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Diffstat (limited to 'libs/hwui/OpenGLReadback.h')
| -rw-r--r-- | libs/hwui/OpenGLReadback.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLReadback.h b/libs/hwui/OpenGLReadback.h new file mode 100644 index 000000000000..7ec2a96a9ac6 --- /dev/null +++ b/libs/hwui/OpenGLReadback.h @@ -0,0 +1,56 @@ +/* + * Copyright (C) 2016 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "Readback.h" + +namespace android { +namespace uirenderer { + +class Matrix4; +class Layer; + +class OpenGLReadback : public Readback { +public: + virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect, + SkBitmap* bitmap) override; + +protected: + explicit OpenGLReadback(renderthread::RenderThread& thread) : Readback(thread) {} + virtual ~OpenGLReadback() {} + + virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform, + int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) = 0; +}; + +class OpenGLReadbackImpl : public OpenGLReadback { +public: + OpenGLReadbackImpl(renderthread::RenderThread& thread) : OpenGLReadback(thread) {} + + /** + * Copies the layer's contents into the provided bitmap. + */ + static bool copyLayerInto(renderthread::RenderThread& renderThread, Layer& layer, + SkBitmap* bitmap); + +protected: + virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform, + int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) override; +}; + +} // namespace uirenderer +} // namespace android |