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-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp4
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.h2
2 files changed, 2 insertions, 4 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index fe4edf839c06..281a8e151a75 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -148,9 +148,7 @@ void CanvasContext::prepareTree(TreeInfo& info) {
info.out.canDrawThisFrame = !runningBehind;
if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
- if (info.out.hasFunctors) {
- info.out.requiresUiRedraw = true;
- } else if (!info.out.requiresUiRedraw) {
+ if (!info.out.requiresUiRedraw) {
// If animationsNeedsRedraw is set don't bother posting for an RT anim
// as we will just end up fighting the UI thread.
mRenderThread.postFrameCallback(this);
diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h
index 96f0add4c08c..243cc5d1e3cc 100644
--- a/libs/hwui/renderthread/DrawFrameTask.h
+++ b/libs/hwui/renderthread/DrawFrameTask.h
@@ -41,7 +41,7 @@ class RenderThread;
enum SyncResult {
kSync_OK = 0,
- kSync_UIRedrawRequired = 1 << 1,
+ kSync_UIRedrawRequired = 1 << 0,
};
/*