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-rw-r--r--libs/hwui/Android.mk11
-rw-r--r--libs/hwui/DisplayList.cpp5
-rw-r--r--libs/hwui/DisplayList.h1
-rw-r--r--libs/hwui/DisplayListOp.h38
-rw-r--r--libs/hwui/DisplayListRenderer.cpp9
-rw-r--r--libs/hwui/DisplayListRenderer.h17
-rw-r--r--libs/hwui/FontRenderer.cpp24
-rw-r--r--libs/hwui/FontRenderer.h4
-rw-r--r--libs/hwui/OpenGLRenderer.cpp4
-rw-r--r--libs/hwui/OpenGLRenderer.h2
-rw-r--r--libs/hwui/PathCache.cpp4
-rw-r--r--libs/hwui/PathCache.h5
-rw-r--r--libs/hwui/RenderNode.cpp4
-rw-r--r--libs/hwui/Renderer.h6
-rw-r--r--libs/hwui/StatefulBaseRenderer.cpp12
-rw-r--r--libs/hwui/StatefulBaseRenderer.h4
-rw-r--r--libs/hwui/utils/Blur.cpp12
-rw-r--r--libs/hwui/utils/Blur.h6
18 files changed, 80 insertions, 88 deletions
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 442f327b0e1a..e5c8898c6d74 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -71,8 +71,6 @@ ifeq ($(USE_OPENGL_RENDERER),true)
$(LOCAL_PATH)/../../include/utils \
external/skia/src/core
- include external/stlport/libstlport.mk
-
LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES
LOCAL_CFLAGS += -Wno-unused-parameter
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
@@ -80,16 +78,15 @@ ifeq ($(USE_OPENGL_RENDERER),true)
LOCAL_MODULE := libhwui
LOCAL_MODULE_TAGS := optional
+ include external/stlport/libstlport.mk
+
ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT))
LOCAL_CFLAGS += -DANDROID_ENABLE_RENDERSCRIPT
- LOCAL_SHARED_LIBRARIES += libRS libRScpp libstlport
+ LOCAL_SHARED_LIBRARIES += libRS libRScpp
LOCAL_C_INCLUDES += \
$(intermediates) \
frameworks/rs/cpp \
- frameworks/rs \
- external/stlport/stlport \
- bionic/ \
- bionic/libstdc++/include
+ frameworks/rs
endif
ifndef HWUI_COMPILE_SYMBOLS
diff --git a/libs/hwui/DisplayList.cpp b/libs/hwui/DisplayList.cpp
index 96c6292a91e9..f418c9bf8f9a 100644
--- a/libs/hwui/DisplayList.cpp
+++ b/libs/hwui/DisplayList.cpp
@@ -80,10 +80,6 @@ void DisplayListData::cleanupResources() {
delete paths.itemAt(i);
}
- for (size_t i = 0; i < matrices.size(); i++) {
- delete matrices.itemAt(i);
- }
-
bitmapResources.clear();
ownedBitmapResources.clear();
patchResources.clear();
@@ -91,7 +87,6 @@ void DisplayListData::cleanupResources() {
paints.clear();
regions.clear();
paths.clear();
- matrices.clear();
layers.clear();
}
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h
index 11e78b006311..7b7dc16daecb 100644
--- a/libs/hwui/DisplayList.h
+++ b/libs/hwui/DisplayList.h
@@ -125,7 +125,6 @@ public:
Vector<const SkPath*> paths;
SortedVector<const SkPath*> sourcePaths;
Vector<const SkRegion*> regions;
- Vector<const SkMatrix*> matrices;
Vector<Layer*> layers;
uint32_t functorCount;
bool hasDrawOps;
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index ea3e7a875975..9212b9de766f 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -472,7 +472,7 @@ private:
class SetMatrixOp : public StateOp {
public:
- SetMatrixOp(const SkMatrix* matrix)
+ SetMatrixOp(const SkMatrix& matrix)
: mMatrix(matrix) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -480,22 +480,22 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- if (mMatrix) {
- OP_LOG("SetMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix));
- } else {
+ if (mMatrix.isIdentity()) {
OP_LOGS("SetMatrix (reset)");
+ } else {
+ OP_LOG("SetMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(&mMatrix));
}
}
virtual const char* name() { return "SetMatrix"; }
private:
- const SkMatrix* mMatrix;
+ const SkMatrix mMatrix;
};
class ConcatMatrixOp : public StateOp {
public:
- ConcatMatrixOp(const SkMatrix* matrix)
+ ConcatMatrixOp(const SkMatrix& matrix)
: mMatrix(matrix) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -503,13 +503,13 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix));
+ OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(&mMatrix));
}
virtual const char* name() { return "ConcatMatrix"; }
private:
- const SkMatrix* mMatrix;
+ const SkMatrix mMatrix;
};
class ClipOp : public StateOp {
@@ -746,10 +746,10 @@ protected:
class DrawBitmapMatrixOp : public DrawBoundedOp {
public:
- DrawBitmapMatrixOp(const SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint)
+ DrawBitmapMatrixOp(const SkBitmap* bitmap, const SkMatrix& matrix, const SkPaint* paint)
: DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) {
mLocalBounds.set(0, 0, bitmap->width(), bitmap->height());
- const mat4 transform(*matrix);
+ const mat4 transform(matrix);
transform.mapRect(mLocalBounds);
}
@@ -758,7 +758,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw bitmap %p matrix " SK_MATRIX_STRING, mBitmap, SK_MATRIX_ARGS(mMatrix));
+ OP_LOG("Draw bitmap %p matrix " SK_MATRIX_STRING, mBitmap, SK_MATRIX_ARGS(&mMatrix));
}
virtual const char* name() { return "DrawBitmapMatrix"; }
@@ -770,7 +770,7 @@ public:
private:
const SkBitmap* mBitmap;
- const SkMatrix* mMatrix;
+ const SkMatrix mMatrix;
};
class DrawBitmapRectOp : public DrawBoundedOp {
@@ -788,7 +788,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING,
+ OP_LOG("Draw bitmap %p src=" RECT_STRING ", dst=" RECT_STRING,
mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
}
@@ -978,7 +978,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds));
+ OP_LOG("Draw patch " RECT_STRING, RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawPatch"; }
@@ -1060,7 +1060,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
+ OP_LOG("Draw Rect " RECT_STRING, RECT_ARGS(mLocalBounds));
}
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
@@ -1111,7 +1111,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
+ OP_LOG("Draw RoundRect " RECT_STRING ", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
}
virtual const char* name() { return "DrawRoundRect"; }
@@ -1175,7 +1175,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds));
+ OP_LOG("Draw Oval " RECT_STRING, RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawOval"; }
@@ -1195,7 +1195,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d",
+ OP_LOG("Draw Arc " RECT_STRING ", start %f, sweep %f, useCenter %d",
RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
}
@@ -1232,7 +1232,7 @@ public:
}
virtual void output(int level, uint32_t logFlags) const {
- OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
+ OP_LOG("Draw Path %p in " RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawPath"; }
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 229afdfa89f2..0e47c6e2b92d 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -141,14 +141,12 @@ void DisplayListRenderer::skew(float sx, float sy) {
StatefulBaseRenderer::skew(sx, sy);
}
-void DisplayListRenderer::setMatrix(const SkMatrix* matrix) {
- matrix = refMatrix(matrix);
+void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
addStateOp(new (alloc()) SetMatrixOp(matrix));
StatefulBaseRenderer::setMatrix(matrix);
}
-void DisplayListRenderer::concatMatrix(const SkMatrix* matrix) {
- matrix = refMatrix(matrix);
+void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) {
addStateOp(new (alloc()) ConcatMatrixOp(matrix));
StatefulBaseRenderer::concatMatrix(matrix);
}
@@ -203,10 +201,9 @@ status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float left, flo
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
const SkPaint* paint) {
bitmap = refBitmap(bitmap);
- matrix = refMatrix(matrix);
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawBitmapMatrixOp(bitmap, matrix, paint));
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index dff4f6c54d7e..2eaa671b6226 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -86,8 +86,8 @@ public:
virtual void scale(float sx, float sy);
virtual void skew(float sx, float sy);
- virtual void setMatrix(const SkMatrix* matrix);
- virtual void concatMatrix(const SkMatrix* matrix);
+ virtual void setMatrix(const SkMatrix& matrix);
+ virtual void concatMatrix(const SkMatrix& matrix);
// Clip
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
@@ -106,7 +106,7 @@ public:
// Bitmap-based
virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
const SkPaint* paint);
- virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
const SkPaint* paint);
virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
@@ -238,17 +238,6 @@ private:
return regionCopy;
}
- inline const SkMatrix* refMatrix(const SkMatrix* matrix) {
- if (matrix) {
- // Copying the matrix is cheap and prevents against the user changing
- // the original matrix before the operation that uses it
- const SkMatrix* copy = new SkMatrix(*matrix);
- mDisplayListData->matrices.add(copy);
- return copy;
- }
- return matrix;
- }
-
inline Layer* refLayer(Layer* layer) {
mDisplayListData->layers.add(layer);
mCaches.resourceCache.incrementRefcount(layer);
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index 4407ab0d3f14..bf0ab5cae7d7 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -592,7 +592,7 @@ void FontRenderer::setFont(const SkPaint* paint, const mat4& matrix) {
}
FontRenderer::DropShadow FontRenderer::renderDropShadow(const SkPaint* paint, const char *text,
- uint32_t startIndex, uint32_t len, int numGlyphs, uint32_t radius, const float* positions) {
+ uint32_t startIndex, uint32_t len, int numGlyphs, float radius, const float* positions) {
checkInit();
DropShadow image;
@@ -613,8 +613,9 @@ FontRenderer::DropShadow FontRenderer::renderDropShadow(const SkPaint* paint, co
Rect bounds;
mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds, positions);
- uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * radius;
- uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * radius;
+ uint32_t intRadius = Blur::convertRadiusToInt(radius);
+ uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * intRadius;
+ uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * intRadius;
uint32_t maxSize = Caches::getInstance().maxTextureSize;
if (paddedWidth > maxSize || paddedHeight > maxSize) {
@@ -635,8 +636,8 @@ FontRenderer::DropShadow FontRenderer::renderDropShadow(const SkPaint* paint, co
memset(dataBuffer, 0, size);
- int penX = radius - bounds.left;
- int penY = radius - bounds.bottom;
+ int penX = intRadius - bounds.left;
+ int penY = intRadius - bounds.bottom;
if ((bounds.right > bounds.left) && (bounds.top > bounds.bottom)) {
// text has non-whitespace, so draw and blur to create the shadow
@@ -727,9 +728,10 @@ void FontRenderer::removeFont(const Font* font) {
}
}
-void FontRenderer::blurImage(uint8_t** image, int32_t width, int32_t height, int32_t radius) {
+void FontRenderer::blurImage(uint8_t** image, int32_t width, int32_t height, float radius) {
+ uint32_t intRadius = Blur::convertRadiusToInt(radius);
#ifdef ANDROID_ENABLE_RENDERSCRIPT
- if (width * height * radius >= RS_MIN_INPUT_CUTOFF) {
+ if (width * height * intRadius >= RS_MIN_INPUT_CUTOFF) {
uint8_t* outImage = (uint8_t*) memalign(RS_CPU_ALLOCATION_ALIGNMENT, width * height);
if (mRs == 0) {
@@ -768,12 +770,12 @@ void FontRenderer::blurImage(uint8_t** image, int32_t width, int32_t height, int
}
#endif
- float *gaussian = new float[2 * radius + 1];
- Blur::generateGaussianWeights(gaussian, radius);
+ float *gaussian = new float[2 * intRadius + 1];
+ Blur::generateGaussianWeights(gaussian, intRadius);
uint8_t* scratch = new uint8_t[width * height];
- Blur::horizontal(gaussian, radius, *image, scratch, width, height);
- Blur::vertical(gaussian, radius, scratch, *image, width, height);
+ Blur::horizontal(gaussian, intRadius, *image, scratch, width, height);
+ Blur::vertical(gaussian, intRadius, scratch, *image, width, height);
delete[] gaussian;
delete[] scratch;
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index 92590287374f..8ce22b07d7b6 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -129,7 +129,7 @@ public:
// After renderDropShadow returns, the called owns the memory in DropShadow.image
// and is responsible for releasing it when it's done with it
DropShadow renderDropShadow(const SkPaint* paint, const char *text, uint32_t startIndex,
- uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
+ uint32_t len, int numGlyphs, float radius, const float* positions);
void setTextureFiltering(bool linearFiltering) {
mLinearFiltering = linearFiltering;
@@ -218,7 +218,7 @@ private:
int32_t width, int32_t height);
// the input image handle may have its pointer replaced (to avoid copies)
- void blurImage(uint8_t** image, int32_t width, int32_t height, int32_t radius);
+ void blurImage(uint8_t** image, int32_t width, int32_t height, float radius);
};
}; // namespace uirenderer
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 71836dd5ab3b..cd09f862b575 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2042,10 +2042,10 @@ status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float to
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
const SkPaint* paint) {
Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
- const mat4 transform(*matrix);
+ const mat4 transform(matrix);
transform.mapRect(r);
if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index fc279478cd64..0f953a5abb1c 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -170,7 +170,7 @@ public:
const SkPaint* paint);
status_t drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);
- virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
const SkPaint* paint);
virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp
index 5a49f38c6996..d9c06d3bba0d 100644
--- a/libs/hwui/PathCache.cpp
+++ b/libs/hwui/PathCache.cpp
@@ -346,7 +346,7 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
float left, top, offset;
uint32_t width, height;
- PathCache::computePathBounds(t->path, t->paint, left, top, offset, width, height);
+ PathCache::computePathBounds(t->path, &t->paint, left, top, offset, width, height);
PathTexture* texture = t->texture;
texture->left = left;
@@ -357,7 +357,7 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
SkBitmap* bitmap = new SkBitmap();
- drawPath(t->path, t->paint, *bitmap, left, top, offset, width, height);
+ drawPath(t->path, &t->paint, *bitmap, left, top, offset, width, height);
t->setResult(bitmap);
} else {
texture->width = 0;
diff --git a/libs/hwui/PathCache.h b/libs/hwui/PathCache.h
index 847853a58a42..bcfb367ea7d1 100644
--- a/libs/hwui/PathCache.h
+++ b/libs/hwui/PathCache.h
@@ -293,7 +293,7 @@ private:
class PathTask: public Task<SkBitmap*> {
public:
PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture):
- path(path), paint(paint), texture(texture) {
+ path(path), paint(*paint), texture(texture) {
}
~PathTask() {
@@ -301,7 +301,8 @@ private:
}
const SkPath* path;
- const SkPaint* paint;
+ //copied, since input paint may not be immutable
+ const SkPaint paint;
PathTexture* texture;
};
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index d964efc1c3e4..baf372a49b16 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -223,9 +223,9 @@ void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
renderer.translate(properties().getLeft(), properties().getTop());
}
if (properties().getStaticMatrix()) {
- renderer.concatMatrix(properties().getStaticMatrix());
+ renderer.concatMatrix(*properties().getStaticMatrix());
} else if (properties().getAnimationMatrix()) {
- renderer.concatMatrix(properties().getAnimationMatrix());
+ renderer.concatMatrix(*properties().getAnimationMatrix());
}
if (properties().hasTransformMatrix()) {
if (properties().isTransformTranslateOnly()) {
diff --git a/libs/hwui/Renderer.h b/libs/hwui/Renderer.h
index 23cab0e969d4..320895c2605b 100644
--- a/libs/hwui/Renderer.h
+++ b/libs/hwui/Renderer.h
@@ -170,8 +170,8 @@ public:
virtual void scale(float sx, float sy) = 0;
virtual void skew(float sx, float sy) = 0;
- virtual void setMatrix(const SkMatrix* matrix) = 0;
- virtual void concatMatrix(const SkMatrix* matrix) = 0;
+ virtual void setMatrix(const SkMatrix& matrix) = 0;
+ virtual void concatMatrix(const SkMatrix& matrix) = 0;
// clip
virtual const Rect& getLocalClipBounds() const = 0;
@@ -193,7 +193,7 @@ public:
// Bitmap-based
virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
const SkPaint* paint) = 0;
- virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
const SkPaint* paint) = 0;
virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
diff --git a/libs/hwui/StatefulBaseRenderer.cpp b/libs/hwui/StatefulBaseRenderer.cpp
index 90039e92aacb..fae25a6545f5 100644
--- a/libs/hwui/StatefulBaseRenderer.cpp
+++ b/libs/hwui/StatefulBaseRenderer.cpp
@@ -121,20 +121,16 @@ void StatefulBaseRenderer::skew(float sx, float sy) {
mSnapshot->transform->skew(sx, sy);
}
-void StatefulBaseRenderer::setMatrix(const SkMatrix* matrix) {
- if (matrix) {
- mSnapshot->transform->load(*matrix);
- } else {
- mSnapshot->transform->loadIdentity();
- }
+void StatefulBaseRenderer::setMatrix(const SkMatrix& matrix) {
+ mSnapshot->transform->load(matrix);
}
void StatefulBaseRenderer::setMatrix(const Matrix4& matrix) {
mSnapshot->transform->load(matrix);
}
-void StatefulBaseRenderer::concatMatrix(const SkMatrix* matrix) {
- mat4 transform(*matrix);
+void StatefulBaseRenderer::concatMatrix(const SkMatrix& matrix) {
+ mat4 transform(matrix);
mSnapshot->transform->multiply(transform);
}
diff --git a/libs/hwui/StatefulBaseRenderer.h b/libs/hwui/StatefulBaseRenderer.h
index 057006b4ad90..f38c752a32a0 100644
--- a/libs/hwui/StatefulBaseRenderer.h
+++ b/libs/hwui/StatefulBaseRenderer.h
@@ -75,9 +75,9 @@ public:
virtual void scale(float sx, float sy);
virtual void skew(float sx, float sy);
- virtual void setMatrix(const SkMatrix* matrix);
+ virtual void setMatrix(const SkMatrix& matrix);
void setMatrix(const Matrix4& matrix); // internal only convenience method
- virtual void concatMatrix(const SkMatrix* matrix);
+ virtual void concatMatrix(const SkMatrix& matrix);
void concatMatrix(const Matrix4& matrix); // internal only convenience method
// Clip
diff --git a/libs/hwui/utils/Blur.cpp b/libs/hwui/utils/Blur.cpp
index c020b40a31ee..877a42216c27 100644
--- a/libs/hwui/utils/Blur.cpp
+++ b/libs/hwui/utils/Blur.cpp
@@ -19,6 +19,7 @@
#include <math.h>
#include "Blur.h"
+#include "MathUtils.h"
namespace android {
namespace uirenderer {
@@ -35,6 +36,17 @@ float Blur::convertSigmaToRadius(float sigma) {
return sigma > 0.5f ? (sigma - 0.5f) / BLUR_SIGMA_SCALE : 0.0f;
}
+// if the original radius was on an integer boundary and the resulting radius
+// is within the conversion error tolerance then we attempt to snap to the
+// original integer boundary.
+uint32_t Blur::convertRadiusToInt(float radius) {
+ const float radiusCeil = ceilf(radius);
+ if (MathUtils::areEqual(radiusCeil, radius)) {
+ return radiusCeil;
+ }
+ return radius;
+}
+
/**
* HWUI has used a slightly different equation than Skia to generate the value
* for sigma and to preserve compatibility we have kept that logic.
diff --git a/libs/hwui/utils/Blur.h b/libs/hwui/utils/Blur.h
index 79aff652ca4e..b14533312719 100644
--- a/libs/hwui/utils/Blur.h
+++ b/libs/hwui/utils/Blur.h
@@ -27,8 +27,12 @@ class Blur {
public:
// If radius > 0, return the corresponding sigma, else return 0
ANDROID_API static float convertRadiusToSigma(float radius);
- // If sigma > 0.6, return the corresponding radius, else return 0
+ // If sigma > 0.5, return the corresponding radius, else return 0
ANDROID_API static float convertSigmaToRadius(float sigma);
+ // If the original radius was on an integer boundary then after the sigma to
+ // radius conversion a small rounding error may be introduced. This function
+ // accounts for that error and snaps to the appropriate integer boundary.
+ static uint32_t convertRadiusToInt(float radius);
static void generateGaussianWeights(float* weights, int32_t radius);
static void horizontal(float* weights, int32_t radius, const uint8_t* source,