diff options
Diffstat (limited to 'libs/rs/RenderScriptEnv.h')
| -rw-r--r-- | libs/rs/RenderScriptEnv.h | 60 |
1 files changed, 1 insertions, 59 deletions
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h index 53de1f1f1ec4..07893014ac70 100644 --- a/libs/rs/RenderScriptEnv.h +++ b/libs/rs/RenderScriptEnv.h @@ -30,65 +30,7 @@ typedef struct { #define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 #define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 -typedef struct { - const void * (*loadEnvVp)(uint32_t bank, uint32_t offset); - - float (*loadEnvF)(uint32_t bank, uint32_t offset); - int32_t (*loadEnvI32)(uint32_t bank, uint32_t offset); - uint32_t (*loadEnvU32)(uint32_t bank, uint32_t offset); - void (*loadEnvVec4)(uint32_t bank, uint32_t offset, rsc_Vector4 *); - void (*loadEnvMatrix)(uint32_t bank, uint32_t offset, rsc_Matrix *); - - void (*storeEnvF)(uint32_t bank, uint32_t offset, float); - void (*storeEnvI32)(uint32_t bank, uint32_t offset, int32_t); - void (*storeEnvU32)(uint32_t bank, uint32_t offset, uint32_t); - void (*storeEnvVec4)(uint32_t bank, uint32_t offset, const rsc_Vector4 *); - void (*storeEnvMatrix)(uint32_t bank, uint32_t offset, const rsc_Matrix *); - - void (*matrixLoadIdentity)(rsc_Matrix *); - void (*matrixLoadFloat)(rsc_Matrix *, const float *); - void (*matrixLoadMat)(rsc_Matrix *, const rsc_Matrix *); - void (*matrixLoadRotate)(rsc_Matrix *, float rot, float x, float y, float z); - void (*matrixLoadScale)(rsc_Matrix *, float x, float y, float z); - void (*matrixLoadTranslate)(rsc_Matrix *, float x, float y, float z); - void (*matrixLoadMultiply)(rsc_Matrix *, const rsc_Matrix *lhs, const rsc_Matrix *rhs); - void (*matrixMultiply)(rsc_Matrix *, const rsc_Matrix *rhs); - void (*matrixRotate)(rsc_Matrix *, float rot, float x, float y, float z); - void (*matrixScale)(rsc_Matrix *, float x, float y, float z); - void (*matrixTranslate)(rsc_Matrix *, float x, float y, float z); - - void (*color)(float r, float g, float b, float a); - - void (*programFragmentBindTexture)(RsProgramFragment, uint32_t slot, RsAllocation); - void (*programFragmentBindSampler)(RsProgramFragment, uint32_t slot, RsAllocation); - - void (*materialDiffuse)(float r, float g, float b, float a); - void (*materialSpecular)(float r, float g, float b, float a); - void (*lightPosition)(float x, float y, float z, float w); - void (*materialShininess)(float s); - - void (*uploadToTexture)(RsAllocation va, uint32_t baseMipLevel); - - void (*enable)(uint32_t); - void (*disable)(uint32_t); - - uint32_t (*rand)(uint32_t max); - - void (*contextBindProgramFragment)(RsProgramFragment pf); - void (*contextBindProgramFragmentStore)(RsProgramFragmentStore pfs); - - - // Drawing funcs - void (*renderTriangleMesh)(RsTriangleMesh); - void (*renderTriangleMeshRange)(RsTriangleMesh, uint32_t start, uint32_t count); - - // Assumes (GL_FIXED) x,y,z (GL_UNSIGNED_BYTE)r,g,b,a - void (*drawTriangleArray)(RsAllocation alloc, uint32_t count); - - void (*drawRect)(int32_t x1, int32_t x2, int32_t y1, int32_t y2); -} rsc_FunctionTable; - -typedef int (*rsc_RunScript)(uint32_t launchIndex, const rsc_FunctionTable *); +//typedef int (*rsc_RunScript)(uint32_t launchIndex, const rsc_FunctionTable *); /* EnableCap */ |