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Diffstat (limited to 'libs/hwui/RootRenderNode.cpp')
-rw-r--r--libs/hwui/RootRenderNode.cpp24
1 files changed, 6 insertions, 18 deletions
diff --git a/libs/hwui/RootRenderNode.cpp b/libs/hwui/RootRenderNode.cpp
index ddbbf58b3071..5174e27ae587 100644
--- a/libs/hwui/RootRenderNode.cpp
+++ b/libs/hwui/RootRenderNode.cpp
@@ -18,11 +18,12 @@
#ifdef __ANDROID__ // Layoutlib does not support Looper (windows)
#include <utils/Looper.h>
+#else
+#include "utils/MessageHandler.h"
#endif
namespace android::uirenderer {
-#ifdef __ANDROID__ // Layoutlib does not support Looper
class FinishAndInvokeListener : public MessageHandler {
public:
explicit FinishAndInvokeListener(PropertyValuesAnimatorSet* anim) : mAnimator(anim) {
@@ -237,9 +238,13 @@ void RootRenderNode::detachVectorDrawableAnimator(PropertyValuesAnimatorSet* ani
// user events, in which case the already posted listener's id will become stale, and
// the onFinished callback will then be ignored.
sp<FinishAndInvokeListener> message = new FinishAndInvokeListener(anim);
+#ifdef __ANDROID__ // Layoutlib does not support Looper
auto looper = Looper::getForThread();
LOG_ALWAYS_FATAL_IF(looper == nullptr, "Not on a looper thread?");
looper->sendMessageDelayed(ms2ns(remainingTimeInMs), message, 0);
+#else
+ message->handleMessage(0);
+#endif
anim->clearOneShotListener();
}
}
@@ -285,22 +290,5 @@ private:
AnimationContext* ContextFactoryImpl::createAnimationContext(renderthread::TimeLord& clock) {
return new AnimationContextBridge(clock, mRootNode);
}
-#else
-
-void RootRenderNode::prepareTree(TreeInfo& info) {
- info.errorHandler = mErrorHandler.get();
- info.updateWindowPositions = true;
- RenderNode::prepareTree(info);
- info.updateWindowPositions = false;
- info.errorHandler = nullptr;
-}
-
-void RootRenderNode::attachAnimatingNode(RenderNode* animatingNode) { }
-
-void RootRenderNode::destroy() { }
-
-void RootRenderNode::addVectorDrawableAnimator(PropertyValuesAnimatorSet* anim) { }
-
-#endif
} // namespace android::uirenderer