diff options
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 81c340712ff5..29603955b30a 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1613,10 +1613,12 @@ void OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) { setupDrawColorFilter(); setupDrawBlending(layer->blend || layer->alpha < 255, layer->mode, false); setupDrawProgram(); - setupDrawDirtyRegionsDisabled(); setupDrawPureColorUniforms(); setupDrawColorFilterUniforms(); setupDrawTexture(layer->texture); + // TODO: The current layer, if any, will be dirtied with the bounding box + // of the layer we are drawing. Since the layer we are drawing has + // a mesh, we know the dirty region, we should use it instead setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom); setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]); |