diff options
Diffstat (limited to 'libs/hwui/LayerRenderer.cpp')
-rw-r--r-- | libs/hwui/LayerRenderer.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index bc660cd8c2a9..14c7c39b39e3 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp @@ -123,13 +123,9 @@ Region* LayerRenderer::getRegion() { return &mLayer->region; } -// TODO: This implementation is flawed and can generate T-junctions -// in the mesh, which will in turn produce cracks when the -// mesh is rotated/skewed. The easiest way to fix this would -// be, for each row, to add new vertices shared with the previous -// row when the two rows share an edge. -// In practice, T-junctions do not appear often so this has yet -// to be fixed. +// TODO: This implementation uses a very simple approach to fixing T-junctions which keeps the +// results as rectangles, and is thus not necessarily efficient in the geometry +// produced. Eventually, it may be better to develop triangle-based mechanism. void LayerRenderer::generateMesh() { if (mLayer->region.isRect() || mLayer->region.isEmpty()) { if (mLayer->mesh) { @@ -145,8 +141,14 @@ void LayerRenderer::generateMesh() { return; } + // avoid T-junctions as they cause artifacts in between the resultant + // geometry when complex transforms occur. + // TODO: generate the safeRegion only if necessary based on drawing transform (see + // OpenGLRenderer::composeLayerRegion()) + Region safeRegion = Region::createTJunctionFreeRegion(mLayer->region); + size_t count; - const android::Rect* rects = mLayer->region.getArray(&count); + const android::Rect* rects = safeRegion.getArray(&count); GLsizei elementCount = count * 6; |