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Diffstat (limited to 'libs/rs/rs.spec')
| -rw-r--r-- | libs/rs/rs.spec | 473 |
1 files changed, 473 insertions, 0 deletions
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec new file mode 100644 index 000000000000..865e43555ad7 --- /dev/null +++ b/libs/rs/rs.spec @@ -0,0 +1,473 @@ + + +ContextBindRootScript { + param RsScript sampler + } + +ContextBindProgramFragmentStore { + param RsProgramFragmentStore pgm + } + +ContextBindProgramFragment { + param RsProgramFragment pgm + } + +ContextBindProgramVertex { + param RsProgramVertex pgm + } + +ContextBindProgramRaster { + param RsProgramRaster pgm + } + +ContextSetDefineF { + param const char* name + param float value + } + +ContextSetDefineI32 { + param const char* name + param int32_t value + } + +ContextPause { + } + +ContextResume { + } + +ContextSetSurface { + param void *sur + } + +AssignName { + param void *obj + param const char *name + param size_t len + } + +ObjDestroy { + param void *obj + } + +ElementBegin { +} + +ElementAdd { + param RsDataKind dataKind + param RsDataType dataType + param bool isNormalized + param size_t bits + param const char * name + } + +ElementCreate { + ret RsElement + } + +TypeBegin { + param RsElement type + } + +TypeAdd { + param RsDimension dim + param size_t value + } + +TypeCreate { + ret RsType + } + +AllocationCreateTyped { + param RsType type + ret RsAllocation + } + +AllocationCreateSized { + param RsElement e + param size_t count + ret RsAllocation + } + +AllocationCreateFromBitmap { + param uint32_t width + param uint32_t height + param RsElement dstFmt + param RsElement srcFmt + param bool genMips + param const void * data + ret RsAllocation + } + +AllocationCreateFromBitmapBoxed { + param uint32_t width + param uint32_t height + param RsElement dstFmt + param RsElement srcFmt + param bool genMips + param const void * data + ret RsAllocation + } + + +AllocationUploadToTexture { + param RsAllocation alloc + param uint32_t baseMipLevel + } + +AllocationUploadToBufferObject { + param RsAllocation alloc + } + + +AllocationData { + param RsAllocation va + param const void * data + param uint32_t bytes + handcodeApi + togglePlay + } + +Allocation1DSubData { + param RsAllocation va + param uint32_t xoff + param uint32_t count + param const void *data + param uint32_t bytes + handcodeApi + togglePlay + } + +Allocation2DSubData { + param RsAllocation va + param uint32_t xoff + param uint32_t yoff + param uint32_t w + param uint32_t h + param const void *data + param uint32_t bytes + } + +AllocationRead { + param RsAllocation va + param void * data + } + +Adapter1DCreate { + ret RsAdapter1D + } + +Adapter1DBindAllocation { + param RsAdapter1D adapt + param RsAllocation alloc + } + +Adapter1DSetConstraint { + param RsAdapter1D adapter + param RsDimension dim + param uint32_t value + } + +Adapter1DData { + param RsAdapter1D adapter + param const void * data + } + +Adapter1DSubData { + param RsAdapter1D adapter + param uint32_t xoff + param uint32_t count + param const void *data + } + +Adapter2DCreate { + ret RsAdapter2D + } + +Adapter2DBindAllocation { + param RsAdapter2D adapt + param RsAllocation alloc + } + +Adapter2DSetConstraint { + param RsAdapter2D adapter + param RsDimension dim + param uint32_t value + } + +Adapter2DData { + param RsAdapter2D adapter + param const void *data + } + +Adapter2DSubData { + param RsAdapter2D adapter + param uint32_t xoff + param uint32_t yoff + param uint32_t w + param uint32_t h + param const void *data + } + +SamplerBegin { + } + +SamplerSet { + param RsSamplerParam p + param RsSamplerValue value + } + +SamplerCreate { + ret RsSampler + } + + + +ScriptBindAllocation { + param RsScript vtm + param RsAllocation va + param uint32_t slot + } + + +ScriptCBegin { + } + +ScriptSetClearColor { + param RsScript s + param float r + param float g + param float b + param float a + } + +ScriptSetTimeZone { + param RsScript s + param const char * timeZone + param uint32_t length + } + +ScriptSetClearDepth { + param RsScript s + param float depth + } + +ScriptSetClearStencil { + param RsScript s + param uint32_t stencil + } + +ScriptSetType { + param RsType type + param uint32_t slot + param bool isWritable + param const char * name + } + +ScriptSetInvoke { + param const char * name + param uint32_t slot + } + +ScriptInvoke { + param RsScript s + param uint32_t slot + } + +ScriptSetRoot { + param bool isRoot + } + + + +ScriptCSetScript { + param void * codePtr + } + +ScriptCSetText { + param const char * text + param uint32_t length + } + +ScriptCCreate { + ret RsScript + } + +ScriptCSetDefineF { + param const char* name + param float value + } + +ScriptCSetDefineI32 { + param const char* name + param int32_t value + } + +ProgramFragmentStoreBegin { + param RsElement in + param RsElement out + } + +ProgramFragmentStoreColorMask { + param bool r + param bool g + param bool b + param bool a + } + +ProgramFragmentStoreBlendFunc { + param RsBlendSrcFunc srcFunc + param RsBlendDstFunc destFunc + } + +ProgramFragmentStoreDepthMask { + param bool enable +} + +ProgramFragmentStoreDither { + param bool enable +} + +ProgramFragmentStoreDepthFunc { + param RsDepthFunc func +} + +ProgramFragmentStoreCreate { + ret RsProgramFragmentStore + } + +ProgramRasterCreate { + param RsElement in + param RsElement out + param bool pointSmooth + param bool lineSmooth + param bool pointSprite + ret RsProgramRaster +} + +ProgramRasterSetLineWidth { + param RsProgramRaster pr + param float lw +} + +ProgramRasterSetPointSize{ + param RsProgramRaster pr + param float ps +} + + +ProgramFragmentBegin { + param RsElement in + param RsElement out + param bool pointSpriteEnable + } + +ProgramFragmentBindTexture { + param RsProgramFragment pf + param uint32_t slot + param RsAllocation a + } + +ProgramFragmentBindSampler { + param RsProgramFragment pf + param uint32_t slot + param RsSampler s + } + +ProgramFragmentSetSlot { + param uint32_t slot + param bool enable + param RsTexEnvMode env + param RsType t + } + +ProgramFragmentCreate { + ret RsProgramFragment + } + + +ProgramVertexBegin { + param RsElement in + param RsElement out + } + +ProgramVertexCreate { + ret RsProgramVertex + } + +ProgramVertexBindAllocation { + param RsProgramVertex vpgm + param RsAllocation constants + } + +ProgramVertexSetTextureMatrixEnable { + param bool enable + } + +ProgramVertexAddLight { + param RsLight light + } + +LightBegin { + } + +LightSetLocal { + param bool isLocal + } + +LightSetMonochromatic { + param bool isMono + } + +LightCreate { + ret RsLight light + } + + +LightSetPosition { + param RsLight light + param float x + param float y + param float z + } + +LightSetColor { + param RsLight light + param float r + param float g + param float b + } + +FileOpen { + ret RsFile + param const char *name + param size_t len + } + + +SimpleMeshCreate { + ret RsSimpleMesh + param RsAllocation prim + param RsAllocation index + param RsAllocation *vtx + param uint32_t vtxCount + param uint32_t primType + } + + +SimpleMeshBindIndex { + param RsSimpleMesh mesh + param RsAllocation idx + } + +SimpleMeshBindPrimitive { + param RsSimpleMesh mesh + param RsAllocation prim + } + +SimpleMeshBindVertex { + param RsSimpleMesh mesh + param RsAllocation vtx + param uint32_t slot + } + |