diff options
Diffstat (limited to 'libs/hwui/SpotShadow.cpp')
-rw-r--r-- | libs/hwui/SpotShadow.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp index eaf03036b568..9b0a1aadf0bf 100644 --- a/libs/hwui/SpotShadow.cpp +++ b/libs/hwui/SpotShadow.cpp @@ -46,17 +46,18 @@ #define TRANSFORMED_PENUMBRA_ALPHA 1.0f #define TRANSFORMED_UMBRA_ALPHA 0.0f -#include <algorithm> -#include <math.h> -#include <stdlib.h> -#include <utils/Log.h> +#include "SpotShadow.h" #include "ShadowTessellator.h" -#include "SpotShadow.h" #include "Vertex.h" #include "VertexBuffer.h" #include "utils/MathUtils.h" +#include <algorithm> +#include <math.h> +#include <stdlib.h> +#include <utils/Log.h> + // TODO: After we settle down the new algorithm, we can remove the old one and // its utility functions. // Right now, we still need to keep it for comparison purpose and future expansion. @@ -543,7 +544,7 @@ void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3& lightCente } float ratioVI = outlineData[i].radius / distOutline; - minRaitoVI = MathUtils::min(minRaitoVI, ratioVI); + minRaitoVI = std::min(minRaitoVI, ratioVI); if (ratioVI >= (1 - FAKE_UMBRA_SIZE_RATIO)) { ratioVI = (1 - FAKE_UMBRA_SIZE_RATIO); } |