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-rw-r--r--libs/rs/rsAllocation.cpp464
1 files changed, 464 insertions, 0 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
new file mode 100644
index 000000000000..16029a6f9c57
--- /dev/null
+++ b/libs/rs/rsAllocation.cpp
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+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mPtr = NULL;
+
+ mCpuWrite = false;
+ mCpuRead = false;
+ mGpuWrite = false;
+ mGpuRead = false;
+
+ mReadWriteRatio = 0;
+ mUpdateSize = 0;
+
+ mIsTexture = false;
+ mTextureID = 0;
+
+ mIsVertexBuffer = false;
+ mBufferID = 0;
+
+ mType.set(type);
+ rsAssert(type);
+ mPtr = malloc(mType->getSizeBytes());
+ if (!mPtr) {
+ LOGE("Allocation::Allocation, alloc failure");
+ }
+}
+
+Allocation::~Allocation()
+{
+ free(mPtr);
+ mPtr = NULL;
+
+ if (mBufferID) {
+ // Causes a SW crash....
+ //LOGV(" mBufferID %i", mBufferID);
+ //glDeleteBuffers(1, &mBufferID);
+ //mBufferID = 0;
+ }
+ if (mTextureID) {
+ glDeleteTextures(1, &mTextureID);
+ mTextureID = 0;
+ }
+}
+
+void Allocation::setCpuWritable(bool)
+{
+}
+
+void Allocation::setGpuWritable(bool)
+{
+}
+
+void Allocation::setCpuReadable(bool)
+{
+}
+
+void Allocation::setGpuReadable(bool)
+{
+}
+
+bool Allocation::fixAllocation()
+{
+ return false;
+}
+
+void Allocation::uploadToTexture(uint32_t lodOffset)
+{
+ //rsAssert(!mTextureId);
+ rsAssert(lodOffset < mType->getLODCount());
+
+ GLenum type = mType->getElement()->getGLType();
+ GLenum format = mType->getElement()->getGLFormat();
+
+ if (!type || !format) {
+ return;
+ }
+
+ if (!mTextureID) {
+ glGenTextures(1, &mTextureID);
+ }
+ glBindTexture(GL_TEXTURE_2D, mTextureID);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ Adapter2D adapt(getContext(), this);
+ for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {
+ adapt.setLOD(lod+lodOffset);
+
+ uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
+ glTexImage2D(GL_TEXTURE_2D, lod, format,
+ adapt.getDimX(), adapt.getDimY(),
+ 0, format, type, ptr);
+ }
+}
+
+void Allocation::uploadToBufferObject()
+{
+ rsAssert(!mType->getDimY());
+ rsAssert(!mType->getDimZ());
+
+ if (!mBufferID) {
+ glGenBuffers(1, &mBufferID);
+ }
+ glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
+ glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
+
+void Allocation::data(const void *data, uint32_t sizeBytes)
+{
+ uint32_t size = mType->getSizeBytes();
+ if (size != sizeBytes) {
+ LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes);
+ return;
+ }
+ memcpy(mPtr, data, size);
+}
+
+void Allocation::read(void *data)
+{
+ memcpy(data, mPtr, mType->getSizeBytes());
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ ptr += eSize * xoff;
+ uint32_t size = count * eSize;
+
+ if (size != sizeBytes) {
+ LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes);
+ mType->dumpLOGV("type info");
+ return;
+ }
+ memcpy(ptr, data, size);
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff,
+ uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint32_t lineSize = eSize * w;
+ uint32_t destW = mType->getDimX();
+
+ const uint8_t *src = static_cast<const uint8_t *>(data);
+ uint8_t *dst = static_cast<uint8_t *>(mPtr);
+ dst += eSize * (xoff + yoff * destW);
+
+ if ((lineSize * eSize * h) != sizeBytes) {
+ rsAssert(!"Allocation::subData called with mismatched size");
+ return;
+ }
+
+ for (uint32_t line=yoff; line < (yoff+h); line++) {
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ memcpy(dst, src, lineSize);
+ src += lineSize;
+ dst += destW * eSize;
+ }
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
+ uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes)
+{
+}
+
+
+
+/////////////////
+//
+
+
+namespace android {
+namespace renderscript {
+
+RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype)
+{
+ const Type * type = static_cast<const Type *>(vtype);
+
+ Allocation * alloc = new Allocation(rsc, type);
+ alloc->incUserRef();
+ return alloc;
+}
+
+RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
+{
+ Type * type = new Type(rsc);
+ type->setDimX(count);
+ type->setElement(static_cast<Element *>(e));
+ type->compute();
+ return rsi_AllocationCreateTyped(rsc, type);
+}
+
+void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToTexture(baseMipLevel);
+}
+
+void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToBufferObject();
+}
+
+static void mip565(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < h; y++) {
+ uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y));
+ const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2));
+ const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < w; x++) {
+ *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+}
+
+static void mip8888(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < h; y++) {
+ uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y));
+ const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2));
+ const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < w; x++) {
+ *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+}
+
+static void mip(const Adapter2D &out, const Adapter2D &in)
+{
+ switch(out.getBaseType()->getElement()->getSizeBits()) {
+ case 32:
+ mip8888(out, in);
+ break;
+ case 16:
+ mip565(out, in);
+ break;
+
+ }
+
+}
+
+typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
+
+static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 2);
+}
+static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count);
+}
+static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 4);
+}
+
+
+static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 3;
+ }
+}
+
+static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 4;
+ }
+}
+
+static ElementConverter_t pickConverter(const Element *dst, const Element *src)
+{
+ GLenum srcGLType = src->getGLType();
+ GLenum srcGLFmt = src->getGLFormat();
+ GLenum dstGLType = dst->getGLType();
+ GLenum dstGLFmt = dst->getGLFormat();
+
+ if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
+ switch(dst->getSizeBytes()) {
+ case 4:
+ return elementConverter_cpy_32;
+ case 2:
+ return elementConverter_cpy_16;
+ case 1:
+ return elementConverter_cpy_8;
+ }
+ }
+
+ if (srcGLType == GL_UNSIGNED_BYTE &&
+ srcGLFmt == GL_RGB &&
+ dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
+ dstGLType == GL_RGB) {
+
+ return elementConverter_888_to_565;
+ }
+
+ if (srcGLType == GL_UNSIGNED_BYTE &&
+ srcGLFmt == GL_RGBA &&
+ dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
+ dstGLType == GL_RGB) {
+
+ return elementConverter_8888_to_565;
+ }
+
+ LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
+ return 0;
+}
+
+
+RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
+{
+ const Element *src = static_cast<const Element *>(_src);
+ const Element *dst = static_cast<const Element *>(_dst);
+ rsAssert(!(w & (w-1)));
+ rsAssert(!(h & (h-1)));
+
+ //LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips);
+ rsi_TypeBegin(rsc, _dst);
+ rsi_TypeAdd(rsc, RS_DIMENSION_X, w);
+ rsi_TypeAdd(rsc, RS_DIMENSION_Y, h);
+ if (genMips) {
+ rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1);
+ }
+ RsType type = rsi_TypeCreate(rsc);
+
+ RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type);
+ Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc);
+ if (texAlloc == NULL) {
+ LOGE("Memory allocation failure");
+ return NULL;
+ }
+ texAlloc->incUserRef();
+
+ ElementConverter_t cvt = pickConverter(dst, src);
+ cvt(texAlloc->getPtr(), data, w * h);
+
+ if (genMips) {
+ Adapter2D adapt(rsc, texAlloc);
+ Adapter2D adapt2(rsc, texAlloc);
+ for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+ adapt.setLOD(lod);
+ adapt2.setLOD(lod + 1);
+ mip(adapt2, adapt);
+ }
+ }
+
+ return texAlloc;
+}
+
+RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
+{
+ const Element *srcE = static_cast<const Element *>(_src);
+ const Element *dstE = static_cast<const Element *>(_dst);
+ uint32_t w2 = rsHigherPow2(w);
+ uint32_t h2 = rsHigherPow2(h);
+
+ if ((w2 == w) && (h2 == h)) {
+ return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data);
+ }
+
+ uint32_t bpp = srcE->getSizeBytes();
+ size_t size = w2 * h2 * bpp;
+ uint8_t *tmp = static_cast<uint8_t *>(malloc(size));
+ memset(tmp, 0, size);
+
+ const uint8_t * src = static_cast<const uint8_t *>(data);
+ for (uint32_t y = 0; y < h; y++) {
+ uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp];
+ memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp);
+ src += w * bpp;
+ }
+
+ RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp);
+ free(tmp);
+ return ret;
+
+
+
+
+}
+
+void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->data(data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, count, data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, yoff, w, h, data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->read(data);
+}
+
+
+}
+}