diff options
Diffstat (limited to 'libs/input/PointerController.cpp')
| -rw-r--r-- | libs/input/PointerController.cpp | 29 | 
1 files changed, 0 insertions, 29 deletions
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp index 61f78cc069c5..27193b743379 100644 --- a/libs/input/PointerController.cpp +++ b/libs/input/PointerController.cpp @@ -90,7 +90,6 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>&      mLocked.lastFrameUpdatedTime = 0;      mLocked.buttonState = 0; -    mLocked.iconDetached = false;      mPolicy->loadPointerIcon(&mLocked.pointerIcon); @@ -185,10 +184,6 @@ void PointerController::setPosition(float x, float y) {  }  void PointerController::setPositionLocked(float x, float y) { -    if (mLocked.iconDetached) { -        return; -    } -      float minX, minY, maxX, maxY;      if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {          if (x <= minX) { @@ -222,10 +217,6 @@ void PointerController::fade(Transition transition) {      // Remove the inactivity timeout, since we are fading now.      removeInactivityTimeoutLocked(); -    if (mLocked.iconDetached) { -        return; -    } -      // Start fading.      if (transition == TRANSITION_IMMEDIATE) {          mLocked.pointerFadeDirection = 0; @@ -243,10 +234,6 @@ void PointerController::unfade(Transition transition) {      // Always reset the inactivity timer.      resetInactivityTimeoutLocked(); -    if (mLocked.iconDetached) { -        return; -    } -      // Start unfading.      if (transition == TRANSITION_IMMEDIATE) {          mLocked.pointerFadeDirection = 0; @@ -362,22 +349,6 @@ void PointerController::reloadPointerResources() {      updatePointerLocked();  } -void PointerController::detachPointerIcon(bool detached) { -    AutoMutex _l(mLock); - -    if (mLocked.iconDetached == detached) { -        return; -    } - -    mLocked.iconDetached = detached; -    if (detached) { -        mLocked.pointerFadeDirection = -1; -    } else { -        mLocked.pointerFadeDirection = 1; -    } -    startAnimationLocked(); -} -  void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) {      AutoMutex _l(mLock);  |