diff options
Diffstat (limited to 'libs/rs/rsTriangleMesh.cpp')
-rw-r--r-- | libs/rs/rsTriangleMesh.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/libs/rs/rsTriangleMesh.cpp b/libs/rs/rsTriangleMesh.cpp index f26b7659918e..8c7bc920dd7f 100644 --- a/libs/rs/rsTriangleMesh.cpp +++ b/libs/rs/rsTriangleMesh.cpp @@ -120,7 +120,7 @@ void TriangleMesh::analyzeElement() mSizeTex = 2; } } - LOGE("TriangleMesh %i,%i %i,%i %i,%i", mSizeCoord, mOffsetCoord, mSizeNorm, mOffsetNorm, mSizeTex, mOffsetTex); + LOGV("TriangleMesh %i,%i %i,%i %i,%i", mSizeCoord, mOffsetCoord, mSizeNorm, mOffsetNorm, mSizeTex, mOffsetTex); } @@ -130,7 +130,6 @@ namespace renderscript { void rsi_TriangleMeshBegin(Context *rsc, RsElement vertex, RsElement index) { - //LOGE("tmb %p %p", vertex, index); TriangleMeshContext *tmc = &rsc->mStateTriangleMesh; tmc->clear(); @@ -139,8 +138,6 @@ void rsi_TriangleMeshBegin(Context *rsc, RsElement vertex, RsElement index) tmc->mIndexElement = static_cast<Element *>(index); tmc->mIndexSizeBits = tmc->mIndexElement->getSizeBits(); - //LOGE("Element sizes %i %i", tmc->mVertexSizeBits, tmc->mIndexSizeBits); - assert(!(tmc->mVertexSizeBits & 0x7)); assert(!(tmc->mIndexSizeBits & 0x7)); } @@ -198,8 +195,6 @@ RsTriangleMesh rsi_TriangleMeshCreate(Context *rsc) return 0; } - LOGE("Create mesh, triangleCount %i", tm->mTriangleCount); - memcpy(tm->mVertexData, tmc->mVertexData.array(), tm->mVertexDataSize); memcpy(tm->mIndexData, tmc->mIndexData.array(), tm->mIndexDataSize); tm->analyzeElement(); @@ -225,8 +220,6 @@ void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t firs rsc->setupCheck(); - //LOGE("1 %p ", vtm); - //LOGE("1.1 %p %p", tm->mVertexData, tm->mIndexData); if (!tm->mBufferObjects[0]) { glGenBuffers(2, &tm->mBufferObjects[0]); @@ -239,7 +232,6 @@ void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t firs glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); } - //LOGE("1.2"); if (first >= tm->mTriangleCount) { return; } @@ -252,7 +244,6 @@ void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t firs const float *f = (const float *)tm->mVertexData; - //LOGE("2"); glBindBuffer(GL_ARRAY_BUFFER, tm->mBufferObjects[0]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]); @@ -283,8 +274,6 @@ void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t firs glDrawElements(GL_TRIANGLES, count * 3, GL_UNSIGNED_SHORT, (GLvoid *)(first * 3 * 2)); - //LOGE("4"); - glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); } |