diff options
Diffstat (limited to 'libs/hwui/Image.cpp')
-rw-r--r-- | libs/hwui/Image.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/libs/hwui/Image.cpp b/libs/hwui/Image.cpp new file mode 100644 index 000000000000..35ca40d08d61 --- /dev/null +++ b/libs/hwui/Image.cpp @@ -0,0 +1,62 @@ +/* + * Copyright (C) 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "OpenGLRenderer" + +#include <utils/Log.h> + +#include "Image.h" + +namespace android { +namespace uirenderer { + +Image::Image(sp<GraphicBuffer> buffer) { + // Create the EGLImage object that maps the GraphicBuffer + EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); + EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer(); + EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; + + mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT, + EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs); + + if (mImage == EGL_NO_IMAGE_KHR) { + ALOGW("Error creating image (%#x)", eglGetError()); + mTexture = 0; + } else { + // Create a 2D texture to sample from the EGLImage + glGenTextures(1, &mTexture); + glBindTexture(GL_TEXTURE_2D, mTexture); + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage); + + GLenum status = GL_NO_ERROR; + while ((status = glGetError()) != GL_NO_ERROR) { + ALOGW("Error creating image (%#x)", status); + } + } +} + +Image::~Image() { + if (mImage != EGL_NO_IMAGE_KHR) { + eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage); + mImage = EGL_NO_IMAGE_KHR; + + glDeleteTextures(1, &mTexture); + mTexture = 0; + } +} + +}; // namespace uirenderer +}; // namespace android |