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Diffstat (limited to 'libs/rs/rsProgramVertex.h')
| -rw-r--r-- | libs/rs/rsProgramVertex.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/libs/rs/rsProgramVertex.h b/libs/rs/rsProgramVertex.h new file mode 100644 index 000000000000..493668c083a1 --- /dev/null +++ b/libs/rs/rsProgramVertex.h @@ -0,0 +1,85 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_RS_PROGRAM_VERTEX_H +#define ANDROID_RS_PROGRAM_VERTEX_H + +#include "rsProgram.h" + +// --------------------------------------------------------------------------- +namespace android { +namespace renderscript { + +class ProgramVertexState; + +class ProgramVertex : public Program +{ +public: + const static uint32_t MAX_LIGHTS = 8; + + ProgramVertex(Context *, Element *in, Element *out); + virtual ~ProgramVertex(); + + virtual void setupGL(const Context *rsc, ProgramVertexState *state); + + + void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;} + void addLight(const Light *); + + void setProjectionMatrix(const rsc_Matrix *) const; + void setModelviewMatrix(const rsc_Matrix *) const; + void setTextureMatrix(const rsc_Matrix *) const; + + void transformToScreen(const Context *, float *v4out, const float *v3in) const; + + +protected: + uint32_t mLightCount; + ObjectBaseRef<const Light> mLights[MAX_LIGHTS]; + + // Hacks to create a program for now + bool mTextureMatrixEnable; +}; + + +class ProgramVertexState +{ +public: + ProgramVertexState(); + ~ProgramVertexState(); + + void init(Context *rsc, int32_t w, int32_t h); + void deinit(Context *rsc); + + ObjectBaseRef<ProgramVertex> mDefault; + ObjectBaseRef<ProgramVertex> mLast; + ObjectBaseRef<Allocation> mDefaultAlloc; + + ObjectBaseRef<Type> mAllocType; + + ProgramVertex *mPV; + + //ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE]; + + +}; + + +} +} +#endif + + |