertyValuesHolder.h
index b905faef104c..432f8ba82afb 100644
--- a/libs/hwui/PropertyValuesHolder.h
+++ b/libs/hwui/PropertyValuesHolder.h
@@ -31,91 +31,130 @@ namespace uirenderer {
class ANDROID_API PropertyValuesHolder {
public:
virtual void setFraction(float fraction) = 0;
- void setPropertyDataSource(float* dataSource, int length) {
+ virtual ~PropertyValuesHolder() {}
+};
+
+template <typename T>
+class Evaluator {
+public:
+ virtual void evaluate(T* out, const T& from, const T& to, float fraction) const {};
+ virtual ~Evaluator() {}
+};
+
+class FloatEvaluator : public Evaluator<float> {
+public:
+ virtual void evaluate(float* out, const float& from, const float& to, float fraction)
+ const override {
+ *out = from * (1 - fraction) + to * fraction;
+ }
+};
+
+class ANDROID_API ColorEvaluator : public Evaluator<SkColor> {
+public:
+ virtual void evaluate(SkColor* outColor, const SkColor& from, const SkColor& to,
+ float fraction) const override;
+};
+
+class ANDROID_API PathEvaluator : public Evaluator<PathData> {
+ virtual void evaluate(PathData* out, const PathData& from, const PathData& to, float fraction)
+ const override;
+};
+
+template <typename T>
+class ANDROID_API PropertyValuesHolderImpl : public PropertyValuesHolder {
+public:
+ PropertyValuesHolderImpl(const T& startValue, const T& endValue)
+ : mStartValue(startValue)
+ , mEndValue(endValue) {}
+ void setPropertyDataSource(T* dataSource, int length) {
mDataSource.insert(mDataSource.begin(), dataSource, dataSource + length);
}
- float getValueFromData(float fraction);
- virtual ~PropertyValuesHolder() {}
+ // Calculate the animated value from the data source.
+ const T getValueFromData(float fraction) const;
+ // Convenient method to favor getting animated value from data source. If no data source is set
+ // fall back to linear interpolation.
+ const T calculateAnimatedValue(float fraction) const;
protected:
- std::vector<float> mDataSource;
+ std::unique_ptr<Evaluator<T>> mEvaluator = nullptr;
+ // This contains uniformly sampled data throughout the animation duration. The first element
+ // should be the start value and the last should be the end value of the animation. When the
+ // data source is set, we'll favor data source over the linear interpolation of start/end value
+ // for calculation of animated value.
+ std::vector<T> mDataSource;
+ T mStartValue;
+ T mEndValue;
};
-class ANDROID_API GroupPropertyValuesHolder : public PropertyValuesHolder {
+class ANDROID_API GroupPropertyValuesHolder : public PropertyValuesHolderImpl<float> {
public:
GroupPropertyValuesHolder(VectorDrawable::Group* ptr, int propertyId, float startValue,
float endValue)
- : mGroup(ptr)
- , mPropertyId(propertyId)
- , mStartValue(startValue)
- , mEndValue(endValue){
+ : PropertyValuesHolderImpl(startValue, endValue)
+ , mGroup(ptr)
+ , mPropertyId(propertyId) {
+ mEvaluator.reset(new FloatEvaluator());
}
void setFraction(float fraction) override;
private:
VectorDrawable::Group* mGroup;
int mPropertyId;
- float mStartValue;
- float mEndValue;
};
-class ANDROID_API FullPathColorPropertyValuesHolder : public PropertyValuesHolder {
+class ANDROID_API FullPathColorPropertyValuesHolder : public PropertyValuesHolderImpl<SkColor> {
public:
- FullPathColorPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, int32_t startValue,
- int32_t endValue)
- : mFullPath(ptr)
- , mPropertyId(propertyId)
- , mStartValue(startValue)
- , mEndValue(endValue) {};
+ FullPathColorPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId,
+ SkColor startValue, SkColor endValue)
+ : PropertyValuesHolderImpl(startValue, endValue)
+ , mFullPath(ptr)
+ , mPropertyId(propertyId) {
+ mEvaluator.reset(new ColorEvaluator());
+ }
void setFraction(float fraction) override;
static SkColor interpolateColors(SkColor fromColor, SkColor toColor, float fraction);
private:
VectorDrawable::FullPath* mFullPath;
int mPropertyId;
- int32_t mStartValue;
- int32_t mEndValue;
};
-class ANDROID_API FullPathPropertyValuesHolder : public PropertyValuesHolder {
+class ANDROID_API FullPathPropertyValuesHolder : public PropertyValuesHolderImpl<float> {
public:
FullPathPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, float startValue,
float endValue)
- : mFullPath(ptr)
- , mPropertyId(propertyId)
- , mStartValue(startValue)
- , mEndValue(endValue) {};
+ : PropertyValuesHolderImpl(startValue, endValue)
+ , mFullPath(ptr)
+ , mPropertyId(propertyId) {
+ mEvaluator.reset(new FloatEvaluator());
+ };
void setFraction(float fraction) override;
private:
VectorDrawable::FullPath* mFullPath;
int mPropertyId;
- float mStartValue;
- float mEndValue;
};
-class ANDROID_API PathDataPropertyValuesHolder : public PropertyValuesHolder {
+class ANDROID_API PathDataPropertyValuesHolder : public PropertyValuesHolderImpl<PathData> {
public:
PathDataPropertyValuesHolder(VectorDrawable::Path* ptr, PathData* startValue,
PathData* endValue)
- : mPath(ptr)
- , mStartValue(*startValue)
- , mEndValue(*endValue) {};
+ : PropertyValuesHolderImpl(*startValue, *endValue)
+ , mPath(ptr) {
+ mEvaluator.reset(new PathEvaluator());
+ };
void setFraction(float fraction) override;
private:
VectorDrawable::Path* mPath;
PathData mPathData;
- PathData mStartValue;
- PathData mEndValue;
};
-class ANDROID_API RootAlphaPropertyValuesHolder : public PropertyValuesHolder {
+class ANDROID_API RootAlphaPropertyValuesHolder : public PropertyValuesHolderImpl<float> {
public:
RootAlphaPropertyValuesHolder(VectorDrawable::Tree* tree, float startValue, float endValue)
- : mTree(tree)
- , mStartValue(startValue)
- , mEndValue(endValue) {}
+ : PropertyValuesHolderImpl(startValue, endValue)
+ , mTree(tree) {
+ mEvaluator.reset(new FloatEvaluator());
+ }
void setFraction(float fraction) override;
private:
VectorDrawable::Tree* mTree;
- float mStartValue;
- float mEndValue;
};
}
}
diff --git a/libs/hwui/Readback.cpp b/libs/hwui/Readback.cpp
index 55f823dfe226..0ab247dc8052 100644
--- a/libs/hwui/Readback.cpp
+++ b/libs/hwui/Readback.cpp
@@ -136,7 +136,7 @@ CopyResult Readback::copySurfaceInto(renderthread::RenderThread& renderThread,
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
if (sourceImage == EGL_NO_IMAGE_KHR) {
- ALOGW("Error creating image (%#x)", eglGetError());
+ ALOGW("eglCreateImageKHR failed (%#x)", eglGetError());
return CopyResult::UnknownError;
}
GLuint sourceTexId;
@@ -147,7 +147,8 @@ CopyResult Readback::copySurfaceInto(renderthread::RenderThread& renderThread,
GLenum status = GL_NO_ERROR;
while ((status = glGetError()) != GL_NO_ERROR) {
- ALOGW("Error creating image (%#x)", status);
+ ALOGW("glEGLImageTargetTexture2DOES failed (%#x)", status);
+ eglDestroyImageKHR(display, sourceImage);
return CopyResult::UnknownError;
}
@@ -183,6 +184,13 @@ CopyResult Readback::copySurfaceInto(renderthread::RenderThread& renderThread,
caches.textureState().deleteTexture(texture);
renderState.deleteFramebuffer(fbo);
+ sourceTexture.deleteTexture();
+ // All we're flushing & finishing is the deletion of the texture since
+ // copyTextureInto already did a major flush & finish as an implicit
+ // part of glReadPixels, so this shouldn't pose any major stalls.
+ glFinish();
+ eglDestroyImageKHR(display, sourceImage);
+
GL_CHECKPOINT(MODERATE);
return CopyResult::Success;
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp
index b49f9b529989..0c552bac1d7f 100644
--- a/libs/hwui/RecordingCanvas.cpp
+++ b/libs/hwui/RecordingCanvas.cpp
@@ -127,7 +127,8 @@ int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
// operations will be able to store and restore the current clip and transform info, and
// quick rejection will be correct (for display lists)
- const Rect unmappedBounds(left, top, right, bottom);
+ Rect unmappedBounds(left, top, right, bottom);
+ unmappedBounds.roundOut();
// determine clipped bounds relative to previous viewport.
Rect visibleBounds = unmappedBounds;
@@ -148,50 +149,53 @@ int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
// Map visible bounds back to layer space, and intersect with parameter bounds
Rect layerBounds = visibleBounds;
- Matrix4 inverse;
- inverse.loadInverse(*previous.transform);
- inverse.mapRect(layerBounds);
- layerBounds.doIntersect(unmappedBounds);
+ if (CC_LIKELY(!layerBounds.isEmpty())) {
+ // if non-empty, can safely map by the inverse transform
+ Matrix4 inverse;
+ inverse.loadInverse(*previous.transform);
+ inverse.mapRect(layerBounds);
+ layerBounds.doIntersect(unmappedBounds);
+ }
int saveValue = mState.save((int) flags);
Snapshot& snapshot = *mState.writableSnapshot();
// layerBounds is in original bounds space, but clipped by current recording clip
- if (layerBounds.isEmpty() || unmappedBounds.isEmpty()) {
- // Don't bother recording layer, since it's been rejected
+ if (!layerBounds.isEmpty() && !unmappedBounds.isEmpty()) {
if (CC_LIKELY(clippedLayer)) {
- snapshot.resetClip(0, 0, 0, 0);
+ auto previousClip = getRecordedClip(); // capture before new snapshot clip has changed
+ if (addOp(alloc().create_trivial<BeginLayerOp>(
+ unmappedBounds,
+ *previous.transform, // transform to *draw* with
+ previousClip, // clip to *draw* with
+ refPaint(paint))) >= 0) {
+ snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
+ snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
+ snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
+
+ Rect clip = layerBounds;
+ clip.translate(-unmappedBounds.left, -unmappedBounds.top);
+ snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
+ snapshot.roundRectClipState = nullptr;
+ return saveValue;
+ }
+ } else {
+ if (addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
+ unmappedBounds,
+ *mState.currentSnapshot()->transform,
+ getRecordedClip(),
+ refPaint(paint))) >= 0) {
+ snapshot.flags |= Snapshot::kFlagIsLayer;
+ return saveValue;
+ }
}
- return saveValue;
}
+ // Layer not needed, so skip recording it...
if (CC_LIKELY(clippedLayer)) {
- auto previousClip = getRecordedClip(); // note: done before new snapshot's clip has changed
-
- snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
- snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
- snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
-
- Rect clip = layerBounds;
- clip.translate(-unmappedBounds.left, -unmappedBounds.top);
- snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
- snapshot.roundRectClipState = nullptr;
-
- addOp(alloc().create_trivial<BeginLayerOp>(
- unmappedBounds,
- *previous.transform, // transform to *draw* with
- previousClip, // clip to *draw* with
- refPaint(paint)));
- } else {
- snapshot.flags |= Snapshot::kFlagIsLayer;
-
- addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
- unmappedBounds,
- *mState.currentSnapshot()->transform,
- getRecordedClip(),
- refPaint(paint)));
+ // ... and set empty clip to reject inner content, if possible
+ snapshot.resetClip(0, 0, 0, 0);
}
-
return saveValue;
}
@@ -267,7 +271,7 @@ static Rect calcBoundsOfPoints(const float* points, int floatCount) {
// Geometry
void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
- if (floatCount < 2) return;
+ if (CC_UNLIKELY(floatCount < 2 || PaintUtils::paintWillNotDraw(paint))) return;
floatCount &= ~0x1; // round down to nearest two
addOp(alloc().create_trivial<PointsOp>(
@@ -278,7 +282,7 @@ void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPa
}
void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
- if (floatCount < 4) return;
+ if (CC_UNLIKELY(floatCount < 4 || PaintUtils::paintWillNotDraw(paint))) return;
floatCount &= ~0x3; // round down to nearest four
addOp(alloc().create_trivial<LinesOp>(
@@ -289,6 +293,8 @@ void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPai
}
void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
addOp(alloc().create_trivial<RectOp>(
Rect(left, top, right, bottom),
*(mState.currentSnapshot()->transform),
@@ -330,6 +336,8 @@ void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const
}
void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
if (paint.getStyle() == SkPaint::kFill_Style
&& (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
int count = 0;
@@ -354,8 +362,11 @@ void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
}
}
}
+
void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom,
float rx, float ry, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) {
addOp(alloc().create_trivial<RoundRectOp>(
Rect(left, top, right, bottom),
@@ -390,7 +401,8 @@ void RecordingCanvas::drawRoundRect(
void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
// TODO: move to Canvas.h
- if (radius <= 0) return;
+ if (CC_UNLIKELY(radius <= 0 || PaintUtils::paintWillNotDraw(paint))) return;
+
drawOval(x - radius, y - radius, x + radius, y + radius, paint);
}
@@ -410,6 +422,8 @@ void RecordingCanvas::drawCircle(
}
void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
addOp(alloc().create_trivial<OvalOp>(
Rect(left, top, right, bottom),
*(mState.currentSnapshot()->transform),
@@ -419,6 +433,8 @@ void RecordingCanvas::drawOval(float left, float top, float right, float bottom,
void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
if (fabs(sweepAngle) >= 360.0f) {
drawOval(left, top, right, bottom, paint);
} else {
@@ -432,6 +448,8 @@ void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
}
void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
+ if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
+
addOp(alloc().create_trivial<PathOp>(
Rect(path.getBounds()),
*(mState.currentSnapshot()->transform),
@@ -440,8 +458,8 @@ void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
}
void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
- mDisplayList->pushStagingFunctors.push_back(tree->getFunctor());
mDisplayList->ref(tree);
+ mDisplayList->vectorDrawables.push_back(tree);
addOp(alloc().create_trivial<VectorDrawableOp>(
tree,
Rect(tree->stagingProperties()->getBounds()),
@@ -604,7 +622,7 @@ void RecordingCanvas::callDrawGLFunction(Functor* functor,
functor));
}
-size_t RecordingCanvas::addOp(RecordedOp* op) {
+int RecordingCanvas::addOp(RecordedOp* op) {
// skip op with empty clip
if (op->localClip && op->localClip->rect.isEmpty()) {
// NOTE: this rejection happens after op construction/content ref-ing, so content ref'd
diff --git a/libs/hwui/RecordingCanvas.h b/libs/hwui/RecordingCanvas.h
index 372be241042a..337e97bf450b 100644
--- a/libs/hwui/RecordingCanvas.h
+++ b/libs/hwui/RecordingCanvas.h
@@ -208,7 +208,7 @@ private:
void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
- size_t addOp(RecordedOp* op);
+ int addOp(RecordedOp* op);
// ----------------------------------------------------------------------------
// lazy object copy
// ----------------------------------------------------------------------------
diff --git a/libs/hwui/Rect.h b/libs/hwui/Rect.h
index dbd188fa15c5..eb05e9171335 100644
--- a/libs/hwui/Rect.h
+++ b/libs/hwui/Rect.h
@@ -73,6 +73,13 @@ public:
bottom(height) {
}
+ inline Rect(const SkIRect& rect): // NOLINT, implicit
+ left(rect.fLeft),
+ top(rect.fTop),
+ right(rect.fRight),
+ bottom(rect.fBottom) {
+ }
+
inline Rect(const SkRect& rect): // NOLINT, implicit
left(rect.fLeft),
top(rect.fTop),
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index a393625ee616..bdcad798f05e 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -422,6 +422,16 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
pushStagingDisplayListChanges(info);
}
prepareSubTree(info, childFunctorsNeedLayer, mDisplayList);
+
+ if (mDisplayList) {
+ for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
+ // If any vector drawable in the display list needs update, damage the node.
+ if (vectorDrawable->isDirty()) {
+ damageSelf(info);
+ }
+ vectorDrawable->setPropertyChangeWillBeConsumed(true);
+ }
+ }
pushLayerUpdate(info);
info.damageAccumulator->popTransform();
@@ -482,8 +492,8 @@ void RenderNode::syncDisplayList(TreeInfo* info) {
for (auto& iter : mDisplayList->getFunctors()) {
(*iter.functor)(DrawGlInfo::kModeSync, nullptr);
}
- for (size_t i = 0; i < mDisplayList->getPushStagingFunctors().size(); i++) {
- (*mDisplayList->getPushStagingFunctors()[i])();
+ for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
+ vectorDrawable->syncProperties();
}
}
}
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index 0693804d5770..3b6fae08773d 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -329,9 +329,10 @@ void SkiaCanvas::restoreToCount(int restoreCount) {
static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
SkCanvas::SaveLayerFlags layerFlags = 0;
- if (!(flags & SaveFlags::HasAlphaLayer)) {
- layerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag;
- }
+ // We intentionally ignore the SaveFlags::HasAlphaLayer and
+ // SkCanvas::kIsOpaque_SaveLayerFlag flags because HWUI ignores it
+ // and our Android client may use it incorrectly.
+ // In Skia, this flag is purely for performance optimization.
if (!(flags & SaveFlags::ClipToLayer)) {
layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
index 760d814f27a8..cc96a137c306 100644
--- a/libs/hwui/SpotShadow.cpp
+++ b/libs/hwui/SpotShadow.cpp
@@ -942,9 +942,13 @@ void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrength
AlphaVertex::set(&shadowVertices[vertexBufferIndex++], newPenumbra[i].x,
newPenumbra[i].y, PENUMBRA_ALPHA);
}
+ // Since the umbra can be a faked one when the occluder is too high, the umbra should be lighter
+ // in this case.
+ float scaledUmbraAlpha = UMBRA_ALPHA * shadowStrengthScale;
+
for (int i = 0; i < umbraLength; i++) {
AlphaVertex::set(&shadowVertices[vertexBufferIndex++], umbra[i].x, umbra[i].y,
- UMBRA_ALPHA);
+ scaledUmbraAlpha);
}
for (int i = 0; i < verticesPairIndex; i++) {
@@ -984,14 +988,14 @@ void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrength
indexBuffer[indexBufferIndex++] = newPenumbraLength + i;
indexBuffer[indexBufferIndex++] = vertexBufferIndex;
AlphaVertex::set(&shadowVertices[vertexBufferIndex++],
- closerVertex.x, closerVertex.y, UMBRA_ALPHA);
+ closerVertex.x, closerVertex.y, scaledUmbraAlpha);
}
} else {
// If there is no occluded umbra at all, then draw the triangle fan
// starting from the centroid to all umbra vertices.
int lastCentroidIndex = vertexBufferIndex;
AlphaVertex::set(&shadowVertices[vertexBufferIndex++], centroid.x,
- centroid.y, UMBRA_ALPHA);
+ centroid.y, scaledUmbraAlpha);
for (int i = 0; i < umbraLength; i++) {
indexBuffer[indexBufferIndex++] = newPenumbraLength + i;
indexBuffer[indexBufferIndex++] = lastCentroidIndex;
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index ade8600ab78b..523924af5ef1 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -167,6 +167,10 @@ bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap
return texture;
}
+bool TextureCache::prefetch(const SkBitmap* bitmap) {
+ return getCachedTexture(bitmap, AtlasUsageType::Use);
+}
+
Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) {
Texture* texture = getCachedTexture(bitmap, atlasUsageType);
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index a4317cee73fd..0a61b6b1a522 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -78,6 +78,13 @@ public:
bool prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap);
/**
+ * Attempts to precache the SkBitmap. Returns true if a Texture was successfully
+ * acquired for the bitmap, false otherwise. Does not mark the Texture
+ * as in use and won't update currently in-use Textures.
+ */
+ bool prefetch(const SkBitmap* bitmap);
+
+ /**
* Returns the texture associated with the specified bitmap from either within the cache, or
* the AssetAtlas. If the texture cannot be found in the cache, a new texture is generated.
*/
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index 2b7994139641..aeee66106fb3 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -202,7 +202,9 @@ void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeSca
if (properties.getFillGradient() != nullptr) {
paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha()));
SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix);
- paint.setShader(newShader);
+ // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
+ // remove the extra ref so that the ref count is correctly managed.
+ paint.setShader(newShader)->unref();
needsFill = true;
} else if (properties.getFillColor() != SK_ColorTRANSPARENT) {
paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha()));
@@ -222,7 +224,9 @@ void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeSca
if (properties.getStrokeGradient() != nullptr) {
paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha()));
SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix);
- paint.setShader(newShader);
+ // newWithLocalMatrix(...) creates a new SkShader and returns a bare pointer. We need to
+ // remove the extra ref so that the ref count is correctly managed.
+ paint.setShader(newShader)->unref();
needsStroke = true;
} else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) {
paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha()));
diff --git a/libs/hwui/VectorDrawable.h b/libs/hwui/VectorDrawable.h
index 3586d8a1d967..6c1815fe1301 100644
--- a/libs/hwui/VectorDrawable.h
+++ b/libs/hwui/VectorDrawable.h
@@ -673,21 +673,17 @@ public:
void onPropertyChanged(TreeProperties* prop);
TreeProperties* mutateStagingProperties() { return &mStagingProperties; }
const TreeProperties* stagingProperties() const { return &mStagingProperties; }
- PushStagingFunctor* getFunctor() { return &mFunctor;}
// This should only be called from animations on RT
TreeProperties* mutateProperties() { return &mProperties; }
+ // This should always be called from RT.
+ void markDirty() { mCache.dirty = true; }
+ bool isDirty() const { return mCache.dirty; }
+ bool getPropertyChangeWillBeConsumed() const { return mWillBeConsumed; }
+ void setPropertyChangeWillBeConsumed(bool willBeConsumed) { mWillBeConsumed = willBeConsumed; }
+
private:
- class VectorDrawableFunctor : public PushStagingFunctor {
- public:
- VectorDrawableFunctor(Tree* tree) : mTree(tree) {}
- virtual void operator ()() {
- mTree->syncProperties();
- }
- private:
- Tree* mTree;
- };
SkPaint* updatePaint(SkPaint* outPaint, TreeProperties* prop);
bool allocateBitmapIfNeeded(SkBitmap* outCache, int width, int height);
@@ -704,8 +700,6 @@ private:
TreeProperties mProperties = TreeProperties(this);
TreeProperties mStagingProperties = TreeProperties(this);
- VectorDrawableFunctor mFunctor = VectorDrawableFunctor(this);
-
SkPaint mPaint;
struct Cache {
SkBitmap bitmap;
@@ -717,6 +711,8 @@ private:
PropertyChangedListener mPropertyChangedListener
= PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);
+
+ mutable bool mWillBeConsumed = false;
};
} // namespace VectorDrawable
diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp
index fcdde45c49f2..49e9f65582ae 100644
--- a/libs/hwui/font/CacheTexture.cpp
+++ b/libs/hwui/font/CacheTexture.cpp
@@ -330,5 +330,17 @@ bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_
return false;
}
+uint32_t CacheTexture::calculateFreeMemory() const {
+ CacheBlock* cacheBlock = mCacheBlocks;
+ uint32_t free = 0;
+ // currently only two formats are supported: GL_ALPHA or GL_RGBA;
+ uint32_t bpp = mFormat == GL_RGBA ? 4 : 1;
+ while (cacheBlock) {
+ free += bpp * cacheBlock->mWidth * cacheBlock->mHeight;
+ cacheBlock = cacheBlock->mNext;
+ }
+ return free;
+}
+
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/font/CacheTexture.h b/libs/hwui/font/CacheTexture.h
index 4dfb41dafcc7..6750a8ae11cf 100644
--- a/libs/hwui/font/CacheTexture.h
+++ b/libs/hwui/font/CacheTexture.h
@@ -178,6 +178,8 @@ public:
return mCurrentQuad == mMaxQuadCount;
}
+ uint32_t calculateFreeMemory() const;
+
private:
void setDirty(bool dirty);
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index 8e04c8715f62..a95454a4c010 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -408,9 +408,15 @@ void Font::render(const SkPaint* paint, const glyph_t* glyphs,
if (cachedGlyph->mIsValid && cachedGlyph->mCacheTexture) {
int penX = x + (int) roundf(positions[(glyphsCount << 1)]);
int penY = y + (int) roundf(positions[(glyphsCount << 1) + 1]);
-
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mState->historyTracker().glyphRendered(cachedGlyph, penX, penY);
+#endif
(*this.*render)(cachedGlyph, penX, penY,
bitmap, bitmapW, bitmapH, bounds, positions);
+ } else {
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ mState->historyTracker().glyphRendered(cachedGlyph, -1, -1);
+#endif
}
glyphsCount++;
diff --git a/libs/hwui/font/FontCacheHistoryTracker.cpp b/libs/hwui/font/FontCacheHistoryTracker.cpp
new file mode 100644
index 000000000000..a2bfb27535e5
--- /dev/null
+++ b/libs/hwui/font/FontCacheHistoryTracker.cpp
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "FontCacheHistoryTracker.h"
+
+#include "CachedGlyphInfo.h"
+#include "CacheTexture.h"
+
+namespace android {
+namespace uirenderer {
+
+void FontCacheHistoryTracker::dumpCachedGlyph(String8& log, const CachedGlyph& glyph) {
+ log.appendFormat("glyph (texture %p, position: (%d, %d), size: %dx%d, gen: %d)", glyph.texture,
+ glyph.startX, glyph.startY, glyph.bitmapW, glyph.bitmapH, glyph.generation);
+}
+
+void FontCacheHistoryTracker::dumpRenderEntry(String8& log, const RenderEntry& entry) {
+ if (entry.penX == -1 && entry.penY == -1) {
+ log.appendFormat(" glyph skipped in gen: %d\n", entry.glyph.generation);
+ } else {
+ log.appendFormat(" rendered ");
+ dumpCachedGlyph(log, entry.glyph);
+ log.appendFormat(" at (%d, %d)\n", entry.penX, entry.penY);
+ }
+}
+
+void FontCacheHistoryTracker::dumpUploadEntry(String8& log, const CachedGlyph& glyph) {
+ if (glyph.bitmapW == 0 && glyph.bitmapH == 0) {
+ log.appendFormat(" cleared cachetexture %p in gen %d\n", glyph.texture,
+ glyph.generation);
+ } else {
+ log.appendFormat(" uploaded ");
+ dumpCachedGlyph(log, glyph);
+ log.appendFormat("\n");
+ }
+}
+
+void FontCacheHistoryTracker::dump(String8& log) const {
+ log.appendFormat("FontCacheHistory: \n");
+ log.appendFormat(" Upload history: \n");
+ for (size_t i = 0; i < mUploadHistory.size(); i++) {
+ dumpUploadEntry(log, mUploadHistory[i]);
+ }
+ log.appendFormat(" Render history: \n");
+ for (size_t i = 0; i < mRenderHistory.size(); i++) {
+ dumpRenderEntry(log, mRenderHistory[i]);
+ }
+}
+
+void FontCacheHistoryTracker::glyphRendered(CachedGlyphInfo* glyphInfo, int penX, int penY) {
+ RenderEntry& entry = mRenderHistory.next();
+ entry.glyph.generation = generation;
+ entry.glyph.texture = glyphInfo->mCacheTexture;
+ entry.glyph.startX = glyphInfo->mStartX;
+ entry.glyph.startY = glyphInfo->mStartY;
+ entry.glyph.bitmapW = glyphInfo->mBitmapWidth;
+ entry.glyph.bitmapH = glyphInfo->mBitmapHeight;
+ entry.penX = penX;
+ entry.penY = penY;
+}
+
+void FontCacheHistoryTracker::glyphUploaded(CacheTexture* texture, uint32_t x, uint32_t y,
+ uint16_t glyphW, uint16_t glyphH) {
+ CachedGlyph& glyph = mUploadHistory.next();
+ glyph.generation = generation;
+ glyph.texture = texture;
+ glyph.startX = x;
+ glyph.startY = y;
+ glyph.bitmapW = glyphW;
+ glyph.bitmapH = glyphH;
+}
+
+void FontCacheHistoryTracker::glyphsCleared(CacheTexture* texture) {
+ CachedGlyph& glyph = mUploadHistory.next();
+ glyph.generation = generation;
+ glyph.texture = texture;
+ glyph.startX = 0;
+ glyph.startY = 0;
+ glyph.bitmapW = 0;
+ glyph.bitmapH = 0;
+}
+
+void FontCacheHistoryTracker::frameCompleted() {
+ generation++;
+}
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/font/FontCacheHistoryTracker.h b/libs/hwui/font/FontCacheHistoryTracker.h
new file mode 100644
index 000000000000..f1d9b9f10dc0
--- /dev/null
+++ b/libs/hwui/font/FontCacheHistoryTracker.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include "../utils/RingBuffer.h"
+
+#include <utils/String8.h>
+
+namespace android {
+namespace uirenderer {
+
+class CacheTexture;
+struct CachedGlyphInfo;
+
+// Tracks glyph uploads and recent rendered/skipped glyphs, so it can give an idea
+// what a missing character is: skipped glyph, wrong coordinates in cache texture etc.
+class FontCacheHistoryTracker {
+public:
+ void glyphRendered(CachedGlyphInfo*, int penX, int penY);
+ void glyphUploaded(CacheTexture*, uint32_t x, uint32_t y, uint16_t glyphW, uint16_t glyphH);
+ void glyphsCleared(CacheTexture*);
+ void frameCompleted();
+
+ void dump(String8& log) const;
+private:
+ struct CachedGlyph {
+ void* texture;
+ uint16_t generation;
+ uint16_t startX;
+ uint16_t startY;
+ uint16_t bitmapW;
+ uint16_t bitmapH;
+ };
+
+ struct RenderEntry {
+ CachedGlyph glyph;
+ int penX;
+ int penY;
+ };
+
+ static void dumpCachedGlyph(String8& log, const CachedGlyph& glyph);
+ static void dumpRenderEntry(String8& log, const RenderEntry& entry);
+ static void dumpUploadEntry(String8& log, const CachedGlyph& glyph);
+
+ RingBuffer<RenderEntry, 300> mRenderHistory;
+ RingBuffer<CachedGlyph, 120> mUploadHistory;
+ uint16_t generation = 0;
+};
+
+}; // namespace uirenderer
+}; // namespace android \ No newline at end of file
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 75e7fdf13091..975ac8368e3d 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -67,7 +67,7 @@ CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
, mEglManager(thread.eglManager())
, mOpaque(!translucent)
, mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
- , mJankTracker(thread.timeLord().frameIntervalNanos())
+ , mJankTracker(thread.mainDisplayInfo())
, mProfiler(mFrames)
, mContentDrawBounds(0, 0, 0, 0) {
mRenderNodes.emplace_back(rootRenderNode);
@@ -198,6 +198,48 @@ static bool wasSkipped(FrameInfo* info) {
return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
}
+bool CanvasContext::isSwapChainStuffed() {
+ static const auto SLOW_THRESHOLD = 6_ms;
+
+ if (mSwapHistory.size() != mSwapHistory.capacity()) {
+ // We want at least 3 frames of history before attempting to
+ // guess if the queue is stuffed
+ return false;
+ }
+ nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
+ auto& swapA = mSwapHistory[0];
+
+ // Was there a happy queue & dequeue time? If so, don't
+ // consider it stuffed
+ if (swapA.dequeueDuration < SLOW_THRESHOLD
+ && swapA.queueDuration < SLOW_THRESHOLD) {
+ return false;
+ }
+
+ for (size_t i = 1; i < mSwapHistory.size(); i++) {
+ auto& swapB = mSwapHistory[i];
+
+ // If there's a multi-frameInterval gap we effectively already dropped a frame,
+ // so consider the queue healthy.
+ if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
+ return false;
+ }
+
+ // Was there a happy queue & dequeue time? If so, don't
+ // consider it stuffed
+ if (swapB.dequeueDuration < SLOW_THRESHOLD
+ && swapB.queueDuration < SLOW_THRESHOLD) {
+ return false;
+ }
+
+ swapA = swapB;
+ }
+
+ // All signs point to a stuffed swap chain
+ ATRACE_NAME("swap chain stuffed");
+ return true;
+}
+
void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
int64_t syncQueued, RenderNode* target) {
mRenderThread.removeFrameCallback(this);
@@ -243,7 +285,7 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
if (CC_LIKELY(mSwapHistory.size())) {
nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
- const SwapHistory& lastSwap = mSwapHistory.back();
+ SwapHistory& lastSwap = mSwapHistory.back();
nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
// The slight fudge-factor is to deal with cases where
// the vsync was estimated due to being slow handling the signal.
@@ -253,15 +295,17 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
// Already drew for this vsync pulse, UI draw request missed
// the deadline for RT animations
info.out.canDrawThisFrame = false;
- } else if (lastSwap.swapTime < latestVsync) {
+ } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
+ || (latestVsync - mLastDropVsync) < 500_ms) {
+ // It's been several frame intervals, assume the buffer queue is fine
+ // or the last drop was too recent
info.out.canDrawThisFrame = true;
} else {
- // We're maybe behind? Find out for sure
- int runningBehind = 0;
- // TODO: Have this method be on Surface, too, not just ANativeWindow...
- ANativeWindow* window = mNativeSurface.get();
- window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
- info.out.canDrawThisFrame = !runningBehind;
+ info.out.canDrawThisFrame = !isSwapChainStuffed();
+ if (!info.out.canDrawThisFrame) {
+ // dropping frame
+ mLastDropVsync = mRenderThread.timeLord().latestVsync();
+ }
}
} else {
info.out.canDrawThisFrame = true;
@@ -282,6 +326,7 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
void CanvasContext::stopDrawing() {
mRenderThread.removeFrameCallback(this);
+ mAnimationContext->pauseAnimators();
}
void CanvasContext::notifyFramePending() {
@@ -515,10 +560,27 @@ void CanvasContext::draw() {
}
SwapHistory& swap = mSwapHistory.next();
swap.damage = screenDirty;
- swap.swapTime = systemTime(CLOCK_MONOTONIC);
+ swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
swap.vsyncTime = mRenderThread.timeLord().latestVsync();
+ if (mNativeSurface.get()) {
+ int durationUs;
+ mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
+ swap.dequeueDuration = us2ns(durationUs);
+ mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
+ swap.queueDuration = us2ns(durationUs);
+ } else {
+ swap.dequeueDuration = 0;
+ swap.queueDuration = 0;
+ }
+ mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration)
+ = swap.dequeueDuration;
+ mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration)
+ = swap.queueDuration;
mHaveNewSurface = false;
mFrameNumber = -1;
+ } else {
+ mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
+ mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
}
// TODO: Use a fence for real completion?
@@ -546,6 +608,10 @@ void CanvasContext::draw() {
}
GpuMemoryTracker::onFrameCompleted();
+#ifdef BUGREPORT_FONT_CACHE_USAGE
+ caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
+#endif
+
}
// Called by choreographer to do an RT-driven animation
@@ -571,6 +637,9 @@ void CanvasContext::prepareAndDraw(RenderNode* node) {
prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
if (info.out.canDrawThisFrame) {
draw();
+ } else {
+ // wait on fences so tasks don't overlap next frame
+ waitOnFences();
}
}
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index a6eb7adc3568..e1821751b57f 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -168,6 +168,8 @@ public:
ANDROID_API int64_t getFrameNumber();
+ void waitOnFences();
+
private:
friend class RegisterFrameCallbackTask;
// TODO: Replace with something better for layer & other GL object
@@ -178,7 +180,7 @@ private:
void freePrefetchedLayers(TreeObserver* observer);
- void waitOnFences();
+ bool isSwapChainStuffed();
EGLint mLastFrameWidth = 0;
EGLint mLastFrameHeight = 0;
@@ -198,12 +200,17 @@ private:
struct SwapHistory {
SkRect damage;
nsecs_t vsyncTime;
- nsecs_t swapTime;
+ nsecs_t swapCompletedTime;
+ nsecs_t dequeueDuration;
+ nsecs_t queueDuration;
};
RingBuffer<SwapHistory, 3> mSwapHistory;
int64_t mFrameNumber = -1;
+ // last vsync for a dropped frame due to stuffed queue
+ nsecs_t mLastDropVsync = 0;
+
bool mOpaque;
#if HWUI_NEW_OPS
BakedOpRenderer::LightInfo mLightInfo;
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index c9c07b3df292..e3b6dc6fd9fe 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -104,6 +104,9 @@ void DrawFrameTask::run() {
if (CC_LIKELY(canDrawThisFrame)) {
context->draw();
+ } else {
+ // wait on fences so tasks don't overlap next frame
+ context->waitOnFences();
}
if (!canUnblockUiThread) {
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 54af2829cf40..a734401a2be6 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -22,9 +22,11 @@
#include "Readback.h"
#include "Rect.h"
#include "renderthread/CanvasContext.h"
+#include "renderthread/EglManager.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
#include "utils/Macros.h"
+#include "utils/TimeUtils.h"
namespace android {
namespace uirenderer {
@@ -44,6 +46,8 @@ namespace renderthread {
typedef struct { \
a1; a2; a3; a4; a5; a6; a7; a8; \
} ARGS(name); \
+ static_assert(std::is_trivially_destructible<ARGS(name)>::value, \
+ "Error, ARGS must be trivially destructible!"); \
static void* Bridge_ ## name(ARGS(name)* args)
#define SETUP_TASK(method) \
@@ -154,7 +158,7 @@ void RenderProxy::updateSurface(const sp<Surface>& surface) {
SETUP_TASK(updateSurface);
args->context = mContext;
args->surface = surface.get();
- postAndWait(task);
+ post(task);
}
CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) {
@@ -514,6 +518,10 @@ void RenderProxy::setProcessStatsBuffer(int fd) {
post(task);
}
+int RenderProxy::getRenderThreadTid() {
+ return mRenderThread.getTid();
+}
+
CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) {
args->context->addRenderNode(args->node, args->placeFront);
return nullptr;
@@ -632,6 +640,41 @@ int RenderProxy::copySurfaceInto(sp<Surface>& surface, SkBitmap* bitmap) {
reinterpret_cast<intptr_t>( staticPostAndWait(task) ));
}
+CREATE_BRIDGE2(prepareToDraw, RenderThread* thread, SkBitmap* bitmap) {
+ if (Caches::hasInstance() && args->thread->eglManager().hasEglContext()) {
+ ATRACE_NAME("Bitmap#prepareToDraw task");
+ Caches::getInstance().textureCache.prefetch(args->bitmap);
+ }
+ delete args->bitmap;
+ args->bitmap = nullptr;
+ return nullptr;
+}
+
+void RenderProxy::prepareToDraw(const SkBitmap& bitmap) {
+ // If we haven't spun up a hardware accelerated window yet, there's no
+ // point in precaching these bitmaps as it can't impact jank.
+ // We also don't know if we even will spin up a hardware-accelerated
+ // window or not.
+ if (!RenderThread::hasInstance()) return;
+ RenderThread* renderThread = &RenderThread::getInstance();
+ SETUP_TASK(prepareToDraw);
+ args->thread = renderThread;
+ args->bitmap = new SkBitmap(bitmap);
+ nsecs_t lastVsync = renderThread->timeLord().latestVsync();
+ nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos();
+ nsecs_t timeToNextVsync = estimatedNextVsync - systemTime(CLOCK_MONOTONIC);
+ // We expect the UI thread to take 4ms and for RT to be active from VSYNC+4ms to
+ // VSYNC+12ms or so, so aim for the gap during which RT is expected to
+ // be idle
+ // TODO: Make this concept a first-class supported thing? RT could use
+ // knowledge of pending draws to better schedule this task
+ if (timeToNextVsync > -6_ms && timeToNextVsync < 1_ms) {
+ renderThread->queueAt(task, estimatedNextVsync + 8_ms);
+ } else {
+ renderThread->queue(task);
+ }
+}
+
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 898b31421aad..bb111bd0de25 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -115,6 +115,7 @@ public:
ANDROID_API void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size);
ANDROID_API void setProcessStatsBuffer(int fd);
+ ANDROID_API int getRenderThreadTid();
ANDROID_API void serializeDisplayListTree();
@@ -128,6 +129,7 @@ public:
ANDROID_API long getDroppedFrameReportCount();
ANDROID_API static int copySurfaceInto(sp<Surface>& surface, SkBitmap* bitmap);
+ ANDROID_API static void prepareToDraw(const SkBitmap& bitmap);
private:
RenderThread& mRenderThread;
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 3c1c0bceba58..968834056ae1 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -190,7 +190,7 @@ void RenderThread::initThreadLocals() {
initializeDisplayEventReceiver();
mEglManager = new EglManager(*this);
mRenderState = new RenderState(*this);
- mJankTracker = new JankTracker(frameIntervalNanos);
+ mJankTracker = new JankTracker(mDisplayInfo);
}
int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
diff --git a/libs/hwui/tests/common/TestContext.cpp b/libs/hwui/tests/common/TestContext.cpp
index 146e735839d1..99569755205f 100644
--- a/libs/hwui/tests/common/TestContext.cpp
+++ b/libs/hwui/tests/common/TestContext.cpp
@@ -33,7 +33,6 @@ static android::DisplayInfo DUMMY_DISPLAY {
false, // secure?
0, // appVsyncOffset
0, // presentationDeadline
- 0, // colorTransform
};
DisplayInfo getBuiltInDisplay() {
diff --git a/libs/hwui/tests/unit/ClipAreaTests.cpp b/libs/hwui/tests/unit/ClipAreaTests.cpp
index 54ca68d63dbe..d4d7919f9eee 100644
--- a/libs/hwui/tests/unit/ClipAreaTests.cpp
+++ b/libs/hwui/tests/unit/ClipAreaTests.cpp
@@ -275,5 +275,73 @@ TEST(ClipArea, serializeIntersectedClip_snap) {
}
}
+TEST(ClipArea, serializeIntersectedClip_scale) {
+ ClipArea area(createClipArea());
+ area.setClip(0, 0, 400, 400);
+ LinearAllocator allocator;
+
+ SkPath circlePath;
+ circlePath.addCircle(50, 50, 50);
+
+ ClipRegion recordedClip;
+ recordedClip.region.setPath(circlePath, SkRegion(SkIRect::MakeWH(100, 100)));
+ recordedClip.rect = Rect(100, 100);
+
+ Matrix4 translateScale;
+ translateScale.loadTranslate(100, 100, 0);
+ translateScale.scale(2, 2, 1);
+ auto resolvedClip = area.serializeIntersectedClip(allocator, &recordedClip, translateScale);
+
+ ASSERT_NE(nullptr, resolvedClip);
+ EXPECT_EQ(ClipMode::Region, resolvedClip->mode);
+ EXPECT_EQ(Rect(100, 100, 300, 300), resolvedClip->rect);
+ auto clipRegion = reinterpret_cast<const ClipRegion*>(resolvedClip);
+ EXPECT_EQ(SkIRect::MakeLTRB(100, 100, 300, 300), clipRegion->region.getBounds());
+}
+
+TEST(ClipArea, applyTransformToRegion_identity) {
+ SkRegion region(SkIRect::MakeLTRB(1, 2, 3, 4));
+ ClipArea::applyTransformToRegion(Matrix4::identity(), &region);
+ EXPECT_TRUE(region.isRect());
+ EXPECT_EQ(SkIRect::MakeLTRB(1, 2, 3, 4), region.getBounds());
+}
+
+TEST(ClipArea, applyTransformToRegion_translate) {
+ SkRegion region(SkIRect::MakeLTRB(1, 2, 3, 4));
+ Matrix4 transform;
+ transform.loadTranslate(10, 20, 0);
+ ClipArea::applyTransformToRegion(transform, &region);
+ EXPECT_TRUE(region.isRect());
+ EXPECT_EQ(SkIRect::MakeLTRB(11, 22, 13, 24), region.getBounds());
+}
+
+TEST(ClipArea, applyTransformToRegion_scale) {
+ SkRegion region(SkIRect::MakeLTRB(1, 2, 3, 4));
+ Matrix4 transform;
+ transform.loadScale(2, 3, 1);
+ ClipArea::applyTransformToRegion(transform, &region);
+ EXPECT_TRUE(region.isRect());
+ EXPECT_EQ(SkIRect::MakeLTRB(2, 6, 6, 12), region.getBounds());
+}
+
+TEST(ClipArea, applyTransformToRegion_translateScale) {
+ SkRegion region(SkIRect::MakeLTRB(1, 2, 3, 4));
+ Matrix4 transform;
+ transform.translate(10, 20);
+ transform.scale(2, 3, 1);
+ ClipArea::applyTransformToRegion(transform, &region);
+ EXPECT_TRUE(region.isRect());
+ EXPECT_EQ(SkIRect::MakeLTRB(12, 26, 16, 32), region.getBounds());
+}
+
+TEST(ClipArea, applyTransformToRegion_rotate90) {
+ SkRegion region(SkIRect::MakeLTRB(1, 2, 3, 4));
+ Matrix4 transform;
+ transform.loadRotate(90);
+ ClipArea::applyTransformToRegion(transform, &region);
+ EXPECT_TRUE(region.isRect());
+ EXPECT_EQ(SkIRect::MakeLTRB(-4, 1, -2, 3), region.getBounds());
+}
+
} // namespace uirenderer
} // namespace android
diff --git a/libs/hwui/tests/unit/FrameBuilderTests.cpp b/libs/hwui/tests/unit/FrameBuilderTests.cpp
index af54e079daab..53dbede2f8e1 100644
--- a/libs/hwui/tests/unit/FrameBuilderTests.cpp
+++ b/libs/hwui/tests/unit/FrameBuilderTests.cpp
@@ -1459,7 +1459,8 @@ RENDERTHREAD_TEST(FrameBuilder, buildLayer) {
static void drawOrderedRect(RecordingCanvas* canvas, uint8_t expectedDrawOrder) {
SkPaint paint;
- paint.setColor(SkColorSetARGB(256, 0, 0, expectedDrawOrder)); // order put in blue channel
+ // order put in blue channel, transparent so overlapped content doesn't get rejected
+ paint.setColor(SkColorSetARGB(1, 0, 0, expectedDrawOrder));
canvas->drawRect(0, 0, 100, 100, paint);
}
static void drawOrderedNode(RecordingCanvas* canvas, uint8_t expectedDrawOrder, float z) {
diff --git a/libs/hwui/tests/unit/RecordingCanvasTests.cpp b/libs/hwui/tests/unit/RecordingCanvasTests.cpp
index 18171de250d0..c072d0b80135 100644
--- a/libs/hwui/tests/unit/RecordingCanvasTests.cpp
+++ b/libs/hwui/tests/unit/RecordingCanvasTests.cpp
@@ -81,6 +81,27 @@ TEST(RecordingCanvas, emptyClipRect) {
ASSERT_EQ(0u, dl->getOps().size()) << "Must be zero ops. Rect should be rejected.";
}
+TEST(RecordingCanvas, emptyPaintRejection) {
+ auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
+ SkPaint emptyPaint;
+ emptyPaint.setColor(Color::Transparent);
+
+ float points[] = {0, 0, 200, 200};
+ canvas.drawPoints(points, 4, emptyPaint);
+ canvas.drawLines(points, 4, emptyPaint);
+ canvas.drawRect(0, 0, 200, 200, emptyPaint);
+ canvas.drawRegion(SkRegion(SkIRect::MakeWH(200, 200)), emptyPaint);
+ canvas.drawRoundRect(0, 0, 200, 200, 10, 10, emptyPaint);
+ canvas.drawCircle(100, 100, 100, emptyPaint);
+ canvas.drawOval(0, 0, 200, 200, emptyPaint);
+ canvas.drawArc(0, 0, 200, 200, 0, 360, true, emptyPaint);
+ SkPath path;
+ path.addRect(0, 0, 200, 200);
+ canvas.drawPath(path, emptyPaint);
+ });
+ EXPECT_EQ(0u, dl->getOps().size()) << "Op should be rejected";
+}
+
TEST(RecordingCanvas, drawArc) {
auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
canvas.drawArc(0, 0, 200, 200, 0, 180, true, SkPaint());
@@ -340,6 +361,36 @@ TEST(RecordingCanvas, saveLayer_simple) {
EXPECT_EQ(3, count);
}
+TEST(RecordingCanvas, saveLayer_rounding) {
+ auto dl = TestUtils::createDisplayList<RecordingCanvas>(100, 100, [](RecordingCanvas& canvas) {
+ canvas.saveLayerAlpha(10.25f, 10.75f, 89.25f, 89.75f, 128, SaveFlags::ClipToLayer);
+ canvas.drawRect(20, 20, 80, 80, SkPaint());
+ canvas.restore();
+ });
+ int count = 0;
+ playbackOps(*dl, [&count](const RecordedOp& op) {
+ Matrix4 expectedMatrix;
+ switch(count++) {
+ case 0:
+ EXPECT_EQ(RecordedOpId::BeginLayerOp, op.opId);
+ EXPECT_EQ(Rect(10, 10, 90, 90), op.unmappedBounds) << "Expect bounds rounded out";
+ break;
+ case 1:
+ EXPECT_EQ(RecordedOpId::RectOp, op.opId);
+ expectedMatrix.loadTranslate(-10, -10, 0);
+ EXPECT_MATRIX_APPROX_EQ(expectedMatrix, op.localMatrix) << "Expect rounded offset";
+ break;
+ case 2:
+ EXPECT_EQ(RecordedOpId::EndLayerOp, op.opId);
+ // Don't bother asserting recording state data - it's not used
+ break;
+ default:
+ ADD_FAILURE();
+ }
+ });
+ EXPECT_EQ(3, count);
+}
+
TEST(RecordingCanvas, saveLayer_missingRestore) {
auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
canvas.saveLayerAlpha(0, 0, 200, 200, 128, SaveFlags::ClipToLayer);
@@ -494,6 +545,21 @@ TEST(RecordingCanvas, saveLayer_rotateClipped) {
EXPECT_EQ(3, count);
}
+TEST(RecordingCanvas, saveLayer_rejectBegin) {
+ auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
+ canvas.save(SaveFlags::MatrixClip);
+ canvas.translate(0, -20); // avoid identity case
+ // empty clip rect should force layer + contents to be rejected
+ canvas.clipRect(0, -20, 200, -20, SkRegion::kIntersect_Op);
+ canvas.saveLayerAlpha(0, 0, 200, 200, 128, SaveFlags::ClipToLayer);
+ canvas.drawRect(0, 0, 200, 200, SkPaint());
+ canvas.restore();
+ canvas.restore();
+ });
+
+ ASSERT_EQ(0u, dl->getOps().size()) << "Begin/Rect/End should all be rejected.";
+}
+
TEST(RecordingCanvas, drawRenderNode_rejection) {
auto child = TestUtils::createNode(50, 50, 150, 150,
[](RenderProperties& props, RecordingCanvas& canvas) {
diff --git a/libs/hwui/tests/unit/RenderNodeTests.cpp b/libs/hwui/tests/unit/RenderNodeTests.cpp
index b2997dfb357f..cf76a8691dcd 100644
--- a/libs/hwui/tests/unit/RenderNodeTests.cpp
+++ b/libs/hwui/tests/unit/RenderNodeTests.cpp
@@ -16,13 +16,26 @@
#include <gtest/gtest.h>
+#include "AnimationContext.h"
+#include "DamageAccumulator.h"
+#include "IContextFactory.h"
#include "RenderNode.h"
#include "TreeInfo.h"
+#include "renderthread/CanvasContext.h"
#include "tests/common/TestUtils.h"
#include "utils/Color.h"
using namespace android;
using namespace android::uirenderer;
+using namespace android::uirenderer::renderthread;
+
+class ContextFactory : public android::uirenderer::IContextFactory {
+public:
+ android::uirenderer::AnimationContext* createAnimationContext
+ (android::uirenderer::renderthread::TimeLord& clock) override {
+ return new android::uirenderer::AnimationContext(clock);
+ }
+};
TEST(RenderNode, hasParents) {
auto child = TestUtils::createNode(0, 0, 200, 400,
@@ -89,3 +102,31 @@ TEST(RenderNode, releasedCallback) {
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
EXPECT_EQ(0, refcnt);
}
+
+RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) {
+ ContextFactory contextFactory;
+ CanvasContext canvasContext(renderThread, false, nullptr, &contextFactory);
+ TreeInfo info(TreeInfo::MODE_RT_ONLY, canvasContext);
+ DamageAccumulator damageAccumulator;
+ info.damageAccumulator = &damageAccumulator;
+ info.observer = nullptr;
+
+ {
+ auto nonNullDLNode = TestUtils::createNode(0, 0, 200, 400,
+ [](RenderProperties& props, TestCanvas& canvas) {
+ canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode);
+ });
+ TestUtils::syncHierarchyPropertiesAndDisplayList(nonNullDLNode);
+ EXPECT_TRUE(nonNullDLNode->getDisplayList());
+ nonNullDLNode->prepareTree(info);
+ }
+
+ {
+ auto nullDLNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
+ TestUtils::syncHierarchyPropertiesAndDisplayList(nullDLNode);
+ EXPECT_FALSE(nullDLNode->getDisplayList());
+ nullDLNode->prepareTree(info);
+ }
+
+ canvasContext.destroy(nullptr);
+}
diff --git a/libs/hwui/tests/unit/VectorDrawableTests.cpp b/libs/hwui/tests/unit/VectorDrawableTests.cpp
index 83b485fa705e..8e0d3ee572a6 100644
--- a/libs/hwui/tests/unit/VectorDrawableTests.cpp
+++ b/libs/hwui/tests/unit/VectorDrawableTests.cpp
@@ -426,5 +426,49 @@ TEST(VectorDrawable, groupProperties) {
EXPECT_EQ(1.0f, properties->getPivotY());
}
+
+static SkShader* createShader(bool* isDestroyed) {
+ class TestShader : public SkShader {
+ public:
+ TestShader(bool* isDestroyed) : SkShader(), mDestroyed(isDestroyed) {
+ }
+ ~TestShader() {
+ *mDestroyed = true;
+ }
+
+ Factory getFactory() const override { return nullptr; }
+ private:
+ bool* mDestroyed;
+ };
+ return new TestShader(isDestroyed);
+}
+
+TEST(VectorDrawable, drawPathWithoutIncrementingShaderRefCount) {
+ VectorDrawable::FullPath path("m1 1", 4);
+ SkBitmap bitmap;
+ SkImageInfo info = SkImageInfo::Make(5, 5, kN32_SkColorType, kPremul_SkAlphaType);
+ bitmap.setInfo(info);
+ bitmap.allocPixels(info);
+ SkCanvas canvas(bitmap);
+
+ bool shaderIsDestroyed = false;
+
+ // Initial ref count is 1
+ SkShader* shader = createShader(&shaderIsDestroyed);
+
+ // Setting the fill gradient increments the ref count of the shader by 1
+ path.mutateStagingProperties()->setFillGradient(shader);
+ path.draw(&canvas, SkMatrix::I(), 1.0f, 1.0f, true);
+ // Resetting the fill gradient decrements the ref count of the shader by 1
+ path.mutateStagingProperties()->setFillGradient(nullptr);
+
+ // Expect ref count to be 1 again, i.e. nothing else to have a ref to the shader now. Unref()
+ // again should bring the ref count to zero and consequently trigger detor.
+ shader->unref();
+
+ // Verify that detor is called.
+ EXPECT_TRUE(shaderIsDestroyed);
+}
+
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/utils/TimeUtils.h b/libs/hwui/utils/TimeUtils.h
index 8d42d7e55521..ce181b766841 100644
--- a/libs/hwui/utils/TimeUtils.h
+++ b/libs/hwui/utils/TimeUtils.h
@@ -21,10 +21,18 @@
namespace android {
namespace uirenderer {
+constexpr nsecs_t operator"" _s (unsigned long long s) {
+ return seconds_to_nanoseconds(s);
+}
+
constexpr nsecs_t operator"" _ms (unsigned long long ms) {
return milliseconds_to_nanoseconds(ms);
}
+constexpr nsecs_t operator"" _us (unsigned long long us) {
+ return microseconds_to_nanoseconds(us);
+}
+
} /* namespace uirenderer */
} /* namespace android */
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp
index 27193b743379..abef66f9ecd9 100644
--- a/libs/input/PointerController.cpp
+++ b/libs/input/PointerController.cpp
@@ -36,6 +36,29 @@
namespace android {
+// --- WeakLooperCallback ---
+
+class WeakLooperCallback: public LooperCallback {
+protected:
+ virtual ~WeakLooperCallback() { }
+
+public:
+ WeakLooperCallback(const wp<LooperCallback>& callback) :
+ mCallback(callback) {
+ }
+
+ virtual int handleEvent(int fd, int events, void* data) {
+ sp<LooperCallback> callback = mCallback.promote();
+ if (callback != NULL) {
+ return callback->handleEvent(fd, events, data);
+ }
+ return 0; // the client is gone, remove the callback
+ }
+
+private:
+ wp<LooperCallback> mCallback;
+};
+
// --- PointerController ---
// Time to wait before starting the fade when the pointer is inactive.
@@ -57,10 +80,11 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>&
const sp<Looper>& looper, const sp<SpriteController>& spriteController) :
mPolicy(policy), mLooper(looper), mSpriteController(spriteController) {
mHandler = new WeakMessageHandler(this);
+ mCallback = new WeakLooperCallback(this);
if (mDisplayEventReceiver.initCheck() == NO_ERROR) {
mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK,
- Looper::EVENT_INPUT, this, nullptr);
+ Looper::EVENT_INPUT, mCallback, nullptr);
} else {
ALOGE("Failed to initialize DisplayEventReceiver.");
}
diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h
index 99292d7ca8a6..4794f3da824c 100644
--- a/libs/input/PointerController.h
+++ b/libs/input/PointerController.h
@@ -144,6 +144,7 @@ private:
sp<Looper> mLooper;
sp<SpriteController> mSpriteController;
sp<WeakMessageHandler> mHandler;
+ sp<LooperCallback> mCallback;
DisplayEventReceiver mDisplayEventReceiver;