diff options
Diffstat (limited to 'libs/hwui/Layer.h')
-rw-r--r-- | libs/hwui/Layer.h | 57 |
1 files changed, 37 insertions, 20 deletions
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h index 31878ac23642..c4e4c1c96ba6 100644 --- a/libs/hwui/Layer.h +++ b/libs/hwui/Layer.h @@ -23,8 +23,9 @@ #include <SkColorFilter.h> #include <SkColorSpace.h> #include <SkPaint.h> - -#include "Matrix.h" +#include <SkImage.h> +#include <SkMatrix.h> +#include <system/graphics.h> namespace android { namespace uirenderer { @@ -40,24 +41,19 @@ class RenderState; */ class Layer : public VirtualLightRefBase, GpuMemoryTracker { public: - enum class Api { - OpenGL = 0, - Vulkan = 1, - }; - - Api getApi() const { return mApi; } + Layer(RenderState& renderState, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode); ~Layer(); - virtual uint32_t getWidth() const = 0; + virtual uint32_t getWidth() const { return mWidth; } - virtual uint32_t getHeight() const = 0; + virtual uint32_t getHeight() const { return mHeight; } - virtual void setSize(uint32_t width, uint32_t height) = 0; + virtual void setSize(uint32_t width, uint32_t height) { mWidth = width; mHeight = height; } - virtual void setBlend(bool blend) = 0; + virtual void setBlend(bool blend) { mBlend = blend; } - virtual bool isBlend() const = 0; + virtual bool isBlend() const { return mBlend; } inline void setForceFilter(bool forceFilter) { this->forceFilter = forceFilter; } @@ -84,9 +80,9 @@ public: inline sk_sp<SkColorFilter> getColorSpaceWithFilter() const { return mColorSpaceWithFilter; } - inline mat4& getTexTransform() { return texTransform; } + inline SkMatrix& getTexTransform() { return texTransform; } - inline mat4& getTransform() { return transform; } + inline SkMatrix& getTransform() { return transform; } /** * Posts a decStrong call to the appropriate thread. @@ -94,16 +90,17 @@ public: */ void postDecStrong(); + inline void setImage(const sk_sp<SkImage>& image) { this->layerImage = image; } + + inline sk_sp<SkImage> getImage() const { return this->layerImage; } + protected: - Layer(RenderState& renderState, Api api, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode); RenderState& mRenderState; private: void buildColorSpaceWithFilter(); - Api mApi; - /** * Color filter used to draw this layer. Optional. */ @@ -137,12 +134,32 @@ private: /** * Optional texture coordinates transform. */ - mat4 texTransform; + SkMatrix texTransform; /** * Optional transform. */ - mat4 transform; + SkMatrix transform; + + /** + * An image backing the layer. + */ + sk_sp<SkImage> layerImage; + + /** + * layer width. + */ + uint32_t mWidth = 0; + + /** + * layer height. + */ + uint32_t mHeight = 0; + + /** + * enable blending + */ + bool mBlend = false; }; // struct Layer |