diff options
Diffstat (limited to 'libs/hwui/TreeInfo.h')
-rw-r--r-- | libs/hwui/TreeInfo.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h index 2096f98e0c00..fd78f8e3a4d6 100644 --- a/libs/hwui/TreeInfo.h +++ b/libs/hwui/TreeInfo.h @@ -18,6 +18,7 @@ #include <utils/Timers.h> +#include "DamageAccumulator.h" #include "utils/Macros.h" namespace android { @@ -25,7 +26,6 @@ namespace uirenderer { class BaseRenderNodeAnimator; class AnimationListener; -class DamageAccumulator; class AnimationHook { public: @@ -62,7 +62,7 @@ public: , frameTimeMs(0) , animationHook(NULL) , prepareTextures(mode == MODE_FULL) - , damageAccumulator(0) + , damageAccumulator(NullDamageAccumulator::instance()) {} const TraversalMode mode; @@ -71,7 +71,8 @@ public: // TODO: Remove this? Currently this is used to signal to stop preparing // textures if we run out of cache space. bool prepareTextures; - DamageAccumulator* damageAccumulator; + // Must not be null + IDamageAccumulator* damageAccumulator; struct Out { Out() |