diff options
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
| -rw-r--r-- | libs/hwui/TextureCache.cpp | 137 | 
1 files changed, 3 insertions, 134 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp index 16f6f4ba4bb6..a6c72a380805 100644 --- a/libs/hwui/TextureCache.cpp +++ b/libs/hwui/TextureCache.cpp @@ -16,9 +16,6 @@  #include <GLES2/gl2.h> -#include <SkCanvas.h> -#include <SkPixelRef.h> -  #include <utils/Mutex.h>  #include "AssetAtlas.h" @@ -169,7 +166,7 @@ Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap, AtlasUsageType a          if (canCache) {              texture = new Texture(Caches::getInstance());              texture->bitmapSize = size; -            generateTexture(bitmap, texture, false); +            Caches::getInstance().textureState().generateTexture(bitmap, texture, false);              mSize += size;              TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d", @@ -182,7 +179,7 @@ Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap, AtlasUsageType a      } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) {          // Texture was in the cache but is dirty, re-upload          // TODO: Re-adjust the cache size if the bitmap's dimensions have changed -        generateTexture(bitmap, texture, true); +        Caches::getInstance().textureState().generateTexture(bitmap, texture, true);      }      return texture; @@ -207,7 +204,7 @@ Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType          const uint32_t size = bitmap->rowBytes() * bitmap->height();          texture = new Texture(Caches::getInstance());          texture->bitmapSize = size; -        generateTexture(bitmap, texture, false); +        Caches::getInstance().textureState().generateTexture(bitmap, texture, false);          texture->cleanup = true;      } @@ -249,133 +246,5 @@ void TextureCache::flush() {      }  } -void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) { -    SkAutoLockPixels alp(*bitmap); - -    if (!bitmap->readyToDraw()) { -        ALOGE("Cannot generate texture from bitmap"); -        return; -    } - -    ATRACE_FORMAT("Upload %ux%u Texture", bitmap->width(), bitmap->height()); - -    // We could also enable mipmapping if both bitmap dimensions are powers -    // of 2 but we'd have to deal with size changes. Let's keep this simple -    const bool canMipMap = Caches::getInstance().extensions().hasNPot(); - -    // If the texture had mipmap enabled but not anymore, -    // force a glTexImage2D to discard the mipmap levels -    const bool resize = !regenerate || bitmap->width() != int(texture->width) || -            bitmap->height() != int(texture->height) || -            (regenerate && canMipMap && texture->mipMap && !bitmap->hasHardwareMipMap()); - -    if (!regenerate) { -        glGenTextures(1, &texture->id); -    } - -    texture->generation = bitmap->getGenerationID(); -    texture->width = bitmap->width(); -    texture->height = bitmap->height(); - -    Caches::getInstance().textureState().bindTexture(texture->id); - -    switch (bitmap->colorType()) { -    case kAlpha_8_SkColorType: -        uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(), bitmap->bytesPerPixel(), -                texture->width, texture->height, GL_UNSIGNED_BYTE, bitmap->getPixels()); -        texture->blend = true; -        break; -    case kRGB_565_SkColorType: -        uploadToTexture(resize, GL_RGB, bitmap->rowBytesAsPixels(), bitmap->bytesPerPixel(), -                texture->width, texture->height, GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels()); -        texture->blend = false; -        break; -    case kN32_SkColorType: -        uploadToTexture(resize, GL_RGBA, bitmap->rowBytesAsPixels(), bitmap->bytesPerPixel(), -                texture->width, texture->height, GL_UNSIGNED_BYTE, bitmap->getPixels()); -        // Do this after calling getPixels() to make sure Skia's deferred -        // decoding happened -        texture->blend = !bitmap->isOpaque(); -        break; -    case kARGB_4444_SkColorType: -    case kIndex_8_SkColorType: -        uploadLoFiTexture(resize, bitmap, texture->width, texture->height); -        texture->blend = !bitmap->isOpaque(); -        break; -    default: -        ALOGW("Unsupported bitmap colorType: %d", bitmap->colorType()); -        break; -    } - -    if (canMipMap) { -        texture->mipMap = bitmap->hasHardwareMipMap(); -        if (texture->mipMap) { -            glGenerateMipmap(GL_TEXTURE_2D); -        } -    } - -    if (!regenerate) { -        texture->setFilter(GL_NEAREST); -        texture->setWrap(GL_CLAMP_TO_EDGE); -    } -} - -void TextureCache::uploadLoFiTexture(bool resize, const SkBitmap* bitmap, -        uint32_t width, uint32_t height) { -    SkBitmap rgbaBitmap; -    rgbaBitmap.allocPixels(SkImageInfo::MakeN32(width, height, bitmap->alphaType())); -    rgbaBitmap.eraseColor(0); - -    SkCanvas canvas(rgbaBitmap); -    canvas.drawBitmap(*bitmap, 0.0f, 0.0f, nullptr); - -    uploadToTexture(resize, GL_RGBA, rgbaBitmap.rowBytesAsPixels(), rgbaBitmap.bytesPerPixel(), -            width, height, GL_UNSIGNED_BYTE, rgbaBitmap.getPixels()); -} - -void TextureCache::uploadToTexture(bool resize, GLenum format, GLsizei stride, GLsizei bpp, -        GLsizei width, GLsizei height, GLenum type, const GLvoid * data) { -    glPixelStorei(GL_UNPACK_ALIGNMENT, bpp); -    const bool useStride = stride != width -            && Caches::getInstance().extensions().hasUnpackRowLength(); -    if ((stride == width) || useStride) { -        if (useStride) { -            glPixelStorei(GL_UNPACK_ROW_LENGTH, stride); -        } - -        if (resize) { -            glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, data); -        } else { -            glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, data); -        } - -        if (useStride) { -            glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); -        } -    } else { -        //  With OpenGL ES 2.0 we need to copy the bitmap in a temporary buffer -        //  if the stride doesn't match the width - -        GLvoid * temp = (GLvoid *) malloc(width * height * bpp); -        if (!temp) return; - -        uint8_t * pDst = (uint8_t *)temp; -        uint8_t * pSrc = (uint8_t *)data; -        for (GLsizei i = 0; i < height; i++) { -            memcpy(pDst, pSrc, width * bpp); -            pDst += width * bpp; -            pSrc += stride * bpp; -        } - -        if (resize) { -            glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, temp); -        } else { -            glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, temp); -        } - -        free(temp); -    } -} -  }; // namespace uirenderer  }; // namespace android  |