diff options
Diffstat (limited to 'libs/surfaceflinger/LayerBase.cpp')
-rw-r--r-- | libs/surfaceflinger/LayerBase.cpp | 99 |
1 files changed, 41 insertions, 58 deletions
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp index efbc77a28958..6dc8f1097ece 100644 --- a/libs/surfaceflinger/LayerBase.cpp +++ b/libs/surfaceflinger/LayerBase.cpp @@ -374,7 +374,7 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red, Region::const_iterator it = clip.begin(); Region::const_iterator const end = clip.end(); glEnable(GL_SCISSOR_TEST); - glVertexPointer(2, GL_FIXED, 0, mVertices); + glVertexPointer(2, GL_FLOAT, 0, mVertices); while (it != end) { const Rect& r = *it++; const GLint sy = fbHeight - (r.top + r.height()); @@ -418,14 +418,14 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const env = GL_REPLACE; src = GL_SRC_ALPHA; } - const GGLfixed alpha = (s.alpha << 16)/255; - glColor4x(alpha, alpha, alpha, alpha); + const GLfloat alpha = s.alpha * (1.0f/255.0f); + glColor4f(alpha, alpha, alpha, alpha); glEnable(GL_BLEND); glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, env); } else { glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glColor4x(0x10000, 0x10000, 0x10000, 0x10000); + glColor4f(1, 1, 1, 1); if (needsBlending()) { GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA; glEnable(GL_BLEND); @@ -437,64 +437,47 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const Region::const_iterator it = clip.begin(); Region::const_iterator const end = clip.end(); - if (UNLIKELY(transformed() - || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) )) - { - //StopWatch watch("GL transformed"); - const GLfixed texCoords[4][2] = { - { 0, 0 }, - { 0, 0x10000 }, - { 0x10000, 0x10000 }, - { 0x10000, 0 } - }; - - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - - // the texture's source is rotated - switch (texture.transform) { - case HAL_TRANSFORM_ROT_90: - glTranslatef(0, 1, 0); - glRotatef(-90, 0, 0, 1); - break; - case HAL_TRANSFORM_ROT_180: - glTranslatef(1, 1, 0); - glRotatef(-180, 0, 0, 1); - break; - case HAL_TRANSFORM_ROT_270: - glTranslatef(1, 0, 0); - glRotatef(-270, 0, 0, 1); - break; - } + const GLfloat texCoords[4][2] = { + { 0, 0 }, + { 0, 1 }, + { 1, 1 }, + { 1, 0 } + }; - if (texture.NPOTAdjust) { - glScalef(texture.wScale, texture.hScale, 1.0f); - } + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + + // the texture's source is rotated + switch (texture.transform) { + case HAL_TRANSFORM_ROT_90: + glTranslatef(0, 1, 0); + glRotatef(-90, 0, 0, 1); + break; + case HAL_TRANSFORM_ROT_180: + glTranslatef(1, 1, 0); + glRotatef(-180, 0, 0, 1); + break; + case HAL_TRANSFORM_ROT_270: + glTranslatef(1, 0, 0); + glRotatef(-270, 0, 0, 1); + break; + } - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glVertexPointer(2, GL_FIXED, 0, mVertices); - glTexCoordPointer(2, GL_FIXED, 0, texCoords); + if (texture.NPOTAdjust) { + glScalef(texture.wScale, texture.hScale, 1.0f); + } - while (it != end) { - const Rect& r = *it++; - const GLint sy = fbHeight - (r.top + r.height()); - glScissor(r.left, sy, r.width(), r.height()); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - } else { - GLint crop[4] = { 0, height, width, -height }; - glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); - int x = tx(); - int y = ty(); - y = fbHeight - (y + height); - while (it != end) { - const Rect& r = *it++; - const GLint sy = fbHeight - (r.top + r.height()); - glScissor(r.left, sy, r.width(), r.height()); - glDrawTexiOES(x, y, 0, width, height); - } + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, mVertices); + glTexCoordPointer(2, GL_FLOAT, 0, texCoords); + + while (it != end) { + const Rect& r = *it++; + const GLint sy = fbHeight - (r.top + r.height()); + glScissor(r.left, sy, r.width(), r.height()); + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } + glDisableClientState(GL_TEXTURE_COORD_ARRAY); } void LayerBase::validateTexture(GLint textureName) const |