diff options
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index cb23680f9007..e965e6119e82 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -689,8 +689,8 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, } void OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, - uint32_t width, uint32_t height, float left, float top, float right, float bottom, - const SkPaint* paint) { + const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, + float left, float top, float right, float bottom, const SkPaint* paint) { if (quickReject(left, top, right, bottom)) { return; } @@ -705,7 +705,7 @@ void OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int getAlphaAndMode(paint, &alpha, &mode); const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(), - right - left, bottom - top, xDivs, yDivs, width, height); + right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors); // Specify right and bottom as +1.0f from left/top to prevent scaling since the // patch mesh already defines the final size |