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-rw-r--r--libs/hwui/LayerRenderer.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
deleted file mode 100644
index 7460e3e47fa2..000000000000
--- a/libs/hwui/LayerRenderer.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cutils/compiler.h>
-
-#include "Layer.h"
-
-#include <SkBitmap.h>
-
-namespace android {
-namespace uirenderer {
-
-class RenderState;
-
-///////////////////////////////////////////////////////////////////////////////
-// Defines
-///////////////////////////////////////////////////////////////////////////////
-
-// Debug
-#if DEBUG_LAYER_RENDERER
- #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__)
-#else
- #define LAYER_RENDERER_LOGD(...)
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-// Renderer
-///////////////////////////////////////////////////////////////////////////////
-
-class LayerRenderer {
-public:
- static Layer* createTextureLayer(RenderState& renderState);
- static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
- bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform);
-}; // class LayerRenderer
-
-}; // namespace uirenderer
-}; // namespace android