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-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp21
1 files changed, 4 insertions, 17 deletions
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 831c446fff9c..e87b5634898e 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -1084,12 +1084,9 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
{
- // First add the layer to the purgatory list, which makes sure it won't
- // go away, then remove it from the main list (through a transaction).
+ // remove the layer from the main list (through a transaction).
ssize_t err = removeLayer_l(layerBase);
- if (err >= 0) {
- mLayerPurgatory.add(layerBase);
- }
+
// it's possible that we don't find a layer, because it might
// have been destroyed already -- this is not technically an error
// from the user because there is a race between BClient::destroySurface(),
@@ -1362,18 +1359,8 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
* to use the purgatory.
*/
status_t err = flinger->removeLayer_l(l);
- if (err == NAME_NOT_FOUND) {
- // The surface wasn't in the current list, which means it was
- // removed already, which means it is in the purgatory,
- // and need to be removed from there.
- // This needs to happen from the main thread since its dtor
- // must run from there (b/c of OpenGL ES). Additionally, we
- // can't really acquire our internal lock from
- // destroySurface() -- see postMessage() below.
- ssize_t idx = flinger->mLayerPurgatory.remove(l);
- LOGE_IF(idx < 0,
- "layer=%p is not in the purgatory list", l.get());
- }
+ LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+ "error removing layer=%p (%s)", l.get(), strerror(-err));
return true;
}
};