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-rw-r--r--libs/hwui/Properties.cpp5
-rw-r--r--libs/hwui/Properties.h1
-rw-r--r--libs/hwui/RenderNode.cpp9
-rw-r--r--libs/hwui/RenderNode.h1
-rw-r--r--libs/hwui/WebViewFunctorManager.cpp3
-rw-r--r--libs/hwui/pipeline/skia/RenderNodeDrawable.cpp35
-rw-r--r--libs/hwui/renderthread/EglManager.cpp3
7 files changed, 44 insertions, 13 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index c804418e8380..513ad9aab9ff 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -50,6 +50,7 @@ bool Properties::showDirtyRegions = false;
bool Properties::skipEmptyFrames = true;
bool Properties::useBufferAge = true;
bool Properties::enablePartialUpdates = true;
+bool Properties::enableRenderEffectCache = false;
DebugLevel Properties::debugLevel = kDebugDisabled;
OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
@@ -84,7 +85,7 @@ float Properties::defaultSdrWhitePoint = 200.f;
bool Properties::useHintManager = true;
int Properties::targetCpuTimePercentage = 70;
-bool Properties::enableWebViewOverlays = false;
+bool Properties::enableWebViewOverlays = true;
StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI;
@@ -141,7 +142,7 @@ bool Properties::load() {
targetCpuTimePercentage = base::GetIntProperty(PROPERTY_TARGET_CPU_TIME_PERCENTAGE, 70);
if (targetCpuTimePercentage <= 0 || targetCpuTimePercentage > 100) targetCpuTimePercentage = 70;
- enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, false);
+ enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, true);
// call isDrawingEnabled to force loading of the property
isDrawingEnabled();
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 7f9782bf8d20..2f8c67903a8b 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -232,6 +232,7 @@ public:
static bool skipEmptyFrames;
static bool useBufferAge;
static bool enablePartialUpdates;
+ static bool enableRenderEffectCache;
// TODO: Move somewhere else?
static constexpr float textGamma = 1.45f;
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index 0c422df65881..b348a6ecaae4 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -341,6 +341,7 @@ std::optional<RenderNode::SnapshotResult> RenderNode::updateSnapshotIfRequired(
sk_sp<SkImage> snapshot = layerSurface->makeImageSnapshot();
const auto subset = SkIRect::MakeWH(properties().getWidth(),
properties().getHeight());
+ uint32_t layerSurfaceGenerationId = layerSurface->generationID();
// If we don't have an ImageFilter just return the snapshot
if (imageFilter == nullptr) {
mSnapshotResult.snapshot = snapshot;
@@ -348,9 +349,10 @@ std::optional<RenderNode::SnapshotResult> RenderNode::updateSnapshotIfRequired(
mSnapshotResult.outOffset = SkIPoint::Make(0.0f, 0.0f);
mImageFilterClipBounds = clipBounds;
mTargetImageFilter = nullptr;
- } else if (mSnapshotResult.snapshot == nullptr ||
- imageFilter != mTargetImageFilter.get() ||
- mImageFilterClipBounds != clipBounds) {
+ mTargetImageFilterLayerSurfaceGenerationId = 0;
+ } else if (mSnapshotResult.snapshot == nullptr || imageFilter != mTargetImageFilter.get() ||
+ mImageFilterClipBounds != clipBounds ||
+ mTargetImageFilterLayerSurfaceGenerationId != layerSurfaceGenerationId) {
// Otherwise create a new snapshot with the given filter and snapshot
mSnapshotResult.snapshot =
snapshot->makeWithFilter(context,
@@ -361,6 +363,7 @@ std::optional<RenderNode::SnapshotResult> RenderNode::updateSnapshotIfRequired(
&mSnapshotResult.outOffset);
mTargetImageFilter = sk_ref_sp(imageFilter);
mImageFilterClipBounds = clipBounds;
+ mTargetImageFilterLayerSurfaceGenerationId = layerSurfaceGenerationId;
}
return mSnapshotResult;
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index 45a4f6c9c70d..da0476259b97 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -396,6 +396,7 @@ private:
* SkImageFilter used to create the mSnapshotResult
*/
sk_sp<SkImageFilter> mTargetImageFilter;
+ uint32_t mTargetImageFilterLayerSurfaceGenerationId = 0;
/**
* Clip bounds used to create the mSnapshotResult
diff --git a/libs/hwui/WebViewFunctorManager.cpp b/libs/hwui/WebViewFunctorManager.cpp
index df4101109a18..5aad821ad59f 100644
--- a/libs/hwui/WebViewFunctorManager.cpp
+++ b/libs/hwui/WebViewFunctorManager.cpp
@@ -100,6 +100,9 @@ WebViewFunctor::~WebViewFunctor() {
destroyContext();
ATRACE_NAME("WebViewFunctor::onDestroy");
+ if (mSurfaceControl) {
+ removeOverlays();
+ }
mCallbacks.onDestroyed(mFunctor, mData);
}
diff --git a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
index 7556af918170..48145d2331ee 100644
--- a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
+++ b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
@@ -231,14 +231,33 @@ void RenderNodeDrawable::drawContent(SkCanvas* canvas) const {
SkASSERT(properties.effectiveLayerType() == LayerType::RenderLayer);
SkPaint paint;
layerNeedsPaint(layerProperties, alphaMultiplier, &paint);
- const auto snapshotResult = renderNode->updateSnapshotIfRequired(
- canvas->recordingContext(),
- layerProperties.getImageFilter(),
- clipBounds.roundOut()
- );
- sk_sp<SkImage> snapshotImage = snapshotResult->snapshot;
- srcBounds = snapshotResult->outSubset;
- offset = snapshotResult->outOffset;
+ sk_sp<SkImage> snapshotImage;
+ auto* imageFilter = layerProperties.getImageFilter();
+ auto recordingContext = canvas->recordingContext();
+ // On some GL vendor implementations, caching the result of
+ // getLayerSurface->makeImageSnapshot() causes a call to
+ // Fence::waitForever without a corresponding signal. This would
+ // lead to ANRs throughout the system.
+ // Instead only cache the SkImage created with the SkImageFilter
+ // for supported devices. Otherwise just create a new SkImage with
+ // the corresponding SkImageFilter each time.
+ // See b/193145089 and b/197263715
+ if (!Properties::enableRenderEffectCache) {
+ snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot();
+ if (imageFilter) {
+ auto subset = SkIRect::MakeWH(srcBounds.width(), srcBounds.height());
+ snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter,
+ subset, clipBounds.roundOut(),
+ &srcBounds, &offset);
+ }
+ } else {
+ const auto snapshotResult = renderNode->updateSnapshotIfRequired(
+ recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut());
+ snapshotImage = snapshotResult->snapshot;
+ srcBounds = snapshotResult->outSubset;
+ offset = snapshotResult->outOffset;
+ }
+
const auto dstBounds = SkIRect::MakeXYWH(offset.x(),
offset.y(),
srcBounds.width(),
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index a11678189bad..383c79b27918 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -146,6 +146,9 @@ void EglManager::initialize() {
LOG_ALWAYS_FATAL("Unsupported wide color space.");
}
mHasWideColorGamutSupport = EglExtensions.glColorSpace && hasWideColorSpaceExtension;
+
+ auto* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
+ Properties::enableRenderEffectCache = (strcmp(vendor, "Qualcomm") != 0);
}
EGLConfig EglManager::load8BitsConfig(EGLDisplay display, EglManager::SwapBehavior swapBehavior) {