diff options
Diffstat (limited to 'libs/hwui/renderthread')
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 5 | ||||
-rw-r--r-- | libs/hwui/renderthread/VulkanManager.cpp | 85 | ||||
-rw-r--r-- | libs/hwui/renderthread/VulkanManager.h | 2 |
3 files changed, 76 insertions, 16 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 8ec04304a808..b36b8be10779 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -418,6 +418,11 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t sy RenderNode* target) { mRenderThread.removeFrameCallback(this); + // Make sure we have a valid device info + if (!DeviceInfo::get()->hasMaxTextureSize()) { + (void)mRenderThread.requireGrContext(); + } + // If the previous frame was dropped we don't need to hold onto it, so // just keep using the previous frame's structure instead const auto reason = wasSkipped(mCurrentFrameInfo); diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp index a0d1cbc12578..a67aea466c1c 100644 --- a/libs/hwui/renderthread/VulkanManager.cpp +++ b/libs/hwui/renderthread/VulkanManager.cpp @@ -44,7 +44,7 @@ namespace uirenderer { namespace renderthread { // Not all of these are strictly required, but are all enabled if present. -static std::array<std::string_view, 21> sEnableExtensions{ +static std::array<std::string_view, 23> sEnableExtensions{ VK_KHR_BIND_MEMORY_2_EXTENSION_NAME, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME, @@ -65,6 +65,8 @@ static std::array<std::string_view, 21> sEnableExtensions{ VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME, + VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME, + VK_KHR_GLOBAL_PRIORITY_EXTENSION_NAME, VK_EXT_DEVICE_FAULT_EXTENSION_NAME, }; @@ -206,7 +208,7 @@ void VulkanManager::setupDevice(skgpu::VulkanExtensions& grExtensions, GET_INST_PROC(GetPhysicalDeviceFeatures2); GET_INST_PROC(GetPhysicalDeviceImageFormatProperties2); GET_INST_PROC(GetPhysicalDeviceProperties); - GET_INST_PROC(GetPhysicalDeviceQueueFamilyProperties); + GET_INST_PROC(GetPhysicalDeviceQueueFamilyProperties2); uint32_t gpuCount; LOG_ALWAYS_FATAL_IF(mEnumeratePhysicalDevices(mInstance, &gpuCount, nullptr)); @@ -225,21 +227,30 @@ void VulkanManager::setupDevice(skgpu::VulkanExtensions& grExtensions, // query to get the initial queue props size uint32_t queueCount = 0; - mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, nullptr); + mGetPhysicalDeviceQueueFamilyProperties2(mPhysicalDevice, &queueCount, nullptr); LOG_ALWAYS_FATAL_IF(!queueCount); // now get the actual queue props - std::unique_ptr<VkQueueFamilyProperties[]> queueProps(new VkQueueFamilyProperties[queueCount]); - mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, queueProps.get()); + std::unique_ptr<VkQueueFamilyProperties2[]> + queueProps(new VkQueueFamilyProperties2[queueCount]); + // query the global priority, this ignored if VK_EXT_global_priority isn't supported + std::vector<VkQueueFamilyGlobalPriorityPropertiesEXT> queuePriorityProps(queueCount); + for (uint32_t i = 0; i < queueCount; i++) { + queuePriorityProps[i].sType = VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT; + queuePriorityProps[i].pNext = nullptr; + queueProps[i].pNext = &queuePriorityProps[i]; + } + mGetPhysicalDeviceQueueFamilyProperties2(mPhysicalDevice, &queueCount, queueProps.get()); constexpr auto kRequestedQueueCount = 2; // iterate to find the graphics queue mGraphicsQueueIndex = queueCount; for (uint32_t i = 0; i < queueCount; i++) { - if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { + if (queueProps[i].queueFamilyProperties.queueFlags & VK_QUEUE_GRAPHICS_BIT) { mGraphicsQueueIndex = i; - LOG_ALWAYS_FATAL_IF(queueProps[i].queueCount < kRequestedQueueCount); + LOG_ALWAYS_FATAL_IF( + queueProps[i].queueFamilyProperties.queueCount < kRequestedQueueCount); break; } } @@ -327,6 +338,15 @@ void VulkanManager::setupDevice(skgpu::VulkanExtensions& grExtensions, tailPNext = &formatFeatures->pNext; } + VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT* globalPriorityQueryFeatures = + new VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT; + globalPriorityQueryFeatures->sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT; + globalPriorityQueryFeatures->pNext = nullptr; + globalPriorityQueryFeatures->globalPriorityQuery = false; + *tailPNext = globalPriorityQueryFeatures; + tailPNext = &globalPriorityQueryFeatures->pNext; + // query to get the physical device features mGetPhysicalDeviceFeatures2(mPhysicalDevice, &features); // this looks like it would slow things down, @@ -341,24 +361,59 @@ void VulkanManager::setupDevice(skgpu::VulkanExtensions& grExtensions, if (Properties::contextPriority != 0 && grExtensions.hasExtension(VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME, 2)) { - memset(&queuePriorityCreateInfo, 0, sizeof(VkDeviceQueueGlobalPriorityCreateInfoEXT)); - queuePriorityCreateInfo.sType = - VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT; - queuePriorityCreateInfo.pNext = nullptr; + VkQueueGlobalPriorityEXT globalPriority; switch (Properties::contextPriority) { case EGL_CONTEXT_PRIORITY_LOW_IMG: - queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT; + globalPriority = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT; break; case EGL_CONTEXT_PRIORITY_MEDIUM_IMG: - queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT; + globalPriority = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT; break; case EGL_CONTEXT_PRIORITY_HIGH_IMG: - queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT; + globalPriority = VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT; break; default: LOG_ALWAYS_FATAL("Unsupported context priority"); } - queueNextPtr = &queuePriorityCreateInfo; + + // check if the requested priority is reported by the query + bool attachGlobalPriority = false; + if (uirenderer::Properties::queryGlobalPriority && + globalPriorityQueryFeatures->globalPriorityQuery) { + for (uint32_t i = 0; i < queuePriorityProps[mGraphicsQueueIndex].priorityCount; i++) { + if (queuePriorityProps[mGraphicsQueueIndex].priorities[i] == globalPriority) { + attachGlobalPriority = true; + break; + } + } + } else { + // Querying is not supported so attempt queue creation with requested priority anyways + // If the priority turns out not to be supported, the driver *may* fail with + // VK_ERROR_NOT_PERMITTED_KHR + attachGlobalPriority = true; + } + + if (attachGlobalPriority) { + memset(&queuePriorityCreateInfo, 0, sizeof(VkDeviceQueueGlobalPriorityCreateInfoEXT)); + queuePriorityCreateInfo.sType = + VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT; + queuePriorityCreateInfo.pNext = nullptr; + queuePriorityCreateInfo.globalPriority = globalPriority; + queueNextPtr = &queuePriorityCreateInfo; + } else { + // If globalPriorityQuery is enabled, attempting queue creation with an unsupported + // priority will return VK_ERROR_INITIALIZATION_FAILED. + // + // SysUI and Launcher will request HIGH when SF has RT but it is a known issue that + // upstream drm drivers currently lack a way to grant them the granular privileges + // they need for HIGH (but not RT) so they will fail queue creation. + // For now, drop the unsupported global priority request so that queue creation + // succeeds. + // + // Once that is fixed, this should probably be a fatal error indicating an improper + // request or an app needs to get the correct privileges. + ALOGW("Requested context priority is not supported by the queue"); + } } const VkDeviceQueueCreateInfo queueInfo = { diff --git a/libs/hwui/renderthread/VulkanManager.h b/libs/hwui/renderthread/VulkanManager.h index f0425719ea89..a593ec6f8351 100644 --- a/libs/hwui/renderthread/VulkanManager.h +++ b/libs/hwui/renderthread/VulkanManager.h @@ -152,7 +152,7 @@ private: VkPtr<PFN_vkDestroyInstance> mDestroyInstance; VkPtr<PFN_vkEnumeratePhysicalDevices> mEnumeratePhysicalDevices; VkPtr<PFN_vkGetPhysicalDeviceProperties> mGetPhysicalDeviceProperties; - VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties> mGetPhysicalDeviceQueueFamilyProperties; + VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties2> mGetPhysicalDeviceQueueFamilyProperties2; VkPtr<PFN_vkGetPhysicalDeviceFeatures2> mGetPhysicalDeviceFeatures2; VkPtr<PFN_vkGetPhysicalDeviceImageFormatProperties2> mGetPhysicalDeviceImageFormatProperties2; VkPtr<PFN_vkCreateDevice> mCreateDevice; |