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-rw-r--r--libs/hwui/TextureCache.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index 1e2d7419c1ab..d7d51a139977 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -45,6 +45,8 @@ class Texture;
// Classes
///////////////////////////////////////////////////////////////////////////////
+class AssetAtlas;
+
/**
* A simple LRU texture cache. The cache has a maximum size expressed in bytes.
* Any texture added to the cache causing the cache to grow beyond the maximum
@@ -124,6 +126,8 @@ public:
*/
void setFlushRate(float flushRate);
+ void setAssetAtlas(AssetAtlas* assetAtlas);
+
private:
bool canMakeTextureFromBitmap(const SkBitmap* bitmap);
@@ -156,6 +160,8 @@ private:
Vector<uint32_t> mGarbage;
mutable Mutex mLock;
+
+ AssetAtlas* mAssetAtlas;
}; // class TextureCache
}; // namespace uirenderer