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-rw-r--r--libs/rs/rs.spec473
1 files changed, 473 insertions, 0 deletions
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
new file mode 100644
index 000000000000..865e43555ad7
--- /dev/null
+++ b/libs/rs/rs.spec
@@ -0,0 +1,473 @@
+
+
+ContextBindRootScript {
+ param RsScript sampler
+ }
+
+ContextBindProgramFragmentStore {
+ param RsProgramFragmentStore pgm
+ }
+
+ContextBindProgramFragment {
+ param RsProgramFragment pgm
+ }
+
+ContextBindProgramVertex {
+ param RsProgramVertex pgm
+ }
+
+ContextBindProgramRaster {
+ param RsProgramRaster pgm
+ }
+
+ContextSetDefineF {
+ param const char* name
+ param float value
+ }
+
+ContextSetDefineI32 {
+ param const char* name
+ param int32_t value
+ }
+
+ContextPause {
+ }
+
+ContextResume {
+ }
+
+ContextSetSurface {
+ param void *sur
+ }
+
+AssignName {
+ param void *obj
+ param const char *name
+ param size_t len
+ }
+
+ObjDestroy {
+ param void *obj
+ }
+
+ElementBegin {
+}
+
+ElementAdd {
+ param RsDataKind dataKind
+ param RsDataType dataType
+ param bool isNormalized
+ param size_t bits
+ param const char * name
+ }
+
+ElementCreate {
+ ret RsElement
+ }
+
+TypeBegin {
+ param RsElement type
+ }
+
+TypeAdd {
+ param RsDimension dim
+ param size_t value
+ }
+
+TypeCreate {
+ ret RsType
+ }
+
+AllocationCreateTyped {
+ param RsType type
+ ret RsAllocation
+ }
+
+AllocationCreateSized {
+ param RsElement e
+ param size_t count
+ ret RsAllocation
+ }
+
+AllocationCreateFromBitmap {
+ param uint32_t width
+ param uint32_t height
+ param RsElement dstFmt
+ param RsElement srcFmt
+ param bool genMips
+ param const void * data
+ ret RsAllocation
+ }
+
+AllocationCreateFromBitmapBoxed {
+ param uint32_t width
+ param uint32_t height
+ param RsElement dstFmt
+ param RsElement srcFmt
+ param bool genMips
+ param const void * data
+ ret RsAllocation
+ }
+
+
+AllocationUploadToTexture {
+ param RsAllocation alloc
+ param uint32_t baseMipLevel
+ }
+
+AllocationUploadToBufferObject {
+ param RsAllocation alloc
+ }
+
+
+AllocationData {
+ param RsAllocation va
+ param const void * data
+ param uint32_t bytes
+ handcodeApi
+ togglePlay
+ }
+
+Allocation1DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ param uint32_t bytes
+ handcodeApi
+ togglePlay
+ }
+
+Allocation2DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ param uint32_t bytes
+ }
+
+AllocationRead {
+ param RsAllocation va
+ param void * data
+ }
+
+Adapter1DCreate {
+ ret RsAdapter1D
+ }
+
+Adapter1DBindAllocation {
+ param RsAdapter1D adapt
+ param RsAllocation alloc
+ }
+
+Adapter1DSetConstraint {
+ param RsAdapter1D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter1DData {
+ param RsAdapter1D adapter
+ param const void * data
+ }
+
+Adapter1DSubData {
+ param RsAdapter1D adapter
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ }
+
+Adapter2DCreate {
+ ret RsAdapter2D
+ }
+
+Adapter2DBindAllocation {
+ param RsAdapter2D adapt
+ param RsAllocation alloc
+ }
+
+Adapter2DSetConstraint {
+ param RsAdapter2D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter2DData {
+ param RsAdapter2D adapter
+ param const void *data
+ }
+
+Adapter2DSubData {
+ param RsAdapter2D adapter
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ }
+
+SamplerBegin {
+ }
+
+SamplerSet {
+ param RsSamplerParam p
+ param RsSamplerValue value
+ }
+
+SamplerCreate {
+ ret RsSampler
+ }
+
+
+
+ScriptBindAllocation {
+ param RsScript vtm
+ param RsAllocation va
+ param uint32_t slot
+ }
+
+
+ScriptCBegin {
+ }
+
+ScriptSetClearColor {
+ param RsScript s
+ param float r
+ param float g
+ param float b
+ param float a
+ }
+
+ScriptSetTimeZone {
+ param RsScript s
+ param const char * timeZone
+ param uint32_t length
+ }
+
+ScriptSetClearDepth {
+ param RsScript s
+ param float depth
+ }
+
+ScriptSetClearStencil {
+ param RsScript s
+ param uint32_t stencil
+ }
+
+ScriptSetType {
+ param RsType type
+ param uint32_t slot
+ param bool isWritable
+ param const char * name
+ }
+
+ScriptSetInvoke {
+ param const char * name
+ param uint32_t slot
+ }
+
+ScriptInvoke {
+ param RsScript s
+ param uint32_t slot
+ }
+
+ScriptSetRoot {
+ param bool isRoot
+ }
+
+
+
+ScriptCSetScript {
+ param void * codePtr
+ }
+
+ScriptCSetText {
+ param const char * text
+ param uint32_t length
+ }
+
+ScriptCCreate {
+ ret RsScript
+ }
+
+ScriptCSetDefineF {
+ param const char* name
+ param float value
+ }
+
+ScriptCSetDefineI32 {
+ param const char* name
+ param int32_t value
+ }
+
+ProgramFragmentStoreBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramFragmentStoreColorMask {
+ param bool r
+ param bool g
+ param bool b
+ param bool a
+ }
+
+ProgramFragmentStoreBlendFunc {
+ param RsBlendSrcFunc srcFunc
+ param RsBlendDstFunc destFunc
+ }
+
+ProgramFragmentStoreDepthMask {
+ param bool enable
+}
+
+ProgramFragmentStoreDither {
+ param bool enable
+}
+
+ProgramFragmentStoreDepthFunc {
+ param RsDepthFunc func
+}
+
+ProgramFragmentStoreCreate {
+ ret RsProgramFragmentStore
+ }
+
+ProgramRasterCreate {
+ param RsElement in
+ param RsElement out
+ param bool pointSmooth
+ param bool lineSmooth
+ param bool pointSprite
+ ret RsProgramRaster
+}
+
+ProgramRasterSetLineWidth {
+ param RsProgramRaster pr
+ param float lw
+}
+
+ProgramRasterSetPointSize{
+ param RsProgramRaster pr
+ param float ps
+}
+
+
+ProgramFragmentBegin {
+ param RsElement in
+ param RsElement out
+ param bool pointSpriteEnable
+ }
+
+ProgramFragmentBindTexture {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsAllocation a
+ }
+
+ProgramFragmentBindSampler {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsSampler s
+ }
+
+ProgramFragmentSetSlot {
+ param uint32_t slot
+ param bool enable
+ param RsTexEnvMode env
+ param RsType t
+ }
+
+ProgramFragmentCreate {
+ ret RsProgramFragment
+ }
+
+
+ProgramVertexBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramVertexCreate {
+ ret RsProgramVertex
+ }
+
+ProgramVertexBindAllocation {
+ param RsProgramVertex vpgm
+ param RsAllocation constants
+ }
+
+ProgramVertexSetTextureMatrixEnable {
+ param bool enable
+ }
+
+ProgramVertexAddLight {
+ param RsLight light
+ }
+
+LightBegin {
+ }
+
+LightSetLocal {
+ param bool isLocal
+ }
+
+LightSetMonochromatic {
+ param bool isMono
+ }
+
+LightCreate {
+ ret RsLight light
+ }
+
+
+LightSetPosition {
+ param RsLight light
+ param float x
+ param float y
+ param float z
+ }
+
+LightSetColor {
+ param RsLight light
+ param float r
+ param float g
+ param float b
+ }
+
+FileOpen {
+ ret RsFile
+ param const char *name
+ param size_t len
+ }
+
+
+SimpleMeshCreate {
+ ret RsSimpleMesh
+ param RsAllocation prim
+ param RsAllocation index
+ param RsAllocation *vtx
+ param uint32_t vtxCount
+ param uint32_t primType
+ }
+
+
+SimpleMeshBindIndex {
+ param RsSimpleMesh mesh
+ param RsAllocation idx
+ }
+
+SimpleMeshBindPrimitive {
+ param RsSimpleMesh mesh
+ param RsAllocation prim
+ }
+
+SimpleMeshBindVertex {
+ param RsSimpleMesh mesh
+ param RsAllocation vtx
+ param uint32_t slot
+ }
+